Files
OldSliceMC/patches/server/0005-Add-World-Instance-flag.patch
2024-12-06 11:32:26 -06:00

42 lines
2.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Cryptite <cryptite@gmail.com>
Date: Sat, 9 Nov 2024 09:56:09 -0600
Subject: [PATCH] Add World Instance flag
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index 585e2b43a0326f0b81597fa1234d3c67c76af550..e256e5ff5c167c6cff5b9e985cdc80d5c9203708 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -231,6 +231,7 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
public boolean hasPhysicsEvent = true; // Paper - BlockPhysicsEvent
public boolean hasEntityMoveEvent; // Paper - Add EntityMoveEvent
private final alternate.current.wire.WireHandler wireHandler = new alternate.current.wire.WireHandler(this); // Paper - optimize redstone (Alternate Current)
+ public boolean instance; // Slice
public LevelChunk getChunkIfLoaded(int x, int z) {
return this.chunkSource.getChunkAtIfLoadedImmediately(x, z); // Paper - Use getChunkIfLoadedImmediately
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index 57da11c0da7322e74810e7108e9c8000b0c36520..68e3dee346fe013f8e69900a0911583f851d2782 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -1330,6 +1330,18 @@ public class CraftWorld extends CraftRegionAccessor implements World {
this.world.noSave = !value;
}
+ // Slice start
+ @Override
+ public boolean isInstance() {
+ return world.instance;
+ }
+
+ @Override
+ public void setInstance(boolean value) {
+ world.instance = value;
+ }
+ // Slice end
+
@Override
public void setDifficulty(Difficulty difficulty) {
this.getHandle().getServer().setDifficulty(this.getHandle(), net.minecraft.world.Difficulty.byId(difficulty.getValue()), true); // Paper - per level difficulty; don't skip other difficulty-changing logic