Files
PlazmaBukkitMC/patches/server/0022-Don-t-load-chunks-to-spawn-phantom.patch
Alpha 0309438d9f Add Upstream updaters in buildscript (#78)
* Use libs.versions.toml

* Use libs.versions.toml

* Add update upstream tasks

* Some cleanup
2024-01-18 18:22:48 +09:00

31 lines
2.0 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: AlphaKR93 <dev@alpha93.kr>
Date: Sun, 5 Nov 2023 12:07:06 +0900
Subject: [PATCH] Don't load chunks to spawn phantom
diff --git a/src/main/java/net/minecraft/world/level/levelgen/PhantomSpawner.java b/src/main/java/net/minecraft/world/level/levelgen/PhantomSpawner.java
index f74c5eda91a3d521763ec7bc33f23e0c62458cc2..49a8a81c586908278d1e3cbd51dea307540f28ec 100644
--- a/src/main/java/net/minecraft/world/level/levelgen/PhantomSpawner.java
+++ b/src/main/java/net/minecraft/world/level/levelgen/PhantomSpawner.java
@@ -71,6 +71,7 @@ public class PhantomSpawner implements CustomSpawner {
if (randomsource.nextInt(j) >= world.paperConfig().entities.behavior.playerInsomniaStartTicks) { // Paper
BlockPos blockposition1 = blockposition.above(20 + randomsource.nextInt(15)).east(-10 + randomsource.nextInt(21)).south(-10 + randomsource.nextInt(21));
+ if (!world.plazmaConfig().entity.phantom.loadChunksToSpawn && !world.hasChunkAt(blockposition1)) continue; // Plazma
BlockState iblockdata = world.getBlockState(blockposition1);
FluidState fluid = world.getFluidState(blockposition1);
diff --git a/src/main/java/org/plazmamc/plazma/configurations/WorldConfigurations.java b/src/main/java/org/plazmamc/plazma/configurations/WorldConfigurations.java
index e9850b634c4e9bbebea6534690632b067b69b0b6..036c0b12553ae203e8c73d44dc2e3d625b812af5 100644
--- a/src/main/java/org/plazmamc/plazma/configurations/WorldConfigurations.java
+++ b/src/main/java/org/plazmamc/plazma/configurations/WorldConfigurations.java
@@ -32,6 +32,7 @@ public class WorldConfigurations extends ConfigurationPart {
public Phantom phantom;
public class Phantom extends ConfigurationPart {
+ public boolean loadChunksToSpawn = !OPTIMIZE;
}