mirror of
https://github.com/Samsuik/Sakura.git
synced 2025-12-20 15:29:33 +00:00
Add a visual indicator to toggle all button in fps gui
This commit is contained in:
@@ -21,10 +21,10 @@ index 0000000000000000000000000000000000000000..cc0645aa27e6e96922f26242e71fef5d
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+public record ItemIcon(Function<Player, ItemStack> itemUpdate, Consumer<Player> onClick, int slot) {}
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diff --git a/src/main/java/me/samsuik/sakura/player/gui/PlayerGUI.java b/src/main/java/me/samsuik/sakura/player/gui/PlayerGUI.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..1619a55dcdb8da143c82489419650f12dfbdf0a3
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index 0000000000000000000000000000000000000000..8eec1182c82ea9f1ca88998494280ad1d7b7d653
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--- /dev/null
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+++ b/src/main/java/me/samsuik/sakura/player/gui/PlayerGUI.java
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@@ -0,0 +1,114 @@
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@@ -0,0 +1,122 @@
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+package me.samsuik.sakura.player.gui;
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+
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+import org.bukkit.entity.Player;
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@@ -70,6 +70,14 @@ index 0000000000000000000000000000000000000000..1619a55dcdb8da143c82489419650f12
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+ }
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+ }
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+
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+ protected void refreshSlot(Player player, int slot) {
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+ Inventory inventory = player.getOpenInventory().getTopInventory();
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+
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+ if (inventory.getHolder() instanceof Holder && iconMap.containsKey(slot)) {
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+ updateIcon(player, iconMap.get(slot), inventory);
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+ }
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+ }
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+
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+ public void unregister() {
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+ REGISTERED_GUIS.remove(this);
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+ registered = false;
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@@ -95,7 +103,7 @@ index 0000000000000000000000000000000000000000..1619a55dcdb8da143c82489419650f12
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+
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+ if (icon != null) {
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+ icon.onClick()
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+ .andThen((p) -> updateIcon(player, icon, inventory))
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+ .andThen(p -> updateIcon(player, icon, inventory))
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+ .accept(player);
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+ }
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+ }
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@@ -6,12 +6,16 @@ Subject: [PATCH] Visibility API
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diff --git a/src/main/java/me/samsuik/sakura/player/visibility/Visibility.java b/src/main/java/me/samsuik/sakura/player/visibility/Visibility.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..01525d386e39709084344c5325793dacf41650fb
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index 0000000000000000000000000000000000000000..3df11f07ce533b8b911ec423be850374fcc8a7c1
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--- /dev/null
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+++ b/src/main/java/me/samsuik/sakura/player/visibility/Visibility.java
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@@ -0,0 +1,141 @@
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@@ -0,0 +1,198 @@
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+package me.samsuik.sakura.player.visibility;
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+
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+import net.kyori.adventure.text.format.NamedTextColor;
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+import net.kyori.adventure.text.format.TextColor;
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+import org.bukkit.Material;
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+
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+import java.util.EnumSet;
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+import java.util.Locale;
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+
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@@ -57,9 +61,7 @@ index 0000000000000000000000000000000000000000..01525d386e39709084344c5325793dac
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+ * @param setting provided
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+ */
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+ public void toggle(Setting setting) {
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+ if (settings.contains(setting)) {
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+ settings.remove(setting);
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+ } else {
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+ if (!settings.remove(setting)) {
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+ settings.add(setting);
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+ }
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+ }
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@@ -119,34 +121,89 @@ index 0000000000000000000000000000000000000000..01525d386e39709084344c5325793dac
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+ return !settings.isEmpty();
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+ }
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+
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+ /**
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+ * Current visibility settings state.
