Compare commits
12 Commits
v0.1.0-bet
...
mc/1.21.1
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66a0850ac9 | ||
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580041a1a1 | ||
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fb31d0e1f7 |
@@ -15,6 +15,6 @@ cloth_version=15.0.128
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fabric_lithium_version=frXUdgvL
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neo_lithium_version=KhdehJ6l
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# Mod Properties
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mod_version=0.1.0-beta.11
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mod_version=0.1.0-SNAPSHOT
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maven_group=ca.spottedleaf.moonrise
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archives_base_name=moonrise
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@@ -2,6 +2,7 @@ package ca.spottedleaf.moonrise.common.config.moonrise;
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import ca.spottedleaf.moonrise.common.config.ui.ClothConfig;
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import ca.spottedleaf.moonrise.common.util.MoonriseCommon;
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import ca.spottedleaf.moonrise.patches.chunk_system.player.RegionizedPlayerChunkLoader;
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import ca.spottedleaf.moonrise.patches.chunk_system.scheduling.ChunkTaskScheduler;
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import ca.spottedleaf.yamlconfig.InitialiseHook;
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import ca.spottedleaf.yamlconfig.annotation.Adaptable;
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@@ -38,7 +39,7 @@ public final class MoonriseConfig {
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@Adaptable
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public static final class Basic {
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public static final class Basic implements InitialiseHook {
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@Serializable(
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comment = """
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The maximum rate of chunks to send to any given player, per second. If this value is <= 0,
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@@ -72,6 +73,20 @@ public final class MoonriseConfig {
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section = CHUNK_SYSTEM_SECTION
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)
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public double playerMaxGenRate = -1.0;
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@Serializable(
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comment = """
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The delay before chunks are unloaded around players once they leave their view distance.
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The Vanilla value is 0 ticks. Setting this value higher (i.e 5s) will allow pets to teleport
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to their owners when they teleport.
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"""
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)
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public Duration playerChunkUnloadDelay = Duration.parse("0t");
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@Override
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public void initialise() {
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RegionizedPlayerChunkLoader.setUnloadDelay(this.playerChunkUnloadDelay.getTimeTicks());
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}
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}
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@Serializable(
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@@ -0,0 +1,25 @@
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package ca.spottedleaf.moonrise.mixin.chunk_system;
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import net.minecraft.core.SectionPos;
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import net.minecraft.world.level.gameevent.DynamicGameEventListener;
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import org.jetbrains.annotations.Nullable;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Shadow;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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@Mixin(DynamicGameEventListener.class)
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abstract class DynamicGameEventListenerMixin {
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@Shadow @Nullable private SectionPos lastSection;
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@Inject(method = "remove", at = @At("RETURN"))
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private void onRemove(final CallbackInfo ci) {
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// We need to unset the last section when removed, otherwise if the same instance is re-added at the same position it
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// will assume there was no change and fail to re-register.
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// In vanilla, chunks rarely unload and re-load quickly enough to trigger this issue. However, our chunk system has a
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// quirk where fast chunk reload cycles will often occur on player login (see PR #22).
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// So we fix this vanilla oversight as our changes cause it to manifest in bugs much more often (see issue #87).
