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Fix lava flow speed api
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@@ -22,3 +22,5 @@ minecraft net.minecraft.world.item.Item
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minecraft net.minecraft.world.item.SwordItem
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minecraft net.minecraft.world.item.SwordItem
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minecraft net.minecraft.world.item.DiggerItem
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minecraft net.minecraft.world.item.DiggerItem
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minecraft net.minecraft.world.food.Foods
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minecraft net.minecraft.world.food.Foods
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minecraft net.minecraft.world.item.Items
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minecraft net.minecraft.world.level.material.Fluid
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@@ -4,19 +4,61 @@ Date: Thu, 5 Dec 2024 22:21:39 +0000
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Subject: [PATCH] Add lava flow speed api
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Subject: [PATCH] Add lava flow speed api
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diff --git a/src/main/java/net/minecraft/world/level/block/LiquidBlock.java b/src/main/java/net/minecraft/world/level/block/LiquidBlock.java
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index 5ae4f1cb1397509df3d1aae7200facade84afe39..7b33cddf3cd1e93906fcacb543b7d35908db6499 100644
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--- a/src/main/java/net/minecraft/world/level/block/LiquidBlock.java
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+++ b/src/main/java/net/minecraft/world/level/block/LiquidBlock.java
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@@ -157,7 +157,7 @@ public class LiquidBlock extends Block implements BucketPickup {
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return world.paperConfig().environment.waterOverLavaFlowSpeed;
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}
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}
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- return this.fluid.getTickDelay(world);
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+ return this.fluid.getTickDelay(world, blockposition); // Sakura - lava flow speed api
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}
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private static boolean isLava(Level world, BlockPos blockPos) {
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final FluidState fluidState = world.getFluidIfLoaded(blockPos);
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diff --git a/src/main/java/net/minecraft/world/level/material/Fluid.java b/src/main/java/net/minecraft/world/level/material/Fluid.java
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index 6ef50d0f3c40e482651084543a0d443aadf8e583..7e3e17d50b7a2404c9de087c3e69c69fedfc5902 100644
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--- a/src/main/java/net/minecraft/world/level/material/Fluid.java
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+++ b/src/main/java/net/minecraft/world/level/material/Fluid.java
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@@ -68,6 +68,12 @@ public abstract class Fluid {
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protected abstract Vec3 getFlow(BlockGetter world, BlockPos pos, FluidState state);
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+ // Sakura start - lava flow speed api
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+ public int getTickDelay(final Level world, final BlockPos pos) {
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+ return this.getTickDelay(world);
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+ }
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+ // Sakura end - lava flow speed api
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+
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public abstract int getTickDelay(LevelReader world);
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protected boolean isRandomlyTicking() {
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diff --git a/src/main/java/net/minecraft/world/level/material/LavaFluid.java b/src/main/java/net/minecraft/world/level/material/LavaFluid.java
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diff --git a/src/main/java/net/minecraft/world/level/material/LavaFluid.java b/src/main/java/net/minecraft/world/level/material/LavaFluid.java
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index c3c24f616345e41772062032406c308ca130147d..d89b21b4b732f372fcd602329a84148958fdbb1a 100644
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index c3c24f616345e41772062032406c308ca130147d..4d52faa4c47f533022216ade14fa6efe35db1d6e 100644
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--- a/src/main/java/net/minecraft/world/level/material/LavaFluid.java
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--- a/src/main/java/net/minecraft/world/level/material/LavaFluid.java
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+++ b/src/main/java/net/minecraft/world/level/material/LavaFluid.java
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+++ b/src/main/java/net/minecraft/world/level/material/LavaFluid.java
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@@ -188,7 +188,10 @@ public abstract class LavaFluid extends FlowingFluid {
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@@ -181,6 +181,14 @@ public abstract class LavaFluid extends FlowingFluid {
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// Sakura end
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}
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+ // Sakura start - lava flow speed api
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+ @Override
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+ public final int getTickDelay(Level world, BlockPos pos) {
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+ final int flowSpeed = world.localConfig().config(pos).lavaFlowSpeed;
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+ return flowSpeed >= 0 ? flowSpeed : this.getTickDelay(world);
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+ }
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+ // Sakura end - lava flow speed api
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+
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@Override
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public int getTickDelay(LevelReader world) {
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return world.dimensionType().ultraWarm() && !(world instanceof Level level && level.sakuraConfig().environment.disableFastNetherLava) ? 10 : 30; // Sakura
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@@ -188,7 +196,7 @@ public abstract class LavaFluid extends FlowingFluid {
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@Override
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@Override
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public int getSpreadDelay(Level world, BlockPos pos, FluidState oldState, FluidState newState) {
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public int getSpreadDelay(Level world, BlockPos pos, FluidState oldState, FluidState newState) {
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- int i = this.getTickDelay(world);
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- int i = this.getTickDelay(world);
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+ // Sakura start - lava flow speed api
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+ int i = this.getTickDelay(world, pos); // Sakura - lava flow speed api
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+ final int flowSpeed = world.localConfig().config(pos).lavaFlowSpeed;
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+ int i = flowSpeed >= 0 ? flowSpeed : this.getTickDelay(world);
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+ // Sakura end - lava flow speed api
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if (!oldState.isEmpty() && !newState.isEmpty() && !(Boolean) oldState.getValue(LavaFluid.FALLING) && !(Boolean) newState.getValue(LavaFluid.FALLING) && newState.getHeight(world, pos) > oldState.getHeight(world, pos) && world.getRandom().nextInt(4) != 0) {
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if (!oldState.isEmpty() && !newState.isEmpty() && !(Boolean) oldState.getValue(LavaFluid.FALLING) && !(Boolean) newState.getValue(LavaFluid.FALLING) && newState.getHeight(world, pos) > oldState.getHeight(world, pos) && world.getRandom().nextInt(4) != 0) {
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i *= 4;
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i *= 4;
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