Use AsyncAppender instead of AsyncLoggerContextSelector to keep loggging IO off main thread (#6381)

This commit is contained in:
Jason
2021-08-12 10:55:20 -07:00
committed by GitHub
parent fdef125b19
commit 4d9b14efa4
125 changed files with 204 additions and 215 deletions

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@@ -8,7 +8,7 @@ Adds a new method to fetch the location of a player's bed without generating any
getPotentialBedLocation - Gets the last known location of a player's bed. This does not preform any check if the bed is still valid and does not load any chunks.
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
index c52a075ebc9ff041d9b08c38ed02dee80dd15bb9..1dec5e2d11888a8684a198d9951d7e9bdd729898 100644
index 8836e8cf912948199f0233c3ec22b079268db79d..2be54303ad01fd2b464a8962ec1afe81d045b098 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
@@ -12,6 +12,7 @@ import net.minecraft.nbt.CompoundTag;