mirror of
https://github.com/Samsuik/Sakura.git
synced 2025-12-22 16:29:16 +00:00
Set entity impulse on explosion
This commit is contained in:
30
patches/server/0079-Set-entity-impulse-on-explosion.patch
Normal file
30
patches/server/0079-Set-entity-impulse-on-explosion.patch
Normal file
@@ -0,0 +1,30 @@
|
|||||||
|
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
||||||
|
From: Samsuik <kfian294ma4@gmail.com>
|
||||||
|
Date: Mon, 29 Jul 2024 00:18:58 +0100
|
||||||
|
Subject: [PATCH] Set entity impulse on explosion
|
||||||
|
|
||||||
|
|
||||||
|
diff --git a/src/main/java/me/samsuik/sakura/explosion/special/SpecialisedExplosion.java b/src/main/java/me/samsuik/sakura/explosion/special/SpecialisedExplosion.java
|
||||||
|
index d67f9d241f6070a2c391df52146d48434e7e096a..9388ae5d02cd9ea7e7cafd366704855898deeefb 100644
|
||||||
|
--- a/src/main/java/me/samsuik/sakura/explosion/special/SpecialisedExplosion.java
|
||||||
|
+++ b/src/main/java/me/samsuik/sakura/explosion/special/SpecialisedExplosion.java
|
||||||
|
@@ -197,6 +197,7 @@ public abstract class SpecialisedExplosion<T extends Entity> extends Explosion {
|
||||||
|
y *= exposure;
|
||||||
|
z *= exposure;
|
||||||
|
|
||||||
|
+ entity.hasImpulse = true; // Sakura - set entity impulse on explosion
|
||||||
|
for (int i = 0; i < potential; ++i) {
|
||||||
|
entity.addDeltaMovement(x, y, z);
|
||||||
|
}
|
||||||
|
diff --git a/src/main/java/net/minecraft/world/level/Explosion.java b/src/main/java/net/minecraft/world/level/Explosion.java
|
||||||
|
index 6c638f249eb16e3bb09f16b404c70c28fa5a0532..c485873524aae2ce36a4a9e432a18c70a84cca3a 100644
|
||||||
|
--- a/src/main/java/net/minecraft/world/level/Explosion.java
|
||||||
|
+++ b/src/main/java/net/minecraft/world/level/Explosion.java
|
||||||
|
@@ -821,6 +821,7 @@ public class Explosion {
|
||||||
|
// Sakura end - reduce deltaMovement allocations
|
||||||
|
}
|
||||||
|
// CraftBukkit end
|
||||||
|
+ entity.hasImpulse = true; // Sakura - set entity impulse on explosion
|
||||||
|
// Sakura - moved up
|
||||||
|
if (entity instanceof Player) {
|
||||||
|
Player entityhuman = (Player) entity;
|
||||||
Reference in New Issue
Block a user