Files
PetalMC/patches/server/0002-feat-async-path-processing.patch
peaches94 b2aa817edb feat: upstream + tracker fixes
thank you kev626 from pufferfish core for outlining the tracker fix!!
2022-10-18 21:22:47 -05:00

1080 lines
45 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: peaches94 <peachescu94@gmail.com>
Date: Sun, 26 Jun 2022 16:51:37 -0500
Subject: [PATCH] feat: async path processing
diff --git a/src/main/java/host/bloom/pathfinding/AsyncPath.java b/src/main/java/host/bloom/pathfinding/AsyncPath.java
new file mode 100644
index 0000000000000000000000000000000000000000..db264161dfa5ef288f6d79a0031b56f95f17dd9d
--- /dev/null
+++ b/src/main/java/host/bloom/pathfinding/AsyncPath.java
@@ -0,0 +1,288 @@
+package host.bloom.pathfinding;
+
+import net.minecraft.core.BlockPos;
+import net.minecraft.world.entity.Entity;
+import net.minecraft.world.level.pathfinder.Node;
+import net.minecraft.world.level.pathfinder.Path;
+import net.minecraft.world.phys.Vec3;
+import org.jetbrains.annotations.NotNull;
+import org.jetbrains.annotations.Nullable;
+
+import java.util.ArrayList;
+import java.util.List;
+import java.util.Set;
+import java.util.function.Supplier;
+
+/**
+ * i'll be using this to represent a path that not be processed yet!
+ */
+public class AsyncPath extends Path {
+
+ /**
+ * marks whether this async path has been processed
+ */
+ private volatile boolean processed = false;
+
+ /**
+ * runnables waiting for this to be processed
+ */
+ private final List<Runnable> postProcessing = new ArrayList<>(0);
+
+ /**
+ * a list of positions that this path could path towards
+ */
+ private final Set<BlockPos> positions;
+
+ /**
+ * the supplier of the real processed path
+ */
+ private final Supplier<Path> pathSupplier;
+
+ /*
+ * Processed values
+ */
+
+ /**
+ * this is a reference to the nodes list in the parent `Path` object
+ */
+ private final List<Node> nodes;
+ /**
+ * the block we're trying to path to
+ *
+ * while processing, we have no idea where this is so consumers of `Path` should check that the path is processed before checking the target block
+ */
+ private @Nullable BlockPos target;
+ /**
+ * how far we are to the target
+ *
+ * while processing, the target could be anywhere but theoretically we're always "close" to a theoretical target so default is 0
+ */
+ private float distToTarget = 0;
+ /**
+ * whether we can reach the target
+ *
+ * while processing we can always theoretically reach the target so default is true
+ */
+ private boolean canReach = true;
+
+ public AsyncPath(@NotNull List<Node> emptyNodeList, @NotNull Set<BlockPos> positions, @NotNull Supplier<Path> pathSupplier) {
+ //noinspection ConstantConditions
+ super(emptyNodeList, null, false);
+
+ this.nodes = emptyNodeList;
+ this.positions = positions;
+ this.pathSupplier = pathSupplier;
+
+ AsyncPathProcessor.queue(this);
+ }
+
+ @Override
+ public boolean isProcessed() {
+ return this.processed;
+ }
+
+ /**
+ * returns the future representing the processing state of this path
+ * @return a future
+ */
+ public synchronized void postProcessing(@NotNull Runnable runnable) {
+ if (this.processed) {
+ runnable.run();
+ } else {
+ this.postProcessing.add(runnable);
+ }
+ }
+
+ /**
+ * an easy way to check if this processing path is the same as an attempted new path
+ *
+ * @param positions - the positions to compare against
+ * @return true if we are processing the same positions
+ */
+ public boolean hasSameProcessingPositions(final Set<BlockPos> positions) {
+ if (this.positions.size() != positions.size()) {
+ return false;
+ }
+
+ return this.positions.containsAll(positions);
+ }
+
+ /**
+ * starts processing this path
+ */
+ public synchronized void process() {
+ if (this.processed) {
+ return;
+ }
+
+ final Path bestPath = this.pathSupplier.get();
+
+ this.nodes.addAll(bestPath.nodes); // we mutate this list to reuse the logic in Path
+ this.target = bestPath.getTarget();
+ this.distToTarget = bestPath.getDistToTarget();
+ this.canReach = bestPath.canReach();
+
+ this.processed = true;
+
+ for (Runnable runnable : this.postProcessing) {
+ runnable.run();
+ }
+ }
+
+ /**
+ * if this path is accessed while it hasn't processed, just process it in-place
+ */
+ private void checkProcessed() {
+ if (!this.processed) {
+ this.process();
+ }
+ }
+
+ /*
+ * overrides we need for final fields that we cannot modify after processing
+ */
+
+ @Override
+ public @NotNull BlockPos getTarget() {
+ this.checkProcessed();
+
+ return this.target;
+ }
+
+ @Override
+ public float getDistToTarget() {
+ this.checkProcessed();
+
+ return this.distToTarget;
+ }
+
+ @Override
+ public boolean canReach() {
+ this.checkProcessed();
+
+ return this.canReach;
+ }
+
+ /*
+ * overrides to ensure we're processed first
+ */
+
+ @Override
+ public boolean isDone() {
+ return this.isProcessed() && super.isDone();
+ }
+
+ @Override
+ public void advance() {
+ this.checkProcessed();
+
+ super.advance();
+ }
+
+ @Override
+ public boolean notStarted() {
