Compare commits
31 Commits
v0.1.0-bet
...
v0.2.0-bet
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4a748778dc |
@@ -12,13 +12,13 @@ Fabric/NeoForge mod for optimising performance of the integrated (singleplayer/L
|
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Moonrise aims to optimise the game *without changing Vanilla behavior*. If you find that there are changes to Vanilla behavior,
|
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please open an issue.
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Moonrise ports several important [Paper](https://github.com/PaperMC/Paper/)
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Moonrise is an official port of several important [Paper](https://github.com/PaperMC/Paper/)
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patches. Listed below are notable patches:
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||||
- [Starlight](https://github.com/PaperMC/Starlight/)
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- Chunk system rewrite
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- Collision optimisations
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||||
- Entity tracker optimisations
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- Random ticking optimisations
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- [Starlight](https://github.com/PaperMC/Starlight/)
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## Known Compatibility Issues
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| Mod | Status |
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@@ -98,7 +98,8 @@ subprojects {
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}
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loom.runs.all {
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ideConfigGenerated true
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// property "mixin.debug", "true"
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property "mixin.debug", "true"
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property "Moonrise.MaxViewDistance", "128"
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}
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plugins.apply("me.modmuss50.mod-publish-plugin")
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@@ -22,9 +22,10 @@ dependencies {
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modImplementation "me.shedaniel.cloth:cloth-config-fabric:${rootProject.cloth_version}"
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include "me.shedaniel.cloth:cloth-config-fabric:${rootProject.cloth_version}"
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modImplementation "com.terraformersmc:modmenu:11.0.1"
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modImplementation "com.terraformersmc:modmenu:${rootProject.modmenu_version}"
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modImplementation fabricApiLibs.fabric.api
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modImplementation fabricApiLibs.command.api.v2
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modImplementation fabricApiLibs.lifecycle.events.v1
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include fabricApiLibs.command.api.v2
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include fabricApiLibs.base
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}
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@@ -2,44 +2,37 @@ package ca.spottedleaf.moonrise.fabric;
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import ca.spottedleaf.moonrise.common.PlatformHooks;
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import ca.spottedleaf.moonrise.common.util.ConfigHolder;
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import ca.spottedleaf.moonrise.patches.chunk_system.scheduling.NewChunkHolder;
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import net.fabricmc.fabric.api.event.Event;
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import net.fabricmc.fabric.api.event.EventFactory;
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import com.mojang.datafixers.DSL;
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import com.mojang.datafixers.DataFixer;
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import com.mojang.serialization.Dynamic;
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import net.fabricmc.fabric.api.event.lifecycle.v1.ServerChunkEvents;
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import net.fabricmc.loader.api.FabricLoader;
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import net.minecraft.core.BlockPos;
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.nbt.NbtOps;
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import net.minecraft.server.level.ChunkHolder;
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import net.minecraft.server.level.GenerationChunkHolder;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.server.level.ServerPlayer;
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import net.minecraft.world.entity.Entity;
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import net.minecraft.world.level.BlockGetter;
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import net.minecraft.world.level.ChunkPos;
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import net.minecraft.world.level.Explosion;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.chunk.ChunkAccess;
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import net.minecraft.world.level.chunk.ImposterProtoChunk;
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import net.minecraft.world.level.chunk.LevelChunk;
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import net.minecraft.world.level.chunk.ProtoChunk;
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import net.minecraft.world.level.chunk.status.ChunkStatusTasks;
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import net.minecraft.world.level.chunk.storage.SerializableChunkData;
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import net.minecraft.world.level.entity.EntityTypeTest;
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import net.minecraft.world.phys.AABB;
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import net.minecraft.world.phys.Vec3;
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import java.util.List;
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import java.util.function.Predicate;
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public final class FabricHooks implements PlatformHooks {
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public interface OnExplosionDetonate {
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void onExplosion(final Level world, final Explosion explosion, final List<Entity> possiblyAffecting, final double diameter);
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}
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public static final Event<OnExplosionDetonate> ON_EXPLOSION_DETONATE = EventFactory.createArrayBacked(
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OnExplosionDetonate.class,
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listeners -> (final Level world, final Explosion explosion, final List<Entity> possiblyAffecting, final double diameter) -> {
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for (int i = 0; i < listeners.length; i++) {
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listeners[i].onExplosion(world, explosion, possiblyAffecting, diameter);
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}
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}
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);
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private static final boolean HAS_FABRIC_LIFECYCLE_EVENTS = FabricLoader.getInstance().isModLoaded("fabric-lifecycle-events-v1");
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@Override
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public String getBrand() {
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@@ -58,16 +51,6 @@ public final class FabricHooks implements PlatformHooks {
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};
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||||
}
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||||
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@Override
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public void onExplosion(final Level world, final Explosion explosion, final List<Entity> possiblyAffecting, final double diameter) {
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ON_EXPLOSION_DETONATE.invoker().onExplosion(world, explosion, possiblyAffecting, diameter);
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}
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@Override
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public Vec3 modifyExplosionKnockback(final Level world, final Explosion explosion, final Entity entity, final Vec3 original) {
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return original;
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}
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@Override
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public boolean hasCurrentlyLoadingChunk() {
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return false;
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||||
@@ -85,7 +68,12 @@ public final class FabricHooks implements PlatformHooks {
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@Override
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public void chunkFullStatusComplete(final LevelChunk newChunk, final ProtoChunk original) {
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ServerChunkEvents.CHUNK_LOAD.invoker().onChunkLoad((ServerLevel) newChunk.getLevel(), newChunk);
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if (HAS_FABRIC_LIFECYCLE_EVENTS) {
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ServerChunkEvents.CHUNK_LOAD.invoker().onChunkLoad((ServerLevel)newChunk.getLevel(), newChunk);
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||||
if (!(original instanceof ImposterProtoChunk)) {
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ServerChunkEvents.CHUNK_GENERATE.invoker().onChunkGenerate((ServerLevel)newChunk.getLevel(), newChunk);
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||||
}
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||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -94,17 +82,19 @@ public final class FabricHooks implements PlatformHooks {
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||||
}
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||||
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||||
@Override
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||||
public void onChunkHolderTicketChange(final ServerLevel world, final NewChunkHolder holder, final int oldLevel, final int newLevel) {
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||||
public void onChunkHolderTicketChange(final ServerLevel world, final ChunkHolder holder, final int oldLevel, final int newLevel) {
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||||
|
||||
}
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||||
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||||
@Override
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||||
public void chunkUnloadFromWorld(final LevelChunk chunk) {
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||||
ServerChunkEvents.CHUNK_UNLOAD.invoker().onChunkUnload((ServerLevel) chunk.getLevel(), chunk);
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||||
if (HAS_FABRIC_LIFECYCLE_EVENTS) {
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||||
ServerChunkEvents.CHUNK_UNLOAD.invoker().onChunkUnload((ServerLevel)chunk.getLevel(), chunk);
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||||
}
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||||
}
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||||
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||||
@Override
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||||
public void chunkSyncSave(final ServerLevel world, final ChunkAccess chunk, final CompoundTag data) {
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||||
public void chunkSyncSave(final ServerLevel world, final ChunkAccess chunk, final SerializableChunkData data) {
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||||
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||||
}
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||||
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||||
@@ -176,12 +166,12 @@ public final class FabricHooks implements PlatformHooks {
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||||
}
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||||
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||||
@Override
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||||
public long configAutoSaveInterval() {
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||||
public long configAutoSaveInterval(final ServerLevel world) {
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||||
return ConfigHolder.getConfig().chunkSaving.autoSaveInterval.getTimeTicks();
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||||
}
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||||
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||||
@Override
|
||||
public int configMaxAutoSavePerTick() {
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||||
public int configMaxAutoSavePerTick(final ServerLevel world) {
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return ConfigHolder.getConfig().chunkSaving.maxAutoSaveChunksPerTick;
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||||
}
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||||
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||||
@@ -189,4 +179,47 @@ public final class FabricHooks implements PlatformHooks {
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||||
public boolean configFixMC159283() {
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||||
return ConfigHolder.getConfig().bugFixes.fixMC159283;
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||||
}
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||||
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||||
@Override
|
||||
public boolean forceNoSave(final ChunkAccess chunk) {
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||||
return false;
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||||
}
|
||||
|
||||
@Override
|
||||
public CompoundTag convertNBT(final DSL.TypeReference type, final DataFixer dataFixer, final CompoundTag nbt,
|
||||
final int fromVersion, final int toVersion) {
|
||||
return (CompoundTag)dataFixer.update(
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||||
type, new Dynamic<>(NbtOps.INSTANCE, nbt), fromVersion, toVersion
|
||||
).getValue();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasMainChunkLoadHook() {
|
||||
return false;
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||||
}
|
||||
|
||||
@Override
|
||||
public void mainChunkLoad(final ChunkAccess chunk, final SerializableChunkData chunkData) {
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||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<Entity> modifySavedEntities(final ServerLevel world, final int chunkX, final int chunkZ, final List<Entity> entities) {
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||||
return entities;
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||||
}
|
||||
|
||||
@Override
|
||||
public void unloadEntity(final Entity entity) {
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||||
entity.setRemoved(Entity.RemovalReason.UNLOADED_TO_CHUNK);
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||||
}
|
||||
|
||||
@Override
|
||||
public void postLoadProtoChunk(final ServerLevel world, final ProtoChunk chunk) {
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||||
ChunkStatusTasks.postLoadProtoChunk(world, chunk.getEntities());
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||||
}
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||||
|
||||
@Override
|
||||
public int modifyEntityTrackingRange(final Entity entity, final int currentRange) {
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||||
return currentRange;
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||||
}
|
||||
}
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||||
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||||
@@ -36,7 +36,7 @@
|
||||
"accessWidener": "moonrise.accesswidener",
|
||||
"depends": {
|
||||
"fabricloader": ">=${loader_version}",
|
||||
"minecraft": ">=1.21 <=1.21.1",
|
||||
"minecraft": ">1.21.1 <1.21.4",
|
||||
"fabric-command-api-v2": "*"
|
||||
},
|
||||
"custom": {
|
||||
|
||||
@@ -3,17 +3,19 @@ org.gradle.jvmargs=-Xmx2G
|
||||
org.gradle.daemon=false
|
||||
# Fabric Properties
|
||||
# check these on https://modmuss50.me/fabric.html
|
||||
minecraft_version=1.21.1
|
||||
supported_minecraft_versions=1.21,1.21.1
|
||||
loader_version=0.16.5
|
||||
neoforge_version=21.1.62
|
||||
minecraft_version=1.21.3
|
||||
loader_version=0.16.7
|
||||
supported_minecraft_versions=1.21.3
|
||||
neoforge_version=21.3.0-beta
|
||||
fabric_api_version=0.107.0+1.21.3
|
||||
snakeyaml_version=2.2
|
||||
concurrentutil_version=0.0.2-SNAPSHOT
|
||||
cloth_version=15.0.128
|
||||
cloth_version=16.0.141
|
||||
modmenu_version=12.0.0-beta.1
|
||||
# version ids from modrinth
|
||||
fabric_lithium_version=mc1.21.1-0.14.0-beta.1
|
||||
neo_lithium_version=BrMIoIMv
|
||||
# Mod Properties
|
||||
mod_version=0.1.0-SNAPSHOT
|
||||
mod_version=0.2.0-beta.3
|
||||
maven_group=ca.spottedleaf.moonrise
|
||||
archives_base_name=moonrise
|
||||
|
||||
@@ -3,9 +3,13 @@ package ca.spottedleaf.moonrise.neoforge;
|
||||
import ca.spottedleaf.moonrise.common.PlatformHooks;
|
||||
import ca.spottedleaf.moonrise.common.util.ConfigHolder;
|
||||
import ca.spottedleaf.moonrise.common.util.CoordinateUtils;
|
||||
import ca.spottedleaf.moonrise.patches.chunk_system.scheduling.NewChunkHolder;
|
||||
import com.mojang.datafixers.DSL;
|
||||
import com.mojang.datafixers.DataFixer;
|
||||
import com.mojang.serialization.Dynamic;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.nbt.NbtOps;
|
||||
import net.minecraft.server.level.ChunkHolder;
|
||||
import net.minecraft.server.level.GenerationChunkHolder;
|
||||
import net.minecraft.server.level.ServerLevel;
|
||||
import net.minecraft.server.level.ServerPlayer;
|
||||
@@ -13,16 +17,16 @@ import net.minecraft.world.entity.Entity;
|
||||
import net.minecraft.world.level.BlockGetter;
|
||||
import net.minecraft.world.level.ChunkPos;
|
||||
import net.minecraft.world.level.EmptyBlockGetter;
|
||||
import net.minecraft.world.level.Explosion;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.chunk.ChunkAccess;
|
||||
import net.minecraft.world.level.chunk.ImposterProtoChunk;
|
||||
import net.minecraft.world.level.chunk.LevelChunk;
|
||||
import net.minecraft.world.level.chunk.ProtoChunk;
|
||||
import net.minecraft.world.level.chunk.status.ChunkStatusTasks;
|
||||
import net.minecraft.world.level.chunk.storage.SerializableChunkData;
|
||||
import net.minecraft.world.level.entity.EntityTypeTest;
|
||||
import net.minecraft.world.phys.AABB;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import net.neoforged.neoforge.common.CommonHooks;
|
||||
import net.neoforged.neoforge.common.NeoForge;
|
||||
import net.neoforged.neoforge.entity.PartEntity;
|
||||
@@ -52,16 +56,6 @@ public final class NeoForgeHooks implements PlatformHooks {
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onExplosion(final Level world, final Explosion explosion, final List<Entity> possiblyAffecting, final double diameter) {
|
||||
EventHooks.onExplosionDetonate(world, explosion, possiblyAffecting, diameter);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Vec3 modifyExplosionKnockback(final Level world, final Explosion explosion, final Entity entity, final Vec3 original) {
|
||||
return EventHooks.getExplosionKnockback(world, explosion, entity, original);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasCurrentlyLoadingChunk() {
|
||||
return true;
|
||||
@@ -88,10 +82,12 @@ public final class NeoForgeHooks implements PlatformHooks {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onChunkHolderTicketChange(final ServerLevel world, final NewChunkHolder holder, final int oldLevel, final int newLevel) {
|
||||
public void onChunkHolderTicketChange(final ServerLevel world, final ChunkHolder holder, final int oldLevel, final int newLevel) {
|
||||
final ChunkPos pos = holder.getPos();
|
||||
|
||||
EventHooks.fireChunkTicketLevelUpdated(
|
||||
world, CoordinateUtils.getChunkKey(holder.chunkX, holder.chunkZ),
|
||||
oldLevel, newLevel, holder.vanillaChunkHolder
|
||||
world, CoordinateUtils.getChunkKey(pos.x, pos.z),
|
||||
oldLevel, newLevel, holder
|
||||
);
|
||||
}
|
||||
|
||||
@@ -101,7 +97,7 @@ public final class NeoForgeHooks implements PlatformHooks {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void chunkSyncSave(final ServerLevel world, final ChunkAccess chunk, final CompoundTag data) {
|
||||
public void chunkSyncSave(final ServerLevel world, final ChunkAccess chunk, final SerializableChunkData data) {
|
||||
NeoForge.EVENT_BUS.post(new ChunkDataEvent.Save(chunk, world, data));
|
||||
}
|
||||
|
||||
@@ -193,12 +189,12 @@ public final class NeoForgeHooks implements PlatformHooks {
|
||||
}
|
||||
|
||||
@Override
|
||||
public long configAutoSaveInterval() {
|
||||
public long configAutoSaveInterval(final ServerLevel world) {
|
||||
return ConfigHolder.getConfig().chunkSaving.autoSaveInterval.getTimeTicks();
|
||||
}
|
||||
|
||||
@Override
|
||||
public int configMaxAutoSavePerTick() {
|
||||
public int configMaxAutoSavePerTick(final ServerLevel world) {
|
||||
return ConfigHolder.getConfig().chunkSaving.maxAutoSaveChunksPerTick;
|
||||
}
|
||||
|
||||
@@ -206,4 +202,47 @@ public final class NeoForgeHooks implements PlatformHooks {
|
||||
public boolean configFixMC159283() {
|
||||
return ConfigHolder.getConfig().bugFixes.fixMC159283;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean forceNoSave(final ChunkAccess chunk) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public CompoundTag convertNBT(final DSL.TypeReference type, final DataFixer dataFixer, final CompoundTag nbt,
|
||||
final int fromVersion, final int toVersion) {
|
||||
return (CompoundTag)dataFixer.update(
|
||||
type, new Dynamic<>(NbtOps.INSTANCE, nbt), fromVersion, toVersion
|
||||
).getValue();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasMainChunkLoadHook() {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void mainChunkLoad(final ChunkAccess chunk, final SerializableChunkData chunkData) {
|
||||
NeoForge.EVENT_BUS.post(new ChunkDataEvent.Load(chunk, chunkData));
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<Entity> modifySavedEntities(final ServerLevel world, final int chunkX, final int chunkZ, final List<Entity> entities) {
|
||||
return entities;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void unloadEntity(final Entity entity) {
|
||||
entity.setRemoved(Entity.RemovalReason.UNLOADED_TO_CHUNK);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void postLoadProtoChunk(final ServerLevel world, final ProtoChunk chunk) {
|
||||
ChunkStatusTasks.postLoadProtoChunk(world, chunk.getEntities());
|
||||
}
|
||||
|
||||
@Override
|
||||
public int modifyEntityTrackingRange(final Entity entity, final int currentRange) {
|
||||
return currentRange;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -24,7 +24,7 @@ side = "BOTH"
|
||||
[[dependencies.moonrise]]
|
||||
modId = "minecraft"
|
||||
type = "required"
|
||||
versionRange = "[1.21,1.21.2)"
|
||||
versionRange = "(1.21.1,1.21.4)"
|
||||
ordering = "NONE"
|
||||
side = "BOTH"
|
||||
|
||||
|
||||
@@ -24,7 +24,7 @@ pluginManagement {
|
||||
|
||||
plugins {
|
||||
id("org.gradle.toolchains.foojay-resolver-convention") version "0.8.0"
|
||||
id("xyz.jpenilla.quiet-architectury-loom") version "1.7.295" apply false
|
||||
id("xyz.jpenilla.quiet-architectury-loom") version "1.7.297" apply false
|
||||
id 'com.gradleup.shadow' version '8.3.0' apply false
|
||||
}
|
||||
|
||||
@@ -37,7 +37,7 @@ dependencyResolutionManagement {
|
||||
}
|
||||
versionCatalogs {
|
||||
create("fabricApiLibs") {
|
||||
from("net.fabricmc.fabric-api:fabric-api-catalog:0.103.0+1.21.1")
|
||||
from("net.fabricmc.fabric-api:fabric-api-catalog:${fabric_api_version}")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,23 +1,25 @@
|
||||
package ca.spottedleaf.moonrise.common;
|
||||
|
||||
import ca.spottedleaf.moonrise.patches.chunk_system.scheduling.NewChunkHolder;
|
||||
import com.mojang.datafixers.DSL;
|
||||
import com.mojang.datafixers.DataFixer;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.server.level.ChunkHolder;
|
||||
import net.minecraft.server.level.GenerationChunkHolder;
|
||||
import net.minecraft.server.level.ServerLevel;
|
||||
import net.minecraft.server.level.ServerPlayer;
|
||||
import net.minecraft.util.datafix.DataFixTypes;
|
||||
import net.minecraft.world.entity.Entity;
|
||||
import net.minecraft.world.level.BlockGetter;
|
||||
import net.minecraft.world.level.ChunkPos;
|
||||
import net.minecraft.world.level.Explosion;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.chunk.ChunkAccess;
|
||||
import net.minecraft.world.level.chunk.LevelChunk;
|
||||
import net.minecraft.world.level.chunk.ProtoChunk;
|
||||
import net.minecraft.world.level.chunk.storage.SerializableChunkData;
|
||||
import net.minecraft.world.level.entity.EntityTypeTest;
|
||||
import net.minecraft.world.phys.AABB;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import java.util.List;
|
||||
import java.util.ServiceLoader;
|
||||
import java.util.function.Predicate;
|
||||
@@ -33,10 +35,6 @@ public interface PlatformHooks {
|
||||
|
||||
public Predicate<BlockState> maybeHasLightEmission();
|
||||
|
||||
public void onExplosion(final Level world, final Explosion explosion, final List<Entity> possiblyAffecting, final double diameter);
|
||||
|
||||
public Vec3 modifyExplosionKnockback(final Level world, final Explosion explosion, final Entity entity, final Vec3 original);
|
||||
|
||||
public boolean hasCurrentlyLoadingChunk();
|
||||
|
||||
public LevelChunk getCurrentlyLoadingChunk(final GenerationChunkHolder holder);
|
||||
@@ -47,11 +45,11 @@ public interface PlatformHooks {
|
||||
|
||||
public boolean allowAsyncTicketUpdates();
|
||||
|
||||
public void onChunkHolderTicketChange(final ServerLevel world, final NewChunkHolder holder, final int oldLevel, final int newLevel);
|
||||
public void onChunkHolderTicketChange(final ServerLevel world, final ChunkHolder holder, final int oldLevel, final int newLevel);
|
||||
|
||||
public void chunkUnloadFromWorld(final LevelChunk chunk);
|
||||
|
||||
public void chunkSyncSave(final ServerLevel world, final ChunkAccess chunk, final CompoundTag data);
|
||||
public void chunkSyncSave(final ServerLevel world, final ChunkAccess chunk, final SerializableChunkData data);
|
||||
|
||||
public void onChunkWatch(final ServerLevel world, final LevelChunk chunk, final ServerPlayer player);
|
||||
|
||||
@@ -82,12 +80,30 @@ public interface PlatformHooks {
|
||||
|
||||
public int configPlayerMaxConcurrentGens();
|
||||
|
||||
public long configAutoSaveInterval();
|
||||
public long configAutoSaveInterval(final ServerLevel world);
|
||||
|
||||
public int configMaxAutoSavePerTick();
|
||||
public int configMaxAutoSavePerTick(final ServerLevel world);
|
||||
|
||||
public boolean configFixMC159283();
|
||||
|
||||
// support for CB chunk mustNotSave
|
||||
public boolean forceNoSave(final ChunkAccess chunk);
|
||||
|
||||
public CompoundTag convertNBT(final DSL.TypeReference type, final DataFixer dataFixer, final CompoundTag nbt,
|
||||
final int fromVersion, final int toVersion);
|
||||
|
||||
public boolean hasMainChunkLoadHook();
|
||||
|
||||
public void mainChunkLoad(final ChunkAccess chunk, final SerializableChunkData chunkData);
|
||||
|
||||
public List<Entity> modifySavedEntities(final ServerLevel world, final int chunkX, final int chunkZ, final List<Entity> entities);
|
||||
|
||||
public void unloadEntity(final Entity entity);
|
||||
|
||||
public void postLoadProtoChunk(final ServerLevel world, final ProtoChunk chunk);
|
||||
|
||||
public int modifyEntityTrackingRange(final Entity entity, final int currentRange);
|
||||
|
||||
public static final class Holder {
|
||||
private Holder() {
|
||||
}
|
||||
|
||||
@@ -2,6 +2,7 @@ package ca.spottedleaf.moonrise.common.misc;
|
||||
|
||||
import ca.spottedleaf.concurrentutil.util.IntPairUtil;
|
||||
import it.unimi.dsi.fastutil.longs.Long2IntOpenHashMap;
|
||||
import it.unimi.dsi.fastutil.longs.LongSet;
|
||||
import it.unimi.dsi.fastutil.objects.Reference2ReferenceOpenHashMap;
|
||||
import it.unimi.dsi.fastutil.objects.ReferenceSet;
|
||||
|
||||
@@ -14,6 +15,10 @@ public final class PositionCountingAreaMap<T> {
|
||||
return this.counters.keySet();
|
||||
}
|
||||
|
||||
public LongSet getPositions() {
|
||||
return this.positions.keySet();
|
||||
}
|
||||
|
||||
public int getTotalPositions() {
|
||||
return this.positions.size();
|
||||
}
|
||||
|
||||
@@ -118,7 +118,7 @@ public final class ChunkSystem {
|
||||
((ChunkSystemLevelChunk)chunk).moonrise$getChunkAndHolder()
|
||||
);
|
||||
if (!((ChunkSystemLevelChunk)chunk).moonrise$isPostProcessingDone()) {
|
||||
chunk.postProcessGeneration();
|
||||
chunk.postProcessGeneration((ServerLevel)chunk.getLevel());
|
||||
}
|
||||
((ServerLevel)chunk.getLevel()).startTickingChunk(chunk);
|
||||
((ServerLevel)chunk.getLevel()).getChunkSource().chunkMap.tickingGenerated.incrementAndGet();
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
package ca.spottedleaf.moonrise.common.util;
|
||||
|
||||
import ca.spottedleaf.moonrise.common.PlatformHooks;
|
||||
import ca.spottedleaf.moonrise.common.config.adapter.TypeAdapterRegistry;
|
||||
import ca.spottedleaf.moonrise.common.config.config.YamlConfig;
|
||||
import ca.spottedleaf.moonrise.common.config.moonrise.MoonriseConfig;
|
||||
@@ -13,7 +14,7 @@ public final class ConfigHolder {
|
||||
|
||||
private static final Logger LOGGER = LoggerFactory.getLogger(ConfigHolder.class);
|
||||
|
||||
private static final File CONFIG_FILE = new File(System.getProperty("Moonrise.ConfigFile", "config/moonrise.yml"));
|
||||
private static final File CONFIG_FILE = new File(System.getProperty(PlatformHooks.get().getBrand() + ".ConfigFile", "config/moonrise.yml"));
|
||||
private static final TypeAdapterRegistry CONFIG_ADAPTERS = new TypeAdapterRegistry();
|
||||
private static final YamlConfig<MoonriseConfig> CONFIG;
|
||||
static {
|
||||
@@ -25,7 +26,7 @@ public final class ConfigHolder {
|
||||
throw new RuntimeException(ex);
|
||||
}
|
||||
}
|
||||
private static final String CONFIG_HEADER = """
|
||||
private static final String CONFIG_HEADER = String.format("""
|
||||
This is the configuration file for Moonrise.
|
||||
|
||||
Each configuration option is prefixed with a comment to explain what it does. Additional changes to this file
|
||||
@@ -33,10 +34,10 @@ public final class ConfigHolder {
|
||||
|
||||
Below are the Moonrise startup flags. Note that startup flags must be placed in the JVM arguments, not
|
||||
program arguments.
|
||||
-DMoonrise.ConfigFile=<file> - Override the config file location. Might be useful for multiple game versions.
|
||||
-DMoonrise.WorkerThreadCount=<number> - Override the auto configured worker thread counts (worker-threads).
|
||||
-DMoonrise.MaxViewDistance=<number> - Overrides the maximum view distance, should only use for debugging purposes.
|
||||
""";
|
||||
-D%1$s.ConfigFile=<file> - Override the config file location. Might be useful for multiple game versions.
|
||||
-D%1$s.WorkerThreadCount=<number> - Override the auto configured worker thread counts (worker-threads).
|
||||
-D%1$s.MaxViewDistance=<number> - Overrides the maximum view distance, should only use for debugging purposes.
