Files
ParchmentMC/patches/server/0021-Add-PreEntityShootBowEvent.patch
Blast-MC da7ff326fe 1.21
2024-06-23 20:12:32 -04:00

217 lines
15 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Blast-MC <cjblanton2@gmail.com>
Date: Thu, 16 Mar 2023 23:11:05 -0400
Subject: [PATCH] Add PreEntityShootBowEvent
diff --git a/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java b/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java
index 3b5cf6ffb74d11bea5eb21bd66d679734ff5000c..321499a52848101b6c36bef18a35f5367c62913c 100644
--- a/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java
+++ b/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java
@@ -201,15 +201,21 @@ public abstract class AbstractSkeleton extends Monster implements RangedAttackMo
@Override
public void performRangedAttack(LivingEntity target, float pullProgress) {
+
ItemStack itemstack = this.getItemInHand(ProjectileUtil.getWeaponHoldingHand(this, Items.BOW));
ItemStack itemstack1 = this.getProjectile(itemstack);
AbstractArrow entityarrow = this.getArrow(itemstack1, pullProgress, itemstack);
+
+ // Parchment start
+ gg.projecteden.parchment.event.entity.PreEntityShootBowEvent preEvent = new gg.projecteden.parchment.event.entity.PreEntityShootBowEvent(this.getBukkitEntity(), this.getMainHandItem().asBukkitCopy(), itemstack1.asBukkitCopy());
+ if (!preEvent.callEvent()) return;
+ // Parchment end
double d0 = target.getX() - this.getX();
double d1 = target.getY(0.3333333333333333D) - entityarrow.getY();
double d2 = target.getZ() - this.getZ();
double d3 = Math.sqrt(d0 * d0 + d2 * d2);
- entityarrow.shoot(d0, d1 + d3 * 0.20000000298023224D, d2, 1.6F, (float) (14 - this.level().getDifficulty().getId() * 4));
+ entityarrow.shoot(d0, d1 + d3 * 0.20000000298023224D, d2, 1.6F, (float) (14 - this.level().getDifficulty().getId() * 4), preEvent.isRelative()); // Parchment
// CraftBukkit start
org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(this, this.getMainHandItem(), entityarrow.getPickupItem(), entityarrow, net.minecraft.world.InteractionHand.MAIN_HAND, 0.8F, true); // Paper
if (event.isCancelled()) {
diff --git a/src/main/java/net/minecraft/world/entity/monster/Illusioner.java b/src/main/java/net/minecraft/world/entity/monster/Illusioner.java
index c858556ea457931aa14e338e20672cb50cb19f0e..b93db38d69ea6f12f4c1d2f73800753a04309772 100644
--- a/src/main/java/net/minecraft/world/entity/monster/Illusioner.java
+++ b/src/main/java/net/minecraft/world/entity/monster/Illusioner.java
@@ -179,12 +179,16 @@ public class Illusioner extends SpellcasterIllager implements RangedAttackMob {
ItemStack itemstack = this.getItemInHand(ProjectileUtil.getWeaponHoldingHand(this, Items.BOW));
ItemStack itemstack1 = this.getProjectile(itemstack);
AbstractArrow entityarrow = ProjectileUtil.getMobArrow(this, itemstack1, pullProgress, itemstack);
+
+ gg.projecteden.parchment.event.entity.PreEntityShootBowEvent preEvent = new gg.projecteden.parchment.event.entity.PreEntityShootBowEvent(this.getBukkitEntity(), this.getMainHandItem().asBukkitCopy(), itemstack1.asBukkitCopy());
+ if (!preEvent.callEvent()) return;
+ // Parchment end
double d0 = target.getX() - this.getX();
double d1 = target.getY(0.3333333333333333D) - entityarrow.getY();
double d2 = target.getZ() - this.getZ();
double d3 = Math.sqrt(d0 * d0 + d2 * d2);
- entityarrow.shoot(d0, d1 + d3 * 0.20000000298023224D, d2, 1.6F, (float) (14 - this.level().getDifficulty().getId() * 4));
+ entityarrow.shoot(d0, d1 + d3 * 0.20000000298023224D, d2, 1.6F, (float) (14 - this.level().getDifficulty().getId() * 4), preEvent.isRelative()); // Parchment
// Paper start - EntityShootBowEvent
org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(this, this.getMainHandItem(), entityarrow.getPickupItem(), entityarrow, target.getUsedItemHand(), 0.8F, true);
if (event.isCancelled()) {
diff --git a/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java b/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java
index ddf47dab1ab92c45e3eea09239d418a9798ed59e..05343ee370c3bb166b80a65308fbe8fa218d1773 100644
--- a/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java
+++ b/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java
@@ -167,8 +167,10 @@ public abstract class AbstractArrow extends Projectile {
}
@Override
- public void shoot(double x, double y, double z, float power, float uncertainty) {
- super.shoot(x, y, z, power, uncertainty);
+ // Parchment start
