Files
OldSliceMC/patches/server/0011-Smooth-Teleports.patch
2023-06-03 07:39:42 -05:00

58 lines
4.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Cryptite <cryptite@gmail.com>
Date: Mon, 10 Apr 2023 07:55:35 -0500
Subject: [PATCH] Smooth Teleports
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 98df2463bf41fc736aa6a2b6ddf89e5abde6eb39..35d24300f72cdd68d46db7c880ab17eec95fae68 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -277,6 +277,7 @@ public class ServerPlayer extends Player {
public final com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> cachedSingleHashSet; // Paper
public PlayerNaturallySpawnCreaturesEvent playerNaturallySpawnedEvent; // Paper
public org.bukkit.event.player.PlayerQuitEvent.QuitReason quitReason = null; // Paper - there are a lot of changes to do if we change all methods leading to the event
+ public boolean smoothWorldTeleport; // Slice
public ServerPlayer(MinecraftServer server, ServerLevel world, GameProfile profile) {
super(world, world.getSharedSpawnPos(), world.getSharedSpawnAngle(), profile);
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
index c2e3ea95c6098536c03ded1e43f5ef692ed34800..83ee1b514aa4b5ed05f31c946956661dd0427eaf 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -919,12 +919,12 @@ public abstract class PlayerList {
int i = flag ? 1 : 0;
// CraftBukkit start
LevelData worlddata = worldserver1.getLevelData();
- entityplayer1.connection.send(new ClientboundRespawnPacket(worldserver1.dimensionTypeId(), worldserver1.dimension(), BiomeManager.obfuscateSeed(worldserver1.getSeed()), entityplayer1.gameMode.getGameModeForPlayer(), entityplayer1.gameMode.getPreviousGameModeForPlayer(), worldserver1.isDebug(), worldserver1.isFlat(), (byte) i, entityplayer1.getLastDeathLocation()));
+ if (!entityplayer.smoothWorldTeleport) entityplayer1.connection.send(new ClientboundRespawnPacket(worldserver1.dimensionTypeId(), worldserver1.dimension(), BiomeManager.obfuscateSeed(worldserver1.getSeed()), entityplayer1.gameMode.getGameModeForPlayer(), entityplayer1.gameMode.getPreviousGameModeForPlayer(), worldserver1.isDebug(), worldserver1.isFlat(), (byte) i, entityplayer1.getLastDeathLocation()));
entityplayer1.connection.send(new ClientboundSetChunkCacheRadiusPacket(worldserver1.getChunkSource().chunkMap.playerChunkManager.getTargetSendDistance())); // Spigot // Paper - replace old player chunk management
entityplayer1.connection.send(new ClientboundSetSimulationDistancePacket(worldserver1.getChunkSource().chunkMap.playerChunkManager.getTargetTickViewDistance())); // Spigot // Paper - replace old player chunk management
entityplayer1.spawnIn(worldserver1);
entityplayer1.unsetRemoved();
- entityplayer1.connection.teleport(CraftLocation.toBukkit(entityplayer1.position(), worldserver1.getWorld(), entityplayer1.getYRot(), entityplayer1.getXRot()));
+ if (!entityplayer.smoothWorldTeleport) entityplayer1.connection.teleport(CraftLocation.toBukkit(entityplayer1.position(), worldserver1.getWorld(), entityplayer1.getYRot(), entityplayer1.getXRot()));
entityplayer1.setShiftKeyDown(false);
// entityplayer1.connection.teleport(entityplayer1.getX(), entityplayer1.getY(), entityplayer1.getZ(), entityplayer1.getYRot(), entityplayer1.getXRot());
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index be64633c8bcee96f2ad5247525cac965b7b031b1..a96db3d93a54beac623f7d08b3c994d53b70dc1c 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -1262,6 +1262,15 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
// Paper end
}
+ // Slice start
+ public void teleportWithoutRespawn(Location location) {
+ ServerPlayer serverPlayer = getHandle();
+ serverPlayer.smoothWorldTeleport = true;
+ teleport(location);
+ serverPlayer.smoothWorldTeleport = false;
+ }
+ // Slice end
+
@Override
public boolean teleport(Location location, PlayerTeleportEvent.TeleportCause cause) {
// Paper start - Teleport API