From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: lexikiq Date: Sat, 19 Jun 2021 01:14:13 -0400 Subject: [PATCH] Add PlayerUseRespawnAnchorEvent diff --git a/src/main/java/net/minecraft/world/level/block/RespawnAnchorBlock.java b/src/main/java/net/minecraft/world/level/block/RespawnAnchorBlock.java index 9117c035d5a6ff114b028fad3380ceb1fc2b9691..c490b30531bf722b31db88aa4937d3fd777c2844 100644 --- a/src/main/java/net/minecraft/world/level/block/RespawnAnchorBlock.java +++ b/src/main/java/net/minecraft/world/level/block/RespawnAnchorBlock.java @@ -64,7 +64,33 @@ public class RespawnAnchorBlock extends Block { @Override protected InteractionResult useItemOn(ItemStack stack, BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hit) { + // Parchment start -- PlayerUseRespawnAnchorEvent + org.bukkit.entity.Player bukkitPlayer = player.getBukkitEntity() instanceof org.bukkit.entity.Player ? (org.bukkit.entity.Player) player.getBukkitEntity() : null; + org.bukkit.block.Block block = org.bukkit.craftbukkit.block.CraftBlock.at(world, pos); + gg.projecteden.parchment.event.player.PlayerUseRespawnAnchorEvent.RespawnAnchorResult result; + // Parchment end + if (RespawnAnchorBlock.isRespawnFuel(stack) && RespawnAnchorBlock.canBeCharged(state)) { + // Parchment start -- PlayerUseRespawnAnchorEvent + result = gg.projecteden.parchment.event.player.PlayerUseRespawnAnchorEvent.RespawnAnchorResult.CHARGE; + } else if (state.getValue(CHARGE) == 0) { + result = gg.projecteden.parchment.event.player.PlayerUseRespawnAnchorEvent.RespawnAnchorResult.NOTHING; + } else if (!canSetSpawn(world) && !world.isClientSide) { + result = gg.projecteden.parchment.event.player.PlayerUseRespawnAnchorEvent.RespawnAnchorResult.EXPLODE; + } else if (!world.isClientSide) { + result = gg.projecteden.parchment.event.player.PlayerUseRespawnAnchorEvent.RespawnAnchorResult.SET_SPAWN; + } else { + return InteractionResult.SUCCESS; + } + if (bukkitPlayer != null) { + gg.projecteden.parchment.event.player.PlayerUseRespawnAnchorEvent event = new gg.projecteden.parchment.event.player.PlayerUseRespawnAnchorEvent(bukkitPlayer, block, result); + event.callEvent(); + result = event.getResult(); + } + if (result == gg.projecteden.parchment.event.player.PlayerUseRespawnAnchorEvent.RespawnAnchorResult.NOTHING) { + return InteractionResult.PASS; + } else if (result == gg.projecteden.parchment.event.player.PlayerUseRespawnAnchorEvent.RespawnAnchorResult.CHARGE) { + // Parchment end RespawnAnchorBlock.charge(player, world, pos, state); stack.consume(1, player); return InteractionResult.SUCCESS;