+ public void shoot(double x, double y, double z, float speed, float divergence, boolean relative) {
+ super.shoot(x, y, z, speed, divergence, relative);
+ // Parchment end
this.life = 0;
}
diff --git a/src/main/java/net/minecraft/world/entity/projectile/Projectile.java b/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
index 5f7d152f41eb85f17bcded4bc8099b998e5a338b..ab746e98d3364df0919d27be5e1828f2ba49de51 100644
--- a/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
+++ b/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
@@ -181,9 +181,17 @@ public abstract class Projectile extends Entity implements TraceableEntity {
}
public void shoot(double x, double y, double z, float power, float uncertainty) {
- Vec3 vec3d = this.getMovementToShoot(x, y, z, power, uncertainty);
+ // Parchment start
+ shoot(x, y, z, power, uncertainty, true);
+ }
+
+ public void shoot(double x, double y, double z, float speed, float divergence, boolean relative) {
+ // Parchment end
+ Vec3 vec3d = this.getMovementToShoot(x, y, z, speed, divergence);
- this.setDeltaMovement(vec3d);
+ if (relative) { // Parchment
+ this.setDeltaMovement(vec3d);
+ } // Parchment
this.hasImpulse = true;
double d3 = vec3d.horizontalDistance();
@@ -194,6 +202,12 @@ public abstract class Projectile extends Entity implements TraceableEntity {
}
public void shootFromRotation(Entity shooter, float pitch, float yaw, float roll, float speed, float divergence) {
+ // Parchment start
+ shootFromRotation(shooter, pitch, yaw, roll, speed, divergence, true);
+ }
+
+ public void shootFromRotation(Entity shooter, float pitch, float yaw, float roll, float speed, float divergence, boolean relative) {
+ // Parchment end
float f5 = -Mth.sin(yaw * 0.017453292F) * Mth.cos(pitch * 0.017453292F);
float f6 = -Mth.sin((pitch + roll) * 0.017453292F);
float f7 = Mth.cos(yaw * 0.017453292F) * Mth.cos(pitch * 0.017453292F);
@@ -201,7 +215,9 @@ public abstract class Projectile extends Entity implements TraceableEntity {
this.shoot((double) f5, (double) f6, (double) f7, speed, divergence);
Vec3 vec3d = shooter.getKnownMovement();
- if (!shooter.level().paperConfig().misc.disableRelativeProjectileVelocity) this.setDeltaMovement(this.getDeltaMovement().add(vec3d.x, shooter.onGround() ? 0.0D : vec3d.y, vec3d.z)); // Paper - allow disabling relative velocity
+ if (relative) { // Parchment
+ if (!shooter.level().paperConfig().misc.disableRelativeProjectileVelocity) this.setDeltaMovement(this.getDeltaMovement().add(vec3d.x, shooter.onGround() ? 0.0D : vec3d.y, vec3d.z)); // Paper - allow disabling relative velocity
+ }
}
// CraftBukkit start - call projectile hit event
diff --git a/src/main/java/net/minecraft/world/item/BowItem.java b/src/main/java/net/minecraft/world/item/BowItem.java
index 6eb5c0f23d9dc61e69ad5ad493c89602a9dcd4b5..19dd0efd5aefacaca3fea0fc93710628bafd9f9a 100644
--- a/src/main/java/net/minecraft/world/item/BowItem.java
+++ b/src/main/java/net/minecraft/world/item/BowItem.java
@@ -31,8 +31,13 @@ public class BowItem extends ProjectileWeaponItem {
float f = getPowerForTime(i);
if (!((double)f < 0.1)) {
List<ItemStack> list = draw(stack, itemStack, player);
- if (world instanceof ServerLevel serverLevel && !list.isEmpty()) {
- this.shoot(serverLevel, player, player.getUsedItemHand(), stack, list, f * 3.0F, 1.0F, f == 1.0F, null);
+
+ if (!world.isClientSide() && !list.isEmpty()) {
+ // Parchment start
+ gg.projecteden.parchment.event.entity.PreEntityShootBowEvent preEvent = new gg.projecteden.parchment.event.entity.PreEntityShootBowEvent(user.getBukkitEntity(), stack.asBukkitCopy(), itemStack.asBukkitCopy());
+ if (!preEvent.callEvent()) return;
+ // Parchment end
+ this.shoot((ServerLevel) world, player, player.getUsedItemHand(), stack, list, f * 3.0F, 1.0F, f == 1.0F, null, preEvent.isRelative());
}
world.playSound(
@@ -53,9 +58,9 @@ public class BowItem extends ProjectileWeaponItem {
@Override
protected void shootProjectile(
- LivingEntity shooter, Projectile projectile, int index, float speed, float divergence, float yaw, @Nullable LivingEntity target
+ LivingEntity shooter, Projectile projectile, int index, float speed, float divergence, float yaw, @Nullable LivingEntity target, boolean relative
) {
- projectile.shootFromRotation(shooter, shooter.getXRot(), shooter.getYRot() + yaw, 0.0F, speed, divergence);
+ projectile.shootFromRotation(shooter, shooter.getXRot(), shooter.getYRot() + yaw, 0.0F, speed, divergence, relative);
}
