From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Blast-MC Date: Thu, 16 Mar 2023 23:11:05 -0400 Subject: [PATCH] Add PreEntityShootBowEvent diff --git a/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java b/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java index 9ca1e9d95e62929c0015d5ca2c2f9c70e421842e..b3150821875b4dd1c3fd0f10b56b51fac40f68ff 100644 --- a/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java +++ b/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java @@ -199,13 +199,20 @@ public abstract class AbstractSkeleton extends Monster implements RangedAttackMo @Override public void performRangedAttack(LivingEntity target, float pullProgress) { ItemStack itemstack = this.getProjectile(this.getItemInHand(ProjectileUtil.getWeaponHoldingHand(this, Items.BOW))); + + gg.projecteden.parchment.event.entity.PreEntityShootBowEvent preEvent = new gg.projecteden.parchment.event.entity.PreEntityShootBowEvent(this.getBukkitEntity(), this.getMainHandItem().asBukkitCopy(), itemstack.asBukkitCopy()); + if (!preEvent.callEvent()) { + return; + } + AbstractArrow entityarrow = this.getArrow(itemstack, pullProgress); double d0 = target.getX() - this.getX(); double d1 = target.getY(0.3333333333333333D) - entityarrow.getY(); double d2 = target.getZ() - this.getZ(); double d3 = Math.sqrt(d0 * d0 + d2 * d2); - entityarrow.shoot(d0, d1 + d3 * 0.20000000298023224D, d2, 1.6F, (float) (14 - this.level().getDifficulty().getId() * 4)); + entityarrow.shoot(d0, d1 + d3 * 0.20000000298023224D, d2, 1.6F, (float) (14 - this.level().getDifficulty().getId() * 4), preEvent.isRelative()); + // CraftBukkit start org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(this, this.getMainHandItem(), entityarrow.getPickupItem(), entityarrow, net.minecraft.world.InteractionHand.MAIN_HAND, 0.8F, true); // Paper if (event.isCancelled()) { diff --git a/src/main/java/net/minecraft/world/entity/monster/Illusioner.java b/src/main/java/net/minecraft/world/entity/monster/Illusioner.java index 63fce7e3d9f59f36e29bc827a46396d73143bb8b..54dfb3cbaeb37c41187185068ab5573ffb9fd793 100644 --- a/src/main/java/net/minecraft/world/entity/monster/Illusioner.java +++ b/src/main/java/net/minecraft/world/entity/monster/Illusioner.java @@ -189,13 +189,20 @@ public class Illusioner extends SpellcasterIllager implements RangedAttackMob { @Override public void performRangedAttack(LivingEntity target, float pullProgress) { ItemStack itemstack = this.getProjectile(this.getItemInHand(ProjectileUtil.getWeaponHoldingHand(this, Items.BOW))); + + gg.projecteden.parchment.event.entity.PreEntityShootBowEvent preEvent = new gg.projecteden.parchment.event.entity.PreEntityShootBowEvent(this.getBukkitEntity(), this.getMainHandItem().asBukkitCopy(), itemstack.asBukkitCopy()); + if (!preEvent.callEvent()) { + return; + } + AbstractArrow entityarrow = ProjectileUtil.getMobArrow(this, itemstack, pullProgress); double d0 = target.getX() - this.getX(); double d1 = target.getY(0.3333333333333333D) - entityarrow.getY(); double d2 = target.getZ() - this.getZ(); double d3 = Math.sqrt(d0 * d0 + d2 * d2); - entityarrow.shoot(d0, d1 + d3 * 0.20000000298023224D, d2, 1.6F, (float) (14 - this.level().getDifficulty().getId() * 4)); + entityarrow.shoot(d0, d1 + d3 * 0.20000000298023224D, d2, 1.6F, (float) (14 - this.level().getDifficulty().getId() * 4), preEvent.isRelative()); + // Paper start org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(this, this.getMainHandItem(), entityarrow.getPickupItem(), entityarrow, target.getUsedItemHand(), 0.8F, true); if (event.isCancelled()) { diff --git a/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java b/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java index 7226be19248a1ffb8ff2c89b55882529d33a6c0c..990d85daaafae8938c99ad9f389a76b1c6b7937f 100644 --- a/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java +++ b/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java @@ -129,8 +129,8 @@ public abstract class AbstractArrow extends Projectile { } @Override - public void shoot(double x, double y, double z, float speed, float divergence) { - super.shoot(x, y, z, speed, divergence); + public void shoot(double x, double y, double z, float speed, float divergence, boolean relative) { + super.shoot(x, y, z, speed, divergence, relative); this.life = 0; } diff --git a/src/main/java/net/minecraft/world/entity/projectile/Projectile.java b/src/main/java/net/minecraft/world/entity/projectile/Projectile.java index 1b7cf6d06bdf36f146656727511a461f2520762e..38bb93521820a2cebdbd72b6b76373e986a0f15f 