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Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@4e1a255 Update try catch for command handling PaperMC/Paper@e382e68 Fix 0 yield on explosion events PaperMC/Paper@35b2c6e Use dropped item for stats info (#12747) PaperMC/Paper@bd79e20 [ci skip] PluginManager#getPlugin and PluginManager#isPluginEnabled are case-insensitive (#12723) PaperMC/Paper@57c202e Allow adventure nbt codec to parse all tags PaperMC/Paper@4d854e6 Disable MC-163962 fix by default PaperMC/Paper@dda39a0 1.21.7-rc2 PaperMC/Paper@7f60924 Configuration API (#12301) PaperMC/Paper@371a422 Remove a bunch more experimental annotations (#12712) PaperMC/Paper@a9f74cb Readd dropped diff during 1.21.6 PaperMC/Paper@4045339 1.21.7 PaperMC/Paper@4c47c76 Update DataConverter constants for 1.21.7 PaperMC/Paper@9686f8b Enable obfuscation mappings for 1.21.7 (#12770) PaperMC/Paper@723510f Make warning of PlayerLoginEvent use unique plugin names (#12772) PaperMC/Paper@4cdcf00 Only namespaced reload (#12773) PaperMC/Paper@00e79df Fix wrong size in InventoryType#PLAYER (#12758) PaperMC/Paper@6e021c8 Fix CraftContainer#getNotchInventoryType detection of player inventory (#12751) PaperMC/Paper@5661fbb Add registry builder for Instrument (#12682) PaperMC/Paper@51d28af [ci skip] Typo in CartographyInventory (#12777) PaperMC/Paper@6ea679e Allow listening to plugin messages during configuration phase (#12775) PaperMC/Paper@c3be00f Always call plugin message dispatch on PlayerConnection PaperMC/Paper@3fec37a Move the double call into the dispatch method PaperMC/Paper@108255c Reduce PlayerLoginEvent alt behavior nag for now (#12782) PaperMC/Paper@2141ca5 Port plugins command to brigadier (#12632)
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@@ -1,8 +1,8 @@
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--- a/net/minecraft/server/level/ServerPlayer.java
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+++ b/net/minecraft/server/level/ServerPlayer.java
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@@ -431,6 +_,7 @@
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@@ -429,6 +_,7 @@
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public boolean isRealPlayer; // Paper
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public @Nullable com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent playerNaturallySpawnedEvent; // Paper - PlayerNaturallySpawnCreaturesEvent
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public @Nullable String clientBrandName = null; // Paper - Brand support
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public @Nullable org.bukkit.event.player.PlayerQuitEvent.QuitReason quitReason = null; // Paper - Add API for quit reason; there are a lot of changes to do if we change all methods leading to the event
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+ public double trackingRangeModifier = 1.0; // Sakura - entity tracking range modifier
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