Files
OldSliceMC/patches/server/0007-Add-PlayerGetRespawnLocationEvent.patch
2024-01-20 17:15:39 -06:00

65 lines
3.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Cryptite <cryptite@gmail.com>
Date: Mon, 10 Apr 2023 07:46:18 -0500
Subject: [PATCH] Add PlayerGetRespawnLocationEvent
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
index e2eb3feb786d6348b6d45dd9babb7b36eebccd6e..5c7721aa768ec3b2ad659b7242681b4a04153db9 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -867,16 +867,24 @@ public abstract class PlayerList {
// CraftBukkit start - fire PlayerRespawnEvent
if (location == null) {
- // boolean isBedSpawn = false; // Paper - moved up
- ServerLevel worldserver1 = this.server.getLevel(entityplayer.getRespawnDimension());
- if (worldserver1 != null) {
- Optional optional;
+ // Slice start
+ Player respawnPlayer = entityplayer1.getBukkitEntity();
+ org.bukkit.event.player.PlayerGetRespawnLocationEvent preRespawnEvent = new org.bukkit.event.player.PlayerGetRespawnLocationEvent(respawnPlayer);
+ preRespawnEvent.callEvent();
+ location = preRespawnEvent.getRespawnLocation();
- if (blockposition != null) {
- optional = net.minecraft.world.entity.player.Player.findRespawnPositionAndUseSpawnBlock(worldserver1, blockposition, f, flag1, true); // Paper - Fix SPIGOT-5989
- } else {
- optional = Optional.empty();
- }
+ if (location == null) {
+ // Slice end
+ // boolean isBedSpawn = false; // Paper - moved up
+ ServerLevel worldserver1 = this.server.getLevel(entityplayer.getRespawnDimension());
+ if (worldserver1 != null) {
+ Optional optional;
+
+ if (blockposition != null) {
+ optional = net.minecraft.world.entity.player.Player.findRespawnPositionAndUseSpawnBlock(worldserver1, blockposition, f, flag1, true); // Paper - Fix SPIGOT-5989
+ } else {
+ optional = Optional.empty();
+ }
if (optional.isPresent()) {
BlockState iblockdata = worldserver1.getBlockState(blockposition);
@@ -885,13 +893,13 @@ public abstract class PlayerList {
Vec3 vec3d = (Vec3) optional.get();
float f1;
- if (!iblockdata.is(BlockTags.BEDS) && !flag3) {
- f1 = f;
- } else {
- Vec3 vec3d1 = Vec3.atBottomCenterOf(blockposition).subtract(vec3d).normalize();
+ if (!iblockdata.is(BlockTags.BEDS) && !flag3) {
+ f1 = f;
+ } else {
+ Vec3 vec3d1 = Vec3.atBottomCenterOf(blockposition).subtract(vec3d).normalize();
- f1 = (float) Mth.wrapDegrees(Mth.atan2(vec3d1.z, vec3d1.x) * 57.2957763671875D - 90.0D);
- }
+ f1 = (float) Mth.wrapDegrees(Mth.atan2(vec3d1.z, vec3d1.x) * 57.2957763671875D - 90.0D);
+ }
// entityplayer1.setRespawnPosition(worldserver1.dimension(), blockposition, f, flag1, false); // CraftBukkit - not required, just copies old location into reused entity
flag2 = !flag && flag3;