|
||||
""", PlatformHooks.get().getBrand());
|
||||
|
||||
static {
|
||||
reloadConfig();
|
||||
|
||||
@@ -3,8 +3,12 @@ package ca.spottedleaf.moonrise.common.util;
|
||||
public final class MixinWorkarounds {
|
||||
|
||||
// mixins tries to find the owner of the clone() method, which doesn't exist and NPEs
|
||||
// https://github.com/FabricMC/Mixin/pull/147
|
||||
public static long[] clone(final long[] values) {
|
||||
return values.clone();
|
||||
}
|
||||
|
||||
public static byte[] clone(final byte[] values) {
|
||||
return values.clone();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -19,7 +19,7 @@ public final class MoonriseCommon {
|
||||
@Override
|
||||
public void accept(Thread thread) {
|
||||
thread.setDaemon(true);
|
||||
thread.setName("Moonrise Common Worker #" + this.idGenerator.getAndIncrement());
|
||||
thread.setName(PlatformHooks.get().getBrand() + " Common Worker #" + this.idGenerator.getAndIncrement());
|
||||
thread.setUncaughtExceptionHandler(new Thread.UncaughtExceptionHandler() {
|
||||
@Override
|
||||
public void uncaughtException(final Thread thread, final Throwable throwable) {
|
||||
@@ -44,7 +44,7 @@ public final class MoonriseCommon {
|
||||
} else {
|
||||
defaultWorkerThreads = defaultWorkerThreads / 2;
|
||||
}
|
||||
defaultWorkerThreads = Integer.getInteger("Moonrise.WorkerThreadCount", Integer.valueOf(defaultWorkerThreads));
|
||||
defaultWorkerThreads = Integer.getInteger(PlatformHooks.get().getBrand() + ".WorkerThreadCount", Integer.valueOf(defaultWorkerThreads));
|
||||
|
||||
int workerThreads = configWorkerThreads;
|
||||
|
||||
|
||||
@@ -1,8 +1,10 @@
|
||||
package ca.spottedleaf.moonrise.common.util;
|
||||
|
||||
import ca.spottedleaf.moonrise.common.PlatformHooks;
|
||||
|
||||
public final class MoonriseConstants {
|
||||
|
||||
public static final int MAX_VIEW_DISTANCE = Integer.getInteger("Moonrise.MaxViewDistance", 32);
|
||||
public static final int MAX_VIEW_DISTANCE = Integer.getInteger(PlatformHooks.get().getBrand() + ".MaxViewDistance", 32);
|
||||
|
||||
private MoonriseConstants() {}
|
||||
|
||||
|
||||
@@ -39,7 +39,6 @@ public final class SimpleRandom extends LegacyRandomSource {
|
||||
return (int)(seed >>> (BITS - Integer.SIZE));
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public int nextInt(final int bound) {
|
||||
if (bound <= 0) {
|
||||
|
||||
@@ -8,19 +8,19 @@ public final class WorldUtil {
|
||||
// min, max are inclusive
|
||||
|
||||
public static int getMaxSection(final LevelHeightAccessor world) {
|
||||
return world.getMaxSection() - 1; // getMaxSection() is exclusive
|
||||
return world.getMaxSectionY();
|
||||
}
|
||||
|
||||
public static int getMaxSection(final Level world) {
|
||||
return world.getMaxSection() - 1; // getMaxSection() is exclusive
|
||||
return world.getMaxSectionY();
|
||||
}
|
||||
|
||||
public static int getMinSection(final LevelHeightAccessor world) {
|
||||
return world.getMinSection();
|
||||
return world.getMinSectionY();
|
||||
}
|
||||
|
||||
public static int getMinSection(final Level world) {
|
||||
return world.getMinSection();
|
||||
return world.getMinSectionY();
|
||||
}
|
||||
|
||||
public static int getMaxLightSection(final LevelHeightAccessor world) {
|
||||
|
||||
@@ -154,9 +154,9 @@ abstract class LevelChunkSectionMixin implements BlockCountingChunkSection {
|
||||
|
||||
if (this.maybeHas((final BlockState state) -> !state.isAir())) {
|
||||
final PalettedContainer.Data<BlockState> data = this.states.data;
|
||||
final Palette<BlockState> palette = data.palette;
|
||||
final Palette<BlockState> palette = data.palette();
|
||||
final int paletteSize = palette.getSize();
|
||||
final BitStorage storage = data.storage;
|
||||
final BitStorage storage = data.storage();
|
||||
|
||||
final Int2ObjectOpenHashMap<ShortArrayList> counts;
|
||||
if (paletteSize == 1) {
|
||||
|
||||
@@ -6,6 +6,7 @@ import com.llamalad7.mixinextras.injector.wrapoperation.WrapOperation;
|
||||
import net.minecraft.world.level.block.state.properties.BooleanProperty;
|
||||
import net.minecraft.world.level.block.state.properties.Property;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.Unique;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Constant;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
@@ -17,6 +18,9 @@ abstract class BooleanPropertyMixin extends Property<Boolean> implements Propert
|
||||
super(string, class_);
|
||||
}
|
||||
|
||||
@Unique
|
||||
private static final Boolean[] BY_ID = new Boolean[]{ Boolean.FALSE, Boolean.TRUE };
|
||||
|
||||
@Override
|
||||
public final int moonrise$getIdFor(final Boolean value) {
|
||||
return value.booleanValue() ? 1 : 0;
|
||||
@@ -33,23 +37,6 @@ abstract class BooleanPropertyMixin extends Property<Boolean> implements Propert
|
||||
)
|
||||
)
|
||||
private void init(final CallbackInfo ci) {
|
||||
this.moonrise$setById(new Boolean[]{ Boolean.FALSE, Boolean.TRUE });
|
||||
}
|
||||
|
||||
/**
|
||||
* This skips all ops after the identity comparison in the original code.
|
||||
*
|
||||
* @reason Properties are identity comparable
|
||||
* @author Spottedleaf
|
||||
*/
|
||||
@WrapOperation(
|
||||
method = "equals",
|
||||
constant = @Constant(
|
||||
classValue = BooleanProperty.class,
|
||||
ordinal = 0
|
||||
)
|
||||
)
|
||||
private boolean skipFurtherComparison(final Object obj, final Operation<Boolean> orig) {
|
||||
return false;
|
||||
this.moonrise$setById(BY_ID);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -18,9 +18,6 @@ import java.util.Collection;
|
||||
@Mixin(EnumProperty.class)
|
||||
abstract class EnumPropertyMixin<T extends Enum<T> & StringRepresentable> extends Property<T> implements PropertyAccess<T> {
|
||||
|
||||
@Shadow
|
||||
public abstract Collection<T> getPossibleValues();
|
||||
|
||||
@Unique
|
||||
private int[] idLookupTable;
|
||||
|
||||
|
||||
@@ -83,7 +83,6 @@ abstract class StateHolderMixin<O, S> implements PropertyAccessStateHolder {
|
||||
}
|
||||
|
||||
// remove values arrays
|
||||
this.values = null;
|
||||
for (final Map.Entry<Map<Property<?>, Comparable<?>>, S> entry : map.entrySet()) {
|
||||
final S value = entry.getValue();
|
||||
((StateHolderMixin<O, S>)(Object)(StateHolder<O, S>)value).values = null;
|
||||
@@ -126,8 +125,8 @@ abstract class StateHolderMixin<O, S> implements PropertyAccessStateHolder {
|
||||
* @author Spottedleaf
|
||||
*/
|
||||
@Overwrite
|
||||
public <T extends Comparable<T>> Optional<T> getOptionalValue(final Property<T> property) {
|
||||
return property == null ? Optional.empty() : Optional.ofNullable(this.optimisedTable.get(this.tableIndex, property));
|
||||
public <T extends Comparable<T>> T getNullableValue(Property<T> property) {
|
||||
return property == null ? null : this.optimisedTable.get(this.tableIndex, property);
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -66,9 +66,6 @@ abstract class ChunkHolderMixin extends GenerationChunkHolder implements ChunkSy
|
||||
@Unique
|
||||
private final ReferenceList<ServerPlayer> playersSentChunkTo = new ReferenceList<>(EMPTY_PLAYER_ARRAY);
|
||||
|
||||
@Unique
|
||||
private boolean isMarkedDirtyForPlayers;
|
||||
|
||||
@Unique
|
||||
private ChunkMap getChunkMap() {
|
||||
return (ChunkMap)this.playerProvider;
|
||||
@@ -123,16 +120,6 @@ abstract class ChunkHolderMixin extends GenerationChunkHolder implements ChunkSy
|
||||
return ret;
|
||||
}
|
||||
|
||||
@Override
|
||||
public final boolean moonrise$isMarkedDirtyForPlayers() {
|
||||
return this.isMarkedDirtyForPlayers;
|
||||
}
|
||||
|
||||
@Override
|
||||
public final void moonrise$markDirtyForPlayers(final boolean value) {
|
||||
this.isMarkedDirtyForPlayers = value;
|
||||
}
|
||||
|
||||
@Unique
|
||||
private static final ServerPlayer[] EMPTY_PLAYER_ARRAY = new ServerPlayer[0];
|
||||
|
||||
@@ -300,14 +287,7 @@ abstract class ChunkHolderMixin extends GenerationChunkHolder implements ChunkSy
|
||||
// no players to sent to, so don't need to update anything
|
||||
return null;
|
||||
}
|
||||
final LevelChunk ret = this.getChunkToSend();
|
||||
|
||||
if (ret != null) {
|
||||
((ChunkSystemServerLevel)this.getChunkMap().level).moonrise$addUnsyncedChunk((ChunkHolder)(Object)this);
|
||||
return ret;
|
||||
}
|
||||
|
||||
return ret;
|
||||
return this.getChunkToSend();
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -326,14 +306,7 @@ abstract class ChunkHolderMixin extends GenerationChunkHolder implements ChunkSy
|
||||
// no players to sent to, so don't need to update anything
|
||||
return null;
|
||||
}
|
||||
final LevelChunk ret = this.getChunkToSend();
|
||||
|
||||
if (ret != null) {
|
||||
((ChunkSystemServerLevel)this.getChunkMap().level).moonrise$addUnsyncedChunk((ChunkHolder)(Object)this);
|
||||
return ret;
|
||||
}
|
||||
|
||||
return ret;
|
||||
return this.getChunkToSend();
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -11,14 +11,17 @@ import ca.spottedleaf.moonrise.patches.chunk_system.scheduling.NewChunkHolder;
|
||||
import com.mojang.datafixers.DataFixer;
|
||||
import it.unimi.dsi.fastutil.longs.Long2ObjectLinkedOpenHashMap;
|
||||
import java.util.concurrent.Executor;
|
||||
import java.util.concurrent.atomic.AtomicInteger;
|
||||
import java.util.function.IntConsumer;
|
||||
import java.util.function.Supplier;
|
||||
import it.unimi.dsi.fastutil.longs.LongSet;
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.nbt.StreamTagVisitor;
|
||||
import net.minecraft.server.level.ChunkGenerationTask;
|
||||
import net.minecraft.server.level.ChunkHolder;
|
||||
import net.minecraft.server.level.ChunkMap;
|
||||
import net.minecraft.server.level.ChunkResult;
|
||||
import net.minecraft.server.level.ChunkTaskPriorityQueueSorter;
|
||||
import net.minecraft.server.level.ChunkTaskDispatcher;
|
||||
import net.minecraft.server.level.ChunkTrackingView;
|
||||
import net.minecraft.server.level.GeneratingChunkMap;
|
||||
import net.minecraft.server.level.GenerationChunkHolder;
|
||||
@@ -28,7 +31,6 @@ import net.minecraft.server.level.progress.ChunkProgressListener;
|
||||
import net.minecraft.util.Mth;
|
||||
import net.minecraft.util.StaticCache2D;
|
||||
import net.minecraft.util.thread.BlockableEventLoop;
|
||||
import net.minecraft.util.thread.ProcessorHandle;
|
||||
import net.minecraft.world.level.ChunkPos;
|
||||
import net.minecraft.world.level.chunk.ChunkAccess;
|
||||
import net.minecraft.world.level.chunk.ChunkGenerator;
|
||||
@@ -78,13 +80,10 @@ abstract class ChunkMapMixin extends ChunkStorage implements ChunkSystemChunkMap
|
||||
private volatile Long2ObjectLinkedOpenHashMap<ChunkHolder> visibleChunkMap;
|
||||
|
||||
@Shadow
|
||||
private ChunkTaskPriorityQueueSorter queueSorter;
|
||||
private ChunkTaskDispatcher worldgenTaskDispatcher;
|
||||
|
||||
@Shadow
|
||||
private ProcessorHandle<ChunkTaskPriorityQueueSorter.Message<Runnable>> worldgenMailbox;
|
||||
|
||||
@Shadow
|
||||
private ProcessorHandle<ChunkTaskPriorityQueueSorter.Message<Runnable>> mainThreadMailbox;
|
||||
private ChunkTaskDispatcher lightTaskDispatcher;
|
||||
|
||||
@Shadow
|
||||
private int serverViewDistance;
|
||||
@@ -98,6 +97,12 @@ abstract class ChunkMapMixin extends ChunkStorage implements ChunkSystemChunkMap
|
||||
@Shadow
|
||||
private Queue<Runnable> unloadQueue;
|
||||
|
||||
@Shadow
|
||||
private LongSet chunksToEagerlySave;
|
||||
|
||||
@Shadow
|
||||
private AtomicInteger activeChunkWrites;
|
||||
|
||||
public ChunkMapMixin(RegionStorageInfo regionStorageInfo, Path path, DataFixer dataFixer, boolean bl) {
|
||||
super(regionStorageInfo, path, dataFixer, bl);
|
||||
}
|
||||
@@ -128,11 +133,12 @@ abstract class ChunkMapMixin extends ChunkStorage implements ChunkSystemChunkMap
|
||||
this.updatingChunkMap = null;
|
||||
this.visibleChunkMap = null;
|
||||
this.pendingUnloads = null;
|
||||
this.queueSorter = null;
|
||||
this.worldgenMailbox = null;
|
||||
this.mainThreadMailbox = null;
|
||||
this.worldgenTaskDispatcher = null;
|
||||
this.lightTaskDispatcher = null;
|
||||
this.pendingGenerationTasks = null;
|
||||
this.unloadQueue = null;
|
||||
this.chunksToEagerlySave = null;
|
||||
this.activeChunkWrites = null;
|
||||
|
||||
// Dummy impl for mods that try to loadAsync directly
|
||||
this.worker = new IOWorker(
|
||||
@@ -152,7 +158,7 @@ abstract class ChunkMapMixin extends ChunkStorage implements ChunkSystemChunkMap
|
||||
@Override
|
||||
public CompletableFuture<Optional<CompoundTag>> loadAsync(final ChunkPos chunkPos) {
|
||||
final CompletableFuture<Optional<CompoundTag>> future = new CompletableFuture<>();
|
||||
MoonriseRegionFileIO.loadDataAsync(ChunkMapMixin.this.level, chunkPos.x, chunkPos.z, MoonriseRegionFileIO.RegionFileType.CHUNK_DATA, (tag, throwable) -> {
|
||||
MoonriseRegionFileIO.loadDataAsync(ChunkMapMixin.this.level, chunkPos.x, chunkPos.z, MoonriseRegionFileIO.RegionFileType.CHUNK_DATA, (final CompoundTag tag, final Throwable throwable) -> {
|
||||
if (throwable != null) {
|
||||
future.completeExceptionally(throwable);
|
||||
} else {
|
||||
@@ -184,6 +190,15 @@ abstract class ChunkMapMixin extends ChunkStorage implements ChunkSystemChunkMap
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* @reason This map is not needed, we maintain our own ordered set of chunks to autosave.
|
||||
* @author Spottedleaf
|
||||
*/
|
||||
@Overwrite
|
||||
public void setChunkUnsaved(final ChunkPos pos) {
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* @reason Route to new chunk system hooks
|
||||
* @author Spottedleaf
|
||||
@@ -261,6 +276,15 @@ abstract class ChunkMapMixin extends ChunkStorage implements ChunkSystemChunkMap
|
||||
throw new UnsupportedOperationException();
|
||||
}
|
||||
|
||||
/**
|
||||
* @reason Destroy old chunk system hooks
|
||||
* @author Spottedleaf
|
||||
*/
|
||||
@Overwrite
|
||||
public void onLevelChange(final ChunkPos chunkPos, final IntSupplier intSupplier, final int i, final IntConsumer intConsumer) {
|
||||
throw new UnsupportedOperationException();
|
||||
}
|
||||
|
||||
/**
|
||||
* @reason Destroy old chunk system hooks
|
||||
* @author Spottedleaf
|
||||
@@ -309,6 +333,15 @@ abstract class ChunkMapMixin extends ChunkStorage implements ChunkSystemChunkMap
|
||||
((ChunkSystemServerLevel)this.level).moonrise$getChunkTaskScheduler().chunkHolderManager.autoSave();
|
||||
}
|
||||
|
||||
/**
|
||||
* @reason Destroy old chunk system hooks
|
||||
* @author Spottedleaf
|
||||
*/
|
||||
@Overwrite
|
||||
public void saveChunksEagerly(final BooleanSupplier hasTime) {
|
||||
throw new UnsupportedOperationException();
|
||||
}
|
||||
|
||||
/**
|
||||
* @reason Destroy old chunk system hooks
|
||||
* @author Spottedleaf
|
||||
@@ -403,7 +436,7 @@ abstract class ChunkMapMixin extends ChunkStorage implements ChunkSystemChunkMap
|
||||
* @author Spottedleaf
|
||||
*/
|
||||
@Overwrite
|
||||
public void onChunkReadyToSend(final LevelChunk chunk) {
|
||||
public void onChunkReadyToSend(final ChunkHolder holder, final LevelChunk chunk) {
|
||||
throw new UnsupportedOperationException();
|
||||
}
|
||||
|
||||
@@ -422,7 +455,7 @@ abstract class ChunkMapMixin extends ChunkStorage implements ChunkSystemChunkMap
|
||||
* @see NewChunkHolder#save(boolean)
|
||||
*/
|
||||
@Overwrite
|
||||
public boolean saveChunkIfNeeded(final ChunkHolder chunkHolder) {
|
||||
public boolean saveChunkIfNeeded(final ChunkHolder chunkHolder, final long time) {
|
||||
throw new UnsupportedOperationException();
|
||||
}
|
||||
|
||||
@@ -505,6 +538,21 @@ abstract class ChunkMapMixin extends ChunkStorage implements ChunkSystemChunkMap
|
||||
throw new UnsupportedOperationException();
|
||||
}
|
||||
|
||||
/**
|
||||
* @reason Route to new chunk system
|
||||
* @author Spottedleaf
|
||||
*/
|
||||
@Redirect(
|
||||
method = "forEachSpawnCandidateChunk",
|
||||
at = @At(
|
||||
value = "INVOKE",
|
||||
target = "Lit/unimi/dsi/fastutil/longs/Long2ObjectLinkedOpenHashMap;get(J)Ljava/lang/Object;"
|
||||
)
|
||||
)
|
||||
private <V> V redirectChunkHolderGet(final Long2ObjectLinkedOpenHashMap<V> instance, final long key) {
|
||||
return (V)this.getVisibleChunkIfPresent(key);
|
||||
}
|
||||
|
||||
@Override
|
||||
public CompletableFuture<Optional<CompoundTag>> read(final ChunkPos pos) {
|
||||
final CompletableFuture<Optional<CompoundTag>> ret = new CompletableFuture<>();
|
||||
@@ -524,10 +572,11 @@ abstract class ChunkMapMixin extends ChunkStorage implements ChunkSystemChunkMap
|
||||
}
|
||||
|
||||
@Override
|
||||
public CompletableFuture<Void> write(final ChunkPos pos, final CompoundTag tag) {
|
||||
public CompletableFuture<Void> write(final ChunkPos pos, final Supplier<CompoundTag> tag) {
|
||||
MoonriseRegionFileIO.scheduleSave(
|
||||
this.level, pos.x, pos.z, tag,
|
||||
MoonriseRegionFileIO.RegionFileType.CHUNK_DATA);
|
||||
this.level, pos.x, pos.z, tag.get(),
|
||||
MoonriseRegionFileIO.RegionFileType.CHUNK_DATA
|
||||
);
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
@@ -22,12 +22,13 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
||||
import java.io.IOException;
|
||||
import java.util.Optional;
|
||||
import java.util.concurrent.CompletableFuture;
|
||||
import java.util.function.Supplier;
|
||||
|
||||
@Mixin(ChunkStorage.class)
|
||||
abstract class ChunkStorageMixin implements ChunkSystemChunkStorage, AutoCloseable {
|
||||
|
||||
@Shadow
|
||||
private IOWorker worker;
|
||||
public IOWorker worker;
|
||||
|
||||
@Unique
|
||||
private static final Logger LOGGER = LogUtils.getLogger();
|
||||
@@ -118,13 +119,13 @@ abstract class ChunkStorageMixin implements ChunkSystemChunkStorage, AutoCloseab
|
||||
method = "write",
|
||||
at = @At(
|
||||
value = "INVOKE",
|
||||
target = "Lnet/minecraft/world/level/chunk/storage/IOWorker;store(Lnet/minecraft/world/level/ChunkPos;Lnet/minecraft/nbt/CompoundTag;)Ljava/util/concurrent/CompletableFuture;"
|
||||
target = "Lnet/minecraft/world/level/chunk/storage/IOWorker;store(Lnet/minecraft/world/level/ChunkPos;Ljava/util/function/Supplier;)Ljava/util/concurrent/CompletableFuture;"
|
||||
)
|
||||
)
|
||||
private CompletableFuture<Void> redirectWrite(final IOWorker instance, final ChunkPos chunkPos,
|
||||
final CompoundTag compoundTag) {
|
||||
final Supplier<CompoundTag> compoundTag) {
|
||||
try {
|
||||
this.storage.write(chunkPos, compoundTag);
|
||||
this.storage.write(chunkPos, compoundTag.get());
|
||||
return CompletableFuture.completedFuture(null);
|
||||
} catch (final Throwable throwable) {
|
||||
return CompletableFuture.failedFuture(throwable);
|
||||
|
||||
@@ -41,8 +41,8 @@ abstract class ClientLevelMixin extends Level implements ChunkSystemLevel {
|
||||
@Final
|
||||
private ClientChunkCache chunkSource;
|
||||
|
||||
protected ClientLevelMixin(WritableLevelData writableLevelData, ResourceKey<Level> resourceKey, RegistryAccess registryAccess, Holder<DimensionType> holder, Supplier<ProfilerFiller> supplier, boolean bl, boolean bl2, long l, int i) {
|
||||
super(writableLevelData, resourceKey, registryAccess, holder, supplier, bl, bl2, l, i);
|
||||
protected ClientLevelMixin(final WritableLevelData writableLevelData, final ResourceKey<Level> resourceKey, final RegistryAccess registryAccess, final Holder<DimensionType> holder, final boolean bl, final boolean bl2, final long l, final int i) {
|
||||
super(writableLevelData, resourceKey, registryAccess, holder, bl, bl2, l, i);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -55,9 +55,8 @@ abstract class ClientLevelMixin extends Level implements ChunkSystemLevel {
|
||||
value = "RETURN"
|
||||
)
|
||||
)
|
||||
private void init(ClientPacketListener clientPacketListener, ClientLevel.ClientLevelData clientLevelData,
|
||||
ResourceKey<Level> resourceKey, Holder<DimensionType> holder, int i, int j, Supplier<ProfilerFiller> supplier,
|
||||
LevelRenderer levelRenderer, boolean bl, long l, CallbackInfo ci) {
|
||||
private void init(ClientPacketListener clientPacketListener, ClientLevel.ClientLevelData clientLevelData, ResourceKey<Level> resourceKey,
|
||||
Holder<DimensionType> holder, int i, int j, LevelRenderer levelRenderer, boolean bl, long l, int k, CallbackInfo ci) {
|
||||
this.entityStorage = null;
|
||||
|
||||
this.moonrise$setEntityLookup(new ClientEntityLookup(this, ((ClientLevel)(Object)this).new EntityCallbacks()));
|
||||
|
||||
@@ -8,13 +8,12 @@ import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
|
||||
import it.unimi.dsi.fastutil.longs.LongSet;
|
||||
import net.minecraft.server.level.ChunkHolder;
|
||||
import net.minecraft.server.level.ChunkMap;
|
||||
import net.minecraft.server.level.ChunkTaskPriorityQueueSorter;
|
||||
import net.minecraft.server.level.DistanceManager;
|
||||
import net.minecraft.server.level.ThrottlingChunkTaskDispatcher;
|
||||
import net.minecraft.server.level.Ticket;
|
||||
import net.minecraft.server.level.TicketType;
|
||||
import net.minecraft.server.level.TickingTracker;
|
||||
import net.minecraft.util.SortedArraySet;
|
||||
import net.minecraft.util.thread.ProcessorHandle;
|
||||
import net.minecraft.world.level.ChunkPos;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.Overwrite;
|
||||
@@ -45,13 +44,7 @@ abstract class DistanceManagerMixin implements ChunkSystemDistanceManager {
|
||||
Set<ChunkHolder> chunksToUpdateFutures;
|
||||
|
||||
@Shadow
|
||||
ChunkTaskPriorityQueueSorter ticketThrottler;
|
||||
|
||||
@Shadow
|
||||
ProcessorHandle<ChunkTaskPriorityQueueSorter.Message<Runnable>> ticketThrottlerInput;
|
||||
|
||||
@Shadow
|
||||
ProcessorHandle<ChunkTaskPriorityQueueSorter.Release> ticketThrottlerReleaser;
|
||||
ThrottlingChunkTaskDispatcher ticketDispatcher;
|
||||
|
||||
@Shadow
|
||||
LongSet ticketsToRelease;
|
||||
@@ -59,12 +52,10 @@ abstract class DistanceManagerMixin implements ChunkSystemDistanceManager {
|
||||
@Shadow
|
||||
Executor mainThreadExecutor;
|
||||
|
||||
@Shadow
|
||||
private DistanceManager.FixedPlayerDistanceChunkTracker naturalSpawnChunkCounter;
|
||||
|
||||
@Shadow
|
||||
private int simulationDistance;
|
||||
|
||||
|
||||
@Override
|
||||
public ChunkMap moonrise$getChunkMap() {
|
||||
throw new AbstractMethodError();
|
||||
@@ -86,16 +77,14 @@ abstract class DistanceManagerMixin implements ChunkSystemDistanceManager {
|
||||
this.tickingTicketsTracker = null;
|
||||
this.playerTicketManager = null;
|
||||
this.chunksToUpdateFutures = null;
|
||||
this.ticketThrottler = null;
|
||||
this.ticketThrottlerInput = null;
|
||||
this.ticketThrottlerReleaser = null;
|
||||
this.ticketDispatcher = null;
|
||||
this.ticketsToRelease = null;
|
||||
this.mainThreadExecutor = null;
|
||||
this.simulationDistance = -1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ChunkHolderManager moonrise$getChunkHolderManager() {
|
||||
public final ChunkHolderManager moonrise$getChunkHolderManager() {
|
||||
return ((ChunkSystemServerLevel)this.moonrise$getChunkMap().level).moonrise$getChunkTaskScheduler().chunkHolderManager;
|
||||
}
|
||||
|
||||
@@ -326,6 +315,15 @@ abstract class DistanceManagerMixin implements ChunkSystemDistanceManager {
|
||||
throw new UnsupportedOperationException();
|
||||
}
|
||||
|
||||
/**
|
||||
* @reason Remove old chunk system hooks
|
||||
* @author Spottedleaf
|
||||
*/
|
||||
@Overwrite
|
||||
public LongSet getTickingChunks() {
|
||||
throw new UnsupportedOperationException();
|
||||
}
|
||||
|
||||
/**
|
||||
* @reason This hack is not required anymore, see {@link MinecraftServerMixin}
|
||||
* @author Spottedleaf
|
||||
|
||||
@@ -195,15 +195,6 @@ abstract class GenerationChunkHolderMixin {
|
||||
throw new UnsupportedOperationException();
|
||||
}
|
||||
|
||||
/**
|
||||
* @reason Chunk system is not built on futures anymore
|
||||
* @author Spottedleaf
|
||||
*/
|
||||
@Overwrite
|
||||
public int getGenerationRefCount() {
|
||||
throw new UnsupportedOperationException();
|
||||
}
|
||||
|
||||
/**
|
||||
* @reason Route to new chunk holder
|
||||
* @author Spottedleaf
|
||||
|
||||
@@ -93,11 +93,15 @@ abstract class LevelChunkMixin extends ChunkAccess implements ChunkSystemLevelCh
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setUnsaved(final boolean needsSaving) {
|
||||
if (!needsSaving) {
|
||||
((ChunkSystemLevelChunkTicks)this.blockTicks).moonrise$clearDirty();
|
||||
((ChunkSystemLevelChunkTicks)this.fluidTicks).moonrise$clearDirty();
|
||||
public boolean tryMarkSaved() {
|
||||
if (!this.isUnsaved()) {
|
||||
return false;
|
||||
}
|
||||
super.setUnsaved(needsSaving);
|
||||
((ChunkSystemLevelChunkTicks)this.blockTicks).moonrise$clearDirty();
|
||||
((ChunkSystemLevelChunkTicks)this.fluidTicks).moonrise$clearDirty();
|
||||
|
||||
super.tryMarkSaved();
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -10,6 +10,7 @@ import ca.spottedleaf.moonrise.patches.chunk_system.level.entity.dfl.DefaultEnti
|
||||
import ca.spottedleaf.moonrise.patches.chunk_system.world.ChunkSystemEntityGetter;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.server.level.FullChunkStatus;
|
||||
import net.minecraft.util.profiling.Profiler;
|
||||
import net.minecraft.util.profiling.ProfilerFiller;
|
||||
import net.minecraft.world.entity.Entity;
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
@@ -37,9 +38,6 @@ import java.util.function.Predicate;
|
||||
@Mixin(Level.class)
|
||||
abstract class LevelMixin implements ChunkSystemLevel, ChunkSystemEntityGetter, LevelAccessor, AutoCloseable {
|
||||
|
||||
@Shadow
|
||||
public abstract ProfilerFiller getProfiler();
|
||||
|
||||
@Shadow
|
||||
public abstract LevelChunk getChunk(int i, int j);
|
||||
|
||||
@@ -59,7 +57,7 @@ abstract class LevelMixin implements ChunkSystemLevel, ChunkSystemEntityGetter,
|
||||
}
|
||||
|
||||
@Override
|
||||
public void moonrise$setEntityLookup(final EntityLookup entityLookup) {
|
||||
public final void moonrise$setEntityLookup(final EntityLookup entityLookup) {
|
||||
if (this.entityLookup != null && !(this.entityLookup instanceof DefaultEntityLookup)) {
|
||||
throw new IllegalStateException("Entity lookup already initialised");
|
||||
}
|
||||
@@ -87,7 +85,7 @@ abstract class LevelMixin implements ChunkSystemLevel, ChunkSystemEntityGetter,
|
||||
@Overwrite
|
||||
@Override
|
||||
public List<Entity> getEntities(final Entity entity, final AABB boundingBox, final Predicate<? super Entity> predicate) {
|
||||