+ this.checkProcessed();
+
+ return super.notStarted();
+ }
+
+ @Nullable
+ @Override
+ public Node getEndNode() {
+ this.checkProcessed();
+
+ return super.getEndNode();
+ }
+
+ @Override
+ public Node getNode(int index) {
+ this.checkProcessed();
+
+ return super.getNode(index);
+ }
+
+ @Override
+ public void truncateNodes(int length) {
+ this.checkProcessed();
+
+ super.truncateNodes(length);
+ }
+
+ @Override
+ public void replaceNode(int index, Node node) {
+ this.checkProcessed();
+
+ super.replaceNode(index, node);
+ }
+
+ @Override
+ public int getNodeCount() {
+ this.checkProcessed();
+
+ return super.getNodeCount();
+ }
+
+ @Override
+ public int getNextNodeIndex() {
+ this.checkProcessed();
+
+ return super.getNextNodeIndex();
+ }
+
+ @Override
+ public void setNextNodeIndex(int nodeIndex) {
+ this.checkProcessed();
+
+ super.setNextNodeIndex(nodeIndex);
+ }
+
+ @Override
+ public Vec3 getEntityPosAtNode(Entity entity, int index) {
+ this.checkProcessed();
+
+ return super.getEntityPosAtNode(entity, index);
+ }
+
+ @Override
+ public BlockPos getNodePos(int index) {
+ this.checkProcessed();
+
+ return super.getNodePos(index);
+ }
+
+ @Override
+ public Vec3 getNextEntityPos(Entity entity) {
+ this.checkProcessed();
+
+ return super.getNextEntityPos(entity);
+ }
+
+ @Override
+ public BlockPos getNextNodePos() {
+ this.checkProcessed();
+
+ return super.getNextNodePos();
+ }
+
+ @Override
+ public Node getNextNode() {
+ this.checkProcessed();
+
+ return super.getNextNode();
+ }
+
+ @Nullable
+ @Override
+ public Node getPreviousNode() {
+ this.checkProcessed();
+
+ return super.getPreviousNode();
+ }
+
+ @Override
+ public boolean hasNext() {
+ this.checkProcessed();
+
+ return super.hasNext();
+ }
+}
diff --git a/src/main/java/host/bloom/pathfinding/AsyncPathProcessor.java b/src/main/java/host/bloom/pathfinding/AsyncPathProcessor.java
new file mode 100644
index 0000000000000000000000000000000000000000..421670f967568c10e1e9052d0fc25818538d3b51
--- /dev/null
+++ b/src/main/java/host/bloom/pathfinding/AsyncPathProcessor.java
@@ -0,0 +1,44 @@
+package host.bloom.pathfinding;
+
+import com.google.common.util.concurrent.ThreadFactoryBuilder;
+import net.minecraft.server.MinecraftServer;
+import net.minecraft.world.level.pathfinder.Path;
+import org.jetbrains.annotations.NotNull;
+import org.jetbrains.annotations.Nullable;
+
+import java.util.concurrent.CompletableFuture;
+import java.util.concurrent.Executor;
+import java.util.concurrent.Executors;
+import java.util.function.Consumer;
+
+/**
+ * used to handle the scheduling of async path processing
+ */
+public class AsyncPathProcessor {
+
+ private static final Executor mainThreadExecutor = MinecraftServer.getServer();
+ private static final Executor pathProcessingExecutor = Executors.newCachedThreadPool(new ThreadFactoryBuilder()
+ .setNameFormat("petal-path-processor-%d")
+ .setPriority(Thread.NORM_PRIORITY - 2)
+ .build());
+
+ protected static CompletableFuture<Void> queue(@NotNull AsyncPath path) {
+ return CompletableFuture.runAsync(path::process, pathProcessingExecutor);
+ }
+
+ /**
+ * takes a possibly unprocessed path, and waits until it is completed
+ * the consumer will be immediately invoked if the path is already processed
+ * the consumer will always be called on the main thread
+ *
+ * @param path a path to wait on
+ * @param afterProcessing a consumer to be called
+ */
+ public static void awaitProcessing(@Nullable Path path, Consumer<@Nullable Path> afterProcessing) {
+ if (path != null && !path.isProcessed() && path instanceof AsyncPath asyncPath) {
+ asyncPath.postProcessing(() -> mainThreadExecutor.execute(() -> afterProcessing.accept(path)));
+ } else {
+ afterProcessing.accept(path);
+ }
+ }
+}
diff --git a/src/main/java/host/bloom/pathfinding/NodeEvaluatorCache.java b/src/main/java/host/bloom/pathfinding/NodeEvaluatorCache.java
new file mode 100644
index 0000000000000000000000000000000000000000..d70c82e4b117ee3bf9df6ba322e4ae9fc99d1124
--- /dev/null
+++ b/src/main/java/host/bloom/pathfinding/NodeEvaluatorCache.java
@@ -0,0 +1,39 @@
+package host.bloom.pathfinding;
+
+import net.minecraft.world.level.pathfinder.NodeEvaluator;
+import org.apache.commons.lang.Validate;
+import org.jetbrains.annotations.NotNull;
+
+import java.util.Map;
+import java.util.Queue;
+import java.util.concurrent.ConcurrentHashMap;
+import java.util.concurrent.ConcurrentLinkedQueue;
+
+public class NodeEvaluatorCache {
+ private static final Map<NodeEvaluatorGenerator, ConcurrentLinkedQueue<NodeEvaluator>> threadLocalNodeEvaluators = new ConcurrentHashMap<>();
+ private static final Map<NodeEvaluator, NodeEvaluatorGenerator> nodeEvaluatorToGenerator = new ConcurrentHashMap<>();
+
+ private static @NotNull Queue<NodeEvaluator> getDequeForGenerator(@NotNull NodeEvaluatorGenerator generator) {
+ return threadLocalNodeEvaluators.computeIfAbsent(generator, (key) -> new ConcurrentLinkedQueue<>());
+ }
+
