Files
OldSliceMC/patches/server/0006-Add-World-Instance-flag.patch

42 lines
2.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Cryptite <cryptite@gmail.com>
Date: Mon, 10 Apr 2023 07:37:05 -0500
Subject: [PATCH] Add World Instance flag
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index 6041f1f5151f26d389f946d70f16e1de76db496b..a530dd1b15093803ffb87848f4c28dcf5da6476c 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -224,6 +224,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
public final UUID uuid;
public boolean hasPhysicsEvent = true; // Paper
public boolean hasEntityMoveEvent = false; // Paper
+ public boolean instance; // Slice
private final alternate.current.wire.WireHandler wireHandler = new alternate.current.wire.WireHandler(this); // Paper - optimize redstone (Alternate Current)
public static Throwable getAddToWorldStackTrace(Entity entity) {
final Throwable thr = new Throwable(entity + " Added to world at " + new java.util.Date());
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index 38d842bc0fb7d9c39a3673983a643248e9563fe2..7727a4322155c9b208f097bec751368c01671a07 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -1301,6 +1301,18 @@ public class CraftWorld extends CraftRegionAccessor implements World {
this.world.noSave = !value;
}
+ // Slice start
+ @Override
+ public boolean isInstance() {
+ return world.instance;
+ }
+
+ @Override
+ public void setInstance(boolean value) {
+ world.instance = value;
+ }
+ // Slice end
+
@Override
public void setDifficulty(Difficulty difficulty) {
this.getHandle().getServer().setDifficulty(this.getHandle(), net.minecraft.world.Difficulty.byId(difficulty.getValue()), true); // Paper - don't skip other difficulty-changing logic