this.getProfiler().incrementCounter("getEntities");
|
||||
Profiler.get().incrementCounter("getEntities");
|
||||
final List<Entity> ret = new ArrayList<>();
|
||||
|
||||
((ChunkSystemLevel)this).moonrise$getEntityLookup().getEntities(entity, boundingBox, ret, predicate);
|
||||
@@ -105,7 +103,7 @@ abstract class LevelMixin implements ChunkSystemLevel, ChunkSystemEntityGetter,
|
||||
public <T extends Entity> void getEntities(final EntityTypeTest<Entity, T> entityTypeTest,
|
||||
final AABB boundingBox, final Predicate<? super T> predicate,
|
||||
final List<? super T> into, final int maxCount) {
|
||||
this.getProfiler().incrementCounter("getEntities");
|
||||
Profiler.get().incrementCounter("getEntities");
|
||||
|
||||
if (entityTypeTest instanceof EntityType<T> byType) {
|
||||
if (maxCount != Integer.MAX_VALUE) {
|
||||
@@ -178,7 +176,7 @@ abstract class LevelMixin implements ChunkSystemLevel, ChunkSystemEntityGetter,
|
||||
*/
|
||||
@Override
|
||||
public final <T extends Entity> List<T> getEntitiesOfClass(final Class<T> entityClass, final AABB boundingBox, final Predicate<? super T> predicate) {
|
||||
this.getProfiler().incrementCounter("getEntities");
|
||||
Profiler.get().incrementCounter("getEntities");
|
||||
final List<T> ret = new ArrayList<>();
|
||||
|
||||
((ChunkSystemLevel)this).moonrise$getEntityLookup().getEntities(entityClass, null, boundingBox, ret, predicate);
|
||||
@@ -196,7 +194,7 @@ abstract class LevelMixin implements ChunkSystemLevel, ChunkSystemEntityGetter,
|
||||
*/
|
||||
@Override
|
||||
public final List<Entity> moonrise$getHardCollidingEntities(final Entity entity, final AABB box, final Predicate<? super Entity> predicate) {
|
||||
this.getProfiler().incrementCounter("getEntities");
|
||||
Profiler.get().incrementCounter("getEntities");
|
||||
final List<Entity> ret = new ArrayList<>();
|
||||
|
||||
((ChunkSystemLevel)this).moonrise$getEntityLookup().getHardCollidingEntities(entity, box, ret, predicate);
|
||||
|
||||
@@ -240,6 +240,7 @@ abstract class MinecraftServerMixin extends ReentrantBlockableEventLoop<TickTask
|
||||
private void closeIOThreads(final CallbackInfo ci) {
|
||||
LOGGER.info("Waiting for I/O tasks to complete...");
|
||||
MoonriseRegionFileIO.flush((MinecraftServer)(Object)this);
|
||||
LOGGER.info("All I/O tasks to complete");
|
||||
if ((Object)this instanceof DedicatedServer) {
|
||||
MoonriseCommon.haltExecutors();
|
||||
}
|
||||
|
||||
@@ -36,6 +36,7 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
||||
import java.io.IOException;
|
||||
import java.nio.file.Path;
|
||||
import java.util.Optional;
|
||||
import java.util.function.BiFunction;
|
||||
import java.util.function.BooleanSupplier;
|
||||
import java.util.function.Function;
|
||||
import java.util.function.Predicate;
|
||||
@@ -44,7 +45,14 @@ import java.util.stream.Stream;
|
||||
@Mixin(PoiManager.class)
|
||||
// Declare the generic type as Object so that our Overrides match the method signature of the superclass
|
||||
// Specifically, getOrCreate must return Object so that existing invokes do not route to the superclass
|
||||
public abstract class PoiManagerMixin extends SectionStorage<Object> implements ChunkSystemPoiManager {
|
||||
public abstract class PoiManagerMixin extends SectionStorage<Object, Object> implements ChunkSystemPoiManager {
|
||||
|
||||
public PoiManagerMixin(final SimpleRegionStorage simpleRegionStorage, final Codec<Object> codec, final Function<Object, Object> function,
|
||||
final BiFunction<Object, Runnable, Object> biFunction, final Function<Runnable, Object> function2,
|
||||
final RegistryAccess registryAccess, final ChunkIOErrorReporter chunkIOErrorReporter,
|
||||
final LevelHeightAccessor levelHeightAccessor) {
|
||||
super(simpleRegionStorage, codec, function, biFunction, function2, registryAccess, chunkIOErrorReporter, levelHeightAccessor);
|
||||
}
|
||||
|
||||
@Shadow
|
||||
abstract boolean isVillageCenter(long l);
|
||||
@@ -52,10 +60,6 @@ public abstract class PoiManagerMixin extends SectionStorage<Object> implements
|
||||
@Shadow
|
||||
public abstract void checkConsistencyWithBlocks(SectionPos sectionPos, LevelChunkSection levelChunkSection);
|
||||
|
||||
public PoiManagerMixin(SimpleRegionStorage simpleRegionStorage, Function<Runnable, Codec<Object>> function, Function<Runnable, Object> function2, RegistryAccess registryAccess, ChunkIOErrorReporter chunkIOErrorReporter, LevelHeightAccessor levelHeightAccessor) {
|
||||
super(simpleRegionStorage, function, function2, registryAccess, chunkIOErrorReporter, levelHeightAccessor);
|
||||
}
|
||||
|
||||
@Unique
|
||||
private ServerLevel world;
|
||||
|
||||
@@ -151,8 +155,8 @@ public abstract class PoiManagerMixin extends SectionStorage<Object> implements
|
||||
|
||||
TickThread.ensureTickThread(this.world, chunkX, chunkZ, "Accessing poi chunk off-main");
|
||||
|
||||
final ChunkHolderManager manager = ((ChunkSystemServerLevel)this.world).moonrise$getChunkTaskScheduler().chunkHolderManager;
|
||||
final PoiChunk ret = manager.getPoiChunkIfLoaded(chunkX, chunkZ, true);
|
||||
final PoiChunk ret = ((ChunkSystemServerLevel)this.world).moonrise$getChunkTaskScheduler().chunkHolderManager
|
||||
.getPoiChunkIfLoaded(chunkX, chunkZ, true);
|
||||
|
||||
return ret == null ? Optional.empty() : (Optional)ret.getSectionForVanilla(chunkY);
|
||||
}
|
||||
@@ -206,9 +210,13 @@ public abstract class PoiManagerMixin extends SectionStorage<Object> implements
|
||||
public final void moonrise$onUnload(final long coordinate) { // Paper - rewrite chunk system
|
||||
final int chunkX = CoordinateUtils.getChunkX(coordinate);
|
||||
final int chunkZ = CoordinateUtils.getChunkZ(coordinate);
|
||||
|
||||
final int minY = WorldUtil.getMinSection(this.world);
|
||||
final int maxY = WorldUtil.getMaxSection(this.world);
|
||||
|
||||
TickThread.ensureTickThread(this.world, chunkX, chunkZ, "Unloading poi chunk off-main");
|
||||
for (int section = this.levelHeightAccessor.getMinSection(); section < this.levelHeightAccessor.getMaxSection(); ++section) {
|
||||
final long sectionPos = SectionPos.asLong(chunkX, section, chunkZ);
|
||||
for (int sectionY = minY; sectionY <= maxY; ++sectionY) {
|
||||
final long sectionPos = SectionPos.asLong(chunkX, sectionY, chunkZ);
|
||||
this.updateDistanceTracking(sectionPos);
|
||||
}
|
||||
}
|
||||
@@ -217,8 +225,12 @@ public abstract class PoiManagerMixin extends SectionStorage<Object> implements
|
||||
public final void moonrise$loadInPoiChunk(final PoiChunk poiChunk) {
|
||||
final int chunkX = poiChunk.chunkX;
|
||||
final int chunkZ = poiChunk.chunkZ;
|
||||
|
||||
final int minY = WorldUtil.getMinSection(this.world);
|
||||
final int maxY = WorldUtil.getMaxSection(this.world);
|
||||
|
||||
TickThread.ensureTickThread(this.world, chunkX, chunkZ, "Loading poi chunk off-main");
|
||||
for (int sectionY = this.levelHeightAccessor.getMinSection(); sectionY < this.levelHeightAccessor.getMaxSection(); ++sectionY) {
|
||||
for (int sectionY = minY; sectionY <= maxY; ++sectionY) {
|
||||
final PoiSection section = poiChunk.getSection(sectionY);
|
||||
if (section != null && !((ChunkSystemPoiSection)section).moonrise$isEmpty()) {
|
||||
this.onSectionLoad(SectionPos.asLong(chunkX, sectionY, chunkZ));
|
||||
@@ -254,20 +266,4 @@ public abstract class PoiManagerMixin extends SectionStorage<Object> implements
|
||||
private <T> Stream<T> skipLoadedSet(final Stream<T> instance, final Predicate<? super T> predicate) {
|
||||
return instance;
|
||||
}
|
||||
|
||||
@Override
|
||||
public final void moonrise$close() throws IOException {}
|
||||
|
||||
@Override
|
||||
public final CompoundTag moonrise$read(final int chunkX, final int chunkZ) throws IOException {
|
||||
return MoonriseRegionFileIO.loadData(
|
||||
this.world, chunkX, chunkZ, MoonriseRegionFileIO.RegionFileType.POI_DATA,
|
||||
MoonriseRegionFileIO.getIOBlockingPriorityForCurrentThread()
|
||||
);
|
||||
}
|
||||
|
||||
@Override
|
||||
public final void moonrise$write(final int chunkX, final int chunkZ, final CompoundTag data) throws IOException {
|
||||
MoonriseRegionFileIO.scheduleSave(this.world, chunkX, chunkZ, data, MoonriseRegionFileIO.RegionFileType.POI_DATA);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -30,7 +30,7 @@ abstract class PoiSectionMixin implements ChunkSystemPoiSection {
|
||||
|
||||
|
||||
@Unique
|
||||
private final Optional<PoiSection> noAllocOptional = Optional.of((PoiSection)(Object)this);;
|
||||
private final Optional<PoiSection> noAllocOptional = Optional.of((PoiSection)(Object)this);
|
||||
|
||||
@Override
|
||||
public final boolean moonrise$isEmpty() {
|
||||
|
||||
@@ -2,8 +2,6 @@ package ca.spottedleaf.moonrise.mixin.chunk_system;
|
||||
|
||||
import ca.spottedleaf.moonrise.patches.chunk_system.level.storage.ChunkSystemSectionStorage;
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.nbt.Tag;
|
||||
import net.minecraft.resources.RegistryOps;
|
||||
import net.minecraft.world.level.ChunkPos;
|
||||
import net.minecraft.world.level.chunk.storage.RegionFileStorage;
|
||||
import net.minecraft.world.level.chunk.storage.SectionStorage;
|
||||
@@ -23,15 +21,11 @@ import java.util.Optional;
|
||||
import java.util.concurrent.CompletableFuture;
|
||||
|
||||
@Mixin(SectionStorage.class)
|
||||
abstract class SectionStorageMixin implements ChunkSystemSectionStorage, AutoCloseable {
|
||||
abstract class SectionStorageMixin<R, P> implements ChunkSystemSectionStorage, AutoCloseable {
|
||||
|
||||
@Shadow
|
||||
private SimpleRegionStorage simpleRegionStorage;
|
||||
|
||||
@Shadow
|
||||
@Final
|
||||
private static Logger LOGGER;
|
||||
|
||||
|
||||
@Unique
|
||||
private RegionFileStorage storage;
|
||||
@@ -41,6 +35,9 @@ abstract class SectionStorageMixin implements ChunkSystemSectionStorage, AutoClo
|
||||
return this.storage;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void moonrise$close() throws IOException {}
|
||||
|
||||
/**
|
||||
* @reason Retrieve storage from IOWorker, and then nuke it
|
||||
* @author Spottedleaf
|
||||
@@ -61,12 +58,8 @@ abstract class SectionStorageMixin implements ChunkSystemSectionStorage, AutoClo
|
||||
* @author Spottedleaf
|
||||
*/
|
||||
@Overwrite
|
||||
public final CompletableFuture<Optional<CompoundTag>> tryRead(final ChunkPos pos) {
|
||||
try {
|
||||
return CompletableFuture.completedFuture(Optional.ofNullable(this.moonrise$read(pos.x, pos.z)));
|
||||
} catch (final Throwable thr) {
|
||||
return CompletableFuture.failedFuture(thr);
|
||||
}
|
||||
public final CompletableFuture<Optional<SectionStorage.PackedChunk<P>>> tryRead(final ChunkPos pos) {
|
||||
throw new IllegalStateException("Only chunk system can write state, offending class:" + this.getClass().getName());
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -74,29 +67,17 @@ abstract class SectionStorageMixin implements ChunkSystemSectionStorage, AutoClo
|
||||
* @author Spottedleaf
|
||||
*/
|
||||
@Overwrite
|
||||
public void readColumn(final ChunkPos pos, final RegistryOps<Tag> ops, final CompoundTag data) {
|
||||
public void unpackChunk(final ChunkPos chunkPos, final SectionStorage.PackedChunk<P> packedChunk) {
|
||||
throw new IllegalStateException("Only chunk system can load in state, offending class:" + this.getClass().getName());
|
||||
}
|
||||
|
||||
/**
|
||||
* @reason Route to new chunk system hook
|
||||
* @reason Destroy old chunk system hook
|
||||
* @author Spottedleaf
|
||||
*/
|
||||
@Redirect(
|
||||
method = "writeColumn(Lnet/minecraft/world/level/ChunkPos;)V",
|
||||
at = @At(
|
||||
value = "INVOKE",
|
||||
target = "Lnet/minecraft/world/level/chunk/storage/SimpleRegionStorage;write(Lnet/minecraft/world/level/ChunkPos;Lnet/minecraft/nbt/CompoundTag;)Ljava/util/concurrent/CompletableFuture;"
|
||||
)
|
||||
)
|
||||
private CompletableFuture<Void> redirectWrite(final SimpleRegionStorage instance, final ChunkPos pos,
|
||||
final CompoundTag tag) {
|
||||
try {
|
||||
this.moonrise$write(pos.x, pos.z, tag);
|
||||
} catch (final IOException ex) {
|
||||
LOGGER.error("Error writing poi chunk data to disk for chunk " + pos, ex);
|
||||
}
|
||||
return null;
|
||||
@Overwrite
|
||||
private void writeChunk(final ChunkPos chunkPos) {
|
||||
throw new IllegalStateException("Only chunk system can write state, offending class:" + this.getClass().getName());
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -3,13 +3,13 @@ package ca.spottedleaf.moonrise.mixin.chunk_system;
|
||||
import net.minecraft.core.SectionPos;
|
||||
import net.minecraft.world.entity.ai.village.poi.PoiManager;
|
||||
import net.minecraft.world.level.chunk.LevelChunkSection;
|
||||
import net.minecraft.world.level.chunk.storage.ChunkSerializer;
|
||||
import net.minecraft.world.level.chunk.storage.SerializableChunkData;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Redirect;
|
||||
|
||||
@Mixin(ChunkSerializer.class)
|
||||
abstract class ChunkSerializerMixin {
|
||||
@Mixin(SerializableChunkData.class)
|
||||
abstract class SerializableChunkDataMixin {
|
||||
|
||||
/**
|
||||
* @reason Chunk system handles this during full transition
|
||||
@@ -17,12 +17,12 @@ abstract class ChunkSerializerMixin {
|
||||
* @see ca.spottedleaf.moonrise.patches.chunk_system.scheduling.task.ChunkFullTask
|
||||
*/
|
||||
@Redirect(
|
||||
method = "read",
|
||||
at = @At(
|
||||
value = "INVOKE",
|
||||
target = "Lnet/minecraft/world/entity/ai/village/poi/PoiManager;checkConsistencyWithBlocks(Lnet/minecraft/core/SectionPos;Lnet/minecraft/world/level/chunk/LevelChunkSection;)V"
|
||||
)
|
||||
method = "read",
|
||||
at = @At(
|
||||
value = "INVOKE",
|
||||
target = "Lnet/minecraft/world/entity/ai/village/poi/PoiManager;checkConsistencyWithBlocks(Lnet/minecraft/core/SectionPos;Lnet/minecraft/world/level/chunk/LevelChunkSection;)V"
|
||||
)
|
||||
)
|
||||
private static void skipConsistencyCheck(PoiManager instance, SectionPos sectionPos, LevelChunkSection levelChunkSection) {}
|
||||
private void skipConsistencyCheck(final PoiManager instance, final SectionPos sectionPos, final LevelChunkSection levelChunkSection) {}
|
||||
|
||||
}
|
||||
@@ -24,6 +24,7 @@ import net.minecraft.world.level.chunk.ChunkSource;
|
||||
import net.minecraft.world.level.chunk.LevelChunk;
|
||||
import net.minecraft.world.level.chunk.LightChunk;
|
||||
import net.minecraft.world.level.chunk.status.ChunkStatus;
|
||||
import net.minecraft.world.level.storage.DimensionDataStorage;
|
||||
import org.spongepowered.asm.mixin.Final;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.Overwrite;
|
||||
@@ -51,6 +52,10 @@ abstract class ServerChunkCacheMixin extends ChunkSource implements ChunkSystemS
|
||||
@Final
|
||||
public ServerLevel level;
|
||||
|
||||
@Shadow
|
||||
@Final
|
||||
private DimensionDataStorage dataStorage;
|
||||
|
||||
@Unique
|
||||
private final ConcurrentLong2ReferenceChainedHashTable<LevelChunk> fullChunks = new ConcurrentLong2ReferenceChainedHashTable<>();
|
||||
|
||||
@@ -261,6 +266,7 @@ abstract class ServerChunkCacheMixin extends ChunkSource implements ChunkSystemS
|
||||
@Override
|
||||
@Overwrite
|
||||
public void close() throws IOException {
|
||||
this.dataStorage.close();
|
||||
((ChunkSystemServerLevel)this.level).moonrise$getChunkTaskScheduler().chunkHolderManager.close(true, true);
|
||||
}
|
||||
|
||||
@@ -314,7 +320,7 @@ abstract class ServerChunkCacheMixin extends ChunkSource implements ChunkSystemS
|
||||
* @author Spottedleaf
|
||||
*/
|
||||
@Inject(
|
||||
method = "tickChunks",
|
||||
method = "tickChunks(Lnet/minecraft/util/profiling/ProfilerFiller;JLjava/util/List;)V",
|
||||
at = @At(
|
||||
value = "INVOKE",
|
||||
shift = At.Shift.AFTER,
|
||||
@@ -335,60 +341,13 @@ abstract class ServerChunkCacheMixin extends ChunkSource implements ChunkSystemS
|
||||
* @author Spottedleaf
|
||||
*/
|
||||
@Redirect(
|
||||
method = "tickChunks",
|
||||
at = @At(
|
||||
value = "INVOKE",
|
||||
target = "Lnet/minecraft/server/level/ServerLevel;isNaturalSpawningAllowed(Lnet/minecraft/world/level/ChunkPos;)Z"
|
||||
)
|
||||
)
|
||||
private boolean shortNaturalSpawning(final ServerLevel instance, final ChunkPos chunkPos) {
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* @reason In the chunk system, ticking chunks always have loaded entities. Of course, they are also always
|
||||
* marked to be as ticking as well.
|
||||
* @author Spottedleaf
|
||||
*/
|
||||
@Redirect(
|
||||
method = "tickChunks",
|
||||
at = @At(
|
||||
value = "INVOKE",
|
||||
target = "Lnet/minecraft/server/level/ServerLevel;shouldTickBlocksAt(J)Z"
|
||||
)
|
||||
method = "tickChunks(Lnet/minecraft/util/profiling/ProfilerFiller;JLjava/util/List;)V",
|
||||
at = @At(
|
||||
value = "INVOKE",
|
||||
target = "Lnet/minecraft/server/level/ServerLevel;shouldTickBlocksAt(J)Z"
|
||||
)
|
||||
)
|
||||
private boolean shortShouldTickBlocks(final ServerLevel instance, final long pos) {
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* @reason Since chunks in non-simulation range are only brought up to FULL status, not TICKING,
|
||||
* those chunks may not be present in the ticking list and as a result we need to use our own list
|
||||
* to ensure these chunks broadcast changes
|
||||
* @author Spottedleaf
|
||||
*/
|
||||
@Redirect(
|
||||
method = "tickChunks",
|
||||
at = @At(
|
||||
value = "INVOKE",
|
||||
target = "Ljava/util/List;forEach(Ljava/util/function/Consumer;)V"
|
||||
)
|
||||
)
|
||||
private void fixBroadcastChanges(final List<ServerChunkCache.ChunkAndHolder> instance,
|
||||
final Consumer<ServerChunkCache.ChunkAndHolder> consumer) {
|
||||
final ReferenceList<ChunkHolder> unsyncedChunks = ((ChunkSystemServerLevel)this.level).moonrise$getUnsyncedChunks();
|
||||
final ChunkHolder[] chunkHolders = unsyncedChunks.getRawDataUnchecked();
|
||||
final int totalUnsyncedChunks = unsyncedChunks.size();
|
||||
|
||||
Objects.checkFromToIndex(0, totalUnsyncedChunks, chunkHolders.length);
|
||||
for (int i = 0; i < totalUnsyncedChunks; ++i) {
|
||||
final ChunkHolder chunkHolder = chunkHolders[i];
|
||||
final LevelChunk chunk = chunkHolder.getChunkToSend();
|
||||
if (chunk != null) {
|
||||
chunkHolder.broadcastChanges(chunk);
|
||||
}
|
||||
}
|
||||
|
||||
((ChunkSystemServerLevel)this.level).moonrise$clearUnsyncedChunks();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -86,8 +86,8 @@ abstract class ServerLevelMixin extends Level implements ChunkSystemServerLevel,
|
||||
@Final
|
||||
private ServerChunkCache chunkSource;
|
||||
|
||||
protected ServerLevelMixin(WritableLevelData writableLevelData, ResourceKey<Level> resourceKey, RegistryAccess registryAccess, Holder<DimensionType> holder, Supplier<ProfilerFiller> supplier, boolean bl, boolean bl2, long l, int i) {
|
||||
super(writableLevelData, resourceKey, registryAccess, holder, supplier, bl, bl2, l, i);
|
||||
protected ServerLevelMixin(final WritableLevelData writableLevelData, final ResourceKey<Level> resourceKey, final RegistryAccess registryAccess, final Holder<DimensionType> holder, final boolean bl, final boolean bl2, final long l, final int i) {
|
||||
super(writableLevelData, resourceKey, registryAccess, holder, bl, bl2, l, i);
|
||||
}
|
||||
|
||||
@Unique
|
||||
@@ -123,9 +123,6 @@ abstract class ServerLevelMixin extends Level implements ChunkSystemServerLevel,
|
||||
@Unique
|
||||
private static final ServerChunkCache.ChunkAndHolder[] EMPTY_CHUNK_AND_HOLDERS = new ServerChunkCache.ChunkAndHolder[0];
|
||||
|
||||
@Unique
|
||||
private static final ChunkHolder[] EMPTY_CHUNK_HOLDERS = new ChunkHolder[0];
|
||||
|
||||
@Unique
|
||||
private final ReferenceList<ServerChunkCache.ChunkAndHolder> loadedChunks = new ReferenceList<>(EMPTY_CHUNK_AND_HOLDERS);
|
||||
|
||||
@@ -135,9 +132,6 @@ abstract class ServerLevelMixin extends Level implements ChunkSystemServerLevel,
|
||||
@Unique
|
||||
private final ReferenceList<ServerChunkCache.ChunkAndHolder> entityTickingChunks = new ReferenceList<>(EMPTY_CHUNK_AND_HOLDERS);
|
||||
|
||||
@Unique
|
||||
private final ReferenceList<ChunkHolder> unsyncedChunks = new ReferenceList<>(EMPTY_CHUNK_HOLDERS);
|
||||
|
||||
/**
|
||||
* @reason Initialise fields / destroy entity manager state
|
||||
* @author Spottedleaf
|
||||
@@ -354,45 +348,6 @@ abstract class ServerLevelMixin extends Level implements ChunkSystemServerLevel,
|
||||
return this.entityTickingChunks;
|
||||
}
|
||||
|
||||
@Override
|
||||
public final ReferenceList<ChunkHolder> moonrise$getUnsyncedChunks() {
|
||||
return this.unsyncedChunks;
|
||||
}
|
||||
|
||||
@Override
|
||||
public final void moonrise$addUnsyncedChunk(final ChunkHolder chunkHolder) {
|
||||
if (((ChunkSystemChunkHolder)chunkHolder).moonrise$isMarkedDirtyForPlayers()) {
|
||||
return;
|
||||
}
|
||||
|
||||
((ChunkSystemChunkHolder)chunkHolder).moonrise$markDirtyForPlayers(true);
|
||||
this.unsyncedChunks.add(chunkHolder);
|
||||
}
|
||||
|
||||
@Override
|
||||
public final void moonrise$removeUnsyncedChunk(final ChunkHolder chunkHolder) {
|
||||
if (!((ChunkSystemChunkHolder)chunkHolder).moonrise$isMarkedDirtyForPlayers()) {
|
||||
return;
|
||||
}
|
||||
|
||||
((ChunkSystemChunkHolder)chunkHolder).moonrise$markDirtyForPlayers(false);
|
||||
this.unsyncedChunks.remove(chunkHolder);
|
||||
}
|
||||
|
||||
@Override
|
||||
public final void moonrise$clearUnsyncedChunks() {
|
||||
final ChunkHolder[] chunkHolders = this.unsyncedChunks.getRawDataUnchecked();
|
||||
final int totalUnsyncedChunks = this.unsyncedChunks.size();
|
||||
|
||||
Objects.checkFromToIndex(0, totalUnsyncedChunks, chunkHolders.length);
|
||||
for (int i = 0; i < totalUnsyncedChunks; ++i) {
|
||||
final ChunkHolder chunkHolder = chunkHolders[i];
|
||||
|
||||
((ChunkSystemChunkHolder)chunkHolder).moonrise$markDirtyForPlayers(false);
|
||||
}
|
||||
this.unsyncedChunks.clear();
|
||||
}
|
||||
|
||||
@Override
|
||||
public final boolean moonrise$areChunksLoaded(final int fromX, final int fromZ, final int toX, final int toZ) {
|
||||
final ServerChunkCache chunkSource = this.chunkSource;
|
||||
|
||||
@@ -85,11 +85,20 @@ abstract class ChunkMapMixin {
|
||||
}
|
||||
|
||||
/**
|
||||
* @reason Use nearby players to avoid iterating over all online players
|
||||
* @reason Avoid checking first if there are nearby players, as we make internal perform this implicitly.
|
||||
* @author Spottedleaf
|
||||
*/
|
||||
@Overwrite
|
||||
public boolean anyPlayerCloseEnoughForSpawning(final ChunkPos pos) {
|
||||
return this.anyPlayerCloseEnoughForSpawningInternal(pos);
|
||||
}
|
||||
|
||||
/**
|
||||
* @reason Use nearby players to avoid iterating over all online players
|
||||
* @author Spottedleaf
|
||||
*/
|
||||
@Overwrite
|
||||
public boolean anyPlayerCloseEnoughForSpawningInternal(final ChunkPos pos) {
|
||||
final ReferenceList<ServerPlayer> players = ((ChunkSystemServerLevel)this.level).moonrise$getNearbyPlayers().getPlayers(
|
||||
pos, NearbyPlayers.NearbyMapType.SPAWN_RANGE
|
||||
);
|
||||
|
||||
@@ -4,6 +4,7 @@ import ca.spottedleaf.moonrise.common.misc.PositionCountingAreaMap;
|
||||
import ca.spottedleaf.moonrise.common.util.CoordinateUtils;
|
||||
import ca.spottedleaf.moonrise.patches.chunk_tick_iteration.ChunkTickConstants;
|
||||
import ca.spottedleaf.moonrise.patches.chunk_tick_iteration.ChunkTickDistanceManager;
|
||||
import it.unimi.dsi.fastutil.longs.LongIterator;
|
||||
import net.minecraft.core.SectionPos;
|
||||
import net.minecraft.server.level.DistanceManager;
|
||||
import net.minecraft.server.level.ServerPlayer;
|
||||
@@ -106,4 +107,13 @@ abstract class DistanceManagerMixin implements ChunkTickDistanceManager {
|
||||
public boolean hasPlayersNearby(final long pos) {
|
||||
return this.spawnChunkTracker.hasObjectsNear(CoordinateUtils.getChunkX(pos), CoordinateUtils.getChunkZ(pos));
|
||||
}
|
||||
|
||||
/**
|
||||
* @reason Use spawnChunkTracker instead
|
||||
* @author Spottedleaf
|
||||
*/
|
||||
@Overwrite
|
||||
public LongIterator getSpawnCandidateChunks() {
|
||||
return this.spawnChunkTracker.getPositions().iterator();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -7,8 +7,6 @@ import ca.spottedleaf.moonrise.patches.chunk_system.level.chunk.ChunkData;
|
||||
import ca.spottedleaf.moonrise.patches.chunk_system.level.chunk.ChunkSystemChunkHolder;
|
||||
import ca.spottedleaf.moonrise.patches.chunk_system.level.chunk.ChunkSystemLevelChunk;
|
||||
import ca.spottedleaf.moonrise.patches.chunk_tick_iteration.ChunkTickServerLevel;
|
||||
import com.llamalad7.mixinextras.sugar.Local;
|
||||
import it.unimi.dsi.fastutil.objects.ObjectArrayList;
|
||||
import net.minecraft.Util;
|
||||
import net.minecraft.server.level.ChunkMap;
|
||||
import net.minecraft.server.level.ServerChunkCache;
|
||||
@@ -18,22 +16,15 @@ import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.ChunkPos;
|
||||
import net.minecraft.world.level.chunk.ChunkSource;
|
||||
import net.minecraft.world.level.chunk.LevelChunk;
|
||||
import org.objectweb.asm.Opcodes;
|
||||
import org.spongepowered.asm.mixin.Final;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.Overwrite;
|
||||
import org.spongepowered.asm.mixin.Shadow;
|
||||
import org.spongepowered.asm.mixin.Unique;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
import org.spongepowered.asm.mixin.injection.ModifyVariable;
|
||||
import org.spongepowered.asm.mixin.injection.Redirect;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.Iterator;
|
||||
import java.util.List;
|
||||
import java.util.Objects;
|
||||
import java.util.function.Consumer;
|
||||
|
||||
@Mixin(ServerChunkCache.class)
|
||||
abstract class ServerChunkCacheMixin extends ChunkSource {
|
||||
@@ -42,110 +33,18 @@ abstract class ServerChunkCacheMixin extends ChunkSource {
|
||||
@Final
|
||||
public ServerLevel level;
|
||||
|
||||
@Unique
|
||||
private ServerChunkCache.ChunkAndHolder[] iterationCopy;
|
||||
@Shadow
|
||||
@Final
|
||||
public ChunkMap chunkMap;
|
||||
|
||||
@Unique
|
||||
private int iterationCopyLen;
|
||||
|
||||
@Unique
|
||||
private final SimpleRandom shuffleRandom = new SimpleRandom(0L);
|
||||
|
||||
/**
|
||||
* @reason Avoid creating the list, which is sized at the chunkholder count. The actual number of ticking
|
||||
* chunks is always lower. The mixin below will initialise the list to non-null.
