Updated Upstream (Bukkit/CraftBukkit/Spigot)

Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
aba2aaaf Correct pom.xml version

CraftBukkit Changes:
e8b39d43 SPIGOT-5103: World.save does not save gamerules
3164e531 Correct pom.xml version

Spigot Changes:
595711b0 Correct pom.xml version
This commit is contained in:
Shane Freeder
2019-06-25 14:55:44 +01:00
parent 269e1e95d9
commit 304244232f
40 changed files with 144 additions and 143 deletions

View File

@@ -1,4 +1,4 @@
From ab477a2841453fbb8110b45953360c08f760ae77 Mon Sep 17 00:00:00 2001
From 741ab9b96c8ad7ef2ac054c881efef3c6d9853f4 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Fri, 2 Nov 2018 23:11:51 -0400
Subject: [PATCH] Optimize World Time Updates
@@ -8,10 +8,10 @@ the updates per world, so that we can re-use the same packet
object for every player unless they have per-player time enabled.
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index 2198b4fbc9..252c50bb72 100644
index cb630fda6e..f222d44706 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -1110,12 +1110,24 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
@@ -1114,12 +1114,24 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
MinecraftTimings.timeUpdateTimer.startTiming(); // Spigot // Paper
// Send time updates to everyone, it will get the right time from the world the player is in.