+ public static @NotNull NodeEvaluator takeNodeEvaluator(@NotNull NodeEvaluatorGenerator generator) {
+ var nodeEvaluator = getDequeForGenerator(generator).poll();
+
+ if (nodeEvaluator == null) {
+ nodeEvaluator = generator.generate();
+ }
+
+ nodeEvaluatorToGenerator.put(nodeEvaluator, generator);
+
+ return nodeEvaluator;
+ }
+
+ public static void returnNodeEvaluator(@NotNull NodeEvaluator nodeEvaluator) {
+ final var generator = nodeEvaluatorToGenerator.remove(nodeEvaluator);
+ Validate.notNull(generator, "NodeEvaluator already returned");
+
+ getDequeForGenerator(generator).offer(nodeEvaluator);
+ }
+
+}
diff --git a/src/main/java/host/bloom/pathfinding/NodeEvaluatorGenerator.java b/src/main/java/host/bloom/pathfinding/NodeEvaluatorGenerator.java
new file mode 100644
index 0000000000000000000000000000000000000000..d5327cb257d63291adc8b5c60cffb4e47e1e5b0e
--- /dev/null
+++ b/src/main/java/host/bloom/pathfinding/NodeEvaluatorGenerator.java
@@ -0,0 +1,10 @@
+package host.bloom.pathfinding;
+
+import net.minecraft.world.level.pathfinder.NodeEvaluator;
+import org.jetbrains.annotations.NotNull;
+
+public interface NodeEvaluatorGenerator {
+
+ @NotNull NodeEvaluator generate();
+
+}
diff --git a/src/main/java/net/minecraft/world/entity/ai/behavior/AcquirePoi.java b/src/main/java/net/minecraft/world/entity/ai/behavior/AcquirePoi.java
index bf3b8ccb3e031e0ad24cd51e28ea8cbd4f8a8030..e0453df8c0fcdb40ef0ed5ae8865d45df3325e46 100644
--- a/src/main/java/net/minecraft/world/entity/ai/behavior/AcquirePoi.java
+++ b/src/main/java/net/minecraft/world/entity/ai/behavior/AcquirePoi.java
@@ -93,8 +93,21 @@ public class AcquirePoi extends Behavior<PathfinderMob> {
io.papermc.paper.util.PoiAccess.findNearestPoiPositions(poiManager, this.poiType, predicate, entity.blockPosition(), 48, 48*48, PoiManager.Occupancy.HAS_SPACE, false, 5, poiposes);
Set<Pair<Holder<PoiType>, BlockPos>> set = new java.util.HashSet<>(poiposes);
// Paper end - optimise POI access
- Path path = findPathToPois(entity, set);
- if (path != null && path.canReach()) {
+ // petal start - await on path async
+ Path possiblePath = findPathToPois(entity, set);
+
+ // petal - wait on the path to be processed
+ host.bloom.pathfinding.AsyncPathProcessor.awaitProcessing(possiblePath, path -> {
+ // petal - readd canReach check
+ if (path == null || !path.canReach()) {
+ for(Pair<Holder<PoiType>, BlockPos> pair : set) {
+ this.batchCache.computeIfAbsent(pair.getSecond().asLong(), (m) -> {
+ return new AcquirePoi.JitteredLinearRetry(entity.level.random, time);
+ });
+ }
+ return;
+ }
+
BlockPos blockPos = path.getTarget();
poiManager.getType(blockPos).ifPresent((holder) -> {
poiManager.take(this.poiType, (holderx, blockPos2) -> {
@@ -107,13 +120,8 @@ public class AcquirePoi extends Behavior<PathfinderMob> {
this.batchCache.clear();
DebugPackets.sendPoiTicketCountPacket(world, blockPos);
});
- } else {
- for(Pair<Holder<PoiType>, BlockPos> pair : set) {
- this.batchCache.computeIfAbsent(pair.getSecond().asLong(), (m) -> {
- return new AcquirePoi.JitteredLinearRetry(entity.level.random, time);
- });
- }
- }
+ });
+ // petal end
}
diff --git a/src/main/java/net/minecraft/world/entity/ai/behavior/MoveToTargetSink.java b/src/main/java/net/minecraft/world/entity/ai/behavior/MoveToTargetSink.java
index 18364ce4c60172529b10bc9e3a813dcedc4b766f..b91abb2c5f06b3b81c242f16f738bed450d923b7 100644
--- a/src/main/java/net/minecraft/world/entity/ai/behavior/MoveToTargetSink.java
+++ b/src/main/java/net/minecraft/world/entity/ai/behavior/MoveToTargetSink.java
@@ -3,6 +3,7 @@ package net.minecraft.world.entity.ai.behavior;
import com.google.common.collect.ImmutableMap;
import java.util.Optional;
import javax.annotation.Nullable;
+
import net.minecraft.core.BlockPos;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.entity.Mob;
@@ -16,11 +17,13 @@ import net.minecraft.world.entity.ai.util.DefaultRandomPos;
import net.minecraft.world.level.pathfinder.Path;
import net.minecraft.world.phys.Vec3;
+// petal start
public class MoveToTargetSink extends Behavior<Mob> {
private static final int MAX_COOLDOWN_BEFORE_RETRYING = 40;
private int remainingCooldown;
@Nullable
private Path path;
+ private boolean finishedProcessing; // petal - track when path is processed
@Nullable
private BlockPos lastTargetPos;
private float speedModifier;
@@ -39,11 +42,11 @@ public class MoveToTargetSink extends Behavior<Mob> {
--this.remainingCooldown;
return false;
} else {
+ // petal start - async path processing means we cant know if the path is reachable here
Brain<?> brain = entity.getBrain();
WalkTarget walkTarget = brain.getMemory(MemoryModuleType.WALK_TARGET).get();
boolean bl = this.reachedTarget(entity, walkTarget);
- if (!bl && this.tryComputePath(entity, walkTarget, world.getGameTime())) {
- this.lastTargetPos = walkTarget.getTarget().currentBlockPosition();
+ if (!bl) {
return true;
} else {
brain.eraseMemory(MemoryModuleType.WALK_TARGET);
@@ -53,11 +56,14 @@ public class MoveToTargetSink extends Behavior<Mob> {
return false;
}
+ // petal end
