Files
ParchmentMC/patches/server/0023-Add-PreEntityShootBowEvent.patch
Lexi Larkin 17e63ac792 feat: 1.20.1
2023-06-30 14:54:32 -04:00

150 lines
10 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Blast-MC <cjblanton2@gmail.com>
Date: Thu, 16 Mar 2023 23:11:05 -0400
Subject: [PATCH] Add PreEntityShootBowEvent
diff --git a/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java b/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java
index 9ca1e9d95e62929c0015d5ca2c2f9c70e421842e..36c55a63cc44724e377d8505321bca75bb4b2cea 100644
--- a/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java
+++ b/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java
@@ -199,13 +199,17 @@ public abstract class AbstractSkeleton extends Monster implements RangedAttackMo
@Override
public void performRangedAttack(LivingEntity target, float pullProgress) {
ItemStack itemstack = this.getProjectile(this.getItemInHand(ProjectileUtil.getWeaponHoldingHand(this, Items.BOW)));
+ // Parchment start
+ gg.projecteden.parchment.event.entity.PreEntityShootBowEvent preEvent = new gg.projecteden.parchment.event.entity.PreEntityShootBowEvent(this.getBukkitEntity(), this.getMainHandItem().asBukkitCopy(), itemstack.asBukkitCopy());
+ if (!preEvent.callEvent()) return;
+ // Parchment end
AbstractArrow entityarrow = this.getArrow(itemstack, pullProgress);
double d0 = target.getX() - this.getX();
double d1 = target.getY(0.3333333333333333D) - entityarrow.getY();
double d2 = target.getZ() - this.getZ();
double d3 = Math.sqrt(d0 * d0 + d2 * d2);
- entityarrow.shoot(d0, d1 + d3 * 0.20000000298023224D, d2, 1.6F, (float) (14 - this.level().getDifficulty().getId() * 4));
+ entityarrow.shoot(d0, d1 + d3 * 0.20000000298023224D, d2, 1.6F, (float) (14 - this.level().getDifficulty().getId() * 4), preEvent.isRelative()); // Parchment
// CraftBukkit start
org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(this, this.getMainHandItem(), entityarrow.getPickupItem(), entityarrow, net.minecraft.world.InteractionHand.MAIN_HAND, 0.8F, true); // Paper
if (event.isCancelled()) {
diff --git a/src/main/java/net/minecraft/world/entity/monster/Illusioner.java b/src/main/java/net/minecraft/world/entity/monster/Illusioner.java
index 63fce7e3d9f59f36e29bc827a46396d73143bb8b..9762a79c928d7235a7868b37858474e1b1e0cf56 100644
--- a/src/main/java/net/minecraft/world/entity/monster/Illusioner.java
+++ b/src/main/java/net/minecraft/world/entity/monster/Illusioner.java
@@ -189,13 +189,17 @@ public class Illusioner extends SpellcasterIllager implements RangedAttackMob {
@Override
public void performRangedAttack(LivingEntity target, float pullProgress) {
ItemStack itemstack = this.getProjectile(this.getItemInHand(ProjectileUtil.getWeaponHoldingHand(this, Items.BOW)));
+ // Parchment start
+ gg.projecteden.parchment.event.entity.PreEntityShootBowEvent preEvent = new gg.projecteden.parchment.event.entity.PreEntityShootBowEvent(this.getBukkitEntity(), this.getMainHandItem().asBukkitCopy(), itemstack.asBukkitCopy());
+ if (!preEvent.callEvent()) return;
+ // Parchment end
AbstractArrow entityarrow = ProjectileUtil.getMobArrow(this, itemstack, pullProgress);
double d0 = target.getX() - this.getX();
double d1 = target.getY(0.3333333333333333D) - entityarrow.getY();
double d2 = target.getZ() - this.getZ();
double d3 = Math.sqrt(d0 * d0 + d2 * d2);
- entityarrow.shoot(d0, d1 + d3 * 0.20000000298023224D, d2, 1.6F, (float) (14 - this.level().getDifficulty().getId() * 4));
+ entityarrow.shoot(d0, d1 + d3 * 0.20000000298023224D, d2, 1.6F, (float) (14 - this.level().getDifficulty().getId() * 4), preEvent.isRelative()); // Parchment
// Paper start
org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(this, this.getMainHandItem(), entityarrow.getPickupItem(), entityarrow, target.getUsedItemHand(), 0.8F, true);
if (event.isCancelled()) {
diff --git a/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java b/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java
index 7226be19248a1ffb8ff2c89b55882529d33a6c0c..d960c55a28222066b6898d85d9588c8a1f0f9cc1 100644
--- a/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java
+++ b/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java
@@ -129,8 +129,10 @@ public abstract class AbstractArrow extends Projectile {
}
@Override
- public void shoot(double x, double y, double z, float speed, float divergence) {
- super.shoot(x, y, z, speed, divergence);
+ // Parchment start
+ public void shoot(double x, double y, double z, float speed, float divergence, boolean relative) {
+ super.shoot(x, y, z, speed, divergence, relative);
+ // Parchment end
this.life = 0;
}
diff --git a/src/main/java/net/minecraft/world/entity/projectile/Projectile.java b/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
