Files
OldSliceMC/patches/server/0023-Add-Force-Crit-to-PlayerPreAttackEntityEvent.patch
2023-04-25 08:36:54 -05:00

53 lines
2.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Cryptite <cryptite@gmail.com>
Date: Tue, 25 Apr 2023 08:16:50 -0500
Subject: [PATCH] Add Force Crit to PlayerPreAttackEntityEvent
diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
index a144f9a911297891645f704c361e1d8ba0e28a69..a3f47872173eb9798b263c419e87b0adedcc4e25 100644
--- a/src/main/java/net/minecraft/world/entity/player/Player.java
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
@@ -1276,10 +1276,11 @@ public abstract class Player extends LivingEntity {
flag1 = true;
}
- boolean flag2 = flag && this.fallDistance > 0.0F && !this.onGround && !this.onClimbable() && !this.isInWater() && !this.hasEffect(MobEffects.BLINDNESS) && !this.isPassenger() && target instanceof LivingEntity; // Paper - Add critical damage API - conflict on change
+ boolean forceCrit = playerAttackEntityEvent.isForceCrit();
+ boolean flag2 = forceCrit || (flag && this.fallDistance > 0.0F && !this.onGround && !this.onClimbable() && !this.isInWater() && !this.hasEffect(MobEffects.BLINDNESS) && !this.isPassenger() && target instanceof LivingEntity); // Paper - Add critical damage API - conflict on change // Slice
flag2 = flag2 && !level.paperConfig().entities.behavior.disablePlayerCrits; // Paper
- flag2 = flag2 && !this.isSprinting();
+ flag2 = forceCrit || (flag2 && !this.isSprinting()); // Slice
if (flag2) {
f *= 1.5F;
}
@@ -2394,27 +2395,6 @@ public abstract class Player extends LivingEntity {
this.lastDeathLocation = lastDeathPos;
}
- @Override
- public float getHurtDir() {
- return this.hurtDir;
- }
-
- @Override
- public void animateHurt(float yaw) {
- super.animateHurt(yaw);
- this.hurtDir = yaw;
- }
-
- @Override
- public boolean canSprint() {
- return true;
- }
-
- @Override
- protected float getFlyingSpeed() {
- return this.abilities.flying && !this.isPassenger() ? (this.isSprinting() ? this.abilities.getFlyingSpeed() * 2.0F : this.abilities.getFlyingSpeed()) : (this.isSprinting() ? 0.025999999F : 0.02F);
- }
-
public static enum BedSleepingProblem {
NOT_POSSIBLE_HERE, NOT_POSSIBLE_NOW(Component.translatable("block.minecraft.bed.no_sleep")), TOO_FAR_AWAY(Component.translatable("block.minecraft.bed.too_far_away")), OBSTRUCTED(Component.translatable("block.minecraft.bed.obstructed")), OTHER_PROBLEM, NOT_SAFE(Component.translatable("block.minecraft.bed.not_safe"));