feat: 1.20.1
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@@ -5,22 +5,21 @@ Subject: [PATCH] Add PlayerUseRespawnAnchorEvent
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diff --git a/src/main/java/net/minecraft/world/level/block/RespawnAnchorBlock.java b/src/main/java/net/minecraft/world/level/block/RespawnAnchorBlock.java
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index bcea8af63b9911c36873290e5c34567b1eeaacf4..a630bba5d7b8e5e18346cd2b8cc5d6dbc66c8a53 100644
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index 2ed78cf83c0ae66a6ddba1ff307da89a24b0d0a8..e9f80170f85906c70898c7a04b9a16497a7d2994 100644
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--- a/src/main/java/net/minecraft/world/level/block/RespawnAnchorBlock.java
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+++ b/src/main/java/net/minecraft/world/level/block/RespawnAnchorBlock.java
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@@ -52,23 +52,46 @@ public class RespawnAnchorBlock extends Block {
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@Override
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@@ -58,23 +58,45 @@ public class RespawnAnchorBlock extends Block {
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public InteractionResult use(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hit) {
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ItemStack itemStack = player.getItemInHand(hand);
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+
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ItemStack itemstack = player.getItemInHand(hand);
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+ // Parchment start -- PlayerUseRespawnAnchorEvent
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+ org.bukkit.entity.Player bukkitPlayer = player.getBukkitEntity() instanceof org.bukkit.entity.Player ? (org.bukkit.entity.Player) player.getBukkitEntity() : null;
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+ org.bukkit.block.Block block = org.bukkit.craftbukkit.block.CraftBlock.at(world, pos);
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+ gg.projecteden.parchment.event.player.PlayerUseRespawnAnchorEvent.RespawnAnchorResult result;
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+ // Parchment end
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if (hand == InteractionHand.MAIN_HAND && !isRespawnFuel(itemStack) && isRespawnFuel(player.getItemInHand(InteractionHand.OFF_HAND))) {
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if (hand == InteractionHand.MAIN_HAND && !RespawnAnchorBlock.isRespawnFuel(itemstack) && RespawnAnchorBlock.isRespawnFuel(player.getItemInHand(InteractionHand.OFF_HAND))) {
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return InteractionResult.PASS;
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} else if (isRespawnFuel(itemStack) && canBeCharged(state)) {
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} else if (RespawnAnchorBlock.isRespawnFuel(itemstack) && RespawnAnchorBlock.canBeCharged(state)) {
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+ // Parchment start -- PlayerUseRespawnAnchorEvent
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+ result = gg.projecteden.parchment.event.player.PlayerUseRespawnAnchorEvent.RespawnAnchorResult.CHARGE;
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+ } else if (state.getValue(CHARGE) == 0) {
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@@ -41,25 +40,25 @@ index bcea8af63b9911c36873290e5c34567b1eeaacf4..a630bba5d7b8e5e18346cd2b8cc5d6db
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+ return InteractionResult.PASS;
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+ } else if (result == gg.projecteden.parchment.event.player.PlayerUseRespawnAnchorEvent.RespawnAnchorResult.CHARGE) {
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+ // Parchment end
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charge(player, world, pos, state);
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RespawnAnchorBlock.charge(player, world, pos, state);
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if (!player.getAbilities().instabuild) {
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itemStack.shrink(1);
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itemstack.shrink(1);
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}
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return InteractionResult.sidedSuccess(world.isClientSide);
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- } else if (state.getValue(CHARGE) == 0) {
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- } else if ((Integer) state.getValue(RespawnAnchorBlock.CHARGE) == 0) {
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- return InteractionResult.PASS;
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- } else if (!canSetSpawn(world)) {
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- } else if (!RespawnAnchorBlock.canSetSpawn(world)) {
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- if (!world.isClientSide) {
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- this.explode(state, world, pos);
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- }
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-
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- return InteractionResult.sidedSuccess(world.isClientSide);
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+ // Parchment start -- PlayerUseRespawnAnchorEvent
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+ // Parchment start -- PlayerUseRespawnAnchorEvent
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+ } else if (result == gg.projecteden.parchment.event.player.PlayerUseRespawnAnchorEvent.RespawnAnchorResult.EXPLODE) {
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+ this.explode(state, world, pos);
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+ return InteractionResult.CONSUME;
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+ // Parchment end
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} else {
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if (!world.isClientSide) {
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ServerPlayer serverPlayer = (ServerPlayer)player;
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ServerPlayer entityplayer = (ServerPlayer) player;
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