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Fix falling blocks losing the blockstate when respawning
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@@ -5,10 +5,10 @@ Subject: [PATCH] Falling Block Stacking Restrictions
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diff --git a/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java b/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
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index 7bfbdfd4c61941eb6a95ceeb8face277b31735eb..05c5b6be55bf6a81ff454532b40a372f9b9c8e13 100644
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index 6cccfdcc33e9ea2a79fe3fec5534e461fd697ecb..df58cbeffe4e343febce2b27fb38c007afda88c6 100644
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--- a/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
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@@ -250,7 +250,7 @@ public class FallingBlockEntity extends Entity {
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@@ -251,7 +251,7 @@ public class FallingBlockEntity extends Entity {
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boolean flag3 = FallingBlock.isFree(this.level().getBlockState(blockposition.below())) && (!flag || !flag1);
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boolean flag4 = this.blockState.canSurvive(this.level(), blockposition) && !flag3;
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