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Add configurable cannon physics by version

This commit is contained in:
Samsuik
2023-11-21 21:20:57 +00:00
parent 1c16ff8af5
commit 3df4f2a0ce
9 changed files with 1221 additions and 37 deletions

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@@ -5,10 +5,10 @@ Subject: [PATCH] Consistent Explosion Radius
diff --git a/src/main/java/net/minecraft/world/level/Explosion.java b/src/main/java/net/minecraft/world/level/Explosion.java
index a6bbc29a77ff2d6d1e6eaa513e4b4bf71af77745..510746c24b3f7060525fe423ea7072f143c31a93 100644
index da99328b102712f16b88e812a78fbe80418df731..730410c30b975ef0cfebb96d2e131e22b70a1109 100644
--- a/src/main/java/net/minecraft/world/level/Explosion.java
+++ b/src/main/java/net/minecraft/world/level/Explosion.java
@@ -556,7 +556,7 @@ public class Explosion {
@@ -560,7 +560,7 @@ public class Explosion {
double d2 = CACHED_RAYS[ray + 2];
ray += 3;
// Paper end - optimise explosions