}
}
@Override
protected boolean canStillUse(ServerLevel serverLevel, Mob mob, long l) {
+ if (!this.finishedProcessing) return true; // petal - wait for processing
+
if (this.path != null && this.lastTargetPos != null) {
Optional<WalkTarget> optional = mob.getBrain().getMemory(MemoryModuleType.WALK_TARGET);
PathNavigation pathNavigation = mob.getNavigation();
@@ -81,59 +87,79 @@ public class MoveToTargetSink extends Behavior<Mob> {
@Override
protected void start(ServerLevel serverLevel, Mob mob, long l) {
- mob.getBrain().setMemory(MemoryModuleType.PATH, this.path);
- mob.getNavigation().moveTo(this.path, (double)this.speedModifier);
+ Brain<?> brain = mob.getBrain();
+ WalkTarget walkTarget = brain.getMemory(MemoryModuleType.WALK_TARGET).get();
+
+ this.finishedProcessing = false;
+ this.lastTargetPos = walkTarget.getTarget().currentBlockPosition();
+ this.path = this.computePath(mob, walkTarget);
}
@Override
protected void tick(ServerLevel world, Mob entity, long time) {
+ if (this.path != null && !this.path.isProcessed()) return; // petal - wait for processing
+
+ if (!this.finishedProcessing) {
+ this.finishedProcessing = true;
+
+ Brain<?> brain = entity.getBrain();
+ boolean canReach = this.path != null && this.path.canReach();
+ if (canReach) {
+ brain.eraseMemory(MemoryModuleType.CANT_REACH_WALK_TARGET_SINCE);
+ } else if (!brain.hasMemoryValue(MemoryModuleType.CANT_REACH_WALK_TARGET_SINCE)) {
+ brain.setMemory(MemoryModuleType.CANT_REACH_WALK_TARGET_SINCE, time);
+ }
+
+ if (!canReach) {
+ Optional<WalkTarget> walkTarget = brain.getMemory(MemoryModuleType.WALK_TARGET);
+
+ if (walkTarget.isPresent()) {
+ BlockPos blockPos = walkTarget.get().getTarget().currentBlockPosition();
+ Vec3 vec3 = DefaultRandomPos.getPosTowards((PathfinderMob)entity, 10, 7, Vec3.atBottomCenterOf(blockPos), (double)((float)Math.PI / 2F));
+ if (vec3 != null) {
+ // try recalculating the path using a random position
+ this.path = entity.getNavigation().createPath(vec3.x, vec3.y, vec3.z, 0);
+ this.finishedProcessing = false;
+ return;
+ }
+ }
+
+ // we failed, erase and move on
+ brain.eraseMemory(MemoryModuleType.WALK_TARGET);
+ this.path = null;
+
+ return;
+ }
+
+ entity.getBrain().setMemory(MemoryModuleType.PATH, this.path);
+ entity.getNavigation().moveTo(this.path, (double)this.speedModifier);
+ }
+
Path path = entity.getNavigation().getPath();
Brain<?> brain = entity.getBrain();
- if (this.path != path) {
- this.path = path;
- brain.setMemory(MemoryModuleType.PATH, path);
- }
- if (path != null && this.lastTargetPos != null) {
+ if (path != null && this.lastTargetPos != null && brain.hasMemoryValue(MemoryModuleType.WALK_TARGET)) {
WalkTarget walkTarget = brain.getMemory(MemoryModuleType.WALK_TARGET).get();
- if (walkTarget.getTarget().currentBlockPosition().distSqr(this.lastTargetPos) > 4.0D && this.tryComputePath(entity, walkTarget, world.getGameTime())) {
- this.lastTargetPos = walkTarget.getTarget().currentBlockPosition();
+ if (walkTarget.getTarget().currentBlockPosition().distSqr(this.lastTargetPos) > 4.0D) {
this.start(world, entity, time);
}
}
}
- private boolean tryComputePath(Mob entity, WalkTarget walkTarget, long time) {
+ private Path computePath(Mob entity, WalkTarget walkTarget) {
BlockPos blockPos = walkTarget.getTarget().currentBlockPosition();
- this.path = entity.getNavigation().createPath(blockPos, 0);
this.speedModifier = walkTarget.getSpeedModifier();
Brain<?> brain = entity.getBrain();
if (this.reachedTarget(entity, walkTarget)) {
brain.eraseMemory(MemoryModuleType.CANT_REACH_WALK_TARGET_SINCE);
- } else {
- boolean bl = this.path != null && this.path.canReach();
- if (bl) {
- brain.eraseMemory(MemoryModuleType.CANT_REACH_WALK_TARGET_SINCE);
- } else if (!brain.hasMemoryValue(MemoryModuleType.CANT_REACH_WALK_TARGET_SINCE)) {
- brain.setMemory(MemoryModuleType.CANT_REACH_WALK_TARGET_SINCE, time);
- }
-
- if (this.path != null) {
- return true;
- }
-
- Vec3 vec3 = DefaultRandomPos.getPosTowards((PathfinderMob)entity, 10, 7, Vec3.atBottomCenterOf(blockPos), (double)((float)Math.PI / 2F));
- if (vec3 != null) {
- this.path = entity.getNavigation().createPath(vec3.x, vec3.y, vec3.z, 0);
- return this.path != null;
- }
}
- return false;
+ return entity.getNavigation().createPath(blockPos, 0);
}
private boolean reachedTarget(Mob entity, WalkTarget walkTarget) {
return walkTarget.getTarget().currentBlockPosition().distManhattan(entity.blockPosition()) <= walkTarget.getCloseEnoughDist();
}
}
+// petal end
\ No newline at end of file
diff --git a/src/main/java/net/minecraft/world/entity/ai/behavior/SetClosestHomeAsWalkTarget.java b/src/main/java/net/minecraft/world/entity/ai/behavior/SetClosestHomeAsWalkTarget.java
index 9bd6d4f7b86daaaa9cfbad454dde06b797e3f667..dc9dca72a22df9acadb8cdae8383522c996cbe10 100644
--- a/src/main/java/net/minecraft/world/entity/ai/behavior/SetClosestHomeAsWalkTarget.java
+++ b/src/main/java/net/minecraft/world/entity/ai/behavior/SetClosestHomeAsWalkTarget.java
