From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Cryptite Date: Sun, 22 Oct 2023 08:41:08 -0500 Subject: [PATCH] ChunkStatusChangeEvent diff --git a/src/main/java/io/papermc/paper/chunk/system/scheduling/NewChunkHolder.java b/src/main/java/io/papermc/paper/chunk/system/scheduling/NewChunkHolder.java index b66a7d4aab887309579154815a0d4abf9de506b0..050a667d79df28570f95fe616696d0915257cc89 100644 --- a/src/main/java/io/papermc/paper/chunk/system/scheduling/NewChunkHolder.java +++ b/src/main/java/io/papermc/paper/chunk/system/scheduling/NewChunkHolder.java @@ -1324,6 +1324,13 @@ public final class NewChunkHolder { // chunks cannot downgrade state while status is pending a change final LevelChunk chunk = (LevelChunk)this.currentChunk; + // Slice start + new com.destroystokyo.paper.event.chunk.ChunkStatusChangeEvent(new org.bukkit.craftbukkit.CraftChunk(chunk), + com.destroystokyo.paper.event.chunk.ChunkStatusChangeEvent.ChunkStatus.valueOf(currState.name()), + com.destroystokyo.paper.event.chunk.ChunkStatusChangeEvent.ChunkStatus.valueOf(nextState.name())) + .callEvent(); + // Slice end + // Note: we assume that only load/unload contain plugin logic // plugin logic is anything stupid enough to possibly change the chunk status while it is already // being changed (i.e during load it is possible it will try to set to full ticking)