1.21.3
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31
patches/api/0017-Add-Block-BreakNaturally-Overload.patch
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31
patches/api/0017-Add-Block-BreakNaturally-Overload.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Blast-MC <cjblanton2@gmail.com>
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Date: Fri, 15 Dec 2023 20:29:34 -0500
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Subject: [PATCH] Add Block BreakNaturally Overload
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diff --git a/src/main/java/org/bukkit/block/Block.java b/src/main/java/org/bukkit/block/Block.java
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index ec7bb05c4fc2f0f1eb42c77dbe5e3eb6c340bdef..3d07006fbab3f075aa72114773ad8e76686b0ad2 100644
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--- a/src/main/java/org/bukkit/block/Block.java
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+++ b/src/main/java/org/bukkit/block/Block.java
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@@ -594,6 +594,20 @@ public interface Block extends Metadatable, Translatable, net.kyori.adventure.tr
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*/
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boolean breakNaturally(@NotNull ItemStack tool, boolean triggerEffect, boolean dropExperience);
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+ // Parchment Start
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+ /**
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+ * Breaks the block and spawns item drops as if a player had broken it
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+ * with a specific tool
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+ *
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+ * @param player The player to break the block as
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+ * @param tool The tool or item in hand used for digging
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+ * @param triggerEffect Play the block break particle effect and sound
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+ * @param dropExperience drop exp if the block normally does so
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+ * @return true if the block was destroyed
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+ */
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+ boolean breakNaturally(Player player, @NotNull ItemStack tool, boolean triggerEffect, boolean dropExperience);
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+ // Parchment end
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+
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/**
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* Causes the block to be ticked, this is different from {@link Block#randomTick()},
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* in that it is usually scheduled to occur, for example
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