Rebuild all patches using the new rebuild pattern

This commit is contained in:
Aikar
2020-05-06 05:48:49 -04:00
parent 1ccff6fabb
commit 5ca5f131bb
711 changed files with 2447 additions and 4580 deletions

View File

@@ -1,4 +1,4 @@
From 37dc0a1dbb61d77c7b055ed6a0eb436c38f8f663 Mon Sep 17 00:00:00 2001
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Mon, 11 Mar 2013 20:04:34 -0400
Subject: [PATCH] PlayerDeathEvent#getItemsToKeep
@@ -8,7 +8,7 @@ Exposes a mutable array on items a player should keep on death
Example Usage: https://gist.github.com/aikar/5bb202de6057a051a950ce1f29feb0b4
diff --git a/src/main/java/org/bukkit/event/entity/PlayerDeathEvent.java b/src/main/java/org/bukkit/event/entity/PlayerDeathEvent.java
index 07a52441a..1e97d04b3 100644
index 07a52441a5cdd7e428a14b286d7cb5210e3efa97..1e97d04b3f3509f82d4cda1773909f91800bf5bc 100644
--- a/src/main/java/org/bukkit/event/entity/PlayerDeathEvent.java
+++ b/src/main/java/org/bukkit/event/entity/PlayerDeathEvent.java
@@ -17,6 +17,40 @@ public class PlayerDeathEvent extends EntityDeathEvent {
@@ -52,6 +52,3 @@ index 07a52441a..1e97d04b3 100644
public PlayerDeathEvent(@NotNull final Player player, @NotNull final List<ItemStack> drops, final int droppedExp, @Nullable final String deathMessage) {
this(player, drops, droppedExp, 0, deathMessage);
}
--
2.26.2