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this.lastSection = null;
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}
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}
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@@ -1,10 +1,13 @@
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package ca.spottedleaf.moonrise.mixin.serverlist;
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import com.llamalad7.mixinextras.sugar.Local;
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import net.minecraft.client.multiplayer.resolver.ServerAddress;
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import net.minecraft.client.multiplayer.resolver.ServerAddressResolver;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Redirect;
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import java.net.InetAddress;
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import java.net.InetSocketAddress;
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import java.net.UnknownHostException;
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@Mixin(ServerAddressResolver.class)
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@@ -15,24 +18,23 @@ interface ServerAddressResolverMixin {
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* @author Spottedleaf
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*/
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@Redirect(
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method = {
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"method_36903",
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"*(Lnet/minecraft/client/multiplayer/resolver/ServerAddress;)Ljava/util/Optional;"
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},
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at = @At(
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value = "INVOKE",
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target = "Ljava/net/InetAddress;getByName(Ljava/lang/String;)Ljava/net/InetAddress;"
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)
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method = {
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"method_36903",
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"lambda$static$0"
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},
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at = @At(
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value = "NEW",
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target = "(Ljava/net/InetAddress;I)Ljava/net/InetSocketAddress;"
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)
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)
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private static InetAddress eliminateRDNS(final String name) throws UnknownHostException {
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final InetAddress ret = InetAddress.getByName(name);
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final byte[] address = ret.getAddress();
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private static InetSocketAddress eliminateRDNS(InetAddress addr, final int port,
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@Local(ordinal = 0, argsOnly = true) final ServerAddress serverAddress) throws UnknownHostException {
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final byte[] address = addr.getAddress();
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if (address != null) {
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// pass name to prevent rDNS
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return InetAddress.getByAddress(name, address);
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addr = InetAddress.getByAddress(serverAddress.getHost(), address);
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}
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return ret;
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return new InetSocketAddress(addr, port);
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}
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}
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@@ -1042,7 +1042,7 @@ public final class MoonriseRegionFileIO {
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LOGGER.error("Failed to decompress chunk data for task: " + this.toString(), thr);
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}
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if (compoundTag == null) {
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if (throwable == null && compoundTag == null) {
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// need to re-try from the start
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this.scheduleReadIO();
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return;
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@@ -46,7 +46,7 @@ import java.util.function.Function;
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public final class RegionizedPlayerChunkLoader {
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public static final TicketType<Long> PLAYER_TICKET = TicketType.create("chunk_system:player_ticket", Long::compareTo);
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public static final TicketType<Long> PLAYER_TICKET_DELAYED = TicketType.create("chunk_system:player_ticket_delayed", Long::compareTo, 5 * 20);
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public static final TicketType<Long> PLAYER_TICKET_DELAYED = TicketType.create("chunk_system:player_ticket_delayed", Long::compareTo, 1);
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public static final int MIN_VIEW_DISTANCE = 2;
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public static final int MAX_VIEW_DISTANCE = 32;
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@@ -55,6 +55,10 @@ public final class RegionizedPlayerChunkLoader {
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public static final int LOADED_TICKET_LEVEL = ChunkTaskScheduler.getTicketLevel(ChunkStatus.EMPTY);
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public static final int TICK_TICKET_LEVEL = ChunkHolderManager.ENTITY_TICKING_TICKET_LEVEL;
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public static void setUnloadDelay(final long ticks) {
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PLAYER_TICKET_DELAYED.timeout = Math.max(1, ticks);
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}
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public static final class ViewDistanceHolder {
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private volatile ViewDistances viewDistances;
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@@ -1,5 +1,6 @@
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package ca.spottedleaf.moonrise.patches.chunk_system.scheduling;
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import ca.spottedleaf.concurrentutil.collection.MultiThreadedQueue;
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import ca.spottedleaf.concurrentutil.lock.ReentrantAreaLock;
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import ca.spottedleaf.concurrentutil.map.ConcurrentLong2ReferenceChainedHashTable;
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import ca.spottedleaf.concurrentutil.util.Priority;
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@@ -82,6 +83,7 @@ public final class ChunkHolderManager {
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private long currentTick;
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private final ArrayDeque<NewChunkHolder> pendingFullLoadUpdate = new ArrayDeque<>();
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private final MultiThreadedQueue<NewChunkHolder> offThreadPendingFullLoadUpdate = new MultiThreadedQueue<>();
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private final ObjectRBTreeSet<NewChunkHolder> autoSaveQueue = new ObjectRBTreeSet<>((final NewChunkHolder c1, final NewChunkHolder c2) -> {
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if (c1 == c2) {
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return 0;
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@@ -110,20 +112,20 @@ public final class ChunkHolderManager {
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this.unloadQueue = new ChunkUnloadQueue(((ChunkSystemServerLevel)world).moonrise$getRegionChunkShift());
