Files
OldSliceMC/patches/server/0003-Set-BlockData-without-light-updates.patch
2022-11-28 08:28:46 -06:00

178 lines
11 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Tom <cryptite@gmail.com>
Date: Fri, 12 Aug 2022 08:20:02 -0500
Subject: [PATCH] Set BlockData without light updates
diff --git a/src/main/java/net/minecraft/server/level/WorldGenRegion.java b/src/main/java/net/minecraft/server/level/WorldGenRegion.java
index 0d3587e2d454fb0994ecff930b5e496a3999746a..57896cf095bad0367f65a514ac8befa53f4863a4 100644
--- a/src/main/java/net/minecraft/server/level/WorldGenRegion.java
+++ b/src/main/java/net/minecraft/server/level/WorldGenRegion.java
@@ -234,7 +234,7 @@ public class WorldGenRegion implements WorldGenLevel {
Block.dropResources(iblockdata, this.level, pos, tileentity, breakingEntity, ItemStack.EMPTY);
}
- return this.setBlock(pos, Blocks.AIR.defaultBlockState(), 3, maxUpdateDepth);
+ return this.setBlock(pos, Blocks.AIR.defaultBlockState(), 3, maxUpdateDepth, true); // Slice
}
}
@@ -309,7 +309,7 @@ public class WorldGenRegion implements WorldGenLevel {
}
@Override
- public boolean setBlock(BlockPos pos, BlockState state, int flags, int maxUpdateDepth) {
+ public boolean setBlock(BlockPos pos, BlockState state, int flags, int maxUpdateDepth, boolean checkLight) { // Slice
if (!this.ensureCanWrite(pos)) {
return false;
} else {
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
index 596fb8ee21ba8450db13a11890d241ef3974d81d..2fff811d725dedaac2085bb3eaedea8bd7620c56 100644
--- a/src/main/java/net/minecraft/world/level/Level.java
+++ b/src/main/java/net/minecraft/world/level/Level.java
@@ -509,12 +509,12 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
}
@Override
- public final boolean setBlock(BlockPos pos, BlockState state, int flags) { // Paper - final for inline
- return this.setBlock(pos, state, flags, 512);
+ public final boolean setBlock(BlockPos pos, BlockState state, int flags, boolean checkLight) { // Paper - final for inline
+ return this.setBlock(pos, state, flags, 512, checkLight);
}
@Override
- public boolean setBlock(BlockPos pos, BlockState state, int flags, int maxUpdateDepth) {
+ public boolean setBlock(BlockPos pos, BlockState state, int flags, int maxUpdateDepth, boolean checkLight) {
// CraftBukkit start - tree generation
if (this.captureTreeGeneration) {
// Paper start
@@ -561,7 +561,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
} else {
BlockState iblockdata2 = this.getBlockState(pos);
- if ((flags & 128) == 0 && iblockdata2 != iblockdata1 && (iblockdata2.getLightBlock(this, pos) != iblockdata1.getLightBlock(this, pos) || iblockdata2.getLightEmission() != iblockdata1.getLightEmission() || iblockdata2.useShapeForLightOcclusion() || iblockdata1.useShapeForLightOcclusion())) {
+ if (checkLight && (flags & 128) == 0 && iblockdata2 != iblockdata1 && (iblockdata2.getLightBlock(this, pos) != iblockdata1.getLightBlock(this, pos) || iblockdata2.getLightEmission() != iblockdata1.getLightEmission() || iblockdata2.useShapeForLightOcclusion() || iblockdata1.useShapeForLightOcclusion())) {
this.getProfiler().push("queueCheckLight");
this.getChunkSource().getLightEngine().checkBlock(pos);
this.getProfiler().pop();
@@ -709,7 +709,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
Block.dropResources(iblockdata, this, pos, tileentity, breakingEntity, ItemStack.EMPTY);
}
- boolean flag1 = this.setBlock(pos, fluid.createLegacyBlock(), 3, maxUpdateDepth);
+ boolean flag1 = this.setBlock(pos, fluid.createLegacyBlock(), 3, maxUpdateDepth, true);
if (flag1) {
this.gameEvent(GameEvent.BLOCK_DESTROY, pos, GameEvent.Context.of(breakingEntity, iblockdata));
diff --git a/src/main/java/net/minecraft/world/level/LevelWriter.java b/src/main/java/net/minecraft/world/level/LevelWriter.java
index 134e5ec79bf2dddd4e31930f8a7cb2c02fa29518..fd72d278a2719911a46b6bc9e7da2dc24bbe681e 100644
--- a/src/main/java/net/minecraft/world/level/LevelWriter.java
+++ b/src/main/java/net/minecraft/world/level/LevelWriter.java
@@ -7,10 +7,14 @@ import net.minecraft.world.level.block.state.BlockState;
public interface LevelWriter {
- boolean setBlock(BlockPos pos, BlockState state, int flags, int maxUpdateDepth);
+ boolean setBlock(BlockPos pos, BlockState state, int flags, int maxUpdateDepth, boolean checkLight);
default boolean setBlock(BlockPos pos, BlockState state, int flags) {
- return this.setBlock(pos, state, flags, 512);
+ return this.setBlock(pos, state, flags, 512, true);
+ }
+
+ default boolean setBlock(BlockPos pos, BlockState state, int flags, boolean checkLight) {
+ return this.setBlock(pos, state, flags, 512, checkLight);
}
boolean removeBlock(BlockPos pos, boolean move);
diff --git a/src/main/java/net/minecraft/world/level/block/Block.java b/src/main/java/net/minecraft/world/level/block/Block.java
index 2e65b44f10aeb44fd524a58e7eb815a566c1ad61..f85777b5d4003a9fcc6f19976ea6ef23a8674c68 100644
--- a/src/main/java/net/minecraft/world/level/block/Block.java
+++ b/src/main/java/net/minecraft/world/level/block/Block.java
