Update to 1.19.2
This commit is contained in:
137
patches/server/0007-Add-BlockDestroyedByNeighborEvent.patch
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137
patches/server/0007-Add-BlockDestroyedByNeighborEvent.patch
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@@ -0,0 +1,137 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Cryptite <cryptite@gmail.com>
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Date: Fri, 12 Aug 2022 09:54:06 -0500
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Subject: [PATCH] Add BlockDestroyedByNeighborEvent
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
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index 5a60f5dc202c44b06ca34e9a19d45cb715f74fd3..99c7fa99cf25a090859c276301752dcc94a446b4 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
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@@ -410,6 +410,7 @@ public class ServerPlayerGameMode {
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org.bukkit.block.BlockState state = bblock.getState();
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level.captureDrops = new ArrayList<>();
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// CraftBukkit end
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+ level.pendingPlayerBlockEvents.put(pos, new Level.PendingBlockEvent(pos, this.player)); // Paper
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block.playerWillDestroy(this.level, pos, iblockdata, this.player);
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boolean flag = this.level.removeBlock(pos, false);
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@@ -438,6 +439,7 @@ public class ServerPlayerGameMode {
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// CraftBukkit start
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java.util.List<net.minecraft.world.entity.item.ItemEntity> itemsToDrop = level.captureDrops; // Paper - store current list
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level.captureDrops = null; // Paper - Remove this earlier so that we can actually drop stuff
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+ level.pendingPlayerBlockEvents.remove(pos); // Paper
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if (event.isDropItems()) {
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org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockDropItemEvent(bblock, state, this.player, itemsToDrop); // Paper - use stored ref
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}
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diff --git a/src/main/java/net/minecraft/world/item/ItemStack.java b/src/main/java/net/minecraft/world/item/ItemStack.java
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index c18a0bc94d0210396046f4475e49a739088593f3..03f057134831bd119bb8dd820d4a0868b8f90b31 100644
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--- a/src/main/java/net/minecraft/world/item/ItemStack.java
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+++ b/src/main/java/net/minecraft/world/item/ItemStack.java
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@@ -345,6 +345,7 @@ public final class ItemStack {
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}
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}
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Item item = this.getItem();
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+ if (entityhuman != null) world.pendingPlayerBlockEvents.put(blockposition, new Level.PendingBlockEvent(blockposition, entityhuman)); // Paper
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InteractionResult enuminteractionresult = item.useOn(itemactioncontext);
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CompoundTag newData = this.getTagClone();
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int newCount = this.getCount();
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diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
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index f9117486a51a1456842b03b2d2f2ee72cf1bc297..5084cd803c27519115dadb298c46b98ad20059ef 100644
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--- a/src/main/java/net/minecraft/world/level/Level.java
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+++ b/src/main/java/net/minecraft/world/level/Level.java
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@@ -182,6 +182,27 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
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public final Map<Explosion.CacheKey, Float> explosionDensityCache = new HashMap<>(); // Paper - Optimize explosions
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public java.util.ArrayDeque<net.minecraft.world.level.block.RedstoneTorchBlock.Toggle> redstoneUpdateInfos; // Paper - Move from Map in BlockRedstoneTorch to here
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+ // Paper start - Holder class used to track what Player is responsible the last block event
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+ public static class PendingBlockEvent {
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+
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+ public final BlockPos block;
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+ public final Player player;
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+ public @Nullable BlockPos sourceBlock;
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+
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+ public PendingBlockEvent(BlockPos block, Player player) {
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+ this(block, player, null);
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+ }
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+
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+ public PendingBlockEvent(BlockPos block, Player player, @Nullable BlockPos sourceBlock) {
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+ this.block = block;
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+ this.player = player;
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+ this.sourceBlock = sourceBlock;
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+ }
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+
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+ }
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+ public final Map<BlockPos, PendingBlockEvent> pendingPlayerBlockEvents = new HashMap<>();
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+ // Paper end
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+
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// Paper start - fix and optimise world upgrading
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// copied from below
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public static ResourceKey<DimensionType> getDimensionKey(DimensionType manager) {
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@@ -664,6 +685,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
