[Auto] Updated Upstream (Bukkit/CraftBukkit)

Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
6bff9d09 #508: Add PlayerBucketFishEvent

CraftBukkit Changes:
a8d7c94a5 SPIGOT-6434: Smithing Table and Anvil inventories .getType() returns CRAFTING
c5494d195 #683: Add PlayerBucketFishEvent
This commit is contained in:
Aikar
2021-04-24 18:47:20 -04:00
parent db464b099e
commit d219fd642f
22 changed files with 63 additions and 63 deletions

View File

@@ -7,7 +7,7 @@ Allows you to determine why an inventory was closed, enabling plugin developers
to "confirm" things based on if it was player triggered close or not.
diff --git a/src/main/java/net/minecraft/server/level/EntityPlayer.java b/src/main/java/net/minecraft/server/level/EntityPlayer.java
index 8b79d547a3296f056731cbb66508494d84809e94..b3c5a22bf2eb360399ebfbf90fc74843dcd78509 100644
index 3d517ab98da5fd56101e97b5678f7180839269f8..7b07d17f8ae425418ff3cafdfd30d72a5bc0fe16 100644
--- a/src/main/java/net/minecraft/server/level/EntityPlayer.java
+++ b/src/main/java/net/minecraft/server/level/EntityPlayer.java
@@ -546,7 +546,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
@@ -193,10 +193,10 @@ index 871c0e0b0c6df68c0f8c87828a01fe006d0646fb..32228b4eddaadabbae46ebbc5eb3404a
// Check if the fromWorld and toWorld are the same.
diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
index 791a4490c25f88aa4525c98e794ff3b2bfe194ed..db8dc8e5dda304a3ccd81dc0c781476d5946a1ba 100644
index 8bbd5f9d64f105dc7888862f09b02b10bf0f5dd5..5a606af5993d372db297e6572cc0ee28ba3d1981 100644
--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
@@ -1166,7 +1166,7 @@ public class CraftEventFactory {
@@ -1180,7 +1180,7 @@ public class CraftEventFactory {
public static Container callInventoryOpenEvent(EntityPlayer player, Container container, boolean cancelled) {
if (player.activeContainer != player.defaultContainer) { // fire INVENTORY_CLOSE if one already open
@@ -205,7 +205,7 @@ index 791a4490c25f88aa4525c98e794ff3b2bfe194ed..db8dc8e5dda304a3ccd81dc0c781476d
}
CraftServer server = player.world.getServer();
@@ -1331,8 +1331,18 @@ public class CraftEventFactory {
@@ -1345,8 +1345,18 @@ public class CraftEventFactory {
return event;
}