Files
OldSliceMC/patches/api/0007-Add-reason-to-PlayerConnectionCloseEvent.patch
2024-11-13 08:31:35 -06:00

67 lines
2.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Cryptite <cryptite@gmail.com>
Date: Wed, 13 Nov 2024 08:04:09 -0600
Subject: [PATCH] Add reason to PlayerConnectionCloseEvent
diff --git a/src/main/java/com/destroystokyo/paper/event/player/PlayerConnectionCloseEvent.java b/src/main/java/com/destroystokyo/paper/event/player/PlayerConnectionCloseEvent.java
index 5f5afcdb3c9e669ed0e730c720ad91d16b95602c..9447c571a514155cebc47a3bd9f6d0d79bdc8c97 100644
--- a/src/main/java/com/destroystokyo/paper/event/player/PlayerConnectionCloseEvent.java
+++ b/src/main/java/com/destroystokyo/paper/event/player/PlayerConnectionCloseEvent.java
@@ -7,6 +7,7 @@ import org.bukkit.event.HandlerList;
import org.bukkit.event.player.AsyncPlayerPreLoginEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import org.jetbrains.annotations.ApiStatus;
+import org.jetbrains.annotations.NotNull;
import org.jspecify.annotations.NullMarked;
/**
@@ -42,13 +43,19 @@ public class PlayerConnectionCloseEvent extends Event {
private final UUID playerUniqueId;
private final String playerName;
private final InetAddress ipAddress;
+ @NotNull private final ConnectionCloseReason reason;
@ApiStatus.Internal
public PlayerConnectionCloseEvent(final UUID playerUniqueId, final String playerName, final InetAddress ipAddress, final boolean async) {
+ this(playerUniqueId, playerName, ipAddress, ConnectionCloseReason.NORMAL, async);
+ }
+
+ public PlayerConnectionCloseEvent(@NotNull final UUID playerUniqueId, @NotNull final String playerName, @NotNull final InetAddress ipAddress, @NotNull ConnectionCloseReason reason, final boolean async) {
super(async);
this.playerUniqueId = playerUniqueId;
this.playerName = playerName;
this.ipAddress = ipAddress;
+ this.reason = reason;
}
/**
@@ -80,4 +87,27 @@ public class PlayerConnectionCloseEvent extends Event {
public static HandlerList getHandlerList() {
return HANDLER_LIST;
}
+
+
+ /**
+ * Returns the reason for the closed connection.
+ */
+ @NotNull
+ public ConnectionCloseReason getReason() {
+ return this.reason;
+ }
+
+ public enum ConnectionCloseReason {
+ /**
+ * Player disconnected normally
+ */
+ NORMAL,
+
+ /**
+ * Player has invalid data for some reason.
+ * <p>
+ * One example of this is a player logging into an unloaded world.
+ */
+ INVALID_PLAYER_DATA,
+ }
}