|
||||
* @author Spottedleaf
|
||||
*/
|
||||
@Redirect(
|
||||
method = "tickChunks",
|
||||
at = @At(
|
||||
value = "INVOKE",
|
||||
target = "Lcom/google/common/collect/Lists;newArrayListWithCapacity(I)Ljava/util/ArrayList;"
|
||||
)
|
||||
)
|
||||
private <T> ArrayList<T> avoidListCreation(final int initialArraySize) {
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* @reason Initialise the list to contain only the ticking chunks.
|
||||
* @author Spottedleaf
|
||||
*/
|
||||
@ModifyVariable(
|
||||
method = "tickChunks",
|
||||
at = @At(
|
||||
value = "STORE",
|
||||
opcode = Opcodes.ASTORE,
|
||||
ordinal = 0
|
||||
)
|
||||
)
|
||||
private List<ServerChunkCache.ChunkAndHolder> initTickChunks(final List<ServerChunkCache.ChunkAndHolder> shouldBeNull) {
|
||||
final ReferenceList<ServerChunkCache.ChunkAndHolder> tickingChunks =
|
||||
((ChunkTickServerLevel)this.level).moonrise$getPlayerTickingChunks();
|
||||
|
||||
final ServerChunkCache.ChunkAndHolder[] raw = tickingChunks.getRawDataUnchecked();
|
||||
final int size = tickingChunks.size();
|
||||
|
||||
if (this.iterationCopy == null || this.iterationCopy.length < size) {
|
||||
this.iterationCopy = new ServerChunkCache.ChunkAndHolder[raw.length];
|
||||
}
|
||||
this.iterationCopyLen = size;
|
||||
System.arraycopy(raw, 0, this.iterationCopy, 0, size);
|
||||
|
||||
return ObjectArrayList.wrap(
|
||||
this.iterationCopy, size
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* @reason Use random implementation which does not use CAS and has a faster nextInt(int)
|
||||
* function
|
||||
* @author Spottedleaf
|
||||
*/
|
||||
@Redirect(
|
||||
method = "tickChunks",
|
||||
at = @At(
|
||||
value = "INVOKE",
|
||||
target = "Lnet/minecraft/Util;shuffle(Ljava/util/List;Lnet/minecraft/util/RandomSource;)V"
|
||||
)
|
||||
)
|
||||
private <T> void useBetterRandom(final List<T> list, final RandomSource randomSource) {
|
||||
this.shuffleRandom.setSeed(randomSource.nextLong());
|
||||
Util.shuffle(list, this.shuffleRandom);
|
||||
}
|
||||
|
||||
/**
|
||||
* @reason Do not initialise ticking chunk list, as we did that above.
|
||||
* @author Spottedleaf
|
||||
*/
|
||||
@Redirect(
|
||||
method = "tickChunks",
|
||||
at = @At(
|
||||
value = "INVOKE",
|
||||
target = "Ljava/util/Iterator;hasNext()Z",
|
||||
ordinal = 0
|
||||
)
|
||||
)
|
||||
private <E> boolean skipTickAdd(final Iterator<E> instance) {
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* @reason Use the nearby players cache
|
||||
* @author Spottedleaf
|
||||
*/
|
||||
@Redirect(
|
||||
method = "tickChunks",
|
||||
at = @At(
|
||||
value = "INVOKE",
|
||||
target = "Lnet/minecraft/server/level/ChunkMap;anyPlayerCloseEnoughForSpawning(Lnet/minecraft/world/level/ChunkPos;)Z"
|
||||
)
|
||||
)
|
||||
private boolean useNearbyCache(final ChunkMap instance, final ChunkPos chunkPos,
|
||||
@Local(ordinal = 0, argsOnly = false) final LevelChunk levelChunk) {
|
||||
final ChunkData chunkData =
|
||||
((ChunkSystemChunkHolder)((ChunkSystemLevelChunk)levelChunk).moonrise$getChunkAndHolder().holder())
|
||||
.moonrise$getRealChunkHolder().holderData;
|
||||
@Unique
|
||||
private boolean isChunkNearPlayer(final ChunkMap chunkMap, final ChunkPos chunkPos, final LevelChunk levelChunk) {
|
||||
final ChunkData chunkData = ((ChunkSystemChunkHolder)((ChunkSystemLevelChunk)levelChunk).moonrise$getChunkAndHolder().holder())
|
||||
.moonrise$getRealChunkHolder().holderData;
|
||||
final NearbyPlayers.TrackedChunk nearbyPlayers = chunkData.nearbyPlayers;
|
||||
if (nearbyPlayers == null) {
|
||||
return false;
|
||||
@@ -162,7 +61,7 @@ abstract class ServerChunkCacheMixin extends ChunkSource {
|
||||
|
||||
Objects.checkFromIndexSize(0, len, raw.length);
|
||||
for (int i = 0; i < len; ++i) {
|
||||
if (instance.playerIsCloseEnoughForSpawning(raw[i], chunkPos)) {
|
||||
if (chunkMap.playerIsCloseEnoughForSpawning(raw[i], chunkPos)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -171,19 +70,47 @@ abstract class ServerChunkCacheMixin extends ChunkSource {
|
||||
}
|
||||
|
||||
/**
|
||||
* @reason Clear the iteration array after the list is done being used.
|
||||
* @reason Use the player ticking chunks list, which already contains chunks that are:
|
||||
* 1. block ticking
|
||||
* 2. within spawn range (8 chunks on any axis)
|
||||
* @author Spottedleaf
|
||||
*/
|
||||
@Inject(
|
||||
method = "tickChunks",
|
||||
at = @At(
|
||||
value = "INVOKE",
|
||||
target = "Ljava/util/List;forEach(Ljava/util/function/Consumer;)V",
|
||||
ordinal = 0,
|
||||
shift = At.Shift.AFTER
|
||||
)
|
||||
@Overwrite
|
||||
private void collectTickingChunks(final List<LevelChunk> list) {
|
||||
final ReferenceList<ServerChunkCache.ChunkAndHolder> tickingChunks =
|
||||
((ChunkTickServerLevel)this.level).moonrise$getPlayerTickingChunks();
|
||||
|
||||
final ServerChunkCache.ChunkAndHolder[] raw = tickingChunks.getRawDataUnchecked();
|
||||
final int size = tickingChunks.size();
|
||||
|
||||
final ChunkMap chunkMap = this.chunkMap;
|
||||
|
||||
for (int i = 0; i < size; ++i) {
|
||||
final ServerChunkCache.ChunkAndHolder chunkAndHolder = raw[i];
|
||||
final LevelChunk levelChunk = chunkAndHolder.chunk();
|
||||
|
||||
if (!this.isChunkNearPlayer(chunkMap, levelChunk.getPos(), levelChunk)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
list.add(levelChunk);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @reason Use random implementation which does not use CAS and has a faster nextInt(int)
|
||||
* function
|
||||
* @author Spottedleaf
|
||||
*/
|
||||
@Redirect(
|
||||
method = "tickChunks()V",
|
||||
at = @At(
|
||||
value = "INVOKE",
|
||||
target = "Lnet/minecraft/Util;shuffle(Ljava/util/List;Lnet/minecraft/util/RandomSource;)V"
|
||||
)
|
||||
)
|
||||
private void broadcastChanges(final CallbackInfo ci) {
|
||||
Arrays.fill(this.iterationCopy, 0, this.iterationCopyLen, null);
|
||||
private <T> void useBetterRandom(final List<T> list, final RandomSource randomSource) {
|
||||
this.shuffleRandom.setSeed(randomSource.nextLong());
|
||||
Util.shuffle(list, this.shuffleRandom);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -6,37 +6,32 @@ import net.minecraft.world.entity.LivingEntity;
|
||||
import net.minecraft.world.entity.decoration.ArmorStand;
|
||||
import net.minecraft.world.entity.vehicle.AbstractMinecart;
|
||||
import net.minecraft.world.level.Level;
|
||||
import org.spongepowered.asm.mixin.Final;
|
||||
import net.minecraft.world.phys.AABB;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.Overwrite;
|
||||
import org.spongepowered.asm.mixin.Shadow;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Redirect;
|
||||
import java.util.List;
|
||||
import java.util.function.Predicate;
|
||||
|
||||
@Mixin(ArmorStand.class)
|
||||
abstract class ArmorStandMixin extends LivingEntity {
|
||||
|
||||
@Shadow
|
||||
@Final
|
||||
private static Predicate<Entity> RIDABLE_MINECARTS;
|
||||
|
||||
protected ArmorStandMixin(EntityType<? extends LivingEntity> entityType, Level level) {
|
||||
super(entityType, level);
|
||||
}
|
||||
|
||||
/**
|
||||
* @reason Optimise this method by making it use the class lookup
|
||||
* @reason Optimise by making it use the class lookup
|
||||
* @author Spottedleaf
|
||||
*/
|
||||
@Overwrite
|
||||
public void pushEntities() {
|
||||
final List<AbstractMinecart> nearby = this.level().getEntitiesOfClass(AbstractMinecart.class, this.getBoundingBox(), RIDABLE_MINECARTS);
|
||||
|
||||
for (int i = 0, len = nearby.size(); i < len; ++i) {
|
||||
final AbstractMinecart minecart = nearby.get(i);
|
||||
if (this.distanceToSqr(minecart) <= 0.2) {
|
||||
minecart.push(this);
|
||||
}
|
||||
}
|
||||
@Redirect(
|
||||
method = "pushEntities",
|
||||
at = @At(
|
||||
value = "INVOKE",
|
||||
target = "Lnet/minecraft/world/level/Level;getEntities(Lnet/minecraft/world/entity/Entity;Lnet/minecraft/world/phys/AABB;Ljava/util/function/Predicate;)Ljava/util/List;"
|
||||
)
|
||||
)
|
||||
private List<Entity> redirectGetEntities(final Level instance, final Entity entity, final AABB list, final Predicate<? super Entity> arg) {
|
||||
return (List)this.level().getEntitiesOfClass(AbstractMinecart.class, this.getBoundingBox(), arg);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -34,6 +34,12 @@ abstract class BlockStateBaseMixin extends StateHolder<Block, BlockState> implem
|
||||
@Shadow
|
||||
public abstract VoxelShape getCollisionShape(BlockGetter blockGetter, BlockPos blockPos, CollisionContext collisionContext);
|
||||
|
||||
@Shadow
|
||||
public VoxelShape[] occlusionShapesByFace;
|
||||
|
||||
@Shadow
|
||||
public VoxelShape occlusionShape;
|
||||
|
||||
protected BlockStateBaseMixin(Block object, Reference2ObjectArrayMap<Property<?>, Comparable<?>> reference2ObjectArrayMap, MapCodec<BlockState> mapCodec) {
|
||||
super(object, reference2ObjectArrayMap, mapCodec);
|
||||
}
|
||||
@@ -74,7 +80,7 @@ abstract class BlockStateBaseMixin extends StateHolder<Block, BlockState> implem
|
||||
}
|
||||
if (neighbours) {
|
||||
for (final Direction direction : DIRECTIONS_CACHED) {
|
||||
initCaches(Shapes.getFaceShape(shape, direction), false);
|
||||
initCaches(((CollisionVoxelShape)shape).moonrise$getFaceShapeClamped(direction), false);
|
||||
initCaches(shape.getFaceShape(direction), false);
|
||||
}
|
||||
}
|
||||
@@ -107,17 +113,21 @@ abstract class BlockStateBaseMixin extends StateHolder<Block, BlockState> implem
|
||||
if (this.constantCollisionShape != null) {
|
||||
initCaches(this.constantCollisionShape, true);
|
||||
}
|
||||
if (this.cache.occlusionShapes != null) {
|
||||
for (final VoxelShape shape : this.cache.occlusionShapes) {
|
||||
initCaches(shape, false);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
this.occludesFullBlock = false;
|
||||
this.emptyCollisionShape = false;
|
||||
this.emptyConstantCollisionShape = false;
|
||||
this.constantCollisionShape = null;
|
||||
}
|
||||
|
||||
if (this.occlusionShape != null) {
|
||||
initCaches(this.occlusionShape, true);
|
||||
}
|
||||
if (this.occlusionShapesByFace != null) {
|
||||
for (final VoxelShape shape : this.occlusionShapesByFace) {
|
||||
initCaches(shape, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -1,20 +1,16 @@
|
||||
package ca.spottedleaf.moonrise.mixin.collisions;
|
||||
|
||||
import ca.spottedleaf.moonrise.common.util.WorldUtil;
|
||||
import ca.spottedleaf.moonrise.patches.chunk_system.level.ChunkSystemLevel;
|
||||
import ca.spottedleaf.moonrise.patches.collisions.CollisionUtil;
|
||||
import ca.spottedleaf.moonrise.patches.collisions.block.CollisionBlockState;
|
||||
import ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape;
|
||||
import ca.spottedleaf.moonrise.patches.collisions.util.NoneMatchStream;
|
||||
import it.unimi.dsi.fastutil.floats.FloatArraySet;
|
||||
import it.unimi.dsi.fastutil.floats.FloatArrays;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.tags.BlockTags;
|
||||
import net.minecraft.util.Mth;
|
||||
import net.minecraft.world.entity.Entity;
|
||||
import net.minecraft.world.entity.EntityDimensions;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.chunk.ChunkSource;
|
||||
import net.minecraft.world.level.chunk.LevelChunkSection;
|
||||
@@ -27,11 +23,8 @@ import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.Overwrite;
|
||||
import org.spongepowered.asm.mixin.Shadow;
|
||||
import org.spongepowered.asm.mixin.Unique;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Redirect;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.stream.Stream;
|
||||
|
||||
@Mixin(Entity.class)
|
||||
abstract class EntityMixin {
|
||||
@@ -57,12 +50,6 @@ abstract class EntityMixin {
|
||||
@Shadow
|
||||
private boolean onGround;
|
||||
|
||||
@Shadow
|
||||
public abstract boolean isAlive();
|
||||
|
||||
@Shadow
|
||||
protected abstract void onInsideBlock(final BlockState blockState);
|
||||
|
||||
@Unique
|
||||
private static float[] calculateStepHeights(final AABB box, final List<VoxelShape> voxels, final List<AABB> aabbs, final float stepHeight,
|
||||
final float collidedY) {
|
||||
@@ -296,163 +283,4 @@ abstract class EntityMixin {
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* @reason Avoid streams for retrieving blocks
|
||||
* @author Spottedleaf
|
||||
*/
|
||||
@Redirect(
|
||||
method = "move",
|
||||
at = @At(
|
||||
value = "INVOKE",
|
||||
target = "Lnet/minecraft/world/level/Level;getBlockStatesIfLoaded(Lnet/minecraft/world/phys/AABB;)Ljava/util/stream/Stream;",
|
||||
ordinal = 0
|
||||
)
|
||||
)
|
||||
private <T> Stream<T> avoidStreams(final Level world, final AABB boundingBox) {
|
||||
final int minBlockX = Mth.floor(boundingBox.minX);
|
||||
final int minBlockY = Mth.floor(boundingBox.minY);
|
||||
final int minBlockZ = Mth.floor(boundingBox.minZ);
|
||||
|
||||
final int maxBlockX = Mth.floor(boundingBox.maxX);
|
||||
final int maxBlockY = Mth.floor(boundingBox.maxY);
|
||||
final int maxBlockZ = Mth.floor(boundingBox.maxZ);
|
||||
|
||||
final int minChunkX = minBlockX >> 4;
|
||||
final int minChunkY = minBlockY >> 4;
|
||||
final int minChunkZ = minBlockZ >> 4;
|
||||
|
||||
final int maxChunkX = maxBlockX >> 4;
|
||||
final int maxChunkY = maxBlockY >> 4;
|
||||
final int maxChunkZ = maxBlockZ >> 4;
|
||||
|
||||
if (!((ChunkSystemLevel)world).moonrise$areChunksLoaded(minChunkX, minChunkZ, maxChunkX, maxChunkZ)) {
|
||||
return new NoneMatchStream<>(true);
|
||||
}
|
||||
|
||||
final int minSection = WorldUtil.getMinSection(world);
|
||||
final ChunkSource chunkSource = world.getChunkSource();
|
||||
|
||||
for (int currChunkZ = minChunkZ; currChunkZ <= maxChunkZ; ++currChunkZ) {
|
||||
for (int currChunkX = minChunkX; currChunkX <= maxChunkX; ++currChunkX) {
|
||||
final LevelChunkSection[] sections = chunkSource.getChunk(currChunkX, currChunkZ, ChunkStatus.FULL, false).getSections();
|
||||
|
||||
for (int currChunkY = minChunkY; currChunkY <= maxChunkY; ++currChunkY) {
|
||||
final int sectionIdx = currChunkY - minSection;
|
||||
if (sectionIdx < 0 || sectionIdx >= sections.length) {
|
||||
continue;
|
||||
}
|
||||
final LevelChunkSection section = sections[sectionIdx];
|
||||
if (section.hasOnlyAir()) {
|
||||
// empty
|
||||
continue;
|
||||
}
|
||||
|
||||
final PalettedContainer<BlockState> blocks = section.states;
|
||||
|
||||
final int minXIterate = currChunkX == minChunkX ? (minBlockX & 15) : 0;
|
||||
final int maxXIterate = currChunkX == maxChunkX ? (maxBlockX & 15) : 15;
|
||||
final int minZIterate = currChunkZ == minChunkZ ? (minBlockZ & 15) : 0;
|
||||
final int maxZIterate = currChunkZ == maxChunkZ ? (maxBlockZ & 15) : 15;
|
||||
final int minYIterate = currChunkY == minChunkY ? (minBlockY & 15) : 0;
|
||||
final int maxYIterate = currChunkY == maxChunkY ? (maxBlockY & 15) : 15;
|
||||
|
||||
for (int currY = minYIterate; currY <= maxYIterate; ++currY) {
|
||||
for (int currZ = minZIterate; currZ <= maxZIterate; ++currZ) {
|
||||
for (int currX = minXIterate; currX <= maxXIterate; ++currX) {
|
||||
final BlockState blockState = blocks.get((currX) | (currZ << 4) | ((currY) << 8));
|
||||
|
||||
if (blockState.is(Blocks.LAVA) || blockState.is(BlockTags.FIRE)) {
|
||||
return new NoneMatchStream<>(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return new NoneMatchStream<>(true);
|
||||
}
|
||||
|
||||
/**
|
||||
* @reason Retrieve blocks more efficiently
|
||||
* @author Spottedleaf
|
||||
*/
|
||||
@Overwrite
|
||||
public void checkInsideBlocks() {
|
||||
final AABB boundingBox = this.getBoundingBox();
|
||||
|
||||
final int minBlockX = Mth.floor(boundingBox.minX + CollisionUtil.COLLISION_EPSILON);
|
||||
final int minBlockY = Mth.floor(boundingBox.minY + CollisionUtil.COLLISION_EPSILON);
|
||||
final int minBlockZ = Mth.floor(boundingBox.minZ + CollisionUtil.COLLISION_EPSILON);
|
||||
|
||||
final int maxBlockX = Mth.floor(boundingBox.maxX - CollisionUtil.COLLISION_EPSILON);
|
||||
final int maxBlockY = Mth.floor(boundingBox.maxY - CollisionUtil.COLLISION_EPSILON);
|
||||
final int maxBlockZ = Mth.floor(boundingBox.maxZ - CollisionUtil.COLLISION_EPSILON);
|
||||
|
||||
final int minChunkX = minBlockX >> 4;
|
||||
final int minChunkY = minBlockY >> 4;
|
||||
final int minChunkZ = minBlockZ >> 4;
|
||||
|
||||
final int maxChunkX = maxBlockX >> 4;
|
||||
final int maxChunkY = maxBlockY >> 4;
|
||||
final int maxChunkZ = maxBlockZ >> 4;
|
||||
|
||||
final Level world = this.level;
|
||||
|
||||
if (!((ChunkSystemLevel)world).moonrise$areChunksLoaded(minChunkX, minChunkZ, maxChunkX, maxChunkZ)) {
|
||||
return;
|
||||
}
|
||||
|
||||
final int minSection = WorldUtil.getMinSection(world);
|
||||
final ChunkSource chunkSource = world.getChunkSource();
|
||||
final BlockPos.MutableBlockPos mutablePos = new BlockPos.MutableBlockPos();
|
||||
|
||||
for (int currChunkZ = minChunkZ; currChunkZ <= maxChunkZ; ++currChunkZ) {
|
||||
for (int currChunkX = minChunkX; currChunkX <= maxChunkX; ++currChunkX) {
|
||||
final LevelChunkSection[] sections = chunkSource.getChunk(currChunkX, currChunkZ, ChunkStatus.FULL, false).getSections();
|
||||
|
||||
for (int currChunkY = minChunkY; currChunkY <= maxChunkY; ++currChunkY) {
|
||||
final int sectionIdx = currChunkY - minSection;
|
||||
if (sectionIdx < 0 || sectionIdx >= sections.length) {
|
||||
continue;
|
||||
}
|
||||
final LevelChunkSection section = sections[sectionIdx];
|
||||
if (section.hasOnlyAir()) {
|
||||
// empty
|
||||
continue;
|
||||
}
|
||||
|
||||
final PalettedContainer<BlockState> blocks = section.states;
|
||||
|
||||
final int minXIterate = currChunkX == minChunkX ? (minBlockX & 15) : 0;
|
||||
final int maxXIterate = currChunkX == maxChunkX ? (maxBlockX & 15) : 15;
|
||||
final int minZIterate = currChunkZ == minChunkZ ? (minBlockZ & 15) : 0;
|
||||
final int maxZIterate = currChunkZ == maxChunkZ ? (maxBlockZ & 15) : 15;
|
||||
final int minYIterate = currChunkY == minChunkY ? (minBlockY & 15) : 0;
|
||||
final int maxYIterate = currChunkY == maxChunkY ? (maxBlockY & 15) : 15;
|
||||
|
||||
for (int currY = minYIterate; currY <= maxYIterate; ++currY) {
|
||||
mutablePos.setY(currY | (currChunkY << 4));
|
||||
for (int currZ = minZIterate; currZ <= maxZIterate; ++currZ) {
|
||||
mutablePos.setZ(currZ | (currChunkZ << 4));
|
||||
for (int currX = minXIterate; currX <= maxXIterate; ++currX) {
|
||||
mutablePos.setX(currX | (currChunkX << 4));
|
||||
|
||||
final BlockState blockState = blocks.get((currX) | (currZ << 4) | ((currY) << 8));
|
||||
|
||||
if (!this.isAlive()) {
|
||||
return;
|
||||
}
|
||||
|
||||
blockState.entityInside(world, mutablePos, (Entity)(Object)this);
|
||||
this.onInsideBlock(blockState);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -83,7 +83,7 @@ abstract class LevelMixin implements LevelAccessor, AutoCloseable {
|
||||
final Vec3 to = clipContext.getTo();
|
||||
final Vec3 from = clipContext.getFrom();
|
||||
|
||||
return BlockHitResult.miss(to, Direction.getNearest(from.x - to.x, from.y - to.y, from.z - to.z), BlockPos.containing(to.x, to.y, to.z));
|
||||
return BlockHitResult.miss(to, Direction.getApproximateNearest(from.x - to.x, from.y - to.y, from.z - to.z), BlockPos.containing(to.x, to.y, to.z));
|
||||
}
|
||||
|
||||
@Unique
|
||||
|
||||
@@ -4,9 +4,7 @@ import ca.spottedleaf.moonrise.patches.collisions.CollisionUtil;
|
||||
import ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape;
|
||||
import it.unimi.dsi.fastutil.doubles.DoubleArrayList;
|
||||
import net.minecraft.client.renderer.block.LiquidBlockRenderer;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.world.level.BlockGetter;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.phys.shapes.ArrayVoxelShape;
|
||||
import net.minecraft.world.phys.shapes.BooleanOp;
|
||||
@@ -23,12 +21,7 @@ abstract class LiquidBlockRendererMixin {
|
||||
* @author Spottedleaf
|
||||
*/
|
||||
@Overwrite
|
||||
private static boolean isFaceOccludedByState(final BlockGetter world, final Direction direction, final float height,
|
||||
final BlockPos pos, final BlockState state) {
|
||||
if (!state.canOcclude()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
private static boolean isFaceOccludedByState(final Direction direction, final float height, final BlockState state) {
|
||||
// check for created shape is empty
|
||||
if (height < (float)CollisionUtil.COLLISION_EPSILON) {
|
||||
return false;
|
||||
@@ -50,25 +43,26 @@ abstract class LiquidBlockRendererMixin {
|
||||
} else {
|
||||
// the extrusion includes the height
|
||||
heightShape = new ArrayVoxelShape(
|
||||
Shapes.block().shape,
|
||||
CollisionUtil.ZERO_ONE,
|
||||
DoubleArrayList.wrap(new double[] { 0.0, heightDouble }),
|
||||
CollisionUtil.ZERO_ONE
|
||||
Shapes.block().shape,
|
||||
CollisionUtil.ZERO_ONE,
|
||||
DoubleArrayList.wrap(new double[] { 0.0, heightDouble }),
|
||||
CollisionUtil.ZERO_ONE
|
||||
);
|
||||
}
|
||||
|
||||
final VoxelShape stateShape = ((CollisionVoxelShape)state.getOcclusionShape(world, pos)).moonrise$getFaceShapeClamped(direction.getOpposite());
|
||||
final VoxelShape occlusionShape = ((CollisionVoxelShape)state.getFaceOcclusionShape(direction.getOpposite()))
|
||||
.moonrise$getFaceShapeClamped(direction.getOpposite());
|
||||
|
||||
if (stateShape.isEmpty()) {
|
||||
if (occlusionShape.isEmpty()) {
|
||||
// cannot occlude
|
||||
return false;
|
||||
}
|
||||
|
||||
// fast check for box
|
||||
if (heightShape == stateShape) {
|
||||
if (heightShape == occlusionShape) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return !Shapes.joinIsNotEmpty(heightShape, stateShape, BooleanOp.ONLY_FIRST);
