150 lines
10 KiB
Diff
150 lines
10 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Blast-MC <cjblanton2@gmail.com>
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Date: Thu, 16 Mar 2023 23:11:05 -0400
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Subject: [PATCH] Add PreEntityShootBowEvent
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diff --git a/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java b/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java
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index b319021b22c5dceba6199ed27814b2dcf47b8d50..d12a49f9eb0110d4d889f15863ecb88c07a848b9 100644
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--- a/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java
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+++ b/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java
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@@ -199,13 +199,17 @@ public abstract class AbstractSkeleton extends Monster implements RangedAttackMo
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@Override
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public void performRangedAttack(LivingEntity target, float pullProgress) {
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ItemStack itemstack = this.getProjectile(this.getItemInHand(ProjectileUtil.getWeaponHoldingHand(this, Items.BOW)));
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+ // Parchment start
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+ gg.projecteden.parchment.event.entity.PreEntityShootBowEvent preEvent = new gg.projecteden.parchment.event.entity.PreEntityShootBowEvent(this.getBukkitEntity(), this.getMainHandItem().asBukkitCopy(), itemstack.asBukkitCopy());
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+ if (!preEvent.callEvent()) return;
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+ // Parchment end
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AbstractArrow entityarrow = this.getArrow(itemstack, pullProgress);
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double d0 = target.getX() - this.getX();
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double d1 = target.getY(0.3333333333333333D) - entityarrow.getY();
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double d2 = target.getZ() - this.getZ();
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double d3 = Math.sqrt(d0 * d0 + d2 * d2);
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- entityarrow.shoot(d0, d1 + d3 * 0.20000000298023224D, d2, 1.6F, (float) (14 - this.level().getDifficulty().getId() * 4));
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+ entityarrow.shoot(d0, d1 + d3 * 0.20000000298023224D, d2, 1.6F, (float) (14 - this.level().getDifficulty().getId() * 4), preEvent.isRelative()); // Parchment
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// CraftBukkit start
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org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(this, this.getMainHandItem(), entityarrow.getPickupItem(), entityarrow, net.minecraft.world.InteractionHand.MAIN_HAND, 0.8F, true); // Paper
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if (event.isCancelled()) {
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diff --git a/src/main/java/net/minecraft/world/entity/monster/Illusioner.java b/src/main/java/net/minecraft/world/entity/monster/Illusioner.java
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index 63fce7e3d9f59f36e29bc827a46396d73143bb8b..9762a79c928d7235a7868b37858474e1b1e0cf56 100644
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--- a/src/main/java/net/minecraft/world/entity/monster/Illusioner.java
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+++ b/src/main/java/net/minecraft/world/entity/monster/Illusioner.java
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@@ -189,13 +189,17 @@ public class Illusioner extends SpellcasterIllager implements RangedAttackMob {
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@Override
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public void performRangedAttack(LivingEntity target, float pullProgress) {
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ItemStack itemstack = this.getProjectile(this.getItemInHand(ProjectileUtil.getWeaponHoldingHand(this, Items.BOW)));
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+ // Parchment start
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+ gg.projecteden.parchment.event.entity.PreEntityShootBowEvent preEvent = new gg.projecteden.parchment.event.entity.PreEntityShootBowEvent(this.getBukkitEntity(), this.getMainHandItem().asBukkitCopy(), itemstack.asBukkitCopy());
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+ if (!preEvent.callEvent()) return;
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+ // Parchment end
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AbstractArrow entityarrow = ProjectileUtil.getMobArrow(this, itemstack, pullProgress);
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double d0 = target.getX() - this.getX();
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double d1 = target.getY(0.3333333333333333D) - entityarrow.getY();
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double d2 = target.getZ() - this.getZ();
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double d3 = Math.sqrt(d0 * d0 + d2 * d2);
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- entityarrow.shoot(d0, d1 + d3 * 0.20000000298023224D, d2, 1.6F, (float) (14 - this.level().getDifficulty().getId() * 4));
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+ entityarrow.shoot(d0, d1 + d3 * 0.20000000298023224D, d2, 1.6F, (float) (14 - this.level().getDifficulty().getId() * 4), preEvent.isRelative()); // Parchment
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// Paper start
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org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(this, this.getMainHandItem(), entityarrow.getPickupItem(), entityarrow, target.getUsedItemHand(), 0.8F, true);
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if (event.isCancelled()) {
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diff --git a/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java b/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java
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index 42ebd91196ae420eee57f4380abc558555457163..593c9e840956efe0fcd723744eef389b01a140c4 100644
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--- a/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java
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+++ b/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java
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@@ -136,8 +136,10 @@ public abstract class AbstractArrow extends Projectile {
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}
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@Override
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- public void shoot(double x, double y, double z, float speed, float divergence) {
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- super.shoot(x, y, z, speed, divergence);
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+ // Parchment start
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+ public void shoot(double x, double y, double z, float speed, float divergence, boolean relative) {
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+ super.shoot(x, y, z, speed, divergence, relative);
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+ // Parchment end
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this.life = 0;
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}
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diff --git a/src/main/java/net/minecraft/world/entity/projectile/Projectile.java b/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
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index 2f058cec80c6ef7a5a5ca065dc6c9fe353c521de..48f246351d75af18b72fe235b013de1c7290c8db 100644
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--- a/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