@@ -71,19 +71,25 @@ public class SetClosestHomeAsWalkTarget extends Behavior<LivingEntity> {
Set<Pair<Holder<PoiType>, BlockPos>> set = poiManager.findAllWithType((poiType) -> {
return poiType.is(PoiTypes.HOME);
}, predicate, entity.blockPosition(), 48, PoiManager.Occupancy.ANY).collect(Collectors.toSet());
- Path path = AcquirePoi.findPathToPois(pathfinderMob, set);
- if (path != null && path.canReach()) {
+ // petal start - await on path async
+ Path possiblePath = AcquirePoi.findPathToPois(pathfinderMob, set);
+
+ // petal - wait on the path to be processed
+ host.bloom.pathfinding.AsyncPathProcessor.awaitProcessing(possiblePath, path -> {
+ if (path == null || !path.canReach() || this.triedCount < 5) { // petal - readd canReach check
+ this.batchCache.long2LongEntrySet().removeIf((entry) -> {
+ return entry.getLongValue() < this.lastUpdate;
+ });
+ return;
+ }
+
BlockPos blockPos = path.getTarget();
Optional<Holder<PoiType>> optional = poiManager.getType(blockPos);
if (optional.isPresent()) {
entity.getBrain().setMemory(MemoryModuleType.WALK_TARGET, new WalkTarget(blockPos, this.speedModifier, 1));
DebugPackets.sendPoiTicketCountPacket(world, blockPos);
}
- } else if (this.triedCount < 5) {
- this.batchCache.long2LongEntrySet().removeIf((entry) -> {
- return entry.getLongValue() < this.lastUpdate;
- });
- }
-
+ });
+ // petal end
}
}
diff --git a/src/main/java/net/minecraft/world/entity/ai/navigation/AmphibiousPathNavigation.java b/src/main/java/net/minecraft/world/entity/ai/navigation/AmphibiousPathNavigation.java
index 29a872393f2f995b13b4ed26b42c6464ab27ca73..664d94c39948888bbd452ffd4b68c3790cfb0291 100644
--- a/src/main/java/net/minecraft/world/entity/ai/navigation/AmphibiousPathNavigation.java
+++ b/src/main/java/net/minecraft/world/entity/ai/navigation/AmphibiousPathNavigation.java
@@ -8,6 +8,14 @@ import net.minecraft.world.level.pathfinder.PathFinder;
import net.minecraft.world.phys.Vec3;
public class AmphibiousPathNavigation extends PathNavigation {
+ // petal start
+ private static final host.bloom.pathfinding.NodeEvaluatorGenerator nodeEvaluatorGenerator = () -> {
+ var nodeEvaluator = new AmphibiousNodeEvaluator(false);
+ nodeEvaluator.setCanPassDoors(true);
+ return nodeEvaluator;
+ };
+ // petal end
+
public AmphibiousPathNavigation(Mob mob, Level world) {
super(mob, world);
}
@@ -16,7 +24,7 @@ public class AmphibiousPathNavigation extends PathNavigation {
protected PathFinder createPathFinder(int range) {
this.nodeEvaluator = new AmphibiousNodeEvaluator(false);
this.nodeEvaluator.setCanPassDoors(true);
- return new PathFinder(this.nodeEvaluator, range);
+ return new PathFinder(this.nodeEvaluator, range, nodeEvaluatorGenerator); // petal
}
@Override
diff --git a/src/main/java/net/minecraft/world/entity/ai/navigation/FlyingPathNavigation.java b/src/main/java/net/minecraft/world/entity/ai/navigation/FlyingPathNavigation.java
index 27cd393e81f6ef9b5690c051624d8d2af50acd34..da870c729a8a4673d734e8704355ad1c92855f3c 100644
--- a/src/main/java/net/minecraft/world/entity/ai/navigation/FlyingPathNavigation.java
+++ b/src/main/java/net/minecraft/world/entity/ai/navigation/FlyingPathNavigation.java
@@ -12,6 +12,15 @@ import net.minecraft.world.level.pathfinder.PathFinder;
import net.minecraft.world.phys.Vec3;
public class FlyingPathNavigation extends PathNavigation {
+
+ // petal start
+ private static final host.bloom.pathfinding.NodeEvaluatorGenerator nodeEvaluatorGenerator = () -> {
+ var nodeEvaluator = new FlyNodeEvaluator();
+ nodeEvaluator.setCanPassDoors(true);
+ return nodeEvaluator;
+ };
+ // petal end
+
public FlyingPathNavigation(Mob entity, Level world) {
super(entity, world);
}
@@ -20,7 +29,7 @@ public class FlyingPathNavigation extends PathNavigation {
protected PathFinder createPathFinder(int range) {
this.nodeEvaluator = new FlyNodeEvaluator();
this.nodeEvaluator.setCanPassDoors(true);
- return new PathFinder(this.nodeEvaluator, range);
+ return new PathFinder(this.nodeEvaluator, range, nodeEvaluatorGenerator); // petal
}
@Override
@@ -45,6 +54,8 @@ public class FlyingPathNavigation extends PathNavigation {
this.recomputePath();
}
+ if (this.path != null && !this.path.isProcessed()) return; // petal
+
if (!this.isDone()) {
if (this.canUpdatePath()) {
this.followThePath();
diff --git a/src/main/java/net/minecraft/world/entity/ai/navigation/GroundPathNavigation.java b/src/main/java/net/minecraft/world/entity/ai/navigation/GroundPathNavigation.java
index f0248d839255763005ba333b0bfcf691407fb69b..f86adf5a8f5f2e720697956fdb0c7fd32f3fecf0 100644
--- a/src/main/java/net/minecraft/world/entity/ai/navigation/GroundPathNavigation.java
+++ b/src/main/java/net/minecraft/world/entity/ai/navigation/GroundPathNavigation.java
@@ -15,6 +15,15 @@ import net.minecraft.world.level.pathfinder.WalkNodeEvaluator;
import net.minecraft.world.phys.Vec3;
public class GroundPathNavigation extends PathNavigation {
+
+ // petal start
+ private static final host.bloom.pathfinding.NodeEvaluatorGenerator nodeEvaluatorGenerator = () -> {
