Remove "Implement-Chunk-Priority-Urgency-System-for-Chunks" (Fixes #5980)

Mojang made some changes to priorities in 1.17 and it seems that these changes
conflict with the changes made in this patch, which in some cases appears to
cause excessive rescheduling of tasks.

This, however, is not confirmed as such but seems to be the behavior that we're
seeing to cause this issue, if mojang has adopted the changes we suggested,
then a good chunk of this patch may be unneeded, but, this needs a much better
look than I'm currently able to do
This commit is contained in:
Shane Freeder
2021-08-14 14:55:55 +01:00
parent 565cd3306c
commit aa52bf9e33
260 changed files with 175 additions and 132 deletions

View File

@@ -1,71 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Tue, 7 Jul 2020 10:52:34 -0700
Subject: [PATCH] More World API
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index 833010216e868ade5bb3bb815f7c867c3d04979f..019261b244c4a35592cbfeab24c7ed7c45776433 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -2579,6 +2579,60 @@ public class CraftWorld implements World {
return (nearest == null) ? null : new Location(this, nearest.getX(), nearest.getY(), nearest.getZ());
}
+ // Paper start
+ @Override
+ public Location locateNearestBiome(Location origin, Biome biome, int radius) {
+ return this.locateNearestBiome(origin, biome, radius, 8);
+ }
+
+ @Override
+ public Location locateNearestBiome(Location origin, Biome biome, int radius, int step) {
+ BlockPos originPos = new BlockPos(origin.getX(), origin.getY(), origin.getZ());
+ BlockPos nearest = getHandle().findNearestBiome(CraftBlock.biomeToBiomeBase(getHandle().registryAccess().registryOrThrow(Registry.BIOME_REGISTRY), biome), originPos, radius, step);
+ return (nearest == null) ? null : new Location(this, nearest.getX(), nearest.getY(), nearest.getZ());
+ }
+
+ @Override
+ public boolean isUltrawarm() {
+ return getHandle().dimensionType().ultraWarm();
+ }
+
+ @Override
+ public double getCoordinateScale() {
+ return getHandle().dimensionType().coordinateScale();
+ }
+
+ @Override
+ public boolean hasSkylight() {
+ return getHandle().dimensionType().hasSkyLight();
+ }
+
+ @Override
+ public boolean hasBedrockCeiling() {
+ return getHandle().dimensionType().hasSkyLight();
+ }
+
+ @Override
+ public boolean doesBedWork() {
+ return getHandle().dimensionType().bedWorks();
+ }
+
+ @Override
+ public boolean doesRespawnAnchorWork() {
+ return getHandle().dimensionType().respawnAnchorWorks();
+ }
+
+ @Override
+ public boolean isFixedTime() {
+ return getHandle().dimensionType().hasFixedTime();
+ }
+
+ @Override
+ public Collection<org.bukkit.Material> getInfiniburn() {
+ return com.google.common.collect.Sets.newHashSet(com.google.common.collect.Iterators.transform(getHandle().dimensionType().infiniburn().getValues().iterator(), CraftMagicNumbers::getMaterial));
+ }
+ // Paper end
+
@Override
public Raid locateNearestRaid(Location location, int radius) {
Validate.notNull(location, "Location cannot be null");