index 1b7cf6d06bdf36f146656727511a461f2520762e..8389b75b7534eedebe97dd975729039678b64c1e 100644
--- a/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
+++ b/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
@@ -157,9 +157,17 @@ public abstract class Projectile extends Entity implements TraceableEntity {
}
public void shoot(double x, double y, double z, float speed, float divergence) {
+ // Parchment start
+ shoot(x, y, z, speed, divergence, true);
+ }
+
+ public void shoot(double x, double y, double z, float speed, float divergence, boolean relative) {
+ // Parchment end
Vec3 vec3d = (new Vec3(x, y, z)).normalize().add(this.random.triangle(0.0D, 0.0172275D * (double) divergence), this.random.triangle(0.0D, 0.0172275D * (double) divergence), this.random.triangle(0.0D, 0.0172275D * (double) divergence)).scale((double) speed);
+ if (relative) { // Parchment
this.setDeltaMovement(vec3d);
+ } // Parchment
double d3 = vec3d.horizontalDistance();
this.setYRot((float) (Mth.atan2(vec3d.x, vec3d.z) * 57.2957763671875D));
@@ -169,6 +177,12 @@ public abstract class Projectile extends Entity implements TraceableEntity {
}
public void shootFromRotation(Entity shooter, float pitch, float yaw, float roll, float speed, float divergence) {
+ // Parchment start
+ shootFromRotation(shooter, pitch, yaw, roll, speed, divergence, true);
+ }
+
+ public void shootFromRotation(Entity shooter, float pitch, float yaw, float roll, float speed, float divergence, boolean relative) {
+ // Parchment end
float f5 = -Mth.sin(yaw * 0.017453292F) * Mth.cos(pitch * 0.017453292F);
float f6 = -Mth.sin((pitch + roll) * 0.017453292F);
float f7 = Mth.cos(yaw * 0.017453292F) * Mth.cos(pitch * 0.017453292F);
@@ -176,7 +190,9 @@ public abstract class Projectile extends Entity implements TraceableEntity {
this.shoot((double) f5, (double) f6, (double) f7, speed, divergence);
Vec3 vec3d = shooter.getDeltaMovement();
+ if (relative) { // Parchment
if (!shooter.level().paperConfig().misc.disableRelativeProjectileVelocity) this.setDeltaMovement(this.getDeltaMovement().add(vec3d.x, shooter.onGround() ? 0.0D : vec3d.y, vec3d.z)); // Paper - allow disabling relative velocity
+ } // Parchment
}
// CraftBukkit start - call projectile hit event
diff --git a/src/main/java/net/minecraft/world/item/BowItem.java b/src/main/java/net/minecraft/world/item/BowItem.java
index 08d597db1a5345a343777a01427655e6bf2c926b..b923ea037a69628309167d16cc2a0ae780444523 100644
--- a/src/main/java/net/minecraft/world/item/BowItem.java
+++ b/src/main/java/net/minecraft/world/item/BowItem.java
@@ -42,9 +42,13 @@ public class BowItem extends ProjectileWeaponItem implements Vanishable {
if (!world.isClientSide) {
ArrowItem itemarrow = (ArrowItem) (itemstack1.getItem() instanceof ArrowItem ? itemstack1.getItem() : Items.ARROW);
+ // Parchment start
+ gg.projecteden.parchment.event.entity.PreEntityShootBowEvent preEvent = new gg.projecteden.parchment.event.entity.PreEntityShootBowEvent(entityhuman.getBukkitEntity(), stack.asBukkitCopy(), itemstack1.asBukkitCopy());
+ if (!preEvent.callEvent()) return;
+ // Parchment end
AbstractArrow entityarrow = itemarrow.createArrow(world, itemstack1, entityhuman);
- entityarrow.shootFromRotation(entityhuman, entityhuman.getXRot(), entityhuman.getYRot(), 0.0F, f * 3.0F, 1.0F);
+ entityarrow.shootFromRotation(entityhuman, entityhuman.getXRot(), entityhuman.getYRot(), 0.0F, f * 3.0F, 1.0F, preEvent.isRelative()); // Parchment
if (f == 1.0F) {
entityarrow.setCritArrow(true);
}
diff --git a/src/main/java/net/minecraft/world/item/CrossbowItem.java b/src/main/java/net/minecraft/world/item/CrossbowItem.java
index a433910fb4d0bd8d7b6b0d66c8fc88d62a0e4879..88d1f21fe361d3c37e6324281183c487d5299d51 100644
--- a/src/main/java/net/minecraft/world/item/CrossbowItem.java
+++ b/src/main/java/net/minecraft/world/item/CrossbowItem.java
@@ -229,6 +229,11 @@ public class CrossbowItem extends ProjectileWeaponItem implements Vanishable {
private static void shootProjectile(Level world, LivingEntity shooter, InteractionHand hand, ItemStack crossbow, ItemStack projectile, float soundPitch, boolean creative, float speed, float divergence, float simulated) {
if (!world.isClientSide) {
+ // Parchment start
+ gg.projecteden.parchment.event.entity.PreEntityShootBowEvent preEvent = new gg.projecteden.parchment.event.entity.PreEntityShootBowEvent(shooter.getBukkitEntity(), crossbow.asBukkitCopy(), projectile.asBukkitCopy());
+ if (!preEvent.callEvent()) return;
+ // TODO: handle relative flag in CrossbowAttackMob#shootCrossbowProjectile
+ // Parchment end
boolean flag1 = projectile.is(Items.FIREWORK_ROCKET);
Object object;