Fix entity death sounds
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@@ -5,10 +5,10 @@ Subject: [PATCH] Add PlayerAttackEntityCooldownResetEvent
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index 919f230c7ebe3707e9517e2b733db0b57b7853de..88e289cbd8bbf06bd7d7a911b990c4c780232ac4 100644
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index f91c7cdd918ec1d329903beae9f3c0fd1da710c8..de5ea38fd6103cd70b646199b4e0327f981cec9f 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -2032,7 +2032,16 @@ public abstract class LivingEntity extends Entity {
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@@ -2033,7 +2033,16 @@ public abstract class LivingEntity extends Entity {
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EntityDamageEvent event = CraftEventFactory.handleLivingEntityDamageEvent(this, damagesource, originalDamage, hardHatModifier, blockingModifier, armorModifier, resistanceModifier, magicModifier, absorptionModifier, hardHat, blocking, armor, resistance, magic, absorption);
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if (damagesource.getEntity() instanceof net.minecraft.world.entity.player.Player) {
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