+ var nodeEvaluator = new WalkNodeEvaluator();
+ nodeEvaluator.setCanPassDoors(true);
+ return nodeEvaluator;
+ };
+ // petal end
+
private boolean avoidSun;
public GroundPathNavigation(Mob entity, Level world) {
@@ -25,7 +34,7 @@ public class GroundPathNavigation extends PathNavigation {
protected PathFinder createPathFinder(int range) {
this.nodeEvaluator = new WalkNodeEvaluator();
this.nodeEvaluator.setCanPassDoors(true);
- return new PathFinder(this.nodeEvaluator, range);
+ return new PathFinder(this.nodeEvaluator, range, nodeEvaluatorGenerator); // petal
}
@Override
diff --git a/src/main/java/net/minecraft/world/entity/ai/navigation/PathNavigation.java b/src/main/java/net/minecraft/world/entity/ai/navigation/PathNavigation.java
index c06057cf9609e001f4512c247f355ded0ff2e8ce..de6628600a2ff61a3ec201d9d5ede6f0ca398f23 100644
--- a/src/main/java/net/minecraft/world/entity/ai/navigation/PathNavigation.java
+++ b/src/main/java/net/minecraft/world/entity/ai/navigation/PathNavigation.java
@@ -150,6 +150,9 @@ public abstract class PathNavigation {
return null;
} else if (!this.canUpdatePath()) {
return null;
+ } else if (this.path instanceof host.bloom.pathfinding.AsyncPath asyncPath && !asyncPath.isProcessed() && asyncPath.hasSameProcessingPositions(positions)) { // petal start - catch early if it's still processing these positions let it keep processing
+ return this.path;
+ // petal end
} else if (this.path != null && !this.path.isDone() && positions.contains(this.targetPos)) {
return this.path;
} else {
@@ -176,11 +179,20 @@ public abstract class PathNavigation {
PathNavigationRegion pathNavigationRegion = new PathNavigationRegion(this.level, blockPos.offset(-i, -i, -i), blockPos.offset(i, i, i));
Path path = this.pathFinder.findPath(pathNavigationRegion, this.mob, positions, followRange, distance, this.maxVisitedNodesMultiplier);
//this.level.getProfiler().pop(); // Purpur
- if (path != null && path.getTarget() != null) {
- this.targetPos = path.getTarget();
- this.reachRange = distance;
- this.resetStuckTimeout();
- }
+
+ if (!positions.isEmpty()) this.targetPos = positions.iterator().next(); // petal - assign early a target position. most calls will only have 1 position
+
+ // petal start - async
+ host.bloom.pathfinding.AsyncPathProcessor.awaitProcessing(path, processedPath -> {
+ if (processedPath != this.path) return; // petal - check that processing didn't take so long that we calculated a new path
+
+ if (processedPath != null && processedPath.getTarget() != null) {
+ this.targetPos = processedPath.getTarget();
+ this.reachRange = distance;
+ this.resetStuckTimeout();
+ }
+ });
+ // petal end
return path;
}
@@ -227,8 +239,8 @@ public abstract class PathNavigation {
if (this.isDone()) {
return false;
} else {
- this.trimPath();
- if (this.path.getNodeCount() <= 0) {
+ if (path.isProcessed()) this.trimPath(); // petal - only trim if processed
+ if (path.isProcessed() && this.path.getNodeCount() <= 0) { // petal - only check node count if processed
return false;
} else {
this.speedModifier = speed;
@@ -252,6 +264,8 @@ public abstract class PathNavigation {
this.recomputePath();
}
+ if (this.path != null && !this.path.isProcessed()) return; // petal - skip pathfinding if we're still processing
+
if (!this.isDone()) {
if (this.canUpdatePath()) {
this.followThePath();
@@ -277,6 +291,7 @@ public abstract class PathNavigation {
}
protected void followThePath() {
+ if (!this.path.isProcessed()) return; // petal
Vec3 vec3 = this.getTempMobPos();
this.maxDistanceToWaypoint = this.mob.getBbWidth() > 0.75F ? this.mob.getBbWidth() / 2.0F : 0.75F - this.mob.getBbWidth() / 2.0F;
Vec3i vec3i = this.path.getNextNodePos();
@@ -419,7 +434,7 @@ public abstract class PathNavigation {
public boolean shouldRecomputePath(BlockPos pos) {
if (this.hasDelayedRecomputation) {
return false;
- } else if (this.path != null && !this.path.isDone() && this.path.getNodeCount() != 0) {
+ } else if (this.path != null && this.path.isProcessed() && !this.path.isDone() && this.path.getNodeCount() != 0) { // petal
Node node = this.path.getEndNode();
Vec3 vec3 = new Vec3(((double)node.x + this.mob.getX()) / 2.0D, ((double)node.y + this.mob.getY()) / 2.0D, ((double)node.z + this.mob.getZ()) / 2.0D);
return pos.closerToCenterThan(vec3, (double)(this.path.getNodeCount() - this.path.getNextNodeIndex()));
diff --git a/src/main/java/net/minecraft/world/entity/ai/sensing/NearestBedSensor.java b/src/main/java/net/minecraft/world/entity/ai/sensing/NearestBedSensor.java
index 8db20db72cd51046213625fac46c35854c59ec5d..11b386697279333ffd5f3abc9e1dbc9c19711764 100644
--- a/src/main/java/net/minecraft/world/entity/ai/sensing/NearestBedSensor.java
+++ b/src/main/java/net/minecraft/world/entity/ai/sensing/NearestBedSensor.java
@@ -57,20 +57,28 @@ public class NearestBedSensor extends Sensor<Mob> {
java.util.List<Pair<Holder<PoiType>, BlockPos>> poiposes = new java.util.ArrayList<>();
// don't ask me why it's unbounded. ask mojang.