|
||||
return !Shapes.joinIsNotEmpty(heightShape, occlusionShape, BooleanOp.ONLY_FIRST);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,55 +0,0 @@
|
||||
package ca.spottedleaf.moonrise.mixin.collisions;
|
||||
|
||||
import net.minecraft.world.entity.Attackable;
|
||||
import net.minecraft.world.entity.Entity;
|
||||
import net.minecraft.world.entity.EntitySelector;
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import net.minecraft.world.entity.LivingEntity;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.level.GameRules;
|
||||
import net.minecraft.world.level.Level;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.Overwrite;
|
||||
import org.spongepowered.asm.mixin.Shadow;
|
||||
import java.util.List;
|
||||
|
||||
@Mixin(LivingEntity.class)
|
||||
abstract class LivingEntityMixin extends Entity implements Attackable {
|
||||
|
||||
@Shadow
|
||||
protected abstract void doPush(Entity entity);
|
||||
|
||||
public LivingEntityMixin(EntityType<?> entityType, Level level) {
|
||||
super(entityType, level);
|
||||
}
|
||||
|
||||
/**
|
||||
* @reason Optimise this method
|
||||
* @author Spottedleaf
|
||||
*/
|
||||
@Overwrite
|
||||
public void pushEntities() {
|
||||
if (this.level().isClientSide()) {
|
||||
final List<Player> players = this.level().getEntitiesOfClass(Player.class, this.getBoundingBox(), EntitySelector.pushableBy(this));
|
||||
for (int i = 0, len = players.size(); i < len; ++i) {
|
||||
this.doPush(players.get(i));
|
||||
}
|
||||
} else {
|
||||
final List<Entity> nearby = this.level().getEntities(this, this.getBoundingBox(), EntitySelector.pushableBy(this));
|
||||
|
||||
// only iterate ONCE
|
||||
int nonPassengers = 0;
|
||||
for (int i = 0, len = nearby.size(); i < len; ++i) {
|
||||
final Entity entity = nearby.get(i);
|
||||
nonPassengers += (entity.isPassenger() ? 0 : 1);
|
||||
this.doPush(entity);
|
||||
}
|
||||
|
||||
int maxCramming;
|
||||
if (nonPassengers != 0 && (maxCramming = this.level().getGameRules().getInt(GameRules.RULE_MAX_ENTITY_CRAMMING)) > 0
|
||||
&& nonPassengers > (maxCramming - 1) && this.random.nextInt(4) == 0) {
|
||||
this.hurt(this.damageSources().cramming(), 6.0F);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -79,8 +79,7 @@ abstract class ParticleMixin {
|
||||
final List<VoxelShape> voxels = new ArrayList<>();
|
||||
final boolean collided = CollisionUtil.getCollisionsForBlocksOrWorldBorder(
|
||||
world, entity, collisionBox, voxels, boxes,
|
||||
0,
|
||||
null
|
||||
0, null
|
||||
);
|
||||
|
||||
if (!collided) {
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
package ca.spottedleaf.moonrise.mixin.collisions;
|
||||
|
||||
import ca.spottedleaf.moonrise.common.PlatformHooks;
|
||||
import ca.spottedleaf.moonrise.common.util.CoordinateUtils;
|
||||
import ca.spottedleaf.moonrise.patches.getblock.GetBlockChunk;
|
||||
import ca.spottedleaf.moonrise.patches.collisions.CollisionUtil;
|
||||
@@ -10,20 +9,15 @@ import it.unimi.dsi.fastutil.doubles.DoubleArrayList;
|
||||
import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
|
||||
import it.unimi.dsi.fastutil.objects.ObjectArrayList;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.server.level.ServerLevel;
|
||||
import net.minecraft.util.Mth;
|
||||
import net.minecraft.world.damagesource.DamageSource;
|
||||
import net.minecraft.world.entity.Entity;
|
||||
import net.minecraft.world.entity.LivingEntity;
|
||||
import net.minecraft.world.entity.ai.attributes.Attributes;
|
||||
import net.minecraft.world.entity.item.PrimedTnt;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.level.ChunkPos;
|
||||
import net.minecraft.world.level.Explosion;
|
||||
import net.minecraft.world.level.ExplosionDamageCalculator;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraft.world.level.ServerExplosion;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.chunk.LevelChunk;
|
||||
import net.minecraft.world.level.gameevent.GameEvent;
|
||||
import net.minecraft.world.level.material.FluidState;
|
||||
import net.minecraft.world.phys.AABB;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
@@ -33,33 +27,20 @@ import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.Overwrite;
|
||||
import org.spongepowered.asm.mixin.Shadow;
|
||||
import org.spongepowered.asm.mixin.Unique;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
import org.spongepowered.asm.mixin.injection.Redirect;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Optional;
|
||||
|
||||
@Mixin(Explosion.class)
|
||||
abstract class ExplosionMixin {
|
||||
@Mixin(ServerExplosion.class)
|
||||
abstract class ServerExplosionMixin {
|
||||
|
||||
@Shadow
|
||||
@Final
|
||||
private Level level;
|
||||
|
||||
@Shadow
|
||||
@Final
|
||||
private Entity source;
|
||||
|
||||
@Shadow
|
||||
@Final
|
||||
private double x;
|
||||
|
||||
@Shadow
|
||||
@Final
|
||||
private double y;
|
||||
|
||||
@Shadow
|
||||
@Final
|
||||
private double z;
|
||||
private ServerLevel level;
|
||||
|
||||
@Shadow
|
||||
@Final
|
||||
@@ -69,21 +50,13 @@ abstract class ExplosionMixin {
|
||||
@Final
|
||||
private float radius;
|
||||
|
||||
@Shadow
|
||||
@Final
|
||||
private ObjectArrayList<BlockPos> toBlow;
|
||||
|
||||
@Shadow
|
||||
@Final
|
||||
private Map<Player, Vec3> hitPlayers;
|
||||
|
||||
@Shadow
|
||||
@Final
|
||||
private boolean fire;
|
||||
|
||||
@Shadow
|
||||
@Final
|
||||
private DamageSource damageSource;
|
||||
private Vec3 center;
|
||||
|
||||
|
||||
@Unique
|
||||
@@ -142,6 +115,12 @@ abstract class ExplosionMixin {
|
||||
@Unique
|
||||
private LevelChunk[] chunkCache = null;
|
||||
|
||||
@Unique
|
||||
private ExplosionBlockCache[] directMappedBlockCache;
|
||||
|
||||
@Unique
|
||||
private BlockPos.MutableBlockPos mutablePos;
|
||||
|
||||
@Unique
|
||||
private ExplosionBlockCache getOrCacheExplosionBlock(final int x, final int y, final int z,
|
||||
final long key, final boolean calculateResistance) {
|
||||
@@ -343,29 +322,45 @@ abstract class ExplosionMixin {
|
||||
return (float)missedRays / (float)totalRays;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* @reason Rewrite ray casting and seen fraction calculation for performance
|
||||
* @reason Init cache fields
|
||||
* @author Spottedleaf
|
||||
*/
|
||||
@Inject(
|
||||
method = "explode",
|
||||
at = @At(
|
||||
value = "HEAD"
|
||||
)
|
||||
)
|
||||
private void initCacheFields(final CallbackInfo ci) {
|
||||
this.blockCache = new Long2ObjectOpenHashMap<>();
|
||||
this.chunkPosCache = new long[CHUNK_CACHE_WIDTH * CHUNK_CACHE_WIDTH];
|
||||
Arrays.fill(this.chunkPosCache, ChunkPos.INVALID_CHUNK_POS);
|
||||
this.chunkCache = new LevelChunk[CHUNK_CACHE_WIDTH * CHUNK_CACHE_WIDTH];
|
||||
this.directMappedBlockCache = new ExplosionBlockCache[BLOCK_EXPLOSION_CACHE_WIDTH * BLOCK_EXPLOSION_CACHE_WIDTH * BLOCK_EXPLOSION_CACHE_WIDTH];
|
||||
this.mutablePos = new BlockPos.MutableBlockPos();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* @reason Rewrite ray casting for performance
|
||||
* @author Spottedleaf
|
||||
*/
|
||||
@Overwrite
|
||||
public void explode() {
|
||||
this.level.gameEvent(this.source, GameEvent.EXPLODE, new Vec3(this.x, this.y, this.z));
|
||||
public List<BlockPos> calculateExplodedPositions() {
|
||||
final ObjectArrayList<BlockPos> ret = new ObjectArrayList<>();
|
||||
|
||||
this.blockCache = new Long2ObjectOpenHashMap<>();
|
||||
final Vec3 center = this.center;
|
||||
|
||||
this.chunkPosCache = new long[CHUNK_CACHE_WIDTH * CHUNK_CACHE_WIDTH];
|
||||
Arrays.fill(this.chunkPosCache, ChunkPos.INVALID_CHUNK_POS);
|
||||
|
||||
this.chunkCache = new LevelChunk[CHUNK_CACHE_WIDTH * CHUNK_CACHE_WIDTH];
|
||||
|
||||
final ExplosionBlockCache[] blockCache = new ExplosionBlockCache[BLOCK_EXPLOSION_CACHE_WIDTH * BLOCK_EXPLOSION_CACHE_WIDTH * BLOCK_EXPLOSION_CACHE_WIDTH];
|
||||
final ExplosionBlockCache[] blockCache = this.directMappedBlockCache;
|
||||
|
||||
// use initial cache value that is most likely to be used: the source position
|
||||
final ExplosionBlockCache initialCache;
|
||||
{
|
||||
final int blockX = Mth.floor(this.x);
|
||||
final int blockY = Mth.floor(this.y);
|
||||
final int blockZ = Mth.floor(this.z);
|
||||
final int blockX = Mth.floor(center.x);
|
||||
final int blockY = Mth.floor(center.y);
|
||||
final int blockZ = Mth.floor(center.z);
|
||||
|
||||
final long key = BlockPos.asLong(blockX, blockY, blockZ);
|
||||
|
||||
@@ -381,9 +376,9 @@ abstract class ExplosionMixin {
|
||||
for (int ray = 0, len = CACHED_RAYS.length; ray < len;) {
|
||||
ExplosionBlockCache cachedBlock = initialCache;
|
||||
|
||||
double currX = this.x;
|
||||
double currY = this.y;
|
||||
double currZ = this.z;
|
||||
double currX = center.x;
|
||||
double currY = center.y;
|
||||
double currZ = center.z;
|
||||
|
||||
final double incX = CACHED_RAYS[ray];
|
||||
final double incY = CACHED_RAYS[ray + 1];
|
||||
@@ -402,7 +397,7 @@ abstract class ExplosionMixin {
|
||||
|
||||
if (cachedBlock.key != key) {
|
||||
final int cacheKey =
|
||||
(blockX & BLOCK_EXPLOSION_CACHE_MASK) |
|
||||
(blockX & BLOCK_EXPLOSION_CACHE_MASK) |
|
||||
(blockY & BLOCK_EXPLOSION_CACHE_MASK) << (BLOCK_EXPLOSION_CACHE_SHIFT) |
|
||||
(blockZ & BLOCK_EXPLOSION_CACHE_MASK) << (BLOCK_EXPLOSION_CACHE_SHIFT + BLOCK_EXPLOSION_CACHE_SHIFT);
|
||||
cachedBlock = blockCache[cacheKey];
|
||||
@@ -424,7 +419,7 @@ abstract class ExplosionMixin {
|
||||
cachedBlock.shouldExplode = shouldExplode ? Boolean.TRUE : Boolean.FALSE;
|
||||
if (shouldExplode) {
|
||||
if (this.fire || !cachedBlock.blockState.isAir()) {
|
||||
this.toBlow.add(cachedBlock.immutablePos);
|
||||
ret.add(cachedBlock.immutablePos);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -436,83 +431,39 @@ abstract class ExplosionMixin {
|
||||
} while (power > 0.0f);
|
||||
}
|
||||
|
||||
final double diameter = (double)this.radius * 2.0;
|
||||
final List<Entity> entities = this.level.getEntities(this.source,
|
||||
new AABB(
|
||||
(double)Mth.floor(this.x - (diameter + 1.0)),
|
||||
(double)Mth.floor(this.y - (diameter + 1.0)),
|
||||
(double)Mth.floor(this.z - (diameter + 1.0)),
|
||||
return ret;
|
||||
}
|
||||
|
||||
(double)Mth.floor(this.x + (diameter + 1.0)),
|
||||
(double)Mth.floor(this.y + (diameter + 1.0)),
|
||||
(double)Mth.floor(this.z + (diameter + 1.0))
|
||||
)
|
||||
);
|
||||
final Vec3 center = new Vec3(this.x, this.y, this.z);
|
||||
|
||||
final BlockPos.MutableBlockPos blockPos = new BlockPos.MutableBlockPos();
|
||||
|
||||
final PlatformHooks platformHooks = PlatformHooks.get();
|
||||
|
||||
platformHooks.onExplosion(this.level, (Explosion)(Object)this, entities, diameter);
|
||||
for (int i = 0, len = entities.size(); i < len; ++i) {
|
||||
final Entity entity = entities.get(i);
|
||||
if (entity.ignoreExplosion((Explosion)(Object)this)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
final double normalizedDistanceToCenter = Math.sqrt(entity.distanceToSqr(center)) / diameter;
|
||||
if (normalizedDistanceToCenter > 1.0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
double distX = entity.getX() - this.x;
|
||||
double distY = (entity instanceof PrimedTnt ? entity.getY() : entity.getEyeY()) - this.y;
|
||||
double distZ = entity.getZ() - this.z;
|
||||
final double distMag = Math.sqrt(distX * distX + distY * distY + distZ * distZ);
|
||||
|
||||
if (distMag == 0.0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
distX /= distMag;
|
||||
distY /= distMag;
|
||||
distZ /= distMag;
|
||||
|
||||
// route to new visible fraction calculation, using the existing block cache
|
||||
final double seenFraction = (double)this.getSeenFraction(center, entity, blockCache, blockPos);
|
||||
if (this.damageCalculator.shouldDamageEntity((Explosion)(Object)this, entity)) {
|
||||
// inline getEntityDamageAmount so that we can avoid double calling getSeenPercent, which is the MOST
|
||||
// expensive part of this loop!!!!
|
||||
final double factor = (1.0 - normalizedDistanceToCenter) * seenFraction;
|
||||
entity.hurt(this.damageSource, (float)((factor * factor + factor) / 2.0 * 7.0 * diameter + 1.0));
|
||||
}
|
||||
|
||||
final double intensityFraction = (1.0 - normalizedDistanceToCenter) * seenFraction * (double)this.damageCalculator.getKnockbackMultiplier(entity);
|
||||
|
||||
|
||||
final double knockbackFraction;
|
||||
if (entity instanceof LivingEntity livingEntity) {
|
||||
knockbackFraction = intensityFraction * (1.0 - livingEntity.getAttributeValue(Attributes.EXPLOSION_KNOCKBACK_RESISTANCE));
|
||||
} else {
|
||||
knockbackFraction = intensityFraction;
|
||||
}
|
||||
|
||||
Vec3 knockback = new Vec3(distX * knockbackFraction, distY * knockbackFraction, distZ * knockbackFraction);
|
||||
knockback = platformHooks.modifyExplosionKnockback(this.level, (Explosion)(Object)this, entity, knockback);
|
||||
entity.setDeltaMovement(entity.getDeltaMovement().add(knockback));
|
||||
|
||||
if (entity instanceof Player player) {
|
||||
if (!player.isSpectator() && (!player.isCreative() || !player.getAbilities().flying)) {
|
||||
this.hitPlayers.put(player, knockback);
|
||||
}
|
||||
}
|
||||
|
||||
entity.onExplosionHit(this.source);
|
||||
}
|
||||
/**
|
||||
* @reason Use optimised getSeenPercent implementation
|
||||
* @author Spottedleaf
|
||||
*/
|
||||
@Redirect(
|
||||
method = "hurtEntities",
|
||||
at = @At(
|
||||
value = "INVOKE",
|
||||
target = "Lnet/minecraft/world/level/ServerExplosion;getSeenPercent(Lnet/minecraft/world/phys/Vec3;Lnet/minecraft/world/entity/Entity;)F"
|
||||
)
|
||||
)
|
||||
private float useBetterSeenPercent(final Vec3 center, final Entity target) {
|
||||
return this.getSeenFraction(center, target, this.directMappedBlockCache, this.mutablePos);
|
||||
}
|
||||
|
||||
/**
|
||||
* @reason Destroy cache fields
|
||||
* @author Spottedleaf
|
||||
*/
|
||||
@Inject(
|
||||
method = "explode",
|
||||
at = @At(
|
||||
value = "RETURN"
|
||||
)
|
||||
)
|
||||
private void destroyCacheFields(final CallbackInfo ci) {
|
||||
this.blockCache = null;
|
||||
this.chunkPosCache = null;
|
||||
this.chunkCache = null;
|
||||
this.directMappedBlockCache = null;
|
||||
this.mutablePos = null;
|
||||
}
|
||||
}
|
||||
@@ -278,15 +278,6 @@ abstract class ShapesMixin {
|
||||
return ret;
|
||||
}
|
||||
|
||||
/**
|
||||
* @reason Route to use cache
|
||||
* @author Spottedleaf
|
||||
*/
|
||||
@Overwrite
|
||||
public static VoxelShape getFaceShape(final VoxelShape shape, final Direction direction) {
|
||||
return ((CollisionVoxelShape)shape).moonrise$getFaceShapeClamped(direction);
|
||||
}
|
||||
|
||||
@Unique
|
||||
private static boolean mergedMayOccludeBlock(final VoxelShape shape1, final VoxelShape shape2) {
|
||||
// if the combined bounds of the two shapes cannot occlude, then neither can the merged
|
||||
|
||||
@@ -1,9 +1,7 @@
|
||||
package ca.spottedleaf.moonrise.mixin.collisions;
|
||||
|
||||
import ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.world.phys.shapes.SliceShape;
|
||||
import net.minecraft.world.phys.shapes.VoxelShape;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
@@ -22,7 +20,7 @@ abstract class SliceShapeMixin {
|
||||
value = "RETURN"
|
||||
)
|
||||
)
|
||||
private void initState(final VoxelShape parent, final Direction.Axis forAxis, final int forIndex, final CallbackInfo ci) {
|
||||
private void initState(final CallbackInfo ci) {
|
||||
((CollisionVoxelShape)this).moonrise$initCache();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -687,13 +687,13 @@ abstract class VoxelShapeMixin implements CollisionVoxelShape {
|
||||
final AABB singleAABB = this.singleAABBRepresentation;
|
||||
if (singleAABB != null) {
|
||||
if (singleAABB.contains(fromBehindOffsetX, fromBehindOffsetY, fromBehindOffsetZ)) {
|
||||
return new BlockHitResult(fromBehind, Direction.getNearest(directionOpposite.x, directionOpposite.y, directionOpposite.z).getOpposite(), offset, true);
|
||||
return new BlockHitResult(fromBehind, Direction.getApproximateNearest(directionOpposite.x, directionOpposite.y, directionOpposite.z).getOpposite(), offset, true);
|
||||
}
|
||||
return clip(singleAABB, from, to, offset);
|
||||
}
|
||||
|
||||
if (CollisionUtil.strictlyContains((VoxelShape)(Object)this, fromBehindOffsetX, fromBehindOffsetY, fromBehindOffsetZ)) {
|
||||
return new BlockHitResult(fromBehind, Direction.getNearest(directionOpposite.x, directionOpposite.y, directionOpposite.z).getOpposite(), offset, true);
|
||||
return new BlockHitResult(fromBehind, Direction.getApproximateNearest(directionOpposite.x, directionOpposite.y, directionOpposite.z).getOpposite(), offset, true);
|
||||
}
|
||||
|
||||
return AABB.clip(((VoxelShape)(Object)this).toAabbs(), from, to, offset);
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
package ca.spottedleaf.moonrise.mixin.entity_tracker;
|
||||
|
||||
import ca.spottedleaf.moonrise.common.PlatformHooks;
|
||||
import ca.spottedleaf.moonrise.common.list.ReferenceList;
|
||||
import ca.spottedleaf.moonrise.common.misc.NearbyPlayers;
|
||||
import ca.spottedleaf.moonrise.common.util.TickThread;
|
||||
@@ -144,8 +145,8 @@ abstract class TrackedEntityMixin implements EntityTrackerTrackedEntity {
|
||||
*/
|
||||
@Overwrite
|
||||
public int getEffectiveRange() {
|
||||
int range = this.range;
|
||||
final Entity entity = this.entity;
|
||||
int range = PlatformHooks.get().modifyEntityTrackingRange(entity, this.range);
|
||||
|
||||
if (entity.getPassengers() == ImmutableList.<Entity>of()) {
|
||||
return this.scaledRange(range);
|
||||
@@ -154,8 +155,9 @@ abstract class TrackedEntityMixin implements EntityTrackerTrackedEntity {
|
||||
// note: we change to List
|
||||
final List<Entity> passengers = (List<Entity>)entity.getIndirectPassengers();
|
||||
for (int i = 0, len = passengers.size(); i < len; ++i) {
|
||||
final Entity passenger = passengers.get(i);
|
||||
// note: max should be branchless
|
||||
range = Math.max(range, passengers.get(i).getType().clientTrackingRange() << 4);
|
||||
range = Math.max(range, PlatformHooks.get().modifyEntityTrackingRange(passenger, passenger.getType().clientTrackingRange() << 4));
|
||||
}
|
||||
|
||||
return this.scaledRange(range);
|
||||
|
||||
@@ -24,7 +24,7 @@ abstract class PalettedContainerMixin<T> implements PaletteResize<T>, PalettedCo
|
||||
private void updateData(final PalettedContainer.Data<T> data) {
|
||||
if (data != null) {
|
||||
((FastPaletteData<T>)(Object)data).moonrise$setPalette(
|
||||
((FastPalette<T>)data.palette).moonrise$getRawPalette((FastPaletteData<T>)(Object)data)
|
||||
((FastPalette<T>)data.palette()).moonrise$getRawPalette((FastPaletteData<T>)(Object)data)
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -80,7 +80,7 @@ abstract class PalettedContainerMixin<T> implements PaletteResize<T>, PalettedCo
|
||||
|
||||
@Unique
|
||||
private T readPaletteSlow(final PalettedContainer.Data<T> data, final int paletteIdx) {
|
||||
return data.palette.valueFor(paletteIdx);
|
||||
return data.palette().valueFor(paletteIdx);
|
||||
}
|
||||
|
||||
@Unique
|
||||
@@ -103,9 +103,9 @@ abstract class PalettedContainerMixin<T> implements PaletteResize<T>, PalettedCo
|
||||
*/
|
||||
@Overwrite
|
||||
public T getAndSet(final int index, final T value) {
|
||||
final int paletteIdx = this.data.palette.idFor(value);
|
||||
final int paletteIdx = this.data.palette().idFor(value);
|
||||
final PalettedContainer.Data<T> data = this.data;
|
||||
final int prev = data.storage.getAndSet(index, paletteIdx);
|
||||
final int prev = data.storage().getAndSet(index, paletteIdx);
|
||||
return this.readPalette(data, prev);
|
||||
}
|
||||
|
||||
@@ -116,6 +116,6 @@ abstract class PalettedContainerMixin<T> implements PaletteResize<T>, PalettedCo
|
||||
@Overwrite
|
||||
public T get(final int index) {
|
||||
final PalettedContainer.Data<T> data = this.data;
|
||||
return this.readPalette(data, data.storage.get(index));
|
||||
return this.readPalette(data, data.storage().get(index));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -114,16 +114,16 @@ abstract class FlowingFluidMixin extends Fluid {
|
||||
private static final int COLLISION_OCCLUSION_CACHE_SIZE = 2048;
|
||||
|
||||
@Unique
|
||||
private static final FluidOcclusionCacheKey[] COLLISION_OCCLUSION_CACHE = new FluidOcclusionCacheKey[COLLISION_OCCLUSION_CACHE_SIZE];
|
||||
private static final ThreadLocal<FluidOcclusionCacheKey[]> COLLISION_OCCLUSION_CACHE = ThreadLocal.withInitial(() -> new FluidOcclusionCacheKey[COLLISION_OCCLUSION_CACHE_SIZE]);
|
||||
|
||||
/**
|
||||
* @reason Try to avoid going to the cache for simple cases; additionally use better caching strategy
|
||||
* @author Spottedleaf
|
||||
*/
|
||||
@Overwrite
|
||||
private boolean canPassThroughWall(final Direction direction, final BlockGetter level,
|
||||
final BlockPos fromPos, final BlockState fromState,
|
||||
final BlockPos toPos, final BlockState toState) {
|
||||
public static boolean canPassThroughWall(final Direction direction, final BlockGetter level,
|
||||
final BlockPos fromPos, final BlockState fromState,
|
||||
final BlockPos toPos, final BlockState toState) {
|
||||
if (((CollisionBlockState)fromState).moonrise$emptyCollisionShape() & ((CollisionBlockState)toState).moonrise$emptyCollisionShape()) {
|
||||
// don't even try to cache simple cases
|
||||
return true;
|
||||
@@ -135,7 +135,7 @@ abstract class FlowingFluidMixin extends Fluid {
|
||||
}
|
||||
|
||||
final FluidOcclusionCacheKey[] cache = ((CollisionBlockState)fromState).moonrise$hasCache() & ((CollisionBlockState)toState).moonrise$hasCache() ?
