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Add configurable cannon physics by version
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@@ -5,10 +5,10 @@ Subject: [PATCH] Consistent Explosion Radius
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diff --git a/src/main/java/net/minecraft/world/level/Explosion.java b/src/main/java/net/minecraft/world/level/Explosion.java
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index a6bbc29a77ff2d6d1e6eaa513e4b4bf71af77745..510746c24b3f7060525fe423ea7072f143c31a93 100644
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index da99328b102712f16b88e812a78fbe80418df731..730410c30b975ef0cfebb96d2e131e22b70a1109 100644
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--- a/src/main/java/net/minecraft/world/level/Explosion.java
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+++ b/src/main/java/net/minecraft/world/level/Explosion.java
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@@ -556,7 +556,7 @@ public class Explosion {
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@@ -560,7 +560,7 @@ public class Explosion {
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double d2 = CACHED_RAYS[ray + 2];
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ray += 3;
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// Paper end - optimise explosions
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