public static float getPowerForTime(int useTicks) {
diff --git a/src/main/java/net/minecraft/world/item/CrossbowItem.java b/src/main/java/net/minecraft/world/item/CrossbowItem.java
index c39fa953accd6cf35672f452052cca42fe6f29d0..9bbdf240f7ee520e5d13155ca34f26235f4e5f5b 100644
--- a/src/main/java/net/minecraft/world/item/CrossbowItem.java
+++ b/src/main/java/net/minecraft/world/item/CrossbowItem.java
@@ -137,7 +137,7 @@ public class CrossbowItem extends ProjectileWeaponItem {
@Override
protected void shootProjectile(
- LivingEntity shooter, Projectile projectile, int index, float speed, float divergence, float yaw, @Nullable LivingEntity target
+ LivingEntity shooter, Projectile projectile, int index, float speed, float divergence, float yaw, @Nullable LivingEntity target, boolean relative
) {
Vector3f vector3f;
if (target != null) {
@@ -198,8 +198,14 @@ public class CrossbowItem extends ProjectileWeaponItem {
) {
if (world instanceof ServerLevel serverLevel) {
ChargedProjectiles chargedProjectiles = stack.set(DataComponents.CHARGED_PROJECTILES, ChargedProjectiles.EMPTY);
+ // Parchment start
+ gg.projecteden.parchment.event.entity.PreEntityShootBowEvent preEvent = new gg.projecteden.parchment.event.entity.PreEntityShootBowEvent(shooter.getBukkitEntity(), stack.asBukkitCopy(), chargedProjectiles.getItems().get(0).asBukkitCopy());
+ if (!preEvent.callEvent()) return;
+ // TODO: handle relative flag in CrossbowAttackMob#shootCrossbowProjectile
+ // Parchment end
+
if (chargedProjectiles != null && !chargedProjectiles.isEmpty()) {
- this.shoot(serverLevel, shooter, hand, stack, chargedProjectiles.getItems(), speed, divergence, shooter instanceof Player, target);
+ this.shoot(serverLevel, shooter, hand, stack, chargedProjectiles.getItems(), speed, divergence, shooter instanceof Player, target, preEvent.isRelative());
if (shooter instanceof ServerPlayer serverPlayer) {
CriteriaTriggers.SHOT_CROSSBOW.trigger(serverPlayer, stack);
serverPlayer.awardStat(Stats.ITEM_USED.get(stack.getItem()));
diff --git a/src/main/java/net/minecraft/world/item/ProjectileWeaponItem.java b/src/main/java/net/minecraft/world/item/ProjectileWeaponItem.java
index 32dd0b13a0819f597d8a93c6bc3a155781067544..a74540e3a0aa61534fd84868bf8a29d97ccb6e6b 100644
--- a/src/main/java/net/minecraft/world/item/ProjectileWeaponItem.java
+++ b/src/main/java/net/minecraft/world/item/ProjectileWeaponItem.java
@@ -46,9 +46,10 @@ public abstract class ProjectileWeaponItem extends Item {
public abstract int getDefaultProjectileRange();
- protected void shoot(ServerLevel world, LivingEntity shooter, InteractionHand hand, ItemStack stack, List<ItemStack> projectiles, float speed, float divergence, boolean critical, @Nullable LivingEntity target) {
+
+ protected void shoot(ServerLevel world, LivingEntity shooter, InteractionHand hand, ItemStack stack, List<ItemStack> projectiles, float speed, float divergence, boolean critical, @Nullable LivingEntity target, boolean relative) {
float f2 = EnchantmentHelper.processProjectileSpread(world, stack, shooter, 0.0F);
- float f3 = projectiles.size() == 1 ? 0.0F : 2.0F * f2 / (float) (projectiles.size() - 1);
+ float f3 = projectiles.size() == 1 ? 0.0F : 20.0F / (float) (projectiles.size() - 1);
float f4 = (float) ((projectiles.size() - 1) % 2) * f3 / 2.0F;
float f5 = 1.0F;
@@ -61,7 +62,7 @@ public abstract class ProjectileWeaponItem extends Item {
f5 = -f5;
Projectile iprojectile = this.createProjectile(world, shooter, stack, itemstack1, critical);
- this.shootProjectile(shooter, iprojectile, i, speed, divergence, f6, target);
+ this.shootProjectile(shooter, iprojectile, i, speed, divergence, f6, target, relative);
// CraftBukkit start
org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(shooter, stack, itemstack1, iprojectile, hand, speed, true);
if (event.isCancelled()) {
@@ -91,7 +92,7 @@ public abstract class ProjectileWeaponItem extends Item {
return 1;
}
- protected abstract void shootProjectile(LivingEntity shooter, Projectile projectile, int index, float speed, float divergence, float yaw, @Nullable LivingEntity target);
+ protected abstract void shootProjectile(LivingEntity shooter, Projectile projectile, int index, float speed, float divergence, float yaw, @Nullable LivingEntity target, boolean relative);
protected Projectile createProjectile(Level world, LivingEntity shooter, ItemStack weaponStack, ItemStack projectileStack, boolean critical) {
Item item = projectileStack.getItem();