io.papermc.paper.util.PoiAccess.findAnyPoiPositions(poiManager, type -> type.is(PoiTypes.HOME), predicate, entity.blockPosition(), 48, PoiManager.Occupancy.ANY, false, Integer.MAX_VALUE, poiposes);
- Path path = AcquirePoi.findPathToPois(entity, new java.util.HashSet<>(poiposes));
+
+ // petal start - await on path async
+ Path possiblePath = AcquirePoi.findPathToPois(entity, new java.util.HashSet<>(poiposes));
// Paper end - optimise POI access
- if (path != null && path.canReach()) {
+ // petal - wait on the path to be processed
+ host.bloom.pathfinding.AsyncPathProcessor.awaitProcessing(possiblePath, path -> {
+ // petal - readd canReach check
+ if (path == null || !path.canReach()) {
+ this.batchCache.long2LongEntrySet().removeIf((entry) -> {
+ return entry.getLongValue() < this.lastUpdate;
+ });
+ return;
+ }
+
BlockPos blockPos = path.getTarget();
Optional<Holder<PoiType>> optional = poiManager.getType(blockPos);
if (optional.isPresent()) {
entity.getBrain().setMemory(MemoryModuleType.NEAREST_BED, blockPos);
}
- } else if (this.triedCount < 5) {
- this.batchCache.long2LongEntrySet().removeIf((entry) -> {
- return entry.getLongValue() < this.lastUpdate;
- });
- }
+ });
+ // petal end
}
}
}
diff --git a/src/main/java/net/minecraft/world/entity/animal/Bee.java b/src/main/java/net/minecraft/world/entity/animal/Bee.java
index 3241815b0a5584a005457657660d2bb426b0fcdb..3dee1536034753b0d457b65a2944b398b4e748e1 100644
--- a/src/main/java/net/minecraft/world/entity/animal/Bee.java
+++ b/src/main/java/net/minecraft/world/entity/animal/Bee.java
@@ -1146,7 +1146,7 @@ public class Bee extends Animal implements NeutralMob, FlyingAnimal {
} else {
Bee.this.pathfindRandomlyTowards(Bee.this.hivePos);
}
- } else {
+ } else if (navigation.getPath() != null && navigation.getPath().isProcessed()) { // petal - check processing
boolean flag = this.pathfindDirectlyTowards(Bee.this.hivePos);
if (!flag) {
@@ -1208,7 +1208,7 @@ public class Bee extends Animal implements NeutralMob, FlyingAnimal {
} else {
Path pathentity = Bee.this.navigation.getPath();
- return pathentity != null && pathentity.getTarget().equals(pos) && pathentity.canReach() && pathentity.isDone();
+ return pathentity != null && pathentity.isProcessed() && pathentity.getTarget().equals(pos) && pathentity.canReach() && pathentity.isDone(); // petal - ensure path is processed
}
}
}
diff --git a/src/main/java/net/minecraft/world/entity/animal/frog/Frog.java b/src/main/java/net/minecraft/world/entity/animal/frog/Frog.java
index 22f8db91f31be6a6d981c70e2ab94d031723ac9c..57c95039633dd3324a180a00936b8623c4a9bbc8 100644
--- a/src/main/java/net/minecraft/world/entity/animal/frog/Frog.java
+++ b/src/main/java/net/minecraft/world/entity/animal/frog/Frog.java
@@ -466,6 +466,14 @@ public class Frog extends Animal {
}
static class FrogPathNavigation extends AmphibiousPathNavigation {
+ // petal start
+ private static final host.bloom.pathfinding.NodeEvaluatorGenerator nodeEvaluatorGenerator = () -> {
+ var nodeEvaluator = new Frog.FrogNodeEvaluator(true);
+ nodeEvaluator.setCanPassDoors(true);
+ return nodeEvaluator;
+ };
+ // petal end
+
FrogPathNavigation(Frog frog, Level world) {
super(frog, world);
}
@@ -474,7 +482,7 @@ public class Frog extends Animal {
protected PathFinder createPathFinder(int range) {
this.nodeEvaluator = new Frog.FrogNodeEvaluator(true);
this.nodeEvaluator.setCanPassDoors(true);
- return new PathFinder(this.nodeEvaluator, range);
+ return new PathFinder(this.nodeEvaluator, range, nodeEvaluatorGenerator); // petal
}
}
}
diff --git a/src/main/java/net/minecraft/world/entity/monster/Drowned.java b/src/main/java/net/minecraft/world/entity/monster/Drowned.java
index 68e31cf561f3d76bce6fa4324a75594c776f8964..6ce824a1f74163f60fc3b222f3aaf59cbbe5c857 100644
--- a/src/main/java/net/minecraft/world/entity/monster/Drowned.java
+++ b/src/main/java/net/minecraft/world/entity/monster/Drowned.java
@@ -288,7 +288,7 @@ public class Drowned extends Zombie implements RangedAttackMob {
protected boolean closeToNextPos() {
Path pathentity = this.getNavigation().getPath();
- if (pathentity != null) {
+ if (pathentity != null && pathentity.isProcessed()) { // petal - ensure path is processed
BlockPos blockposition = pathentity.getTarget();
if (blockposition != null) {
diff --git a/src/main/java/net/minecraft/world/level/pathfinder/Path.java b/src/main/java/net/minecraft/world/level/pathfinder/Path.java
index 2a335f277bd0e4b8ad0f60d8226eb8aaa80a871f..527f5fb55b596b44c7418a6f70e7243432c160dd 100644
--- a/src/main/java/net/minecraft/world/level/pathfinder/Path.java
+++ b/src/main/java/net/minecraft/world/level/pathfinder/Path.java
@@ -30,6 +30,17 @@ public class Path {
this.reached = reachesTarget;
}
+ // petal start
+ /**
+ * checks if the path is completely processed in the case of it being computed async
+ *
+ * @return true if the path is processed
+ */
+ public boolean isProcessed() {
+ return true;
+ }
+ // petal end
+
public void advance() {
++this.nextNodeIndex;
}
@@ -104,6 +115,8 @@ public class Path {
}
public boolean sameAs(@Nullable Path o) {
+ if (o == this) return true; // petal - short circuit
