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mirror of https://github.com/Samsuik/Sakura.git synced 2025-12-20 15:29:33 +00:00

All source patches applied and starts

This commit is contained in:
Samsuik
2025-01-16 19:32:46 +00:00
parent 24d7230079
commit 39bba67ec9
171 changed files with 4443 additions and 15 deletions

View File

@@ -0,0 +1,11 @@
--- a/net/minecraft/server/level/ServerLevel.java
+++ b/net/minecraft/server/level/ServerLevel.java
@@ -588,7 +_,7 @@
org.bukkit.generator.BiomeProvider biomeProvider // CraftBukkit
) {
// CraftBukkit start
- super(serverLevelData, dimension, server.registryAccess(), levelStem.type(), false, isDebug, biomeZoomSeed, server.getMaxChainedNeighborUpdates(), gen, biomeProvider, env, spigotConfig -> server.paperConfigurations.createWorldConfig(io.papermc.paper.configuration.PaperConfigurations.createWorldContextMap(levelStorageAccess.levelDirectory.path(), serverLevelData.getLevelName(), dimension.location(), spigotConfig, server.registryAccess(), serverLevelData.getGameRules())), dispatcher); // Paper - create paper world configs; Async-Anti-Xray: Pass executor
+ super(serverLevelData, dimension, server.registryAccess(), levelStem.type(), false, isDebug, biomeZoomSeed, server.getMaxChainedNeighborUpdates(), gen, biomeProvider, env, spigotConfig -> server.paperConfigurations.createWorldConfig(io.papermc.paper.configuration.PaperConfigurations.createWorldContextMap(levelStorageAccess.levelDirectory.path(), serverLevelData.getLevelName(), dimension.location(), spigotConfig, server.registryAccess(), serverLevelData.getGameRules())), () -> server.sakuraConfigurations.createWorldConfig(me.samsuik.sakura.configuration.SakuraConfigurations.createWorldContextMap(levelStorageAccess.levelDirectory.path(), serverLevelData.getLevelName(), dimension.location(), server.registryAccess())), dispatcher); // Sakura - sakura configuration files // Paper - create paper world configs; Async-Anti-Xray: Pass executor
this.pvpMode = server.isPvpAllowed();
this.levelStorageAccess = levelStorageAccess;
this.uuid = org.bukkit.craftbukkit.util.WorldUUID.getUUID(levelStorageAccess.levelDirectory.path().toFile());