Use AsyncAppender instead of AsyncLoggerContextSelector to keep loggging IO off main thread (#6381)
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@@ -8,7 +8,7 @@ Adds a new method to fetch the location of a player's bed without generating any
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getPotentialBedLocation - Gets the last known location of a player's bed. This does not preform any check if the bed is still valid and does not load any chunks.
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
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index c52a075ebc9ff041d9b08c38ed02dee80dd15bb9..1dec5e2d11888a8684a198d9951d7e9bdd729898 100644
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index 8836e8cf912948199f0233c3ec22b079268db79d..2be54303ad01fd2b464a8962ec1afe81d045b098 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
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@@ -12,6 +12,7 @@ import net.minecraft.nbt.CompoundTag;
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