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+ *
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+ * @return state
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+ */
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+ public State getState() {
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+ if (this.settings.isEmpty()) {
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+ return State.ENABLED;
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+ } else if (this.settings.size() != Setting.values().length) {
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+ return State.MODIFIED;
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+ } else {
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+ return State.DISABLED;
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+ }
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+ }
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+
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+ public enum Setting {
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+ TNT_VISIBILITY("TNT Visibility", true),
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+ SAND_VISIBILITY("Sand Visibility", true),
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+ MINIMAL("Minimal TNT/Sand", false),
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+ EXPLOSIONS("Explosion Particles", true),
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+ ENCHANTMENT_GLINT("Enchantment Glint", true),
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+ SPAWNERS("Spawner Visibility", true),
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+ REDSTONE("Redstone Animations", true),
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+ PISTONS("Piston Animations", true);
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+ TNT_VISIBILITY("TNT Visibility", Material.TNT, NamedTextColor.RED, true),
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+ SAND_VISIBILITY("Sand Visibility", Material.SAND, NamedTextColor.YELLOW, true),
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+ MINIMAL("Minimal TNT/Sand", Material.NETHER_BRICK_SLAB, NamedTextColor.GOLD, false),
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+ EXPLOSIONS("Explosion Particles", Material.COBWEB, NamedTextColor.WHITE, true),
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+ ENCHANTMENT_GLINT("Enchantment Glint", Material.ENCHANTED_BOOK, NamedTextColor.DARK_PURPLE, true),
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+ SPAWNERS("Spawner Visibility", Material.SPAWNER, NamedTextColor.DARK_GRAY, true),
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+ REDSTONE("Redstone Animations", Material.REDSTONE, NamedTextColor.DARK_RED, true),
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+ PISTONS("Piston Animations", Material.PISTON, NamedTextColor.GOLD, true);
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+
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+ private final String friendlyName;
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+ private final Material material;
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+ private final TextColor colour;
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+ private final boolean defaultValue;
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+
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+ Setting(String friendlyName, boolean defaultValue) {
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+ Setting(String friendlyName, Material material, TextColor color, boolean defaultValue) {
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+ this.friendlyName = friendlyName;
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+ this.material = material;
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+ this.colour = color;
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+ this.defaultValue = defaultValue;
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+ }
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+
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+ public boolean getDefault() {
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+ return defaultValue;
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+ return this.defaultValue;
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+ }
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+
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+ public String friendlyName() {
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+ return friendlyName;
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+ return this.friendlyName;
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+ }
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+
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+ public Material material() {
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+ return this.material;
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+ }
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+
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+ public TextColor colour() {
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+ return this.colour;
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+ }
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+
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+ public String basicName() {
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+ return name().replace("_", "").toLowerCase(Locale.ROOT);
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+ return this.name().replace("_", "").toLowerCase(Locale.ROOT);
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+ }
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+ }
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+
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+ public enum State {
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+ ENABLED("Enabled", Material.GREEN_STAINED_GLASS_PANE, NamedTextColor.GREEN),
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+ MODIFIED("Modified", Material.MAGENTA_STAINED_GLASS_PANE, NamedTextColor.LIGHT_PURPLE),
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+ DISABLED("Disabled", Material.RED_STAINED_GLASS_PANE, NamedTextColor.RED);
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+
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+ private final String title;
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+ private final Material material;
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+ private final TextColor colour;
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+
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+ State(String name, Material material, TextColor colour) {
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+ this.title = name;
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+ this.material = material;
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+ this.colour = colour;
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+ }
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+
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+ public String title() {
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+ return this.title;
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+ }
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+
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+ public Material material() {
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+ return material;
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+ }
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+
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+ public TextColor colour() {
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+ return colour;
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+ }
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+ }
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+
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@@ -114,10 +114,10 @@ index 0000000000000000000000000000000000000000..148a583279333eeb3e5db16652623082
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+}
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diff --git a/src/main/java/me/samsuik/sakura/player/visibility/VisibilityGUI.java b/src/main/java/me/samsuik/sakura/player/visibility/VisibilityGUI.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..d61d47f9a473d072a160bc6b1cff8a8daf8929b6
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index 0000000000000000000000000000000000000000..6f74429456e78f17fa3e4426d9d9b5f008d8df42
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--- /dev/null
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+++ b/src/main/java/me/samsuik/sakura/player/visibility/VisibilityGUI.java
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@@ -0,0 +1,117 @@
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@@ -0,0 +1,123 @@
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+package me.samsuik.sakura.player.visibility;