|
||||
COLLISION_OCCLUSION_CACHE : null;
|
||||
COLLISION_OCCLUSION_CACHE.get() : null;
|
||||
|
||||
final int keyIndex
|
||||
= (((CollisionBlockState)fromState).moonrise$uniqueId1() ^ ((CollisionBlockState)toState).moonrise$uniqueId2() ^ ((CollisionDirection)(Object)direction).moonrise$uniqueId())
|
||||
|
||||
@@ -42,7 +42,7 @@ abstract class FluidStateMixin extends StateHolder<Fluid, FluidState> implements
|
||||
private BlockState legacyBlock;
|
||||
|
||||
@Override
|
||||
public void moonrise$initCaches() {
|
||||
public final void moonrise$initCaches() {
|
||||
this.amount = this.getType().getAmount((FluidState)(Object)this);
|
||||
this.isEmpty = this.getType().isEmpty();
|
||||
this.isSource = this.getType().isSource((FluidState)(Object)this);
|
||||
|
||||
@@ -29,9 +29,9 @@ abstract class MappedRegistryMixin<T> {
|
||||
final RegistrationInfo registrationInfo,
|
||||
final CallbackInfoReturnable<Holder.Reference<T>> cir
|
||||
) {
|
||||
if (resourceKey.registryKey() == (Object) Registries.FLUID) {
|
||||
for (final FluidState possibleState : ((Fluid) object).getStateDefinition().getPossibleStates()) {
|
||||
((FluidFluidState) (Object) possibleState).moonrise$initCaches();
|
||||
if (resourceKey.registryKey() == (Object)Registries.FLUID) {
|
||||
for (final FluidState possibleState : ((Fluid)object).getStateDefinition().getPossibleStates()) {
|
||||
((FluidFluidState)(Object)possibleState).moonrise$initCaches();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -16,20 +16,20 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
||||
@Mixin(value = Level.class, priority = 1100)
|
||||
abstract class LevelMixin implements LevelAccessor, AutoCloseable {
|
||||
|
||||
@Unique
|
||||
private int minY;
|
||||
|
||||
@Unique
|
||||
private int height;
|
||||
|
||||
@Unique
|
||||
private int minBuildHeight;
|
||||
private int maxY;
|
||||
|
||||
@Unique
|
||||
private int maxBuildHeight;
|
||||
private int minSectionY;
|
||||
|
||||
@Unique
|
||||
private int minSection;
|
||||
|
||||
@Unique
|
||||
private int maxSection;
|
||||
private int maxSectionY;
|
||||
|
||||
@Unique
|
||||
private int sectionsCount;
|
||||
@@ -47,12 +47,17 @@ abstract class LevelMixin implements LevelAccessor, AutoCloseable {
|
||||
private void init(final CallbackInfo ci,
|
||||
@Local(ordinal = 0, argsOnly = true) final Holder<DimensionType> dimensionTypeHolder) {
|
||||
final DimensionType dimType = dimensionTypeHolder.value();
|
||||
this.minY = dimType.minY();
|
||||
this.height = dimType.height();
|
||||
this.minBuildHeight = dimType.minY();
|
||||
this.maxBuildHeight = this.minBuildHeight + this.height;
|
||||
this.minSection = this.minBuildHeight >> 4;
|
||||
this.maxSection = ((this.maxBuildHeight - 1) >> 4) + 1;
|
||||
this.sectionsCount = this.maxSection - this.minSection;
|
||||
this.maxY = this.minY + this.height - 1;
|
||||
this.minSectionY = this.minY >> 4;
|
||||
this.maxSectionY = this.maxY >> 4;
|
||||
this.sectionsCount = this.maxSectionY - this.minSectionY + 1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMinY() {
|
||||
return this.minY;
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -61,52 +66,52 @@ abstract class LevelMixin implements LevelAccessor, AutoCloseable {
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMinBuildHeight() {
|
||||
return this.minBuildHeight;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMaxBuildHeight() {
|
||||
return this.maxBuildHeight;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMinSection() {
|
||||
return this.minSection;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMaxSection() {
|
||||
return this.maxSection;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isOutsideBuildHeight(final int y) {
|
||||
return y < this.minBuildHeight || y >= this.maxBuildHeight;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isOutsideBuildHeight(final BlockPos blockPos) {
|
||||
return this.isOutsideBuildHeight(blockPos.getY());
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSectionIndex(final int blockY) {
|
||||
return (blockY >> 4) - this.minSection;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSectionIndexFromSectionY(final int sectionY) {
|
||||
return sectionY - this.minSection;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSectionYFromSectionIndex(final int sectionIdx) {
|
||||
return sectionIdx + this.minSection;
|
||||
public int getMaxY() {
|
||||
return this.maxY;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSectionsCount() {
|
||||
return this.sectionsCount;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMinSectionY() {
|
||||
return this.minSectionY;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMaxSectionY() {
|
||||
return this.maxSectionY;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isInsideBuildHeight(final int blockY) {
|
||||
return blockY >= this.minY && blockY <= this.maxY;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isOutsideBuildHeight(final BlockPos pos) {
|
||||
return this.isOutsideBuildHeight(pos.getY());
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isOutsideBuildHeight(final int blockY) {
|
||||
return blockY < this.minY || blockY > this.maxY;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSectionIndex(final int blockY) {
|
||||
return (blockY >> 4) - this.minSectionY;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSectionIndexFromSectionY(final int sectionY) {
|
||||
return sectionY - this.minSectionY;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSectionYFromSectionIndex(final int sectionIdx) {
|
||||
return sectionIdx + this.minSectionY;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -20,16 +20,17 @@ import org.spongepowered.asm.mixin.Overwrite;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Optional;
|
||||
import java.util.function.BiFunction;
|
||||
import java.util.function.BiPredicate;
|
||||
import java.util.function.Function;
|
||||
import java.util.function.Predicate;
|
||||
import java.util.stream.Stream;
|
||||
|
||||
@Mixin(PoiManager.class)
|
||||
abstract class PoiManagerMixin extends SectionStorage<PoiSection> {
|
||||
abstract class PoiManagerMixin extends SectionStorage<PoiSection, PoiSection.Packed> {
|
||||
|
||||
public PoiManagerMixin(SimpleRegionStorage simpleRegionStorage, Function<Runnable, Codec<PoiSection>> function, Function<Runnable, PoiSection> function2, RegistryAccess registryAccess, ChunkIOErrorReporter chunkIOErrorReporter, LevelHeightAccessor levelHeightAccessor) {
|
||||
super(simpleRegionStorage, function, function2, registryAccess, chunkIOErrorReporter, levelHeightAccessor);
|
||||
public PoiManagerMixin(final SimpleRegionStorage simpleRegionStorage, final Codec<PoiSection.Packed> codec, final Function<PoiSection, PoiSection.Packed> function, final BiFunction<PoiSection.Packed, Runnable, PoiSection> biFunction, final Function<Runnable, PoiSection> function2, final RegistryAccess registryAccess, final ChunkIOErrorReporter chunkIOErrorReporter, final LevelHeightAccessor levelHeightAccessor) {
|
||||
super(simpleRegionStorage, codec, function, biFunction, function2, registryAccess, chunkIOErrorReporter, levelHeightAccessor);
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -49,7 +49,7 @@ abstract class MinecraftMixin extends ReentrantBlockableEventLoop<Runnable> impl
|
||||
return;
|
||||
}
|
||||
|
||||
cir.setReturnValue(ret == null || ret == InactiveProfiler.INSTANCE ? this.leafProfiler : ProfilerFiller.tee(this.leafProfiler, ret));
|
||||
cir.setReturnValue(ret == null || ret == InactiveProfiler.INSTANCE ? this.leafProfiler : ProfilerFiller.combine(this.leafProfiler, ret));
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -10,14 +10,14 @@ import org.spongepowered.asm.mixin.Shadow;
|
||||
abstract class BiomeMixin {
|
||||
|
||||
@Shadow
|
||||
protected abstract float getHeightAdjustedTemperature(BlockPos blockPos);
|
||||
protected abstract float getHeightAdjustedTemperature(BlockPos blockPos, int seaLevel);
|
||||
|
||||
/**
|
||||
* @reason Cache appears ineffective
|
||||
* @author Spottedleaf
|
||||
*/
|
||||
@Overwrite
|
||||
public float getTemperature(final BlockPos pos) {
|
||||
return this.getHeightAdjustedTemperature(pos);
|
||||
public float getTemperature(final BlockPos pos, final int seaLevel) {
|
||||
return this.getHeightAdjustedTemperature(pos, seaLevel);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -12,7 +12,6 @@ import net.minecraft.core.RegistryAccess;
|
||||
import net.minecraft.resources.ResourceKey;
|
||||
import net.minecraft.server.level.ServerLevel;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.util.profiling.ProfilerFiller;
|
||||
import net.minecraft.world.level.ChunkPos;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
@@ -27,13 +26,12 @@ import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.Unique;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Redirect;
|
||||
import java.util.function.Supplier;
|
||||
|
||||
@Mixin(ServerLevel.class)
|
||||
abstract class ServerLevelMixin extends Level implements WorldGenLevel {
|
||||
|
||||
protected ServerLevelMixin(WritableLevelData writableLevelData, ResourceKey<Level> resourceKey, RegistryAccess registryAccess, Holder<DimensionType> holder, Supplier<ProfilerFiller> supplier, boolean bl, boolean bl2, long l, int i) {
|
||||
super(writableLevelData, resourceKey, registryAccess, holder, supplier, bl, bl2, l, i);
|
||||
protected ServerLevelMixin(final WritableLevelData writableLevelData, final ResourceKey<Level> resourceKey, final RegistryAccess registryAccess, final Holder<DimensionType> holder, final boolean bl, final boolean bl2, final long l, final int i) {
|
||||
super(writableLevelData, resourceKey, registryAccess, holder, bl, bl2, l, i);
|
||||
}
|
||||
|
||||
@Unique
|
||||
|
||||
@@ -10,7 +10,7 @@ abstract class ServerSelectionListMixin {
|
||||
|
||||
/**
|
||||
* @reason Massively increase the threadpool count so that slow servers do not stall the pinging of other servers
|
||||
* on the status list
|
||||
* on the status list
|
||||
* @author Spottedleaf
|
||||
*/
|
||||
@ModifyConstant(
|
||||
|
||||
@@ -19,6 +19,10 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
||||
@Mixin(BlockBehaviour.BlockStateBase.class)
|
||||
abstract class BlockStateBaseMixin extends StateHolder<Block, BlockState> implements StarlightAbstractBlockState {
|
||||
|
||||
protected BlockStateBaseMixin(Block object, Reference2ObjectArrayMap<Property<?>, Comparable<?>> reference2ObjectArrayMap, MapCodec<BlockState> mapCodec) {
|
||||
super(object, reference2ObjectArrayMap, mapCodec);
|
||||
}
|
||||
|
||||
@Shadow
|
||||
@Final
|
||||
private boolean useShapeForLightOcclusion;
|
||||
@@ -27,29 +31,26 @@ abstract class BlockStateBaseMixin extends StateHolder<Block, BlockState> implem
|
||||
@Final
|
||||
private boolean canOcclude;
|
||||
|
||||
@Shadow
|
||||
protected BlockBehaviour.BlockStateBase.Cache cache;
|
||||
|
||||
@Unique
|
||||
private boolean isConditionallyFullOpaque;
|
||||
|
||||
protected BlockStateBaseMixin(Block object, Reference2ObjectArrayMap<Property<?>, Comparable<?>> reference2ObjectArrayMap, MapCodec<BlockState> mapCodec) {
|
||||
super(object, reference2ObjectArrayMap, mapCodec);
|
||||
}
|
||||
|
||||
/**
|
||||
* Initialises our light state for this block.
|
||||
*/
|
||||
@Inject(
|
||||
method = "initCache",
|
||||
at = @At("RETURN")
|
||||
)
|
||||
public void initLightAccessState(final CallbackInfo ci) {
|
||||
this.isConditionallyFullOpaque = this.canOcclude & this.useShapeForLightOcclusion;
|
||||
}
|
||||
|
||||
@Override
|
||||
public final boolean starlight$isConditionallyFullOpaque() {
|
||||
return this.isConditionallyFullOpaque;
|
||||
}
|
||||
|
||||
/**
|
||||
* @reason Initialises our light state for this block.
|
||||
* @author Spottedleaf
|
||||
*/
|
||||
@Inject(
|
||||
method = "initCache",
|
||||
at = @At(
|
||||
value = "RETURN"
|
||||
)
|
||||
)
|
||||
public void initLightAccessState(final CallbackInfo ci) {
|
||||
this.isConditionallyFullOpaque = this.canOcclude & this.useShapeForLightOcclusion;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,11 +2,16 @@ package ca.spottedleaf.moonrise.mixin.starlight.chunk;
|
||||
|
||||
import ca.spottedleaf.moonrise.patches.starlight.chunk.StarlightChunk;
|
||||
import ca.spottedleaf.moonrise.patches.starlight.light.SWMRNibbleArray;
|
||||
import net.minecraft.core.registries.Registries;
|
||||
import net.minecraft.core.Registry;
|
||||
import net.minecraft.world.level.ChunkPos;
|
||||
import net.minecraft.world.level.LevelHeightAccessor;
|
||||
import net.minecraft.world.level.biome.Biome;
|
||||
import net.minecraft.world.level.chunk.ImposterProtoChunk;
|
||||
import net.minecraft.world.level.chunk.LevelChunk;
|
||||
import net.minecraft.world.level.chunk.ProtoChunk;
|
||||
import net.minecraft.world.level.chunk.UpgradeData;
|
||||
import net.minecraft.world.level.levelgen.blending.BlendingData;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
import org.spongepowered.asm.mixin.Final;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.Shadow;
|
||||
@@ -18,8 +23,8 @@ abstract class ImposterProtoChunkMixin extends ProtoChunk implements StarlightCh
|
||||
@Shadow
|
||||
private LevelChunk wrapped;
|
||||
|
||||
public ImposterProtoChunkMixin(final LevelChunk levelChunk, final boolean bl) {
|
||||
super(levelChunk.getPos(), UpgradeData.EMPTY, levelChunk, levelChunk.getLevel().registryAccess().registryOrThrow(Registries.BIOME), levelChunk.getBlendingData());
|
||||
public ImposterProtoChunkMixin(final ChunkPos chunkPos, final UpgradeData upgradeData, final LevelHeightAccessor levelHeightAccessor, final Registry<Biome> registry, @Nullable final BlendingData blendingData) {
|
||||
super(chunkPos, upgradeData, levelHeightAccessor, registry, blendingData);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -54,7 +54,24 @@ abstract class LevelLightEngineMixin implements LightEventListener, StarLightLig
|
||||
* TODO since this is a constructor inject, check on update for new constructors
|
||||
*/
|
||||
@Inject(
|
||||
method = "<init>", at = @At("TAIL")
|
||||
method = "<init>()V",
|
||||
at = @At(
|
||||
value = "TAIL"
|
||||
)
|
||||
)
|
||||
public void constructEmpty(final CallbackInfo ci) {
|
||||
this.lightEngine = new StarLightInterface(null, false, false, (LevelLightEngine)(Object)this);
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* TODO since this is a constructor inject, check on update for new constructors
|
||||
*/
|
||||
@Inject(
|
||||
method = "<init>(Lnet/minecraft/world/level/chunk/LightChunkGetter;ZZ)V",
|
||||
at = @At(
|
||||
value = "TAIL"
|
||||
)
|
||||
)
|
||||
public void construct(final LightChunkGetter chunkProvider, final boolean hasBlockLight, final boolean hasSkyLight,
|
||||
final CallbackInfo ci) {
|
||||
@@ -179,8 +196,10 @@ abstract class LevelLightEngineMixin implements LightEventListener, StarLightLig
|
||||
* @author Spottedleaf
|
||||
*/
|
||||
@Overwrite
|
||||
public boolean lightOnInSection(final SectionPos pos) {
|
||||
final long key = CoordinateUtils.getChunkKey(pos.getX(), pos.getZ());
|
||||
public boolean lightOnInColumn(final long pos) {
|
||||
final long key = CoordinateUtils.getChunkKey(
|
||||
CoordinateUtils.getChunkSectionX(pos), CoordinateUtils.getChunkSectionZ(pos)
|
||||
);
|
||||
return (!this.lightEngine.hasBlockLight() || this.blockLightMap.get(key) != null) && (!this.lightEngine.hasSkyLight() || this.skyLightMap.get(key) != null);
|
||||
}
|
||||
|
||||
|
||||
@@ -10,13 +10,12 @@ import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.SectionPos;
|
||||
import net.minecraft.network.protocol.Packet;
|
||||
import net.minecraft.network.protocol.game.ClientboundLightUpdatePacket;
|
||||
import net.minecraft.server.level.ChunkTaskPriorityQueueSorter;
|
||||
import net.minecraft.server.level.ChunkTaskDispatcher;
|
||||
import net.minecraft.server.level.ServerLevel;
|
||||
import net.minecraft.server.level.ServerPlayer;
|
||||
import net.minecraft.server.level.ThreadedLevelLightEngine;
|
||||
import net.minecraft.server.network.ServerGamePacketListenerImpl;
|
||||
import net.minecraft.util.thread.ProcessorHandle;
|
||||
import net.minecraft.util.thread.ProcessorMailbox;
|
||||
import net.minecraft.util.thread.ConsecutiveExecutor;
|
||||
import net.minecraft.world.level.ChunkPos;
|
||||
import net.minecraft.world.level.LightLayer;
|
||||
import net.minecraft.world.level.chunk.ChunkAccess;
|
||||
@@ -50,10 +49,10 @@ import java.util.function.Supplier;
|
||||
abstract class ThreadedLevelLightEngineMixin extends LevelLightEngine implements StarLightLightingProvider {
|
||||
|
||||
@Shadow
|
||||
private ProcessorMailbox<Runnable> taskMailbox;
|
||||
private ConsecutiveExecutor consecutiveExecutor;
|
||||
|
||||
@Shadow
|
||||
private ProcessorHandle<ChunkTaskPriorityQueueSorter.Message<Runnable>> sorterMailbox;
|
||||
private ChunkTaskDispatcher taskDispatcher;
|
||||
|
||||
public ThreadedLevelLightEngineMixin(final LightChunkGetter chunkProvider, final boolean hasBlockLight, final boolean hasSkyLight) {
|
||||
super(chunkProvider, hasBlockLight, hasSkyLight);
|
||||
@@ -184,8 +183,8 @@ abstract class ThreadedLevelLightEngineMixin extends LevelLightEngine implements
|
||||
)
|
||||
)
|
||||
private void initHook(final CallbackInfo ci) {
|
||||
this.taskMailbox = null;
|
||||
this.sorterMailbox = null;
|
||||
this.consecutiveExecutor = null;
|
||||
this.taskDispatcher = null;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -194,7 +193,7 @@ abstract class ThreadedLevelLightEngineMixin extends LevelLightEngine implements
|
||||
*/
|
||||
@Overwrite
|
||||
public void addTask(final int x, final int z, final ThreadedLevelLightEngine.TaskType type,
|
||||
final Runnable task) {
|
||||
final Runnable task) {
|
||||
throw new UnsupportedOperationException();
|
||||
}
|
||||
|
||||
|
||||
@@ -40,7 +40,8 @@ abstract class ClientPacketListenerMixin implements ClientGamePacketListener {
|
||||
*/
|
||||
|
||||
@Shadow
|
||||
protected abstract void applyLightData(final int chunkX, final int chunkZ, final ClientboundLightUpdatePacketData clientboundLightUpdatePacketData);
|
||||
protected abstract void applyLightData(final int chunkX, final int chunkZ, final ClientboundLightUpdatePacketData clientboundLightUpdatePacketData,
|
||||
final boolean markDirty);
|
||||
|
||||
@Shadow
|
||||
protected abstract void enableChunkLight(final LevelChunk levelChunk, final int chunkX, final int chunkZ);
|
||||
@@ -127,7 +128,7 @@ abstract class ClientPacketListenerMixin implements ClientGamePacketListener {
|
||||
return;
|
||||
}
|
||||
// load in light data from packet immediately
|
||||
this.applyLightData(chunkX, chunkZ, clientboundLevelChunkWithLightPacket.getLightData());
|
||||
this.applyLightData(chunkX, chunkZ, clientboundLevelChunkWithLightPacket.getLightData(), false);
|
||||
((StarLightLightingProvider)this.level.getChunkSource().getLightEngine()).starlight$clientChunkLoad(new ChunkPos(chunkX, chunkZ), chunk);
|
||||
|
||||
// we need this for the update chunk status call, so that it can tell starlight what sections are empty and such
|
||||
|
||||
@@ -1,45 +0,0 @@
|
||||
package ca.spottedleaf.moonrise.mixin.starlight.world;
|
||||
|
||||
import ca.spottedleaf.moonrise.patches.starlight.util.SaveUtil;
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.server.level.ServerLevel;
|
||||
import net.minecraft.world.entity.ai.village.poi.PoiManager;
|
||||
import net.minecraft.world.level.ChunkPos;
|
||||
import net.minecraft.world.level.chunk.ChunkAccess;
|
||||
import net.minecraft.world.level.chunk.ProtoChunk;
|
||||
import net.minecraft.world.level.chunk.storage.ChunkSerializer;
|
||||
import net.minecraft.world.level.chunk.storage.RegionStorageInfo;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
|
||||
|
||||
@Mixin(ChunkSerializer.class)
|
||||
abstract class ChunkSerializerMixin {
|
||||
|
||||
/**
|
||||
* Overwrites vanilla's light data with our own.
|
||||
* TODO this needs to be checked on update to account for format changes
|
||||
*/
|
||||
@Inject(
|
||||
method = "write",
|
||||
at = @At("RETURN")
|
||||
)
|
||||
private static void saveLightHook(final ServerLevel world, final ChunkAccess chunk, final CallbackInfoReturnable<CompoundTag> cir) {
|
||||
SaveUtil.saveLightHook(world, chunk, cir.getReturnValue());
|
||||
}
|
||||
|
||||
/**
|
||||
* Loads our light data into the returned chunk object from the tag.
|
||||
* TODO this needs to be checked on update to account for format changes
|
||||
*/
|
||||
@Inject(
|
||||
method = "read",
|
||||
at = @At("RETURN")
|
||||
)
|
||||
private static void loadLightHook(final ServerLevel serverLevel, final PoiManager poiManager,
|
||||
final RegionStorageInfo regionStorageInfo, final ChunkPos chunkPos,
|
||||
final CompoundTag compoundTag, final CallbackInfoReturnable<ProtoChunk> cir) {
|
||||
SaveUtil.loadLightHook(serverLevel, chunkPos, compoundTag, cir.getReturnValue());
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,36 @@
|
||||
package ca.spottedleaf.moonrise.mixin.starlight.world;
|
||||
|
||||
import ca.spottedleaf.moonrise.patches.starlight.storage.StarlightSectionData;
|
||||
import net.minecraft.world.level.chunk.storage.SerializableChunkData;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.Unique;
|
||||
|
||||
@Mixin(SerializableChunkData.SectionData.class)
|
||||
abstract class SerializableChunkData$SectionData implements StarlightSectionData {
|
||||
|
||||
@Unique
|
||||
private int blockLightState = -1;
|
||||
|
||||
@Unique
|
||||
private int skyLightState = -1;
|
||||
|
||||
@Override
|
||||
public final int starlight$getBlockLightState() {
|
||||
return this.blockLightState;
|
||||
}
|
||||
|
||||
@Override
|
||||
public final void starlight$setBlockLightState(final int state) {
|
||||
this.blockLightState = state;
|
||||
}
|
||||
|
||||
@Override
|
||||
public final int starlight$getSkyLightState() {
|
||||
return this.skyLightState;
|
||||
}
|
||||
|
||||
@Override
|
||||
public final void starlight$setSkyLightState(final int state) {
|
||||
this.skyLightState = state;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,272 @@
|
||||
package ca.spottedleaf.moonrise.mixin.starlight.world;
|
||||
|
||||
import ca.spottedleaf.moonrise.common.util.MixinWorkarounds;
|
||||
import ca.spottedleaf.moonrise.common.util.WorldUtil;
|
||||
import ca.spottedleaf.moonrise.patches.starlight.chunk.StarlightChunk;
|
||||
import ca.spottedleaf.moonrise.patches.starlight.light.SWMRNibbleArray;
|
||||
import ca.spottedleaf.moonrise.patches.starlight.light.StarLightEngine;
|
||||
import ca.spottedleaf.moonrise.patches.starlight.storage.StarlightSectionData;
|
||||
import ca.spottedleaf.moonrise.patches.starlight.util.SaveUtil;
|
||||
import com.llamalad7.mixinextras.sugar.Local;
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.nbt.Tag;
|
||||
import net.minecraft.server.level.ServerLevel;
|
||||
import net.minecraft.world.entity.ai.village.poi.PoiManager;
|
||||
import net.minecraft.world.level.ChunkPos;
|
||||
import net.minecraft.world.level.chunk.ChunkAccess;
|
||||
import net.minecraft.world.level.chunk.DataLayer;
|
||||
import net.minecraft.world.level.chunk.LevelChunkSection;
|
||||
import net.minecraft.world.level.chunk.ProtoChunk;
|
||||
import net.minecraft.world.level.chunk.status.ChunkStatus;
|
||||
import net.minecraft.world.level.chunk.storage.RegionStorageInfo;
|
||||
import net.minecraft.world.level.chunk.storage.SerializableChunkData;
|
||||
import net.minecraft.world.level.lighting.LevelLightEngine;
|
||||
import org.slf4j.Logger;
|
||||
import org.spongepowered.asm.mixin.Final;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.Shadow;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
import org.spongepowered.asm.mixin.injection.Redirect;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
|
||||
import java.util.List;
|
||||
|
||||
// note: keep in-sync with SaveUtil
|
||||
@Mixin(SerializableChunkData.class)
|
||||
abstract class SerializableChunkDataMixin {
|
||||
|
||||
@Shadow
|
||||
@Final
|
||||
private ChunkStatus chunkStatus;
|
||||
|
||||
@Shadow
|
||||
@Final
|
||||
private boolean lightCorrect;
|
||||
|
||||
@Shadow
|
||||
@Final
|
||||
private List<SerializableChunkData.SectionData> sectionData;
|
||||
|
||||
@Shadow
|
||||
@Final
|
||||
private static Logger LOGGER;
|
||||
|
||||
/**
|
||||
* @reason Replace light correctness check with our own
|
||||
* Our light check is versioned in case we change the light format OR fix a bug
|
||||
* @author Spottedleaf
|
||||
*/
|
||||
@Redirect(
|
||||
method = "parse",
|
||||
at = @At(
|
||||
value = "INVOKE",
|
||||
target = "Lnet/minecraft/nbt/CompoundTag;getBoolean(Ljava/lang/String;)Z",
|
||||
ordinal = 0
|
||||
)
|
||||
)
|
||||
private static boolean setLightCorrect(final CompoundTag instance, final String string,
|
||||
@Local(ordinal = 0, argsOnly = false) final ChunkStatus status) {
|
||||
final boolean starlightCorrect = instance.get("isLightOn") != null && instance.getInt(SaveUtil.STARLIGHT_VERSION_TAG) == SaveUtil.STARLIGHT_LIGHT_VERSION;
|
||||
return status.isOrAfter(ChunkStatus.LIGHT) && starlightCorrect;
|
||||
}
|
||||
|
||||
/**
|
||||
* @reason Add starlight block/sky state to SectionData
|
||||
* @author Spottedleaf
|
||||
*/
|
||||
@Redirect(
|
||||
method = "parse",
|
||||
at = @At(
|
||||
value = "NEW",
|
||||
target = "(ILnet/minecraft/world/level/chunk/LevelChunkSection;Lnet/minecraft/world/level/chunk/DataLayer;Lnet/minecraft/world/level/chunk/DataLayer;)Lnet/minecraft/world/level/chunk/storage/SerializableChunkData$SectionData;",
|
||||
ordinal = 0
|
||||
)
|
||||
)
|
||||
private static SerializableChunkData.SectionData readStarlightState(final int y, final LevelChunkSection chunkSection,
|
||||
final DataLayer blockLight, final DataLayer skyLight,
|
||||
@Local(ordinal = 3, argsOnly = false) final CompoundTag sectionData) {
|
||||
final SerializableChunkData.SectionData ret = new SerializableChunkData.SectionData(
|
||||
y, chunkSection, blockLight, skyLight
|
||||
);
|
||||
|
||||
if (sectionData.contains(SaveUtil.BLOCKLIGHT_STATE_TAG, Tag.TAG_ANY_NUMERIC)) {
|
||||
((StarlightSectionData)(Object)ret).starlight$setBlockLightState(sectionData.getInt(SaveUtil.BLOCKLIGHT_STATE_TAG));
|
||||
}
|
||||
|
||||
if (sectionData.contains(SaveUtil.SKYLIGHT_STATE_TAG, Tag.TAG_ANY_NUMERIC)) {
|
||||
((StarlightSectionData)(Object)ret).starlight$setSkyLightState(sectionData.getInt(SaveUtil.SKYLIGHT_STATE_TAG));
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
/**
|
||||
* @reason Load light data from the section data and store them in the returned value's SWMRNibbleArrays
|
||||
* @author Spottedleaf
|
||||
*/
|
||||
@Inject(
|
||||
method = "read",
|
||||
at = @At(
|
||||
value = "RETURN"
|
||||
)
|
||||
)
|
||||
private void loadStarlightLightData(final ServerLevel world, final PoiManager poiManager,
|
||||
final RegionStorageInfo regionStorageInfo, final ChunkPos pos,
|
||||
final CallbackInfoReturnable<ProtoChunk> cir) {
|
||||
final ProtoChunk ret = cir.getReturnValue();
|
||||
|
||||
final boolean hasSkyLight = world.dimensionType().hasSkyLight();
|
||||
final int minSection = WorldUtil.getMinLightSection(world);
|
||||
|
||||
final SWMRNibbleArray[] blockNibbles = StarLightEngine.getFilledEmptyLight(world);
|
||||
final SWMRNibbleArray[] skyNibbles = StarLightEngine.getFilledEmptyLight(world);
|
||||
|
||||
if (!this.lightCorrect) {
|
||||
((StarlightChunk)ret).starlight$setBlockNibbles(blockNibbles);
|
||||
((StarlightChunk)ret).starlight$setSkyNibbles(skyNibbles);
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
for (final SerializableChunkData.SectionData sectionData : this.sectionData) {
|
||||
final int y = sectionData.y();
|
||||
final DataLayer blockLight = sectionData.blockLight();
|
||||
final DataLayer skyLight = sectionData.skyLight();
|
||||
|
||||
final int blockState = ((StarlightSectionData)(Object)sectionData).starlight$getBlockLightState();
|
||||
final int skyState = ((StarlightSectionData)(Object)sectionData).starlight$getSkyLightState();
|
||||
|
||||
if (blockState >= 0) {
|
||||
if (blockLight != null) {
|
||||
blockNibbles[y - minSection] = new SWMRNibbleArray(MixinWorkarounds.clone(blockLight.getData()), blockState); // clone for data safety
|
||||
} else {
|
||||
blockNibbles[y - minSection] = new SWMRNibbleArray(null, blockState);
|
||||
}
|
||||
}
|
||||
|
||||
if (skyState >= 0 && hasSkyLight) {
|
||||
if (skyLight != null) {
|
||||
skyNibbles[y - minSection] = new SWMRNibbleArray(MixinWorkarounds.clone(skyLight.getData()), skyState); // clone for data safety
|
||||
} else {
|
||||
skyNibbles[y - minSection] = new SWMRNibbleArray(null, skyState);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
((StarlightChunk)ret).starlight$setBlockNibbles(blockNibbles);
|
||||
((StarlightChunk)ret).starlight$setSkyNibbles(skyNibbles);
