Files
OldSliceMC/patches/server/0014-Smooth-World-Teleports.patch
2021-10-29 10:23:02 -05:00

37 lines
3.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Cryptite <cryptite@gmail.com>
Date: Sun, 10 Oct 2021 13:36:38 -0500
Subject: [PATCH] Smooth World Teleports
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 11f46c1b8f4c8414e0667d1873542c17d6e01f2a..fda2fedb0a24800e2690bba13d44c1cbfc3fb867 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -263,6 +263,7 @@ public class ServerPlayer extends Player {
public final com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> cachedSingleHashSet; // Paper
public boolean needsChunkCenterUpdate; // Paper - no-tick view distance // Paper - public
public org.bukkit.event.player.PlayerQuitEvent.QuitReason quitReason = null; // Paper - there are a lot of changes to do if we change all methods leading to the event
+ public boolean smoothWorldTeleport; // Slice
public ServerPlayer(MinecraftServer server, ServerLevel world, GameProfile profile) {
super(world, world.getSharedSpawnPos(), world.getSharedSpawnAngle(), profile);
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
index eaa005c1c9b4386bcdbe1d6eb28c3eca7635066c..86d00fdee17bce31a5caf370ede8a2dbc42e440b 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -940,11 +940,11 @@ public abstract class PlayerList {
}
// CraftBukkit start
LevelData worlddata = worldserver1.getLevelData();
- entityplayer1.connection.send(new ClientboundRespawnPacket(worldserver1.dimensionType(), worldserver1.dimension(), BiomeManager.obfuscateSeed(worldserver1.getSeed()), entityplayer1.gameMode.getGameModeForPlayer(), entityplayer1.gameMode.getPreviousGameModeForPlayer(), worldserver1.isDebug(), worldserver1.isFlat(), flag));
+ if (!entityplayer.smoothWorldTeleport) entityplayer1.connection.send(new ClientboundRespawnPacket(worldserver1.dimensionType(), worldserver1.dimension(), BiomeManager.obfuscateSeed(worldserver1.getSeed()), entityplayer1.gameMode.getGameModeForPlayer(), entityplayer1.gameMode.getPreviousGameModeForPlayer(), worldserver1.isDebug(), worldserver1.isFlat(), flag));
entityplayer1.connection.send(new ClientboundSetChunkCacheRadiusPacket(worldserver1.getChunkSource().chunkMap.playerChunkManager.getLoadDistance())); // Spigot // Paper - no-tick view distance// Paper - replace old player chunk management
entityplayer1.setLevel(worldserver1);
entityplayer1.unsetRemoved();
- entityplayer1.connection.teleport(new Location(worldserver1.getWorld(), entityplayer1.getX(), entityplayer1.getY(), entityplayer1.getZ(), entityplayer1.getYRot(), entityplayer1.getXRot()));
+ if (!entityplayer.smoothWorldTeleport) entityplayer1.connection.teleport(new Location(worldserver1.getWorld(), entityplayer1.getX(), entityplayer1.getY(), entityplayer1.getZ(), entityplayer1.getYRot(), entityplayer1.getXRot()));
entityplayer1.setShiftKeyDown(false);
// entityplayer1.connection.b(entityplayer1.locX(), entityplayer1.locY(), entityplayer1.locZ(), entityplayer1.getYRot(), entityplayer1.getXRot());