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https://github.com/Samsuik/Sakura.git
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Append more sakura comments with commit names
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@@ -5,7 +5,7 @@ Subject: [PATCH] Optional Force Position Updates
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diff --git a/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java b/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java
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index d14128dd5d63e93a3d4aec76b0ee8d0e7d786687..2eb69c7d7843a7b58479049633b838212d003c10 100644
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index d14128dd5d63e93a3d4aec76b0ee8d0e7d786687..6902a97bcf858aab63547451a656bc336eeb2b93 100644
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--- a/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java
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+++ b/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java
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@@ -129,6 +129,14 @@ public class PrimedTnt extends Entity implements TraceableEntity {
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@@ -13,8 +13,8 @@ index d14128dd5d63e93a3d4aec76b0ee8d0e7d786687..2eb69c7d7843a7b58479049633b83821
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}
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+ // Sakura start - configure force position updates
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+ if (level().sakuraConfig().cannons.tnt.forcePositionUpdates) {
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+ forcePositionUpdate();
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+ if (this.level().sakuraConfig().cannons.tnt.forcePositionUpdates) {
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+ this.forcePositionUpdate();
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+ }
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+ }
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+
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@@ -5,7 +5,7 @@ Subject: [PATCH] Optimise New Liquid Level
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diff --git a/src/main/java/net/minecraft/world/level/material/FlowingFluid.java b/src/main/java/net/minecraft/world/level/material/FlowingFluid.java
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index 1c0712295695727ee9c4d430d4157b8e17cbd71f..9dda53434f72a14567fc77275726d67183f13317 100644
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index 1c0712295695727ee9c4d430d4157b8e17cbd71f..1c82ff348769655f20ba4fde7914a326e072afce 100644
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--- a/src/main/java/net/minecraft/world/level/material/FlowingFluid.java
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+++ b/src/main/java/net/minecraft/world/level/material/FlowingFluid.java
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@@ -137,7 +137,7 @@ public abstract class FlowingFluid extends Fluid {
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@@ -13,7 +13,7 @@ index 1c0712295695727ee9c4d430d4157b8e17cbd71f..9dda53434f72a14567fc77275726d671
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BlockPos blockposition1 = fluidPos.below();
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BlockState iblockdata1 = world.getBlockState(blockposition1);
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- FluidState fluid1 = this.getNewLiquid(world, blockposition1, iblockdata1);
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+ FluidState fluid1 = this.getLiquid(world, blockposition1, iblockdata1, fluidPos, iblockdata); // Sakura - optimise liquid level
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+ FluidState fluid1 = this.getLiquid(world, blockposition1, iblockdata1, fluidPos, iblockdata); // Sakura - optimise new liquid level
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if (this.canSpreadTo(world, fluidPos, iblockdata, Direction.DOWN, blockposition1, iblockdata1, world.getFluidState(blockposition1), fluid1.getType())) {
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// CraftBukkit start
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@@ -21,7 +21,7 @@ index 1c0712295695727ee9c4d430d4157b8e17cbd71f..9dda53434f72a14567fc77275726d671
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}
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protected FluidState getNewLiquid(Level world, BlockPos pos, BlockState state) {
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+ // Sakura start - optimise liquid level
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+ // Sakura start - optimise new liquid level
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+ BlockPos blockposition2 = pos.above();
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+ BlockState iblockdata3 = world.getBlockState(blockposition2);
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+
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@@ -60,7 +60,7 @@ index 1c0712295695727ee9c4d430d4157b8e17cbd71f..9dda53434f72a14567fc77275726d671
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- return k <= 0 ? Fluids.EMPTY.defaultFluidState() : this.getFlowing(k, false);
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- }
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+ return k <= 0 ? Fluids.EMPTY.defaultFluidState() : this.getFlowing(k, false);
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+ // Sakura end
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+ // Sakura end - optimise new liquid level
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}
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private boolean canPassThroughWall(Direction face, BlockGetter world, BlockPos pos, BlockState state, BlockPos fromPos, BlockState fromState) {
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@@ -5,18 +5,18 @@ Subject: [PATCH] Add utility methods to EntitySlices
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diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/level/entity/ChunkEntitySlices.java b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/level/entity/ChunkEntitySlices.java
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index 01e29fc7c91aa7ffeb54584c8ca0989900235251..c140e3a73712d2123bc9ed09e9bab25e48c4420e 100644
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index 01e29fc7c91aa7ffeb54584c8ca0989900235251..8126c4fdbbc586cf3722c6ee2986338de044602e 100644
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--- a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/level/entity/ChunkEntitySlices.java
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+++ b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_system/level/entity/ChunkEntitySlices.java
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@@ -318,6 +318,12 @@ public final class ChunkEntitySlices {
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return true;
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}
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+ // Sakura start
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+ // Sakura start - add utility methods to entity slices
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+ public Entity[] getSectionEntities(int sectionY) {
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+ return this.allEntities.getSectionEntities(sectionY);
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+ }
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+ // Sakura end
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+ // Sakura end - add utility methods to entity slices
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+
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public void getHardCollidingEntities(final Entity except, final AABB box, final List<Entity> into, final Predicate<? super Entity> predicate) {
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this.hardCollidingEntities.getEntities(except, box, into, predicate);
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@@ -25,7 +25,7 @@ index 01e29fc7c91aa7ffeb54584c8ca0989900235251..c140e3a73712d2123bc9ed09e9bab25e
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}
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}
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+ // Sakura start
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+ // Sakura start - add utility methods to entity slices
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+ public Entity[] getSectionEntities(int sectionY) {
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+ BasicEntityList<Entity> list = this.entitiesBySection[sectionY - this.slices.minSection];
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+
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@@ -35,7 +35,7 @@ index 01e29fc7c91aa7ffeb54584c8ca0989900235251..c140e3a73712d2123bc9ed09e9bab25e
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+
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+ return new Entity[0];
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+ }
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+ // Sakura end
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+ // Sakura end - add utility methods to entity slices
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+
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public void getEntities(final Entity except, final AABB box, final List<Entity> into, final Predicate<? super Entity> predicate) {
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if (this.count == 0) {
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