The disconnect on packet spam must be called sync (#1452)

And it was called twice, probably forgotten in the patch.
This commit is contained in:
Brokkonaut
2018-09-18 04:04:47 +02:00
committed by Daniel Ennis
parent fcc2e46edd
commit 2b349bb02b
5 changed files with 22 additions and 22 deletions

View File

@@ -1,4 +1,4 @@
From 251f2f64caf0e0bb572e850306e472c82a3d2c08 Mon Sep 17 00:00:00 2001
From b6161b8cf53fda783f69a0b388b054a8f217cc28 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 3 Jul 2018 21:56:23 -0400
Subject: [PATCH] InventoryCloseEvent Reason API
@@ -110,10 +110,10 @@ index 3644fde3b..68f5842cf 100644
this.m();
}
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
index ad9053d23..d48f54592 100644
index 4cdf79002..793174c51 100644
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
@@ -2056,7 +2056,7 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable {
@@ -2055,7 +2055,7 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable {
PlayerConnectionUtils.ensureMainThread(packetplayinclosewindow, this, this.player.getWorldServer());
if (this.player.isFrozen()) return; // CraftBukkit
@@ -193,5 +193,5 @@ index 29d8773f2..ea787a523 100644
human.activeContainer.transferTo(human.defaultContainer, human.getBukkitEntity());
}
--
2.19.0
2.16.1.windows.1