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}
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public boolean processTicketUpdates(final int posX, final int posZ) {
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public boolean processTicketUpdates(final int chunkX, final int chunkZ) {
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final int ticketShift = ThreadedTicketLevelPropagator.SECTION_SHIFT;
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final int ticketMask = (1 << ticketShift) - 1;
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final List<ChunkProgressionTask> scheduledTasks = new ArrayList<>();
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final List<NewChunkHolder> changedFullStatus = new ArrayList<>();
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final boolean ret;
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final ReentrantAreaLock.Node ticketLock = this.ticketLockArea.lock(
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((posX >> ticketShift) - 1) << ticketShift,
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((posZ >> ticketShift) - 1) << ticketShift,
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(((posX >> ticketShift) + 1) << ticketShift) | ticketMask,
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(((posZ >> ticketShift) + 1) << ticketShift) | ticketMask
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((chunkX >> ticketShift) - 1) << ticketShift,
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((chunkZ >> ticketShift) - 1) << ticketShift,
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(((chunkX >> ticketShift) + 1) << ticketShift) | ticketMask,
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(((chunkZ >> ticketShift) + 1) << ticketShift) | ticketMask
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);
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try {
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ret = this.processTicketUpdatesNoLock(posX >> ticketShift, posZ >> ticketShift, scheduledTasks, changedFullStatus);
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ret = this.processTicketUpdatesNoLock(chunkX >> ticketShift, chunkZ >> ticketShift, scheduledTasks, changedFullStatus);
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} finally {
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this.ticketLockArea.unlock(ticketLock);
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}
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@@ -721,6 +723,9 @@ public final class ChunkHolderManager {
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return removeDelay <= 0L;
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};
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final List<ChunkProgressionTask> scheduledTasks = new ArrayList<>();
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final List<NewChunkHolder> changedFullStatus = new ArrayList<>();
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for (final PrimitiveIterator.OfLong iterator = this.sectionToChunkToExpireCount.keyIterator(); iterator.hasNext();) {
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final long sectionKey = iterator.nextLong();
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@@ -729,9 +734,16 @@ public final class ChunkHolderManager {
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continue;
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}
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final int lowerChunkX = CoordinateUtils.getChunkX(sectionKey) << sectionShift;
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final int lowerChunkZ = CoordinateUtils.getChunkZ(sectionKey) << sectionShift;
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final int ticketShift = ThreadedTicketLevelPropagator.SECTION_SHIFT;
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final int ticketMask = (1 << ticketShift) - 1;
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final ReentrantAreaLock.Node ticketLock = this.ticketLockArea.lock(
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CoordinateUtils.getChunkX(sectionKey) << sectionShift,
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CoordinateUtils.getChunkZ(sectionKey) << sectionShift
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((lowerChunkX >> ticketShift) - 1) << ticketShift,
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((lowerChunkZ >> ticketShift) - 1) << ticketShift,
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(((lowerChunkX >> ticketShift) + 1) << ticketShift) | ticketMask,
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(((lowerChunkZ >> ticketShift) + 1) << ticketShift) | ticketMask
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);
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try {
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@@ -778,9 +790,23 @@ public final class ChunkHolderManager {
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if (chunkToExpireCount.isEmpty()) {
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this.sectionToChunkToExpireCount.remove(sectionKey);
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}
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// In order to prevent a race condition where an off-thread invokes processTicketUpdates(), we need to process ticket updates here
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// so that we catch any additions to the changed full status list. If an off-thread were to process tickets here, it would not be guaranteed
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// that it would be added to the full changed status set by the end of the call - possibly allowing ticket level decreases to be processed
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// outside of this call, which is not an intended or expected of this chunk system.
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this.processTicketUpdatesNoLock(lowerChunkX >> ThreadedTicketLevelPropagator.SECTION_SHIFT, lowerChunkZ >> ThreadedTicketLevelPropagator.SECTION_SHIFT, scheduledTasks, changedFullStatus);
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} finally {
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this.ticketLockArea.unlock(ticketLock);
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}
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this.addChangedStatuses(changedFullStatus);
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changedFullStatus.clear(); // clear for next loop iteration
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for (int i = 0, len = scheduledTasks.size(); i < len; ++i) {
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scheduledTasks.get(i).schedule();
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}
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scheduledTasks.clear(); // clear for next loop iteration
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}
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this.processTicketUpdates();
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@@ -1007,14 +1033,9 @@ public final class ChunkHolderManager {
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return;
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}
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if (!TickThread.isTickThread()) {
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this.taskScheduler.scheduleChunkTask(() -> {
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final ArrayDeque<NewChunkHolder> pendingFullLoadUpdate = ChunkHolderManager.this.pendingFullLoadUpdate;
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for (int i = 0, len = changedFullStatus.size(); i < len; ++i) {
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pendingFullLoadUpdate.add(changedFullStatus.get(i));
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}
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ChunkHolderManager.this.processPendingFullUpdate();
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}, Priority.HIGHEST);
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// These will be handled on the next ServerChunkCache$MainThreadExecutor#pollTask, as it runs the distance manager update
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// which will invoke processTicketUpdates