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+++ b/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
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@@ -172,9 +172,17 @@ public abstract class Projectile extends Entity implements TraceableEntity {
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}
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public void shoot(double x, double y, double z, float speed, float divergence) {
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+ // Parchment start
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+ shoot(x, y, z, speed, divergence, true);
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+ }
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+
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+ public void shoot(double x, double y, double z, float speed, float divergence, boolean relative) {
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+ // Parchment end
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Vec3 vec3d = (new Vec3(x, y, z)).normalize().add(this.random.triangle(0.0D, 0.0172275D * (double) divergence), this.random.triangle(0.0D, 0.0172275D * (double) divergence), this.random.triangle(0.0D, 0.0172275D * (double) divergence)).scale((double) speed);
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+ if (relative) { // Parchment
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this.setDeltaMovement(vec3d);
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+ } // Parchment
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double d3 = vec3d.horizontalDistance();
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this.setYRot((float) (Mth.atan2(vec3d.x, vec3d.z) * 57.2957763671875D));
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@@ -184,6 +192,12 @@ public abstract class Projectile extends Entity implements TraceableEntity {
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}
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public void shootFromRotation(Entity shooter, float pitch, float yaw, float roll, float speed, float divergence) {
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+ // Parchment start
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+ shootFromRotation(shooter, pitch, yaw, roll, speed, divergence, true);
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+ }
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+
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+ public void shootFromRotation(Entity shooter, float pitch, float yaw, float roll, float speed, float divergence, boolean relative) {
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+ // Parchment end
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float f5 = -Mth.sin(yaw * 0.017453292F) * Mth.cos(pitch * 0.017453292F);
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float f6 = -Mth.sin((pitch + roll) * 0.017453292F);
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float f7 = Mth.cos(yaw * 0.017453292F) * Mth.cos(pitch * 0.017453292F);
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@@ -191,7 +205,9 @@ public abstract class Projectile extends Entity implements TraceableEntity {
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this.shoot((double) f5, (double) f6, (double) f7, speed, divergence);
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Vec3 vec3d = shooter.getDeltaMovement();
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+ if (relative) { // Parchment
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if (!shooter.level().paperConfig().misc.disableRelativeProjectileVelocity) this.setDeltaMovement(this.getDeltaMovement().add(vec3d.x, shooter.onGround() ? 0.0D : vec3d.y, vec3d.z)); // Paper - allow disabling relative velocity
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+ } // Parchment
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}
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// CraftBukkit start - call projectile hit event
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diff --git a/src/main/java/net/minecraft/world/item/BowItem.java b/src/main/java/net/minecraft/world/item/BowItem.java
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index 08d597db1a5345a343777a01427655e6bf2c926b..b923ea037a69628309167d16cc2a0ae780444523 100644
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--- a/src/main/java/net/minecraft/world/item/BowItem.java
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+++ b/src/main/java/net/minecraft/world/item/BowItem.java
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@@ -42,9 +42,13 @@ public class BowItem extends ProjectileWeaponItem implements Vanishable {
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if (!world.isClientSide) {
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ArrowItem itemarrow = (ArrowItem) (itemstack1.getItem() instanceof ArrowItem ? itemstack1.getItem() : Items.ARROW);
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+ // Parchment start
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+ gg.projecteden.parchment.event.entity.PreEntityShootBowEvent preEvent = new gg.projecteden.parchment.event.entity.PreEntityShootBowEvent(entityhuman.getBukkitEntity(), stack.asBukkitCopy(), itemstack1.asBukkitCopy());
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+ if (!preEvent.callEvent()) return;
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+ // Parchment end
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AbstractArrow entityarrow = itemarrow.createArrow(world, itemstack1, entityhuman);
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- entityarrow.shootFromRotation(entityhuman, entityhuman.getXRot(), entityhuman.getYRot(), 0.0F, f * 3.0F, 1.0F);
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+ entityarrow.shootFromRotation(entityhuman, entityhuman.getXRot(), entityhuman.getYRot(), 0.0F, f * 3.0F, 1.0F, preEvent.isRelative()); // Parchment
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if (f == 1.0F) {
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entityarrow.setCritArrow(true);
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}
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diff --git a/src/main/java/net/minecraft/world/item/CrossbowItem.java b/src/main/java/net/minecraft/world/item/CrossbowItem.java
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index eede02c3f125d230af537bb67bebed9b88f7d1b4..343c634b97f3ff5e8eda008121a661423a1810aa 100644
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--- a/src/main/java/net/minecraft/world/item/CrossbowItem.java
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+++ b/src/main/java/net/minecraft/world/item/CrossbowItem.java
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@@ -225,6 +225,11 @@ public class CrossbowItem extends ProjectileWeaponItem implements Vanishable {
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private static void shootProjectile(Level world, LivingEntity shooter, InteractionHand hand, ItemStack crossbow, ItemStack projectile, float soundPitch, boolean creative, float speed, float divergence, float simulated) {
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if (!world.isClientSide) {
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+ // Parchment start
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+ gg.projecteden.parchment.event.entity.PreEntityShootBowEvent preEvent = new gg.projecteden.parchment.event.entity.PreEntityShootBowEvent(shooter.getBukkitEntity(), crossbow.asBukkitCopy(), projectile.asBukkitCopy());
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+ if (!preEvent.callEvent()) return;
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+ // TODO: handle relative flag in CrossbowAttackMob#shootCrossbowProjectile
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+ // Parchment end
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boolean flag1 = projectile.is(Items.FIREWORK_ROCKET);
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Object object;
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