Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: f009c3dd SPIGOT-5810, SPIGOT-5835: 'Better' handling of Player.isOnGround e677c370 Update ECJ version 5058a35d SPIGOT-5860: Item.setItemStack should be NotNull CraftBukkit Changes: d77f4d9b SPIGOT-5810, SPIGOT-5835: 'Better' handling of Player.isOnGround 53c95627 SPIGOT-5865: Piglin does not trigger EntityPickupItemEvent 2ab04d24 Update ECJ version 7884e079 SPIGOT-5868: Blocks do not tick in custom nether / end 2a848286 SPIGOT-5863: Don't check colour in scoreboard length validation f2cbce30 SPIGOT-5866: Beehive unknown TargetReason Spigot Changes: ad703da0 SPIGOT-5870: /plugins "website" field shows "version" 1a27cfd8 #98: Improve output of /plugins command using text components 732d5bab Disable checkstyle in Spigot blocks 0199a9a6 #97: Add Memory Usage to Ticks Per Second Command. 33ea98fc SPIGOT-5858: NPE: Joining the server with an invalid dimension
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@@ -176,7 +176,7 @@ index 0000000000000000000000000000000000000000..f7f171c4ee0b8339b2f8fbe82442d65f
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+ }
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+}
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diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
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index 13077f96ce32cbb75197a4480715b1c71deb451d..e133fe79d0cfdcc057a3101f0b7b5877fbc82b3c 100644
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index dec87413b5c22c95524a1b1f70fdd1ef016a6791..2eb3121386e3bc5ccdd74726a7c4b5f832ec5aea 100644
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--- a/src/main/java/org/bukkit/entity/Player.java
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+++ b/src/main/java/org/bukkit/entity/Player.java
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@@ -1,6 +1,7 @@
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@@ -187,7 +187,7 @@ index 13077f96ce32cbb75197a4480715b1c71deb451d..e133fe79d0cfdcc057a3101f0b7b5877
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import com.destroystokyo.paper.Title; // Paper
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import com.destroystokyo.paper.profile.PlayerProfile; // Paper
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import java.util.Date; // Paper
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@@ -1749,6 +1750,12 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
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@@ -1763,6 +1764,12 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
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* Reset the cooldown counter to 0, effectively starting the cooldown period.
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*/
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void resetCooldown();
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