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mirror of https://github.com/Samsuik/Sakura.git synced 2025-12-21 07:49:29 +00:00

Add a displayName to toggle all icon and refresh gui on use

Also, use explicit variables
This commit is contained in:
Samsuik
2023-12-02 17:34:32 +00:00
parent bf594cb1aa
commit 3ea98de6d1
3 changed files with 65 additions and 48 deletions

View File

@@ -114,46 +114,45 @@ index 0000000000000000000000000000000000000000..6027e4741e2de7c6d3bd7b094c196a21
+}
diff --git a/src/main/java/me/samsuik/sakura/player/visibility/VisibilityGUI.java b/src/main/java/me/samsuik/sakura/player/visibility/VisibilityGUI.java
new file mode 100644
index 0000000000000000000000000000000000000000..33615f7a06cd5269e89d794518b6416fc727d823
index 0000000000000000000000000000000000000000..d5bd47426a219a3825deaa0b62386c88d17b4aac
--- /dev/null
+++ b/src/main/java/me/samsuik/sakura/player/visibility/VisibilityGUI.java
@@ -0,0 +1,108 @@
@@ -0,0 +1,119 @@
+package me.samsuik.sakura.player.visibility;
+
+import me.samsuik.sakura.configuration.GlobalConfiguration;
+import me.samsuik.sakura.player.gui.ItemIcon;
+import me.samsuik.sakura.player.gui.PlayerGUI;
+import me.samsuik.sakura.player.visibility.Visibility;
+import net.kyori.adventure.text.Component;
+import net.kyori.adventure.text.format.NamedTextColor;
+import net.kyori.adventure.text.format.TextColor;
+import net.kyori.adventure.text.format.TextDecoration;
+import net.kyori.adventure.text.minimessage.MiniMessage;
+import net.kyori.adventure.text.minimessage.tag.resolver.Placeholder;
+import org.bukkit.Bukkit;
+import org.bukkit.Material;
+import org.bukkit.entity.Player;
+import org.bukkit.inventory.Inventory;
+import org.bukkit.inventory.ItemStack;
+import org.bukkit.inventory.meta.ItemMeta;
+
+import java.util.function.BiFunction;
+
+public class VisibilityGUI extends PlayerGUI {
+
+ private static final BiFunction<Player, Holder, Inventory> CREATE_INVENTORY = (player, holder) -> {
+ var inventory = Bukkit.createInventory(holder, 45, Component.text("FPS GUI"));
+ Inventory inventory = Bukkit.createInventory(holder, 45, Component.text("FPS GUI"));
+
+ for (var i = 0; i < inventory.getSize(); ++i) {
+ var column = i % 9;
+ var row = (i + 1) / 9;
+ for (int i = 0; i < inventory.getSize(); ++i) {
+ int column = i % 9;
+ int row = (i + 1) / 9;
+
+ var background = column > 0 && column < 8 ? (row > 0 && row < 4 || column > 1 && column < 7)
+ Material background = column > 0 && column < 8 ? (row > 0 && row < 4 || column > 1 && column < 7)
+ ? Material.matchMaterial(GlobalConfiguration.get().fps.material)
+ : Material.WHITE_STAINED_GLASS_PANE
+ : Material.BLACK_STAINED_GLASS_PANE;
+
+ var itemstack = new ItemStack(background);
+ var meta = itemstack.getItemMeta();
+ ItemStack itemstack = new ItemStack(background);
+ ItemMeta meta = itemstack.getItemMeta();
+ meta.displayName(Component.space());
+ itemstack.setItemMeta(meta);
+
@@ -180,45 +179,57 @@ index 0000000000000000000000000000000000000000..33615f7a06cd5269e89d794518b6416f
+ registerFPSIcon(Visibility.Setting.ENCHANTMENT_GLINT, Material.ENCHANTED_BOOK, NamedTextColor.DARK_PURPLE, 32);
+
+ registerIcon(new ItemIcon(
+ (player) -> new ItemStack(Material.EMERALD_BLOCK),
+ (player) -> player.getVisibility().toggleAll(),
+ (player) -> {
+ ItemStack itemstack = new ItemStack(Material.GREEN_STAINED_GLASS_PANE);
+ Component title = Component.text("Toggle all", NamedTextColor.GREEN);
+
+ itemstack.editMeta(meta -> meta.displayName(title.decoration(TextDecoration.ITALIC, false)));
+ return itemstack;
+ },
+ (player) -> {
+ player.getVisibility().toggleAll();
+
+ // refresh icons after toggling
+ this.refresh(player);
+ },
+ 26
+ ));
+ }
+
+ private void registerFPSIcon(Visibility.Setting setting, Material material, TextColor colour, int slot) {
+ registerIcon(new ItemIcon((player) -> {
+ var visibility = player.getVisibility();
+ Visibility visibility = player.getVisibility();
+ ItemStack itemstack = new ItemStack(material);
+
+ // Get the current state as a string
+ var state = visibility.isEnabled(setting)
+ ? "Enabled" : "Disabled";
+ itemstack.editMeta(meta -> {
+ // Get the current state as a string
+ String state = visibility.isEnabled(setting) ? "Enabled" : "Disabled";
+
+ // Friendly name as a component
+ var title = Component.text(setting.friendlyName()).color(colour);
+ var itemstack = new ItemStack(material);
+ var meta = itemstack.getItemMeta();
+ // Friendly name as a component
+ Component title = Component.text(setting.friendlyName(), colour);
+
+ // Display names are italic by default
+ title = title.decoration(TextDecoration.ITALIC, false);
+ // Display names are italic by default
+ title = title.decoration(TextDecoration.ITALIC, false);
+
+ // Set the display name
+ meta.displayName(title.append(Component.space())
+ .append(Component.text(state).color(NamedTextColor.GRAY)));
+ // Set the display name
+ meta.displayName(title.append(Component.space())
+ .append(Component.text(state, NamedTextColor.GRAY)));
+ });
+
+ itemstack.setItemMeta(meta);
+ return itemstack;
+ }, (player) -> {
+ var visibility = player.getVisibility();
+ Visibility visibility = player.getVisibility();
+
+ // Toggle clicked setting visibility
+ visibility.toggle(setting);
+
+ // Get the current state as a string
+ String state = visibility.isEnabled(setting) ? "Enabled" : "Disabled";
+
+ // Send message to player
+ var state = visibility.isEnabled(setting) ? "Enabled" : "Disabled";
+ player.sendMessage(MiniMessage.miniMessage().deserialize(GlobalConfiguration.get().fps.message,
+ player.sendRichMessage(GlobalConfiguration.get().fps.message,
+ Placeholder.unparsed("name", setting.friendlyName()),
+ Placeholder.unparsed("state", state))
+ Placeholder.unparsed("state", state)
+ );
+ },
+ slot