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this.offThreadPendingFullLoadUpdate.addAll(changedFullStatus);
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} else {
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final ArrayDeque<NewChunkHolder> pendingFullLoadUpdate = this.pendingFullLoadUpdate;
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for (int i = 0, len = changedFullStatus.size(); i < len; ++i) {
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@@ -1295,36 +1316,20 @@ public final class ChunkHolderManager {
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}
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public boolean processTicketUpdates() {
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return this.processTicketUpdates(true, null);
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}
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private static final ThreadLocal<List<ChunkProgressionTask>> CURRENT_TICKET_UPDATE_SCHEDULING = new ThreadLocal<>();
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static List<ChunkProgressionTask> getCurrentTicketUpdateScheduling() {
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return CURRENT_TICKET_UPDATE_SCHEDULING.get();
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}
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private boolean processTicketUpdates(final boolean processFullUpdates, List<ChunkProgressionTask> scheduledTasks) {
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if (BLOCK_TICKET_UPDATES.get() == Boolean.TRUE) {
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throw new IllegalStateException("Cannot update ticket level while unloading chunks or updating entity manager");
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}
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if (!PlatformHooks.get().allowAsyncTicketUpdates() && !TickThread.isTickThread()) {
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final boolean isTickThread = TickThread.isTickThread();
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if (!PlatformHooks.get().allowAsyncTicketUpdates() && isTickThread) {
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TickThread.ensureTickThread("Cannot asynchronously process ticket updates");
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}
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List<NewChunkHolder> changedFullStatus = null;
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final boolean isTickThread = TickThread.isTickThread();
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boolean ret = false;
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final boolean canProcessFullUpdates = processFullUpdates & isTickThread;
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final boolean canProcessScheduling = scheduledTasks == null;
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if (this.ticketLevelPropagator.hasPendingUpdates()) {
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if (scheduledTasks == null) {
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scheduledTasks = new ArrayList<>();
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}
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changedFullStatus = new ArrayList<>();
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final List<ChunkProgressionTask> scheduledTasks = new ArrayList<>();
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final List<NewChunkHolder> changedFullStatus = new ArrayList<>();
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this.blockTicketUpdates();
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try {
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@@ -1335,27 +1340,42 @@ public final class ChunkHolderManager {
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} finally {
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this.unblockTicketUpdates(Boolean.FALSE);
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}
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}
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if (changedFullStatus != null) {
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this.addChangedStatuses(changedFullStatus);
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}
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if (canProcessScheduling && scheduledTasks != null) {
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for (int i = 0, len = scheduledTasks.size(); i < len; ++i) {
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scheduledTasks.get(i).schedule();
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}
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}
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if (canProcessFullUpdates) {
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if (isTickThread) {
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ret |= this.processPendingFullUpdate();
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}
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return ret;
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}
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private static final ThreadLocal<List<ChunkProgressionTask>> CURRENT_TICKET_UPDATE_SCHEDULING = new ThreadLocal<>();
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static List<ChunkProgressionTask> getCurrentTicketUpdateScheduling() {
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return CURRENT_TICKET_UPDATE_SCHEDULING.get();
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}
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// only call on tick thread
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private void processOffThreadFullUpdates() {
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final ArrayDeque<NewChunkHolder> pendingFullLoadUpdate = this.pendingFullLoadUpdate;
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final MultiThreadedQueue<NewChunkHolder> offThreadPendingFullLoadUpdate = this.offThreadPendingFullLoadUpdate;
|
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NewChunkHolder toUpdate;
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while ((toUpdate = offThreadPendingFullLoadUpdate.poll()) != null) {
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pendingFullLoadUpdate.add(toUpdate);
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}
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}
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// only call on tick thread
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private boolean processPendingFullUpdate() {
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this.processOffThreadFullUpdates();
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final ArrayDeque<NewChunkHolder> pendingFullLoadUpdate = this.pendingFullLoadUpdate;
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boolean ret = false;
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@@ -210,6 +210,7 @@ accessible class net/minecraft/server/level/DistanceManager$FixedPlayerDistanceC
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# Ticket
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accessible field net/minecraft/server/level/Ticket key Ljava/lang/Object;
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accessible field net/minecraft/server/level/TicketType timeout J
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mutable field net/minecraft/server/level/TicketType timeout J
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# ServerChunkCache
|
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|
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@@ -30,6 +30,7 @@
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"chunk_system.ChunkStepMixin",
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"chunk_system.ChunkStorageMixin",
|
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"chunk_system.DistanceManagerMixin",
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"chunk_system.DynamicGameEventListenerMixin",
|
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"chunk_system.EntityGetterMixin",
|
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"chunk_system.EntityMixin",
|
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"chunk_system.EntityTickListMixin",
|
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|
||||
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