Move version command update checking to the implementation

This makes it easier for downstream projects (forks) to replace the
version fetching system with their own. It is as simple as implementing
an interface and overriding the default implementation of
org.bukkit.UnsafeValues#getVersionFetcher()

It also makes it easier for us to organize things like the version
history feature.

Lastly I have updated the paper implementation to check against the site
API rather than against jenkins.
This commit is contained in:
Zach Brown
2019-05-27 04:13:41 -05:00
parent 7fb12d787e
commit 70ce6ce831
475 changed files with 1472 additions and 1338 deletions

View File

@@ -0,0 +1,43 @@
From 5197c88754e7f356278768f8625b07606102f140 Mon Sep 17 00:00:00 2001
From: Jedediah Smith <jedediah@silencegreys.com>
Date: Sat, 2 Apr 2016 05:09:16 -0400
Subject: [PATCH] Add PlayerUseUnknownEntityEvent
diff --git a/src/main/java/net/minecraft/server/PacketPlayInUseEntity.java b/src/main/java/net/minecraft/server/PacketPlayInUseEntity.java
index 680adbdeb..3f7697b39 100644
--- a/src/main/java/net/minecraft/server/PacketPlayInUseEntity.java
+++ b/src/main/java/net/minecraft/server/PacketPlayInUseEntity.java
@@ -5,7 +5,7 @@ import javax.annotation.Nullable;
public class PacketPlayInUseEntity implements Packet<PacketListenerPlayIn> {
- private int a;
+ private int a; public int getEntityId() { return this.a; } // Paper - add accessor
private PacketPlayInUseEntity.EnumEntityUseAction action;
private Vec3D c;
private EnumHand d;
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
index 669566f4c..86de93275 100644
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
@@ -1922,6 +1922,16 @@ public class PlayerConnection implements PacketListenerPlayIn {
}
}
}
+ // Paper start - fire event
+ else {
+ this.server.getPluginManager().callEvent(new com.destroystokyo.paper.event.player.PlayerUseUnknownEntityEvent(
+ this.getPlayer(),
+ packetplayinuseentity.getEntityId(),
+ packetplayinuseentity.b() == PacketPlayInUseEntity.EnumEntityUseAction.ATTACK,
+ packetplayinuseentity.c() == EnumHand.MAIN_HAND ? EquipmentSlot.HAND : EquipmentSlot.OFF_HAND
+ ));
+ }
+ // Paper end
}
--
2.21.0