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+
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+import me.samsuik.sakura.configuration.GlobalConfiguration;
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@@ -125,7 +125,6 @@ index 0000000000000000000000000000000000000000..d61d47f9a473d072a160bc6b1cff8a8d
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+import me.samsuik.sakura.player.gui.PlayerGUI;
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+import net.kyori.adventure.text.Component;
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+import net.kyori.adventure.text.format.NamedTextColor;
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+import net.kyori.adventure.text.format.TextColor;
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+import net.kyori.adventure.text.format.TextDecoration;
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+import net.kyori.adventure.text.minimessage.tag.resolver.Placeholder;
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+import org.bukkit.Bukkit;
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@@ -168,45 +167,49 @@ index 0000000000000000000000000000000000000000..d61d47f9a473d072a160bc6b1cff8a8d
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+
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+ @Override
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+ protected void register() {
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+ registerFPSIcon(Visibility.Setting.TNT_VISIBILITY, Material.TNT, NamedTextColor.RED, 12);
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+ registerFPSIcon(Visibility.Setting.SAND_VISIBILITY, Material.SAND, NamedTextColor.YELLOW, 14);
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+ registerFPSIcon(Visibility.Setting.MINIMAL, Material.NETHER_BRICK_SLAB, NamedTextColor.GOLD, 13);
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+ registerFPSIcon(Visibility.Setting.SPAWNERS, Material.SPAWNER, NamedTextColor.DARK_GRAY, 20);
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+ //registerFPSIcon(Visibility.Setting.FLASHING_TNT, Material.REDSTONE_LAMP, NamedTextColor.RED, 22);
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+ registerFPSIcon(Visibility.Setting.EXPLOSIONS, Material.COBWEB, NamedTextColor.WHITE, 24);
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+ registerFPSIcon(Visibility.Setting.PISTONS, Material.PISTON, NamedTextColor.GOLD, 30);
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+ registerFPSIcon(Visibility.Setting.REDSTONE, Material.REDSTONE, NamedTextColor.DARK_RED, 31);
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+ registerFPSIcon(Visibility.Setting.ENCHANTMENT_GLINT, Material.ENCHANTED_BOOK, NamedTextColor.DARK_PURPLE, 32);
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+ registerFPSIcon(Visibility.Setting.TNT_VISIBILITY, 12);
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+ registerFPSIcon(Visibility.Setting.SAND_VISIBILITY, 14);
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+ registerFPSIcon(Visibility.Setting.MINIMAL, 13);
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+ registerFPSIcon(Visibility.Setting.SPAWNERS, 20);
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+ // ...22
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+ registerFPSIcon(Visibility.Setting.EXPLOSIONS, 24);
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+ registerFPSIcon(Visibility.Setting.PISTONS, 30);
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+ registerFPSIcon(Visibility.Setting.REDSTONE, 31);
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+ registerFPSIcon(Visibility.Setting.ENCHANTMENT_GLINT, 32);
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+
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+ registerIcon(new ItemIcon(
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+ player -> {
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+ ItemStack itemstack = new ItemStack(Material.GREEN_STAINED_GLASS_PANE);
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+ Component title = Component.text("Toggle all", NamedTextColor.GREEN);
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+ registerIcon(new ItemIcon(player -> {
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+ Visibility.State state = player.getVisibility().getState();
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+ ItemStack itemstack = new ItemStack(state.material());
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+
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+ itemstack.editMeta(meta -> {
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+ Component title = Component.text("Toggle all", state.colour());
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+
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+ // italic is default
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+ title = title.decoration(TextDecoration.ITALIC, false);
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+
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+ meta.displayName(title.append(Component.space())
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+ .append(Component.text(state.title(), NamedTextColor.GRAY)));
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+ });
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+
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+ itemstack.editMeta(meta -> meta.displayName(title.decoration(TextDecoration.ITALIC, false)));
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+ return itemstack;
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+ },
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+ player -> {
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+ }, player -> {
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+ player.getVisibility().toggleAll();
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+
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+ // refresh icons after toggling
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+ this.refresh(player);
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+ },
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+ 26
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+ ));
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+ }, 26));
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+ }
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+
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+ private void registerFPSIcon(Visibility.Setting setting, Material material, TextColor colour, int slot) {
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+ private void registerFPSIcon(Visibility.Setting setting, int slot) {
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+ registerIcon(new ItemIcon(player -> {
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+ Visibility visibility = player.getVisibility();
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+ ItemStack itemstack = new ItemStack(material);
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+ ItemStack itemstack = new ItemStack(setting.material());
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+
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+ itemstack.editMeta(meta -> {
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+ // Get the current state as a string
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+ String state = visibility.isEnabled(setting) ? "Enabled" : "Disabled";
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+
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+ // Friendly name as a component
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+ Component title = Component.text(setting.friendlyName(), colour);
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+ Component title = Component.text(setting.friendlyName(), setting.colour());
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+
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+ // Display names are italic by default
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+ title = title.decoration(TextDecoration.ITALIC, false);
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@@ -231,6 +234,9 @@ index 0000000000000000000000000000000000000000..d61d47f9a473d072a160bc6b1cff8a8d
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+ Placeholder.unparsed("name", setting.friendlyName()),
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+ Placeholder.unparsed("state", state)
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+ );
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+
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+ // Update toggle all icon
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+ this.refreshSlot(player, 26);
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+ }, slot));
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+ }
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+
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