From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Cryptite Date: Sat, 13 Aug 2022 08:58:14 -0500 Subject: [PATCH] Smooth Teleports diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java index 3b122f521c166253f20d233c0fcebdede6660be5..1972c2d20f7d07488dbf89b1e742d234390dc08b 100644 --- a/src/main/java/net/minecraft/server/level/ServerPlayer.java +++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java @@ -266,6 +266,7 @@ public class ServerPlayer extends Player { public double lastEntitySpawnRadiusSquared; // Paper - optimise isOutsideRange, this field is in blocks public final com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet cachedSingleHashSet; // Paper public org.bukkit.event.player.PlayerQuitEvent.QuitReason quitReason = null; // Paper - there are a lot of changes to do if we change all methods leading to the event + public boolean smoothWorldTeleport; // Slice public ServerPlayer(MinecraftServer server, ServerLevel world, GameProfile profile, @Nullable ProfilePublicKey publicKey) { super(world, world.getSharedSpawnPos(), world.getSharedSpawnAngle(), profile, publicKey); diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java index 6f0efd3459da45e4aa3a59e8b647725b779cdf51..3b3a4d7b1e94c8a9be64e3423654a1490b762ef9 100644 --- a/src/main/java/net/minecraft/server/players/PlayerList.java +++ b/src/main/java/net/minecraft/server/players/PlayerList.java @@ -966,12 +966,12 @@ public abstract class PlayerList { } // CraftBukkit start LevelData worlddata = worldserver1.getLevelData(); - entityplayer1.connection.send(new ClientboundRespawnPacket(worldserver1.dimensionTypeId(), worldserver1.dimension(), BiomeManager.obfuscateSeed(worldserver1.getSeed()), entityplayer1.gameMode.getGameModeForPlayer(), entityplayer1.gameMode.getPreviousGameModeForPlayer(), worldserver1.isDebug(), worldserver1.isFlat(), flag, entityplayer1.getLastDeathLocation())); + if (!entityplayer.smoothWorldTeleport) entityplayer1.connection.send(new ClientboundRespawnPacket(worldserver1.dimensionTypeId(), worldserver1.dimension(), BiomeManager.obfuscateSeed(worldserver1.getSeed()), entityplayer1.gameMode.getGameModeForPlayer(), entityplayer1.gameMode.getPreviousGameModeForPlayer(), worldserver1.isDebug(), worldserver1.isFlat(), flag, entityplayer1.getLastDeathLocation())); entityplayer1.connection.send(new ClientboundSetChunkCacheRadiusPacket(worldserver1.getChunkSource().chunkMap.playerChunkManager.getTargetSendDistance())); // Spigot // Paper - replace old player chunk management entityplayer1.connection.send(new ClientboundSetSimulationDistancePacket(worldserver1.getChunkSource().chunkMap.playerChunkManager.getTargetTickViewDistance())); // Spigot // Paper - replace old player chunk management entityplayer1.spawnIn(worldserver1); entityplayer1.unsetRemoved(); - entityplayer1.connection.teleport(new Location(worldserver1.getWorld(), entityplayer1.getX(), entityplayer1.getY(), entityplayer1.getZ(), entityplayer1.getYRot(), entityplayer1.getXRot())); + if (!entityplayer.smoothWorldTeleport) entityplayer1.connection.teleport(new Location(worldserver1.getWorld(), entityplayer1.getX(), entityplayer1.getY(), entityplayer1.getZ(), entityplayer1.getYRot(), entityplayer1.getXRot())); entityplayer1.setShiftKeyDown(false); // entityplayer1.connection.teleport(entityplayer1.getX(), entityplayer1.getY(), entityplayer1.getZ(), entityplayer1.getYRot(), entityplayer1.getXRot()); diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java index 46c3f5327adb2324a77c3576958cc91866960e7c..79badb82b2904c5d59840d747eedd84cd404b2dd 100644 --- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java +++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java @@ -1216,6 +1216,15 @@ public class CraftPlayer extends CraftHumanEntity implements Player { // Paper end } + // Slice start + public void teleportWithoutRespawn(Location location) { + ServerPlayer serverPlayer = getHandle(); + serverPlayer.smoothWorldTeleport = true; + teleport(location); + serverPlayer.smoothWorldTeleport = false; + } + // Slice end + @Override public boolean teleport(Location location, PlayerTeleportEvent.TeleportCause cause) { // Paper start - Teleport API