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Add carpet to fluids-break-redstone (#20)
* Create 0075-Configure-fluids-breaking-wool-carpet.patch * rebase * use instanceof instead of blocktags --------- Co-authored-by: Samsuik <kfian294ma4@gmail.com>
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@@ -5,7 +5,7 @@ Subject: [PATCH] Configure fluids breaking redstone
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diff --git a/src/main/java/net/minecraft/world/level/material/FlowingFluid.java b/src/main/java/net/minecraft/world/level/material/FlowingFluid.java
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index 700226cc972693336987184c761c0c8808fd77ad..626b3c04547ca253b254604c8bf5fa004eed806a 100644
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index 700226cc972693336987184c761c0c8808fd77ad..b0d1c86dbbe6b6f1b8ac8f531b5f3bc3669e232a 100644
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--- a/src/main/java/net/minecraft/world/level/material/FlowingFluid.java
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+++ b/src/main/java/net/minecraft/world/level/material/FlowingFluid.java
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@@ -466,6 +466,10 @@ public abstract class FlowingFluid extends Fluid {
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@@ -13,7 +13,7 @@ index 700226cc972693336987184c761c0c8808fd77ad..626b3c04547ca253b254604c8bf5fa00
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if (block instanceof LiquidBlockContainer ifluidcontainer) {
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return ifluidcontainer.canPlaceLiquid((Player) null, world, pos, state, fluid);
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+ // Sakura start
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+ } else if (world instanceof Level level && !level.sakuraConfig().technical.redstone.fluidsBreakRedstone && state.isSignalSource()) {
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+ } else if (world instanceof Level level && !level.sakuraConfig().technical.redstone.fluidsBreakRedstone && (state.isSignalSource() || state.getBlock() instanceof net.minecraft.world.level.block.CarpetBlock)) {
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+ return false;
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+ // Sakura end
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} else {
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