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if (!this.preventPoiUpdated) {
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this.onBlockStateChange(blockposition, iblockdata1, iblockdata2);
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}
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+ pendingPlayerBlockEvents.remove(blockposition); // Paper
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// CraftBukkit end
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}
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}
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@@ -685,6 +707,17 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
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if (iblockdata.isAir()) {
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return false;
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} else {
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+ // Paper start
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+ PendingBlockEvent blockEvent = pendingPlayerBlockEvents.get(pos);
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+ if (blockEvent != null && blockEvent.sourceBlock != null) {
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+ io.papermc.paper.event.block.BlockDestroyedByNeighborEvent event =
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+ new io.papermc.paper.event.block.BlockDestroyedByNeighborEvent(org.bukkit.craftbukkit.block.CraftBlock.at(this, pos),
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+ (org.bukkit.entity.Player) blockEvent.player.getBukkitEntity(),
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+ org.bukkit.craftbukkit.block.CraftBlock.at(this, blockEvent.sourceBlock));
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+ event.callEvent();
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+ }
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+ // Paper end
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+
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FluidState fluid = this.getFluidState(pos);
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// Paper start - while the above setAir method is named same and looks very similar
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// they are NOT used with same intent and the above should not fire this event. The above method is more of a BlockSetToAirEvent,
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diff --git a/src/main/java/net/minecraft/world/level/block/DoublePlantBlock.java b/src/main/java/net/minecraft/world/level/block/DoublePlantBlock.java
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index fa97966d39f01301a8ba976c02dc697e0a74bfb1..3f0cbdb4294f3fc1b953d7baa7903d2e5471b337 100644
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--- a/src/main/java/net/minecraft/world/level/block/DoublePlantBlock.java
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+++ b/src/main/java/net/minecraft/world/level/block/DoublePlantBlock.java
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@@ -103,6 +103,15 @@ public class DoublePlantBlock extends BushBlock {
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BlockPos blockposition1 = pos.below();
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BlockState iblockdata1 = world.getBlockState(blockposition1);
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+ Level.PendingBlockEvent blockEvent = world.pendingPlayerBlockEvents.remove(pos);
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+ if (blockEvent != null) {
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+ io.papermc.paper.event.block.BlockDestroyedByNeighborEvent event =
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+ new io.papermc.paper.event.block.BlockDestroyedByNeighborEvent(org.bukkit.craftbukkit.block.CraftBlock.at(world, blockposition1),
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+ (org.bukkit.entity.Player) blockEvent.player.getBukkitEntity(),
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+ org.bukkit.craftbukkit.block.CraftBlock.at(world, pos));
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+ if (!event.callEvent()) return;
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+ }
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+
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if (iblockdata1.is(state.getBlock()) && iblockdata1.getValue(DoublePlantBlock.HALF) == DoubleBlockHalf.LOWER) {
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BlockState iblockdata2 = iblockdata1.hasProperty(BlockStateProperties.WATERLOGGED) && (Boolean) iblockdata1.getValue(BlockStateProperties.WATERLOGGED) ? Blocks.WATER.defaultBlockState() : Blocks.AIR.defaultBlockState();
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diff --git a/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java b/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java
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index fd74cc9c0dab84b176f7da3fbbbdbc8fd3a7e26d..94799f653f2888847ffe8733ae0eefe60143e6ca 100644
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--- a/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java
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+++ b/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java
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@@ -988,6 +988,16 @@ public abstract class BlockBehaviour {
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Direction enumdirection = aenumdirection[l];
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blockposition_mutableblockposition.setWithOffset(pos, enumdirection);
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+ // Paper start - Propagate the PendingBlockEvent from the current blockPos to the next block
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+ // if it will break (!canSurvive)
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+ if (this.getMaterial() == Material.AIR && !world.getBlockState(blockposition_mutableblockposition).canSurvive(world, blockposition_mutableblockposition)) {
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+ Level.PendingBlockEvent blockEvent = ((Level) world).pendingPlayerBlockEvents.get(pos);
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+ if (blockEvent != null) {
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+ BlockPos blockPosCopy = blockposition_mutableblockposition.immutable();
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+ ((Level) world).pendingPlayerBlockEvents.put(blockPosCopy, new Level.PendingBlockEvent(blockPosCopy, blockEvent.player, pos));
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+ }
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+ }
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+ // Paper end
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world.neighborShapeChanged(enumdirection.getOpposite(), this.asState(), blockposition_mutableblockposition, pos, flags, maxUpdateDepth);
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}
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