|
||||
} catch (final Throwable thr) {
|
||||
ret.setLightCorrect(false);
|
||||
|
||||
LOGGER.error("Failed to parse light data for chunk " + ret.getPos() + " in world '" + WorldUtil.getWorldName(world) + "'", thr);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @reason Rewrite the section copying so that we can store Starlight's data
|
||||
* @author Spottedleaf
|
||||
*/
|
||||
@Redirect(
|
||||
method = "copyOf",
|
||||
at = @At(
|
||||
value = "INVOKE",
|
||||
target = "Lnet/minecraft/world/level/lighting/LevelLightEngine;getMinLightSection()I",
|
||||
ordinal = 0
|
||||
)
|
||||
)
|
||||
private static int rewriteSectionCopy(final LevelLightEngine instance,
|
||||
@Local(ordinal = 0, argsOnly = true) final ServerLevel world,
|
||||
@Local(ordinal = 0, argsOnly = true) final ChunkAccess chunk,
|
||||
@Local(ordinal = 0, argsOnly = false) final List<SerializableChunkData.SectionData> sections) {
|
||||
|
||||
final int minLightSection = WorldUtil.getMinLightSection(world);
|
||||
final int maxLightSection = WorldUtil.getMaxLightSection(world);
|
||||
final int minBlockSection = WorldUtil.getMinSection(world);
|
||||
|
||||
final LevelChunkSection[] chunkSections = chunk.getSections();
|
||||
final SWMRNibbleArray[] blockNibbles = ((StarlightChunk)chunk).starlight$getBlockNibbles();
|
||||
final SWMRNibbleArray[] skyNibbles = ((StarlightChunk)chunk).starlight$getSkyNibbles();
|
||||
|
||||
for (int lightSection = minLightSection; lightSection <= maxLightSection; ++lightSection) {
|
||||
final int lightSectionIdx = lightSection - minLightSection;
|
||||
final int blockSectionIdx = lightSection - minBlockSection;
|
||||
|
||||
final LevelChunkSection chunkSection = (blockSectionIdx >= 0 && blockSectionIdx < chunkSections.length) ? chunkSections[blockSectionIdx].copy() : null;
|
||||
final SWMRNibbleArray.SaveState blockNibble = blockNibbles[lightSectionIdx].getSaveState();
|
||||
final SWMRNibbleArray.SaveState skyNibble = skyNibbles[lightSectionIdx].getSaveState();
|
||||
|
||||
if (chunkSection == null && blockNibble == null && skyNibble == null) {
|
||||
continue;
|
||||
}
|
||||
|
||||
final SerializableChunkData.SectionData sectionData = new SerializableChunkData.SectionData(
|
||||
lightSection, chunkSection,
|
||||
blockNibble == null ? null : (blockNibble.data == null ? null : new DataLayer(blockNibble.data)),
|
||||
skyNibble == null ? null : (skyNibble.data == null ? null : new DataLayer(skyNibble.data))
|
||||
);
|
||||
|
||||
if (blockNibble != null) {
|
||||
((StarlightSectionData)(Object)sectionData).starlight$setBlockLightState(blockNibble.state);
|
||||
}
|
||||
|
||||
if (skyNibble != null) {
|
||||
((StarlightSectionData)(Object)sectionData).starlight$setSkyLightState(skyNibble.state);
|
||||
}
|
||||
|
||||
sections.add(sectionData);
|
||||
}
|
||||
|
||||
// force the Vanilla loop to never run
|
||||
return Integer.MAX_VALUE;
|
||||
}
|
||||
|
||||
/**
|
||||
* @reason Store the per-section block/sky state from Starlight
|
||||
* @author Spottedleaf
|
||||
*/
|
||||
@Inject(
|
||||
method = "write",
|
||||
at = @At(
|
||||
value = "FIELD",
|
||||
target = "Lnet/minecraft/world/level/chunk/storage/SerializableChunkData$SectionData;chunkSection:Lnet/minecraft/world/level/chunk/LevelChunkSection;",
|
||||
ordinal = 0
|
||||
)
|
||||
)
|
||||
private void storeStarlightState(final CallbackInfoReturnable<CompoundTag> cir,
|
||||
@Local(ordinal = 0, argsOnly = false) final SerializableChunkData.SectionData sectionData,
|
||||
@Local(ordinal = 1, argsOnly = false) final CompoundTag sectionNBT) {
|
||||
final int blockState = ((StarlightSectionData)(Object)sectionData).starlight$getBlockLightState();
|
||||
final int skyState = ((StarlightSectionData)(Object)sectionData).starlight$getSkyLightState();
|
||||
|
||||
if (blockState > 0) {
|
||||
sectionNBT.putInt(SaveUtil.BLOCKLIGHT_STATE_TAG, blockState);
|
||||
}
|
||||
|
||||
if (skyState > 0) {
|
||||
sectionNBT.putInt(SaveUtil.SKYLIGHT_STATE_TAG, skyState);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @reason Store Starlight's light version
|
||||
* @author Spottedleaf
|
||||
*/
|
||||
@Inject(
|
||||
method = "write",
|
||||
at = @At(
|
||||
value = "RETURN"
|
||||
)
|
||||
)
|
||||
private void writeStarlightCorrectLight(final CallbackInfoReturnable<CompoundTag> cir) {
|
||||
if (this.chunkStatus.isBefore(ChunkStatus.LIGHT) || !this.lightCorrect) {
|
||||
return;
|
||||
}
|
||||
|
||||
final CompoundTag ret = cir.getReturnValue();
|
||||
|
||||
// clobber vanilla value to force vanilla to relight
|
||||
ret.putBoolean("isLightOn", false);
|
||||
// store our light version
|
||||
ret.putInt(SaveUtil.STARLIGHT_VERSION_TAG, SaveUtil.STARLIGHT_LIGHT_VERSION);
|
||||
}
|
||||
}
|
||||
@@ -9,7 +9,7 @@ import it.unimi.dsi.fastutil.objects.AbstractReference2ObjectMap;
|
||||
import it.unimi.dsi.fastutil.objects.ObjectIterator;
|
||||
import it.unimi.dsi.fastutil.objects.ObjectSet;
|
||||
import it.unimi.dsi.fastutil.objects.Reference2ObjectMap;
|
||||
import it.unimi.dsi.fastutil.objects.ReferenceOpenHashSet;
|
||||
import it.unimi.dsi.fastutil.objects.ReferenceArrayList;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collection;
|
||||
import java.util.Collections;
|
||||
@@ -27,7 +27,7 @@ public final class ZeroCollidingReferenceStateTable<O, S> {
|
||||
|
||||
public ZeroCollidingReferenceStateTable(final Collection<Property<?>> properties) {
|
||||
this.propertyToIndexer = new Int2ObjectOpenHashMap<>(properties.size());
|
||||
this.properties = new ReferenceOpenHashSet<>(properties);
|
||||
this.properties = new ReferenceArrayList<>(properties);
|
||||
|
||||
final List<Property<?>> sortedProperties = new ArrayList<>(properties);
|
||||
|
||||
|
||||
@@ -1,10 +1,11 @@
|
||||
package ca.spottedleaf.moonrise.patches.chunk_system;
|
||||
|
||||
import ca.spottedleaf.moonrise.common.PlatformHooks;
|
||||
import net.minecraft.SharedConstants;
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.nbt.Tag;
|
||||
import net.minecraft.server.level.ServerLevel;
|
||||
import net.minecraft.util.datafix.DataFixTypes;
|
||||
import net.minecraft.util.datafix.fixes.References;
|
||||
|
||||
public final class ChunkSystemConverters {
|
||||
|
||||
@@ -25,13 +26,13 @@ public final class ChunkSystemConverters {
|
||||
public static CompoundTag convertPoiCompoundTag(final CompoundTag data, final ServerLevel world) {
|
||||
final int dataVersion = getDataVersion(data, DEFAULT_POI_DATA_VERSION);
|
||||
|
||||
return DataFixTypes.POI_CHUNK.update(world.getServer().getFixerUpper(), data, dataVersion, getCurrentVersion());
|
||||
return PlatformHooks.get().convertNBT(References.POI_CHUNK, world.getServer().getFixerUpper(), data, dataVersion, getCurrentVersion());
|
||||
}
|
||||
|
||||
public static CompoundTag convertEntityChunkCompoundTag(final CompoundTag data, final ServerLevel world) {
|
||||
final int dataVersion = getDataVersion(data, DEFAULT_ENTITY_CHUNK_DATA_VERSION);
|
||||
|
||||
return DataFixTypes.ENTITY_CHUNK.update(world.getServer().getFixerUpper(), data, dataVersion, getCurrentVersion());
|
||||
return PlatformHooks.get().convertNBT(References.ENTITY_CHUNK, world.getServer().getFixerUpper(), data, dataVersion, getCurrentVersion());
|
||||
}
|
||||
|
||||
private ChunkSystemConverters() {}
|
||||
|
||||
@@ -1,36 +0,0 @@
|
||||
package ca.spottedleaf.moonrise.patches.chunk_system;
|
||||
|
||||
import ca.spottedleaf.moonrise.patches.chunk_system.async_save.AsyncChunkSaveData;
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.server.level.ServerLevel;
|
||||
import net.minecraft.world.level.chunk.ChunkAccess;
|
||||
|
||||
public final class ChunkSystemFeatures {
|
||||
|
||||
public static boolean supportsAsyncChunkSave() {
|
||||
// uncertain how to properly pass AsyncSaveData to ChunkSerializer#write
|
||||
// additionally, there may be mods hooking into the write() call which may not be thread-safe to call
|
||||
return false;
|
||||
}
|
||||
|
||||
public static AsyncChunkSaveData getAsyncSaveData(final ServerLevel world, final ChunkAccess chunk) {
|
||||
throw new UnsupportedOperationException();
|
||||
}
|
||||
|
||||
public static CompoundTag saveChunkAsync(final ServerLevel world, final ChunkAccess chunk, final AsyncChunkSaveData asyncSaveData) {
|
||||
throw new UnsupportedOperationException();
|
||||
}
|
||||
|
||||
public static boolean forceNoSave(final ChunkAccess chunk) {
|
||||
// support for CB chunk mustNotSave
|
||||
return false;
|
||||
}
|
||||
|
||||
public static boolean supportsAsyncChunkDeserialization() {
|
||||
// as it stands, the current problem with supporting this in Moonrise is that we are unsure that any mods
|
||||
// hooking into ChunkSerializer#read() are thread-safe to call
|
||||
return false;
|
||||
}
|
||||
|
||||
private ChunkSystemFeatures() {}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
package ca.spottedleaf.moonrise.patches.chunk_system.async_save;
|
||||
|
||||
import net.minecraft.nbt.ListTag;
|
||||
import net.minecraft.nbt.Tag;
|
||||
|
||||
public record AsyncChunkSaveData(
|
||||
Tag blockTickList, // non-null if we had to go to the server's tick list
|
||||
Tag fluidTickList, // non-null if we had to go to the server's tick list
|
||||
ListTag blockEntities,
|
||||
long worldTime
|
||||
) {}
|
||||
@@ -1,6 +1,8 @@
|
||||
package ca.spottedleaf.moonrise.patches.chunk_system.io;
|
||||
|
||||
import ca.spottedleaf.concurrentutil.collection.MultiThreadedQueue;
|
||||
import ca.spottedleaf.concurrentutil.completable.CallbackCompletable;
|
||||
import ca.spottedleaf.concurrentutil.completable.Completable;
|
||||
import ca.spottedleaf.concurrentutil.executor.Cancellable;
|
||||
import ca.spottedleaf.concurrentutil.executor.PrioritisedExecutor;
|
||||
import ca.spottedleaf.concurrentutil.executor.queue.PrioritisedTaskQueue;
|
||||
@@ -12,6 +14,7 @@ import ca.spottedleaf.moonrise.common.util.CoordinateUtils;
|
||||
import ca.spottedleaf.moonrise.common.util.TickThread;
|
||||
import ca.spottedleaf.moonrise.common.util.WorldUtil;
|
||||
import ca.spottedleaf.moonrise.patches.chunk_system.level.ChunkSystemServerLevel;
|
||||
import it.unimi.dsi.fastutil.objects.ReferenceOpenHashSet;
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.server.MinecraftServer;
|
||||
import net.minecraft.server.level.ServerLevel;
|
||||
@@ -23,14 +26,12 @@ import java.io.DataInputStream;
|
||||
import java.io.DataOutputStream;
|
||||
import java.io.IOException;
|
||||
import java.lang.invoke.VarHandle;
|
||||
import java.nio.ByteBuffer;
|
||||
import java.util.concurrent.CompletableFuture;
|
||||
import java.util.concurrent.CompletionException;
|
||||
import java.util.concurrent.atomic.AtomicInteger;
|
||||
import java.util.concurrent.atomic.AtomicLong;
|
||||
import java.util.function.BiConsumer;
|
||||
import java.util.function.Consumer;
|
||||
import java.util.function.Supplier;
|
||||
|
||||
public final class MoonriseRegionFileIO {
|
||||
|
||||
@@ -215,30 +216,6 @@ public final class MoonriseRegionFileIO {
|
||||
return Priority.HIGHEST;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the current {@code CompoundTag} pending for write for the specified chunk & regionfile type.
|
||||
* Note that this does not copy the result, so do not modify the result returned.
|
||||
*
|
||||
* @param world Specified world.
|
||||
* @param chunkX Specified chunk x.
|
||||
* @param chunkZ Specified chunk z.
|
||||
* @param type Specified regionfile type.
|
||||
*
|
||||
* @return The compound tag associated for the specified chunk. {@code null} if no write was pending, or if {@code null} is the write pending.
|
||||
*/
|
||||
public static CompoundTag getPendingWrite(final ServerLevel world, final int chunkX, final int chunkZ, final RegionFileType type) {
|
||||
final RegionDataController taskController = getControllerFor(world, type);
|
||||
final ChunkIOTask task = taskController.chunkTasks.get(CoordinateUtils.getChunkKey(chunkX, chunkZ));
|
||||
|
||||
if (task == null) {
|
||||
return null;
|
||||
}
|
||||
|
||||
final CompoundTag ret = task.inProgressWrite;
|
||||
|
||||
return ret == ChunkIOTask.NOTHING_TO_WRITE ? null : ret;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the priority for the specified regionfile type for the specified chunk.
|
||||
* @param world Specified world.
|
||||
@@ -444,27 +421,106 @@ public final class MoonriseRegionFileIO {
|
||||
*/
|
||||
public static void scheduleSave(final ServerLevel world, final int chunkX, final int chunkZ, final CompoundTag data,
|
||||
final RegionFileType type, final Priority priority) {
|
||||
scheduleSave(
|
||||
world, chunkX, chunkZ,
|
||||
(final BiConsumer<CompoundTag, Throwable> consumer) -> {
|
||||
consumer.accept(data, null);
|
||||
}, null, type, priority
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Schedules the chunk data to be written asynchronously.
|
||||
* <p>
|
||||
* Impl notes:
|
||||
* </p>
|
||||
* <li>
|
||||
* This function presumes a chunk load for the coordinates is not called during this function (anytime after is OK). This means
|
||||
* saves must be scheduled before a chunk is unloaded.
|
||||
* </li>
|
||||
* <li>
|
||||
* Writes may be called concurrently, although only the "later" write will go through.
|
||||
* </li>
|
||||
* <li>
|
||||
* The specified write task, if not null, will have its priority controlled by the scheduler.
|
||||
* </li>
|
||||
*
|
||||
* @param world Chunk's world
|
||||
* @param chunkX Chunk's x coordinate
|
||||
* @param chunkZ Chunk's z coordinate
|
||||
* @param completable Chunk's pending data
|
||||
* @param writeTask The task responsible for completing the pending chunk data
|
||||
* @param type The regionfile type to write to.
|
||||
* @param priority The minimum priority to schedule at.
|
||||
*
|
||||
* @throws IllegalStateException If the file io thread has shutdown.
|
||||
*/
|
||||
public static void scheduleSave(final ServerLevel world, final int chunkX, final int chunkZ, final CallbackCompletable<CompoundTag> completable,
|
||||
final PrioritisedExecutor.PrioritisedTask writeTask, final RegionFileType type, final Priority priority) {
|
||||
scheduleSave(world, chunkX, chunkZ, completable::addWaiter, writeTask, type, priority);
|
||||
}
|
||||
|
||||
/**
|
||||
* Schedules the chunk data to be written asynchronously.
|
||||
* <p>
|
||||
* Impl notes:
|
||||
* </p>
|
||||
* <li>
|
||||
* This function presumes a chunk load for the coordinates is not called during this function (anytime after is OK). This means
|
||||
* saves must be scheduled before a chunk is unloaded.
|
||||
* </li>
|
||||
* <li>
|
||||
* Writes may be called concurrently, although only the "later" write will go through.
|
||||
* </li>
|
||||
* <li>
|
||||
* The specified write task, if not null, will have its priority controlled by the scheduler.
|
||||
* </li>
|
||||
*
|
||||
* @param world Chunk's world
|
||||
* @param chunkX Chunk's x coordinate
|
||||
* @param chunkZ Chunk's z coordinate
|
||||
* @param completable Chunk's pending data
|
||||
* @param writeTask The task responsible for completing the pending chunk data
|
||||
* @param type The regionfile type to write to.
|
||||
* @param priority The minimum priority to schedule at.
|
||||
*
|
||||
* @throws IllegalStateException If the file io thread has shutdown.
|
||||
*/
|
||||
public static void scheduleSave(final ServerLevel world, final int chunkX, final int chunkZ, final Completable<CompoundTag> completable,
|
||||
final PrioritisedExecutor.PrioritisedTask writeTask, final RegionFileType type, final Priority priority) {
|
||||
scheduleSave(world, chunkX, chunkZ, completable::whenComplete, writeTask, type, priority);
|
||||
}
|
||||
|
||||
private static void scheduleSave(final ServerLevel world, final int chunkX, final int chunkZ, final Consumer<BiConsumer<CompoundTag, Throwable>> scheduler,
|
||||
final PrioritisedExecutor.PrioritisedTask writeTask, final RegionFileType type, final Priority priority) {
|
||||
final RegionDataController taskController = getControllerFor(world, type);
|
||||
|
||||
final boolean[] created = new boolean[1];
|
||||
final long key = CoordinateUtils.getChunkKey(chunkX, chunkZ);
|
||||
final ChunkIOTask task = taskController.chunkTasks.compute(key, (final long keyInMap, final ChunkIOTask taskRunning) -> {
|
||||
if (taskRunning == null || taskRunning.failedWrite) {
|
||||
// no task is scheduled or the previous write failed - meaning we need to overwrite it
|
||||
final ChunkIOTask.InProgressWrite write = new ChunkIOTask.InProgressWrite(writeTask);
|
||||
final ChunkIOTask task = taskController.chunkTasks.compute(CoordinateUtils.getChunkKey(chunkX, chunkZ),
|
||||
(final long keyInMap, final ChunkIOTask taskRunning) -> {
|
||||
if (taskRunning == null || taskRunning.failedWrite) {
|
||||
// no task is scheduled or the previous write failed - meaning we need to overwrite it
|
||||
|
||||
// create task
|
||||
final ChunkIOTask newTask = new ChunkIOTask(
|
||||
world, taskController, chunkX, chunkZ, priority, new ChunkIOTask.InProgressRead(), data
|
||||
);
|
||||
created[0] = true;
|
||||
// create task
|
||||
final ChunkIOTask newTask = new ChunkIOTask(
|
||||
world, taskController, chunkX, chunkZ, priority, new ChunkIOTask.InProgressRead()
|
||||
);
|
||||
|
||||
return newTask;
|
||||
newTask.pushPendingWrite(write);
|
||||
|
||||
created[0] = true;
|
||||
|
||||
return newTask;
|
||||
}
|
||||
|
||||
taskRunning.pushPendingWrite(write);
|
||||
|
||||
return taskRunning;
|
||||
}
|
||||
);
|
||||
|
||||
taskRunning.inProgressWrite = data;
|
||||
|
||||
return taskRunning;
|
||||
});
|
||||
write.schedule(task, scheduler);
|
||||
|
||||
if (created[0]) {
|
||||
taskController.startTask(task);
|
||||
@@ -711,7 +767,7 @@ public final class MoonriseRegionFileIO {
|
||||
|
||||
// set up task
|
||||
final ChunkIOTask newTask = new ChunkIOTask(
|
||||
world, taskController, chunkX, chunkZ, priority, new ChunkIOTask.InProgressRead(), ChunkIOTask.NOTHING_TO_WRITE
|
||||
world, taskController, chunkX, chunkZ, priority, new ChunkIOTask.InProgressRead()
|
||||
);
|
||||
newTask.inProgressRead.addToAsyncWaiters(onComplete);
|
||||
|
||||
@@ -719,22 +775,34 @@ public final class MoonriseRegionFileIO {
|
||||
return newTask;
|
||||
}
|
||||
|
||||
final CompoundTag pendingWrite = running.inProgressWrite;
|
||||
final ChunkIOTask.InProgressWrite pendingWrite = running.inProgressWrite;
|
||||
|
||||
if (pendingWrite == ChunkIOTask.NOTHING_TO_WRITE) {
|
||||
if (pendingWrite == null) {
|
||||
// need to add to waiters here, because the regionfile thread will use compute() to lock and check for cancellations
|
||||
if (!running.inProgressRead.addToAsyncWaiters(onComplete)) {
|
||||
callbackInfo.data = running.inProgressRead.value;
|
||||
callbackInfo.throwable = running.inProgressRead.throwable;
|
||||
callbackInfo.completeNow = true;
|
||||
return running;
|
||||
}
|
||||
|
||||
callbackInfo.read = running.inProgressRead;
|
||||
|
||||
return running;
|
||||
}
|
||||
|
||||
// at this stage we have to use the in progress write's data to avoid an order issue
|
||||
callbackInfo.data = pendingWrite;
|
||||
callbackInfo.throwable = null;
|
||||
callbackInfo.completeNow = true;
|
||||
|
||||
if (!pendingWrite.addToAsyncWaiters(onComplete)) {
|
||||
// data is ready now
|
||||
callbackInfo.data = pendingWrite.value;
|
||||
callbackInfo.throwable = pendingWrite.throwable;
|
||||
callbackInfo.completeNow = true;
|
||||
return running;
|
||||
}
|
||||
|
||||
callbackInfo.write = pendingWrite;
|
||||
|
||||
return running;
|
||||
};
|
||||
|
||||
@@ -755,7 +823,7 @@ public final class MoonriseRegionFileIO {
|
||||
ret.raisePriority(priority);
|
||||
}
|
||||
|
||||
return new CancellableRead(onComplete, ret);
|
||||
return new CancellableRead(onComplete, callbackInfo.read, callbackInfo.write);
|
||||
}
|
||||
|
||||
private static final class ImmediateCallbackCompletion {
|
||||
@@ -764,6 +832,8 @@ public final class MoonriseRegionFileIO {
|
||||
private Throwable throwable;
|
||||
private boolean completeNow;
|
||||
private boolean tasksNeedReadScheduling;
|
||||
private ChunkIOTask.InProgressRead read;
|
||||
private ChunkIOTask.InProgressWrite write;
|
||||
|
||||
}
|
||||
|
||||
@@ -802,26 +872,40 @@ public final class MoonriseRegionFileIO {
|
||||
private static final class CancellableRead implements Cancellable {
|
||||
|
||||
private BiConsumer<CompoundTag, Throwable> callback;
|
||||
private ChunkIOTask task;
|
||||
private ChunkIOTask.InProgressRead read;
|
||||
private ChunkIOTask.InProgressWrite write;
|
||||
|
||||
private CancellableRead(final BiConsumer<CompoundTag, Throwable> callback, final ChunkIOTask task) {
|
||||
private CancellableRead(final BiConsumer<CompoundTag, Throwable> callback,
|
||||
final ChunkIOTask.InProgressRead read,
|
||||
final ChunkIOTask.InProgressWrite write) {
|
||||
this.callback = callback;
|
||||
this.task = task;
|
||||
this.read = read;
|
||||
this.write = write;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean cancel() {
|
||||
final BiConsumer<CompoundTag, Throwable> callback = this.callback;
|
||||
final ChunkIOTask task = this.task;
|
||||
final ChunkIOTask.InProgressRead read = this.read;
|
||||
final ChunkIOTask.InProgressWrite write = this.write;
|
||||
|
||||
if (callback == null || task == null) {
|
||||
if (callback == null || (read == null && write == null)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
this.callback = null;
|
||||
this.task = null;
|
||||
this.read = null;
|
||||
this.write = null;
|
||||
|
||||
return task.inProgressRead.cancel(callback);
|
||||
if (read != null) {
|
||||
return read.cancel(callback);
|
||||
}
|
||||
if (write != null) {
|
||||
return write.cancel(callback);
|
||||
}
|
||||
|
||||
// unreachable
|
||||
throw new InternalError();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -854,8 +938,6 @@ public final class MoonriseRegionFileIO {
|
||||
|
||||
private static final class ChunkIOTask {
|
||||
|
||||
private static final CompoundTag NOTHING_TO_WRITE = new CompoundTag();
|
||||
|
||||
private final ServerLevel world;
|
||||
private final RegionDataController regionDataController;
|
||||
private final int chunkX;
|
||||
@@ -864,22 +946,21 @@ public final class MoonriseRegionFileIO {
|
||||
private PrioritisedExecutor.PrioritisedTask currentTask;
|
||||
|
||||
private final InProgressRead inProgressRead;
|
||||
private volatile CompoundTag inProgressWrite;
|
||||
private volatile InProgressWrite inProgressWrite;
|
||||
private final ReferenceOpenHashSet<InProgressWrite> allPendingWrites = new ReferenceOpenHashSet<>();
|
||||
|
||||
private RegionDataController.ReadData readData;
|
||||
private RegionDataController.WriteData writeData;
|
||||
private boolean failedWrite;
|
||||
|
||||
public ChunkIOTask(final ServerLevel world, final RegionDataController regionDataController,
|
||||
final int chunkX, final int chunkZ, final Priority priority, final InProgressRead inProgressRead,
|
||||
final CompoundTag inProgressWrite) {
|
||||
final int chunkX, final int chunkZ, final Priority priority, final InProgressRead inProgressRead) {
|
||||
this.world = world;
|
||||
this.regionDataController = regionDataController;
|
||||
this.chunkX = chunkX;
|
||||
this.chunkZ = chunkZ;
|
||||
this.priority = priority;
|
||||
this.inProgressRead = inProgressRead;
|
||||
this.inProgressWrite = inProgressWrite;
|
||||
}
|
||||
|
||||
public Priority getPriority() {
|
||||
@@ -888,16 +969,26 @@ public final class MoonriseRegionFileIO {
|
||||
}
|
||||
}
|
||||
|
||||
// must hold lock on this object
|
||||
private void updatePriority(final Priority priority) {
|
||||
this.priority = priority;
|
||||
if (this.currentTask != null) {
|
||||
this.currentTask.setPriority(priority);
|
||||
}
|
||||
for (final InProgressWrite write : this.allPendingWrites) {
|
||||
if (write.writeTask != null) {
|
||||
write.writeTask.setPriority(priority);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public boolean setPriority(final Priority priority) {
|
||||
synchronized (this) {
|
||||
if (this.priority == priority) {
|
||||
return false;
|
||||
}
|
||||
|
||||
this.priority = priority;
|
||||
if (this.currentTask != null) {
|
||||
this.currentTask.setPriority(priority);
|
||||
}
|
||||
this.updatePriority(priority);
|
||||
|
||||
return true;
|
||||
}
|
||||
@@ -909,10 +1000,7 @@ public final class MoonriseRegionFileIO {
|
||||
return false;
|
||||
}
|
||||
|
||||
this.priority = priority;
|
||||
if (this.currentTask != null) {
|
||||
this.currentTask.setPriority(priority);
|
||||
}
|
||||
this.updatePriority(priority);
|
||||
|
||||
return true;
|
||||
}
|
||||
@@ -924,15 +1012,28 @@ public final class MoonriseRegionFileIO {
|
||||
return false;
|
||||
}
|
||||
|
||||
this.priority = priority;
|
||||
if (this.currentTask != null) {
|
||||
this.currentTask.setPriority(priority);
|
||||
}
|
||||
this.updatePriority(priority);
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
private void pushPendingWrite(final InProgressWrite write) {
|
||||
this.inProgressWrite = write;
|
||||
synchronized (this) {
|
||||
this.allPendingWrites.add(write);
|
||||
if (write.writeTask != null) {
|
||||
write.writeTask.setPriority(this.priority);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void pendingWriteComplete(final InProgressWrite write) {
|
||||
synchronized (this) {
|
||||
this.allPendingWrites.remove(write);
|
||||
}
|
||||
}
|
||||
|
||||
public void scheduleReadIO() {
|
||||
final PrioritisedExecutor.PrioritisedTask task;
|
||||
synchronized (this) {
|
||||
@@ -964,7 +1065,7 @@ public final class MoonriseRegionFileIO {
|
||||
canRead[0] = false;
|
||||
}
|
||||
|
||||
if (valueInMap.inProgressWrite != NOTHING_TO_WRITE) {
|
||||
if (valueInMap.inProgressWrite != null) {
|
||||
return valueInMap;
|
||||
}
|
||||
|
||||
@@ -1050,8 +1151,7 @@ public final class MoonriseRegionFileIO {
|
||||
|
||||
this.finishRead(compoundTag, throwable);
|
||||
if (!this.tryAbortWrite()) {
|
||||
// we are already on the compression executor, don't bother scheduling
|
||||
this.performWriteCompress();
|
||||
this.scheduleWriteCompress();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1060,17 +1160,24 @@ public final class MoonriseRegionFileIO {
|
||||
}
|
||||
|
||||
public void scheduleWriteCompress() {
|
||||
final InProgressWrite inProgressWrite = this.inProgressWrite;
|
||||
|
||||
final PrioritisedExecutor.PrioritisedTask task;
|
||||
synchronized (this) {
|
||||
task = this.regionDataController.compressionExecutor.createTask(this::performWriteCompress, this.priority);
|
||||
task = this.regionDataController.compressionExecutor.createTask(() -> {
|
||||
ChunkIOTask.this.performWriteCompress(inProgressWrite);
|
||||
}, this.priority);
|
||||
this.currentTask = task;
|
||||
}
|
||||
task.queue();
|
||||
|
||||
inProgressWrite.addToWaiters(this, (final CompoundTag data, final Throwable throwable) -> {
|
||||
task.queue();
|
||||
});
|
||||
}
|
||||
|
||||
private boolean tryAbortWrite() {
|
||||
final long chunkKey = CoordinateUtils.getChunkKey(this.chunkX, this.chunkZ);
|
||||
if (this.inProgressWrite == NOTHING_TO_WRITE) {
|
||||
if (this.inProgressWrite == null) {
|
||||
final ChunkIOTask inMap = this.regionDataController.chunkTasks.compute(chunkKey, (final long keyInMap, final ChunkIOTask valueInMap) -> {
|
||||
if (valueInMap == null) {
|
||||
throw new IllegalStateException("Write completed concurrently, expected this task: " + ChunkIOTask.this.toString() + ", report this!");
|
||||
@@ -1079,7 +1186,7 @@ public final class MoonriseRegionFileIO {
|
||||
throw new IllegalStateException("Chunk task mismatch, expected this task: " + ChunkIOTask.this.toString() + ", got: " + valueInMap.toString() + ", report this!");
|
||||
}
|
||||
|
||||
if (valueInMap.inProgressWrite != NOTHING_TO_WRITE) {
|
||||
if (valueInMap.inProgressWrite != null) {
|
||||
return valueInMap;
|
||||
}
|
||||
|
||||
@@ -1095,61 +1202,62 @@ public final class MoonriseRegionFileIO {
|
||||
return false;
|
||||
}
|
||||
|
||||
private void performWriteCompress() {
|
||||
for (;;) {
|
||||
final CompoundTag write = this.inProgressWrite;
|
||||
if (write == NOTHING_TO_WRITE) {
|
||||
throw new IllegalStateException("Should be writable");
|
||||
}
|
||||
private void performWriteCompress(final InProgressWrite inProgressWrite) {
|
||||
final CompoundTag write = inProgressWrite.value;
|
||||
if (!inProgressWrite.isComplete()) {
|
||||
throw new IllegalStateException("Should be writable");
|
||||
}
|
||||
|
||||
RegionDataController.WriteData writeData = null;
|
||||
boolean failedWrite = false;
|
||||
RegionDataController.WriteData writeData = null;
|
||||
boolean failedWrite = false;
|
||||
|
||||
try {
|
||||
writeData = this.regionDataController.startWrite(this.chunkX, this.chunkZ, write);
|
||||
} catch (final Throwable thr) {
|
||||
// TODO implement this?