+
if (o == null) {
return false;
} else if (o.nodes.size() != this.nodes.size()) {
diff --git a/src/main/java/net/minecraft/world/level/pathfinder/PathFinder.java b/src/main/java/net/minecraft/world/level/pathfinder/PathFinder.java
index a8af51a25b0f99c3a64d9150fdfcd6b818aa7581..86afc1bdc476b6d7654fec9de41d5ef4351b0be1 100644
--- a/src/main/java/net/minecraft/world/level/pathfinder/PathFinder.java
+++ b/src/main/java/net/minecraft/world/level/pathfinder/PathFinder.java
@@ -25,36 +25,77 @@ public class PathFinder {
private static final boolean DEBUG = false;
private final BinaryHeap openSet = new BinaryHeap();
- public PathFinder(NodeEvaluator pathNodeMaker, int range) {
+ private final @Nullable host.bloom.pathfinding.NodeEvaluatorGenerator nodeEvaluatorGenerator; // petal - we use this later to generate an evaluator
+
+ // petal start - add nodeEvaluatorGenerator as optional param
+ public PathFinder(NodeEvaluator pathNodeMaker, int range, @Nullable host.bloom.pathfinding.NodeEvaluatorGenerator nodeEvaluatorGenerator) {
this.nodeEvaluator = pathNodeMaker;
this.maxVisitedNodes = range;
+ this.nodeEvaluatorGenerator = nodeEvaluatorGenerator;
+ }
+
+ public PathFinder(NodeEvaluator pathNodeMaker, int range) {
+ this(pathNodeMaker, range, null);
}
+ // petal end
@Nullable
public Path findPath(PathNavigationRegion world, Mob mob, Set<BlockPos> positions, float followRange, int distance, float rangeMultiplier) {
- this.openSet.clear();
- this.nodeEvaluator.prepare(world, mob);
- Node node = this.nodeEvaluator.getStart();
+ //this.openSet.clear(); // petal - it's always cleared in processPath
+ // petal start - use a generated evaluator if we have one otherwise run sync
+ var nodeEvaluator = this.nodeEvaluatorGenerator == null ? this.nodeEvaluator : host.bloom.pathfinding.NodeEvaluatorCache.takeNodeEvaluator(this.nodeEvaluatorGenerator);
+ nodeEvaluator.prepare(world, mob);
+ Node node = nodeEvaluator.getStart();
if (node == null) {
+ if (this.nodeEvaluatorGenerator != null) {
+ host.bloom.pathfinding.NodeEvaluatorCache.returnNodeEvaluator(nodeEvaluator);
+ }
+
return null;
} else {
// Paper start - remove streams - and optimize collection
List<Map.Entry<Target, BlockPos>> map = Lists.newArrayList();
for (BlockPos pos : positions) {
- map.add(new java.util.AbstractMap.SimpleEntry<>(this.nodeEvaluator.getGoal(pos.getX(), pos.getY(), pos.getZ()), pos));
+ map.add(new java.util.AbstractMap.SimpleEntry<>(nodeEvaluator.getGoal(pos.getX(), pos.getY(), pos.getZ()), pos));
}
// Paper end
- Path path = this.findPath(world.getProfiler(), node, map, followRange, distance, rangeMultiplier);
- this.nodeEvaluator.done();
- return path;
+
+ // petal start
+ if (this.nodeEvaluatorGenerator == null) {
+ // run sync :(
+ return this.findPath(world.getProfiler(), node, map, followRange, distance, rangeMultiplier);
+ }
+
+ return new host.bloom.pathfinding.AsyncPath(Lists.newArrayList(), positions, () -> {
+ try {
+ return this.processPath(nodeEvaluator, node, map, followRange, distance, rangeMultiplier);
+ } finally {
+ nodeEvaluator.done();
+ host.bloom.pathfinding.NodeEvaluatorCache.returnNodeEvaluator(nodeEvaluator);
+ }
+ });
+ // petal end
}
}
- @Nullable
+ // petal start - split pathfinding into the original sync method for compat and processing for delaying
// Paper start - optimize collection
private Path findPath(ProfilerFiller profiler, Node startNode, List<Map.Entry<Target, BlockPos>> positions, float followRange, int distance, float rangeMultiplier) {
+ // readd the profiler code for sync
//profiler.push("find_path"); // Purpur
//profiler.markForCharting(MetricCategory.PATH_FINDING); // Purpur
+
+ try {
+ return this.processPath(this.nodeEvaluator, startNode, positions, followRange, distance, rangeMultiplier);
+ } finally {
+ this.nodeEvaluator.done();
+ }
+ }
+ // petal end
+
+ private synchronized @org.jetbrains.annotations.NotNull Path processPath(NodeEvaluator nodeEvaluator, Node startNode, List<Map.Entry<Target, BlockPos>> positions, float followRange, int distance, float rangeMultiplier) { // petal - sync to only use the caching functions in this class on a single thread
+ org.apache.commons.lang3.Validate.isTrue(!positions.isEmpty()); // ensure that we have at least one position, which means we'll always return a path
+
// Set<Target> set = positions.keySet();
startNode.g = 0.0F;
startNode.h = this.getBestH(startNode, positions); // Paper - optimize collection
@@ -91,7 +132,7 @@ public class PathFinder {
}
if (!(node.distanceTo(startNode) >= followRange)) {
- int k = this.nodeEvaluator.getNeighbors(this.neighbors, node);
+ int k = nodeEvaluator.getNeighbors(this.neighbors, node);
for(int l = 0; l < k; ++l) {
Node node2 = this.neighbors[l];
@@ -123,9 +164,14 @@ public class PathFinder {
if (best == null || comparator.compare(path, best) < 0)
best = path;
}
+
+ // petal - ignore this warning, we know that the above loop always runs at least once since positions is not empty
+ //noinspection ConstantConditions
return best;
// Paper end
+ // petal end
}
+ // petal end
protected float distance(Node a, Node b) {
return a.distanceTo(b);