@@ -198,7 +198,7 @@ public class Block extends BlockBehaviour implements ItemLike {
world.destroyBlock(pos, (flags & 32) == 0, (Entity) null, maxUpdateDepth);
}
} else {
- world.setBlock(pos, newState, flags & -33, maxUpdateDepth);
+ world.setBlock(pos, newState, flags & -33, maxUpdateDepth, true); // Slice
}
}
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftRegionAccessor.java b/src/main/java/org/bukkit/craftbukkit/CraftRegionAccessor.java
index 32865ef1903a5e499b27c82fd5be90aa084744cb..0c1349c6070cf2288b40ab1f9bf6894f4d2d377a 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftRegionAccessor.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftRegionAccessor.java
@@ -277,7 +277,7 @@ public abstract class CraftRegionAccessor implements RegionAccessor {
BlockPos pos = new BlockPos(x, y, z);
net.minecraft.world.level.block.state.BlockState old = this.getHandle().getBlockState(pos);
- CraftBlock.setTypeAndData(world, pos, old, ((CraftBlockData) blockData).getState(), true);
+ CraftBlock.setTypeAndData(world, pos, old, ((CraftBlockData) blockData).getState(), true, true);
}
@Override
diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
index 0d47460494135d4ec4c95260de033e054c2f0404..4d49cc4ceba781bc24ac9b4229483625a996839d 100644
--- a/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
@@ -187,15 +187,20 @@ public class CraftBlock implements Block {
@Override
public void setBlockData(BlockData data, boolean applyPhysics) {
+ setBlockData(data, applyPhysics, true);
+ }
+
+ @Override
+ public void setBlockData(BlockData data, boolean applyPhysics, boolean checkLight) {
Preconditions.checkArgument(data != null, "BlockData cannot be null");
- this.setTypeAndData(((CraftBlockData) data).getState(), applyPhysics);
+ this.setTypeAndData(((CraftBlockData) data).getState(), applyPhysics, checkLight);
}
- boolean setTypeAndData(final net.minecraft.world.level.block.state.BlockState blockData, final boolean applyPhysics) {
- return CraftBlock.setTypeAndData(this.world, this.position, this.getNMS(), blockData, applyPhysics);
+ boolean setTypeAndData(final net.minecraft.world.level.block.state.BlockState blockData, final boolean applyPhysics, boolean checkLight) {
+ return CraftBlock.setTypeAndData(this.world, this.position, this.getNMS(), blockData, applyPhysics, checkLight);
}
- public static boolean setTypeAndData(LevelAccessor world, BlockPos position, net.minecraft.world.level.block.state.BlockState old, net.minecraft.world.level.block.state.BlockState blockData, boolean applyPhysics) {
+ public static boolean setTypeAndData(LevelAccessor world, BlockPos position, net.minecraft.world.level.block.state.BlockState old, net.minecraft.world.level.block.state.BlockState blockData, boolean applyPhysics, boolean checkLight) {
// SPIGOT-611: need to do this to prevent glitchiness. Easier to handle this here (like /setblock) than to fix weirdness in tile entity cleanup
if (old.hasBlockEntity() && blockData.getBlock() != old.getBlock()) { // SPIGOT-3725 remove old tile entity if block changes
// SPIGOT-4612: faster - just clear tile
@@ -209,7 +214,7 @@ public class CraftBlock implements Block {
if (applyPhysics) {
return world.setBlock(position, blockData, 3);
} else {
- boolean success = world.setBlock(position, blockData, 2 | 16 | 1024); // NOTIFY | NO_OBSERVER | NO_PLACE (custom)
+ boolean success = world.setBlock(position, blockData, 2 | 16 | 1024, checkLight); // NOTIFY | NO_OBSERVER | NO_PLACE (custom)
if (success && world instanceof net.minecraft.world.level.Level) {
world.getMinecraftWorld().sendBlockUpdated(
position,
diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockState.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockState.java
index a8ab1d3ee81664193be39d2735d6495136e0e310..fd4f00fa38b2d90e13937f114d96ea37bbc6dcdb 100644
--- a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockState.java
+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockState.java
@@ -213,7 +213,7 @@ public class CraftBlockState implements BlockState {
}
net.minecraft.world.level.block.state.BlockState newBlock = this.data;
- block.setTypeAndData(newBlock, applyPhysics);
+ block.setTypeAndData(newBlock, applyPhysics, true);
if (access instanceof net.minecraft.world.level.Level) {
this.world.getHandle().sendBlockUpdated(
position,
diff --git a/src/main/java/org/bukkit/craftbukkit/util/DummyGeneratorAccess.java b/src/main/java/org/bukkit/craftbukkit/util/DummyGeneratorAccess.java
index cd0dc080fbd8c5b1509d67e2b60264393b2b7dbb..8195cace753c6d044a128f768459303bc2f97588 100644
--- a/src/main/java/org/bukkit/craftbukkit/util/DummyGeneratorAccess.java
+++ b/src/main/java/org/bukkit/craftbukkit/util/DummyGeneratorAccess.java
@@ -241,7 +241,7 @@ public class DummyGeneratorAccess implements WorldGenLevel {
}
@Override
- public boolean setBlock(BlockPos pos, BlockState state, int flags, int maxUpdateDepth) {
+ public boolean setBlock(BlockPos pos, BlockState state, int flags, int maxUpdateDepth, boolean checkLight) {
return false;
}