100644 --- a/src/main/java/net/minecraft/world/entity/projectile/Projectile.java +++ b/src/main/java/net/minecraft/world/entity/projectile/Projectile.java @@ -157,9 +157,15 @@ public abstract class Projectile extends Entity implements TraceableEntity { } public void shoot(double x, double y, double z, float speed, float divergence) { + shoot(x, y, z, speed, divergence, true); + } + + public void shoot(double x, double y, double z, float speed, float divergence, boolean relative) { Vec3 vec3d = (new Vec3(x, y, z)).normalize().add(this.random.triangle(0.0D, 0.0172275D * (double) divergence), this.random.triangle(0.0D, 0.0172275D * (double) divergence), this.random.triangle(0.0D, 0.0172275D * (double) divergence)).scale((double) speed); - this.setDeltaMovement(vec3d); + if (relative) { + this.setDeltaMovement(vec3d); + } double d3 = vec3d.horizontalDistance(); this.setYRot((float) (Mth.atan2(vec3d.x, vec3d.z) * 57.2957763671875D)); @@ -169,6 +175,10 @@ public abstract class Projectile extends Entity implements TraceableEntity { } public void shootFromRotation(Entity shooter, float pitch, float yaw, float roll, float speed, float divergence) { + this.shootFromRotation(shooter, pitch, yaw, roll, speed, divergence, true); + } + + public void shootFromRotation(Entity shooter, float pitch, float yaw, float roll, float speed, float divergence, boolean relative) { float f5 = -Mth.sin(yaw * 0.017453292F) * Mth.cos(pitch * 0.017453292F); float f6 = -Mth.sin((pitch + roll) * 0.017453292F); float f7 = Mth.cos(yaw * 0.017453292F) * Mth.cos(pitch * 0.017453292F); @@ -176,7 +186,7 @@ public abstract class Projectile extends Entity implements TraceableEntity { this.shoot((double) f5, (double) f6, (double) f7, speed, divergence); Vec3 vec3d = shooter.getDeltaMovement(); - if (!shooter.level().paperConfig().misc.disableRelativeProjectileVelocity) this.setDeltaMovement(this.getDeltaMovement().add(vec3d.x, shooter.onGround() ? 0.0D : vec3d.y, vec3d.z)); // Paper - allow disabling relative velocity + if (!shooter.level().paperConfig().misc.disableRelativeProjectileVelocity && relative) this.setDeltaMovement(this.getDeltaMovement().add(vec3d.x, shooter.onGround() ? 0.0D : vec3d.y, vec3d.z)); // Paper - allow disabling relative velocity } // CraftBukkit start - call projectile hit event diff --git a/src/main/java/net/minecraft/world/item/BowItem.java b/src/main/java/net/minecraft/world/item/BowItem.java index 08d597db1a5345a343777a01427655e6bf2c926b..789c7fa48fcf4bf6f462f0ca188518ca97c6b342 100644 --- a/src/main/java/net/minecraft/world/item/BowItem.java +++ b/src/main/java/net/minecraft/world/item/BowItem.java @@ -42,9 +42,15 @@ public class BowItem extends ProjectileWeaponItem implements Vanishable { if (!world.isClientSide) { ArrowItem itemarrow = (ArrowItem) (itemstack1.getItem() instanceof ArrowItem ? itemstack1.getItem() : Items.ARROW); + + gg.projecteden.parchment.event.entity.PreEntityShootBowEvent preEvent = new gg.projecteden.parchment.event.entity.PreEntityShootBowEvent(entityhuman.getBukkitEntity(), stack.asBukkitCopy(), itemstack1.asBukkitCopy()); + if (!preEvent.callEvent()) { + return; + } + AbstractArrow entityarrow = itemarrow.createArrow(world, itemstack1, entityhuman); - entityarrow.shootFromRotation(entityhuman, entityhuman.getXRot(), entityhuman.getYRot(), 0.0F, f * 3.0F, 1.0F); + entityarrow.shootFromRotation(entityhuman, entityhuman.getXRot(), entityhuman.getYRot(), 0.0F, f * 3.0F, 1.0F, preEvent.isRelative()); if (f == 1.0F) { entityarrow.setCritArrow(true); } diff --git a/src/main/java/net/minecraft/world/item/CrossbowItem.java b/src/main/java/net/minecraft/world/item/CrossbowItem.java index a433910fb4d0bd8d7b6b0d66c8fc88d62a0e4879..880aa7780f577bbafc6720400768b0e055927b72 100644 --- a/src/main/java/net/minecraft/world/item/CrossbowItem.java +++ b/src/main/java/net/minecraft/world/item/CrossbowItem.java @@ -229,6 +229,11 @@ public class CrossbowItem extends ProjectileWeaponItem implements Vanishable { private static void shootProjectile(Level world, LivingEntity shooter, InteractionHand hand, ItemStack crossbow, ItemStack projectile, float soundPitch, boolean creative, float speed, float divergence, float simulated) { if (!world.isClientSide) { + gg.projecteden.parchment.event.entity.PreEntityShootBowEvent preEvent = new gg.projecteden.parchment.event.entity.PreEntityShootBowEvent(shooter.getBukkitEntity(), crossbow.asBukkitCopy(), projectile.asBukkitCopy()); + if (!preEvent.callEvent()) { + return; + } + boolean flag1 = projectile.is(Items.FIREWORK_ROCKET); Object object;