|
||||
try {
|
||||
writeData = this.regionDataController.startWrite(this.chunkX, this.chunkZ, write);
|
||||
} catch (final Throwable thr) {
|
||||
// TODO implement this?
|
||||
/*if (thr instanceof RegionFileStorage.RegionFileSizeException) {
|
||||
final int maxSize = RegionFile.MAX_CHUNK_SIZE / (1024 * 1024);
|
||||
LOGGER.error("Chunk at (" + this.chunkX + "," + this.chunkZ + ") in '" + WorldUtil.getWorldName(this.world) + "' exceeds max size of " + maxSize + "MiB, it has been deleted from disk.");
|
||||
} else */
|
||||
{
|
||||
failedWrite = thr instanceof IOException;
|
||||
LOGGER.error("Failed to write chunk data for task: " + this.toString(), thr);
|
||||
}
|
||||
{
|
||||
failedWrite = thr instanceof IOException;
|
||||
LOGGER.error("Failed to write chunk data for task: " + this.toString(), thr);
|
||||
}
|
||||
}
|
||||
|
||||
if (writeData == null) {
|
||||
// null if a throwable was encountered
|
||||
if (writeData == null) {
|
||||
// null if a throwable was encountered
|
||||
|
||||
// we cannot continue to the I/O stage here, so try to complete
|
||||
// we cannot continue to the I/O stage here, so try to complete
|
||||
|
||||
if (this.tryCompleteWrite(write, failedWrite)) {
|
||||
return;
|
||||
} else {
|
||||
// fetch new data and try again
|
||||
continue;
|
||||
}
|
||||
if (this.tryCompleteWrite(inProgressWrite, failedWrite)) {
|
||||
return;
|
||||
} else {
|
||||
// writeData != null && !failedWrite
|
||||
// we can continue to I/O stage
|
||||
this.writeData = writeData;
|
||||
this.scheduleWriteIO();
|
||||
// fetch new data and try again
|
||||
this.scheduleWriteCompress();
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
// writeData != null && !failedWrite
|
||||
// we can continue to I/O stage
|
||||
this.writeData = writeData;
|
||||
this.scheduleWriteIO(inProgressWrite);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
private void scheduleWriteIO() {
|
||||
private void scheduleWriteIO(final InProgressWrite inProgressWrite) {
|
||||
final PrioritisedExecutor.PrioritisedTask task;
|
||||
synchronized (this) {
|
||||
task = this.regionDataController.ioScheduler.createTask(this.chunkX, this.chunkZ, this::runWriteIO, this.priority);
|
||||
task = this.regionDataController.ioScheduler.createTask(this.chunkX, this.chunkZ, () -> {
|
||||
ChunkIOTask.this.runWriteIO(inProgressWrite);
|
||||
}, this.priority);
|
||||
this.currentTask = task;
|
||||
}
|
||||
task.queue();
|
||||
}
|
||||
|
||||
private void runWriteIO() {
|
||||
private void runWriteIO(final InProgressWrite inProgressWrite) {
|
||||
RegionDataController.WriteData writeData = this.writeData;
|
||||
this.writeData = null;
|
||||
|
||||
@@ -1162,14 +1270,14 @@ public final class MoonriseRegionFileIO {
|
||||
LOGGER.error("Failed to write chunk data for task: " + this.toString(), thr);
|
||||
}
|
||||
|
||||
if (!this.tryCompleteWrite(writeData.input(), failedWrite)) {
|
||||
if (!this.tryCompleteWrite(inProgressWrite, failedWrite)) {
|
||||
// fetch new data and try again
|
||||
this.scheduleWriteCompress();
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
private boolean tryCompleteWrite(final CompoundTag written, final boolean failedWrite) {
|
||||
private boolean tryCompleteWrite(final InProgressWrite written, final boolean failedWrite) {
|
||||
final long chunkKey = CoordinateUtils.getChunkKey(this.chunkX, this.chunkZ);
|
||||
|
||||
final boolean[] done = new boolean[] { false };
|
||||
@@ -1216,14 +1324,6 @@ public final class MoonriseRegionFileIO {
|
||||
return this.callbacks.isEmpty();
|
||||
}
|
||||
|
||||
public CompoundTag getValue() {
|
||||
return this.value;
|
||||
}
|
||||
|
||||
public Throwable getThrowable() {
|
||||
return this.throwable;
|
||||
}
|
||||
|
||||
public boolean addToAsyncWaiters(final BiConsumer<CompoundTag, Throwable> callback) {
|
||||
return this.callbacks.add(callback);
|
||||
}
|
||||
@@ -1241,11 +1341,72 @@ public final class MoonriseRegionFileIO {
|
||||
try {
|
||||
consumer.accept(value == null ? null : value.copy(), throwable);
|
||||
} catch (final Throwable thr) {
|
||||
LOGGER.error("Callback " + ConcurrentUtil.genericToString(consumer) + " failed to handle chunk data for task " + task.toString(), thr);
|
||||
LOGGER.error("Callback " + ConcurrentUtil.genericToString(consumer) + " failed to handle chunk data (read) for task " + task.toString(), thr);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static final class InProgressWrite {
|
||||
|
||||
private static final Logger LOGGER = LoggerFactory.getLogger(InProgressWrite.class);
|
||||
|
||||
private CompoundTag value;
|
||||
private Throwable throwable;
|
||||
private volatile boolean complete;
|
||||
private final MultiThreadedQueue<BiConsumer<CompoundTag, Throwable>> callbacks = new MultiThreadedQueue<>();
|
||||
|
||||
private final PrioritisedExecutor.PrioritisedTask writeTask;
|
||||
|
||||
public InProgressWrite(final PrioritisedExecutor.PrioritisedTask writeTask) {
|
||||
this.writeTask = writeTask;
|
||||
}
|
||||
|
||||
public boolean isComplete() {
|
||||
return this.complete;
|
||||
}
|
||||
|
||||
public void schedule(final ChunkIOTask task, final Consumer<BiConsumer<CompoundTag, Throwable>> scheduler) {
|
||||
scheduler.accept((final CompoundTag data, final Throwable throwable) -> {
|
||||
InProgressWrite.this.complete(task, data, throwable);
|
||||
});
|
||||
}
|
||||
|
||||
public boolean addToAsyncWaiters(final BiConsumer<CompoundTag, Throwable> callback) {
|
||||
return this.callbacks.add(callback);
|
||||
}
|
||||
|
||||
public void addToWaiters(final ChunkIOTask task, final BiConsumer<CompoundTag, Throwable> consumer) {
|
||||
if (!this.callbacks.add(consumer)) {
|
||||
this.syncAccept(task, consumer, this.value, this.throwable);
|
||||
}
|
||||
}
|
||||
|
||||
private void syncAccept(final ChunkIOTask task, final BiConsumer<CompoundTag, Throwable> consumer, final CompoundTag value, final Throwable throwable) {
|
||||
try {
|
||||
consumer.accept(value == null ? null : value.copy(), throwable);
|
||||
} catch (final Throwable thr) {
|
||||
LOGGER.error("Callback " + ConcurrentUtil.genericToString(consumer) + " failed to handle chunk data (write) for task " + task.toString(), thr);
|
||||
}
|
||||
}
|
||||
|
||||
public void complete(final ChunkIOTask task, final CompoundTag value, final Throwable throwable) {
|
||||
this.value = value;
|
||||
this.throwable = throwable;
|
||||
this.complete = true;
|
||||
|
||||
task.pendingWriteComplete(this);
|
||||
|
||||
BiConsumer<CompoundTag, Throwable> consumer;
|
||||
while ((consumer = this.callbacks.pollOrBlockAdds()) != null) {
|
||||
this.syncAccept(task, consumer, value, throwable);
|
||||
}
|
||||
}
|
||||
|
||||
public boolean cancel(final BiConsumer<CompoundTag, Throwable> callback) {
|
||||
return this.callbacks.remove(callback);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static abstract class RegionDataController {
|
||||
|
||||
@@ -61,12 +61,4 @@ public interface ChunkSystemServerLevel extends ChunkSystemLevel {
|
||||
public ReferenceList<ServerChunkCache.ChunkAndHolder> moonrise$getTickingChunks();
|
||||
|
||||
public ReferenceList<ServerChunkCache.ChunkAndHolder> moonrise$getEntityTickingChunks();
|
||||
|
||||
public ReferenceList<ChunkHolder> moonrise$getUnsyncedChunks();
|
||||
|
||||
public void moonrise$addUnsyncedChunk(final ChunkHolder chunkHolder);
|
||||
|
||||
public void moonrise$removeUnsyncedChunk(final ChunkHolder chunkHolder);
|
||||
|
||||
public void moonrise$clearUnsyncedChunks();
|
||||
}
|
||||
|
||||
@@ -23,8 +23,4 @@ public interface ChunkSystemChunkHolder {
|
||||
|
||||
public LevelChunk moonrise$getFullChunk();
|
||||
|
||||
public boolean moonrise$isMarkedDirtyForPlayers();
|
||||
|
||||
public void moonrise$markDirtyForPlayers(final boolean value);
|
||||
|
||||
}
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
package ca.spottedleaf.moonrise.patches.chunk_system.level.entity;
|
||||
|
||||
import ca.spottedleaf.moonrise.common.PlatformHooks;
|
||||
import ca.spottedleaf.moonrise.common.list.EntityList;
|
||||
import ca.spottedleaf.moonrise.patches.chunk_system.level.chunk.ChunkData;
|
||||
import ca.spottedleaf.moonrise.patches.chunk_system.entity.ChunkSystemEntity;
|
||||
@@ -14,6 +15,7 @@ import net.minecraft.server.level.FullChunkStatus;
|
||||
import net.minecraft.server.level.ServerLevel;
|
||||
import net.minecraft.util.Mth;
|
||||
import net.minecraft.world.entity.Entity;
|
||||
import net.minecraft.world.entity.EntitySpawnReason;
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import net.minecraft.world.entity.boss.EnderDragonPart;
|
||||
import net.minecraft.world.entity.boss.enderdragon.EnderDragon;
|
||||
@@ -74,7 +76,7 @@ public final class ChunkEntitySlices {
|
||||
|
||||
public static List<Entity> readEntities(final ServerLevel world, final CompoundTag compoundTag) {
|
||||
// TODO check this and below on update for format changes
|
||||
return EntityType.loadEntitiesRecursive(compoundTag.getList("Entities", 10), world).collect(ImmutableList.toImmutableList());
|
||||
return EntityType.loadEntitiesRecursive(compoundTag.getList("Entities", 10), world, EntitySpawnReason.LOAD).collect(ImmutableList.toImmutableList());
|
||||
}
|
||||
|
||||
// Paper start - rewrite chunk system
|
||||
@@ -102,7 +104,7 @@ public final class ChunkEntitySlices {
|
||||
}
|
||||
|
||||
final ListTag entitiesTag = new ListTag();
|
||||
for (final Entity entity : entities) {
|
||||
for (final Entity entity : PlatformHooks.get().modifySavedEntities(world, chunkPos.x, chunkPos.z, entities)) {
|
||||
CompoundTag compoundTag = new CompoundTag();
|
||||
if (entity.save(compoundTag)) {
|
||||
entitiesTag.add(compoundTag);
|
||||
@@ -149,12 +151,12 @@ public final class ChunkEntitySlices {
|
||||
continue;
|
||||
}
|
||||
if (entity.shouldBeSaved()) {
|
||||
entity.setRemoved(Entity.RemovalReason.UNLOADED_TO_CHUNK);
|
||||
PlatformHooks.get().unloadEntity(entity);
|
||||
if (entity.isVehicle()) {
|
||||
// we cannot assume that these entities are contained within this chunk, because entities can
|
||||
// desync - so we need to remove them all
|
||||
for (final Entity passenger : entity.getIndirectPassengers()) {
|
||||
passenger.setRemoved(Entity.RemovalReason.UNLOADED_TO_CHUNK);
|
||||
PlatformHooks.get().unloadEntity(passenger);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -163,7 +165,7 @@ public final class ChunkEntitySlices {
|
||||
return this.entities.size() != 0;
|
||||
}
|
||||
|
||||
private List<Entity> getAllEntities() {
|
||||
public List<Entity> getAllEntities() {
|
||||
final int len = this.entities.size();
|
||||
if (len == 0) {
|
||||
return new ArrayList<>();
|
||||
|
||||
@@ -959,7 +959,7 @@ public abstract class EntityLookup implements LevelEntityGetter<Entity> {
|
||||
|
||||
public ChunkEntitySlices getOrCreateChunk(final int chunkX, final int chunkZ) {
|
||||
final ChunkSlicesRegion region = this.getRegion(chunkX >> REGION_SHIFT, chunkZ >> REGION_SHIFT);
|
||||
ChunkEntitySlices ret;
|
||||
final ChunkEntitySlices ret;
|
||||
if (region == null || (ret = region.get((chunkX & REGION_MASK) | ((chunkZ & REGION_MASK) << REGION_SHIFT))) == null) {
|
||||
return this.createEntityChunk(chunkX, chunkZ, true);
|
||||
}
|
||||
@@ -1057,7 +1057,7 @@ public abstract class EntityLookup implements LevelEntityGetter<Entity> {
|
||||
@Override
|
||||
public void onRemove(final Entity.RemovalReason reason) {
|
||||
final Entity entity = this.entity;
|
||||
EntityLookup.this.checkThread(entity, "Cannot remove entity off-main"); // Paper - rewrite chunk system
|
||||
EntityLookup.this.checkThread(entity, "Cannot remove entity off-main");
|
||||
final Visibility tickingState = EntityLookup.getEntityStatus(entity);
|
||||
|
||||
EntityLookup.this.removeEntity(entity);
|
||||
|
||||
@@ -3,7 +3,6 @@ package ca.spottedleaf.moonrise.patches.chunk_system.level.poi;
|
||||
import ca.spottedleaf.moonrise.common.util.CoordinateUtils;
|
||||
import ca.spottedleaf.moonrise.common.util.TickThread;
|
||||
import ca.spottedleaf.moonrise.common.util.WorldUtil;
|
||||
import com.mojang.serialization.Codec;
|
||||
import com.mojang.serialization.DataResult;
|
||||
import net.minecraft.SharedConstants;
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
@@ -123,7 +122,6 @@ public final class PoiChunk {
|
||||
ret.putInt("DataVersion", SharedConstants.getCurrentVersion().getDataVersion().getVersion());
|
||||
|
||||
final ServerLevel world = this.world;
|
||||
final PoiManager poiManager = world.getPoiManager();
|
||||
final int chunkX = this.chunkX;
|
||||
final int chunkZ = this.chunkZ;
|
||||
|
||||
@@ -133,13 +131,8 @@ public final class PoiChunk {
|
||||
continue;
|
||||
}
|
||||
|
||||
final long key = CoordinateUtils.getChunkSectionKey(chunkX, sectionY, chunkZ);
|
||||
// codecs are honestly such a fucking disaster. What the fuck is this trash?
|
||||
final Codec<PoiSection> codec = PoiSection.codec(() -> {
|
||||
poiManager.setDirty(key);
|
||||
});
|
||||
|
||||
final DataResult<Tag> serializedResult = codec.encodeStart(registryOps, section);
|
||||
// I do not believe asynchronously converting to CompoundTag is worth the scheduling.
|
||||
final DataResult<Tag> serializedResult = PoiSection.Packed.CODEC.encodeStart(registryOps, section.pack());
|
||||
final int finalSectionY = sectionY;
|
||||
final Tag serialized = serializedResult.resultOrPartial((final String description) -> {
|
||||
LOGGER.error("Failed to serialize poi chunk for world: " + WorldUtil.getWorldName(world) + ", chunk: (" + chunkX + "," + finalSectionY + "," + chunkZ + "); description: " + description);
|
||||
@@ -183,19 +176,18 @@ public final class PoiChunk {
|
||||
continue;
|
||||
}
|
||||
|
||||
final long coordinateKey = CoordinateUtils.getChunkSectionKey(chunkX, sectionY, chunkZ);
|
||||
// codecs are honestly such a fucking disaster. What the fuck is this trash?
|
||||
final Codec<PoiSection> codec = PoiSection.codec(() -> {
|
||||
poiManager.setDirty(coordinateKey);
|
||||
});
|
||||
|
||||
final CompoundTag section = sections.getCompound(key);
|
||||
final DataResult<PoiSection> deserializeResult = codec.parse(registryOps, section);
|
||||
final DataResult<PoiSection.Packed> deserializeResult = PoiSection.Packed.CODEC.parse(registryOps, section);
|
||||
final int finalSectionY = sectionY;
|
||||
final PoiSection deserialized = deserializeResult.resultOrPartial((final String description) -> {
|
||||
final PoiSection.Packed packed = deserializeResult.resultOrPartial((final String description) -> {
|
||||
LOGGER.error("Failed to deserialize poi chunk for world: " + WorldUtil.getWorldName(world) + ", chunk: (" + chunkX + "," + finalSectionY + "," + chunkZ + "); description: " + description);
|
||||
}).orElse(null);
|
||||
|
||||
final long coordinateKey = CoordinateUtils.getChunkSectionKey(chunkX, sectionY, chunkZ);
|
||||
final PoiSection deserialized = packed == null ? null : packed.unpack(() -> {
|
||||
poiManager.setDirty(coordinateKey);
|
||||
});
|
||||
|
||||
if (deserialized == null || ((ChunkSystemPoiSection)deserialized).moonrise$isEmpty()) {
|
||||
// completely empty, no point in storing this
|
||||
continue;
|
||||
|
||||
@@ -1,19 +1,10 @@
|
||||
package ca.spottedleaf.moonrise.patches.chunk_system.level.storage;
|
||||
|
||||
import com.mojang.serialization.Dynamic;
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.nbt.Tag;
|
||||
import net.minecraft.world.level.chunk.storage.RegionFileStorage;
|
||||
import java.io.IOException;
|
||||
import java.util.Optional;
|
||||
import java.util.concurrent.CompletableFuture;
|
||||
|
||||
public interface ChunkSystemSectionStorage {
|
||||
|
||||
public CompoundTag moonrise$read(final int chunkX, final int chunkZ) throws IOException;
|
||||
|
||||
public void moonrise$write(final int chunkX, final int chunkZ, final CompoundTag data) throws IOException;
|
||||
|
||||
public RegionFileStorage moonrise$getRegionStorage();
|
||||
|
||||
public void moonrise$close() throws IOException;
|
||||
|
||||
@@ -6,7 +6,6 @@ import ca.spottedleaf.moonrise.common.PlatformHooks;
|
||||
import ca.spottedleaf.moonrise.common.misc.AllocatingRateLimiter;
|
||||
import ca.spottedleaf.moonrise.common.misc.SingleUserAreaMap;
|
||||
import ca.spottedleaf.moonrise.common.util.CoordinateUtils;
|
||||
import ca.spottedleaf.moonrise.common.util.MoonriseCommon;
|
||||
import ca.spottedleaf.moonrise.common.util.TickThread;
|
||||
import ca.spottedleaf.moonrise.patches.chunk_system.level.ChunkSystemLevel;
|
||||
import ca.spottedleaf.moonrise.patches.chunk_system.level.ChunkSystemServerLevel;
|
||||
@@ -16,13 +15,10 @@ import ca.spottedleaf.moonrise.patches.chunk_system.scheduling.ChunkHolderManage
|
||||
import ca.spottedleaf.moonrise.patches.chunk_system.scheduling.ChunkTaskScheduler;
|
||||
import ca.spottedleaf.moonrise.patches.chunk_system.util.ParallelSearchRadiusIteration;
|
||||
import com.google.gson.JsonObject;
|
||||
import it.unimi.dsi.fastutil.HashCommon;
|
||||
import it.unimi.dsi.fastutil.longs.Long2ByteOpenHashMap;
|
||||
import it.unimi.dsi.fastutil.longs.LongArrayList;
|
||||
import it.unimi.dsi.fastutil.longs.LongComparator;
|
||||
import it.unimi.dsi.fastutil.longs.LongHeapPriorityQueue;
|
||||
import it.unimi.dsi.fastutil.longs.LongIterator;
|
||||
import it.unimi.dsi.fastutil.longs.LongLinkedOpenHashSet;
|
||||
import it.unimi.dsi.fastutil.longs.LongOpenHashSet;
|
||||
import net.minecraft.network.protocol.Packet;
|
||||
import net.minecraft.network.protocol.game.ClientboundForgetLevelChunkPacket;
|
||||
@@ -42,8 +38,6 @@ import net.minecraft.world.level.chunk.status.ChunkStatus;
|
||||
import net.minecraft.world.level.levelgen.BelowZeroRetrogen;
|
||||
import java.lang.invoke.VarHandle;
|
||||
import java.util.ArrayDeque;
|
||||
import java.util.Arrays;
|
||||
import java.util.Objects;
|
||||
import java.util.concurrent.TimeUnit;
|
||||
import java.util.concurrent.atomic.AtomicLong;
|
||||
import java.util.function.Function;
|
||||
@@ -433,11 +427,11 @@ public final class RegionizedPlayerChunkLoader {
|
||||
if (!this.sentChunks.remove(CoordinateUtils.getChunkKey(chunkX, chunkZ))) {
|
||||
return;
|
||||
}
|
||||
PlatformHooks.get().onChunkUnWatch(this.world, new ChunkPos(chunkX, chunkZ), this.player);
|
||||
this.sendUnloadChunkRaw(chunkX, chunkZ);
|
||||
}
|
||||
|
||||
private void sendUnloadChunkRaw(final int chunkX, final int chunkZ) {
|
||||
PlatformHooks.get().onChunkUnWatch(this.world, new ChunkPos(chunkX, chunkZ), this.player);
|
||||
// Note: Check PlayerChunkSender#dropChunk for other logic
|
||||
// Note: drop isAlive() check so that chunks properly unload client-side when the player dies
|
||||
((ChunkSystemChunkHolder)((ChunkSystemServerLevel)this.world).moonrise$getChunkTaskScheduler().chunkHolderManager
|
||||
@@ -831,7 +825,7 @@ public final class RegionizedPlayerChunkLoader {
|
||||
}
|
||||
if (!((ChunkSystemLevelChunk)chunk).moonrise$isPostProcessingDone()) {
|
||||
// not yet post-processed, need to do this so that tile entities can properly be sent to clients
|
||||
chunk.postProcessGeneration();
|
||||
chunk.postProcessGeneration(this.world);
|
||||
// check if there was any recursive action
|
||||
if (this.removed || this.sendQueue.isEmpty() || this.sendQueue.firstLong() != pendingSend) {
|
||||
return;
|
||||
@@ -1083,5 +1077,9 @@ public final class RegionizedPlayerChunkLoader {
|
||||
|
||||
// now all tickets should be removed, which is all of our external state
|
||||
}
|
||||
|
||||
public LongOpenHashSet getSentChunksRaw() {
|
||||
return this.sentChunks;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -231,8 +231,8 @@ public final class ChunkHolderManager {
|
||||
public void autoSave() {
|
||||
final List<NewChunkHolder> reschedule = new ArrayList<>();
|
||||
final long currentTick = this.currentTick;
|
||||
final long maxSaveTime = currentTick - Math.max(1L, PlatformHooks.get().configAutoSaveInterval());
|
||||
final int maxToSave = PlatformHooks.get().configMaxAutoSavePerTick();
|
||||
final long maxSaveTime = currentTick - Math.max(1L, PlatformHooks.get().configAutoSaveInterval(this.world));
|
||||
final int maxToSave = PlatformHooks.get().configMaxAutoSavePerTick(this.world);
|
||||
for (int autoSaved = 0; autoSaved < maxToSave && !this.autoSaveQueue.isEmpty();) {
|
||||
final NewChunkHolder holder = this.autoSaveQueue.first();
|
||||
|
||||
|
||||
@@ -6,7 +6,6 @@ import ca.spottedleaf.concurrentutil.executor.thread.PrioritisedThreadPool;
|
||||
import ca.spottedleaf.concurrentutil.lock.ReentrantAreaLock;
|
||||
import ca.spottedleaf.concurrentutil.util.ConcurrentUtil;
|
||||
import ca.spottedleaf.concurrentutil.util.Priority;
|
||||
import ca.spottedleaf.moonrise.common.config.moonrise.MoonriseConfig;
|
||||
import ca.spottedleaf.moonrise.common.util.CoordinateUtils;
|
||||
import ca.spottedleaf.moonrise.common.util.JsonUtil;
|
||||
import ca.spottedleaf.moonrise.common.util.MoonriseCommon;
|
||||
@@ -121,6 +120,7 @@ public final class ChunkTaskScheduler {
|
||||
public final PrioritisedThreadPool.ExecutorGroup.ThreadPoolExecutor loadExecutor;
|
||||
public final PrioritisedThreadPool.ExecutorGroup.ThreadPoolExecutor ioExecutor;
|
||||
public final PrioritisedThreadPool.ExecutorGroup.ThreadPoolExecutor compressionExecutor;
|
||||
public final PrioritisedThreadPool.ExecutorGroup.ThreadPoolExecutor saveExecutor;
|
||||
|
||||
private final PrioritisedTaskQueue mainThreadExecutor = new PrioritisedTaskQueue();
|
||||
|
||||
@@ -288,6 +288,7 @@ public final class ChunkTaskScheduler {
|
||||
this.ioExecutor = MoonriseCommon.SERVER_REGION_IO_GROUP.createExecutor(-1, MoonriseCommon.IO_QUEUE_HOLD_TIME, 0);
|
||||
// we need a separate executor here so that on shutdown we can continue to process I/O tasks
|
||||
this.compressionExecutor = MoonriseCommon.LOAD_GROUP.createExecutor(-1, MoonriseCommon.WORKER_QUEUE_HOLD_TIME, 0);
|
||||
this.saveExecutor = MoonriseCommon.LOAD_GROUP.createExecutor(-1, MoonriseCommon.WORKER_QUEUE_HOLD_TIME, 0);
|
||||
this.chunkHolderManager = new ChunkHolderManager(world, this);
|
||||
}
|
||||
|
||||
@@ -855,12 +856,14 @@ public final class ChunkTaskScheduler {
|
||||
|
||||
public boolean haltIO(final boolean sync, final long maxWaitNS) {
|
||||
this.ioExecutor.halt();
|
||||
this.saveExecutor.halt();
|
||||
this.compressionExecutor.halt();
|
||||
if (sync) {
|
||||
final long time = System.nanoTime();
|
||||
for (long failures = 9L;; failures = ConcurrentUtil.linearLongBackoff(failures, 500_000L, 50_000_000L)) {
|
||||
if (
|
||||
!this.ioExecutor.isActive() &&
|
||||
!this.saveExecutor.isActive() &&
|
||||
!this.compressionExecutor.isActive()
|
||||
) {
|
||||
return true;
|
||||
|
||||
@@ -12,8 +12,6 @@ import ca.spottedleaf.moonrise.common.util.CoordinateUtils;
|
||||
import ca.spottedleaf.moonrise.common.util.TickThread;
|
||||
import ca.spottedleaf.moonrise.common.util.WorldUtil;
|
||||
import ca.spottedleaf.moonrise.common.util.ChunkSystem;
|
||||
import ca.spottedleaf.moonrise.patches.chunk_system.ChunkSystemFeatures;
|
||||
import ca.spottedleaf.moonrise.patches.chunk_system.async_save.AsyncChunkSaveData;
|
||||
import ca.spottedleaf.moonrise.patches.chunk_system.level.chunk.ChunkData;
|
||||
import ca.spottedleaf.moonrise.patches.chunk_system.io.MoonriseRegionFileIO;
|
||||
import ca.spottedleaf.moonrise.patches.chunk_system.level.ChunkSystemLevel;
|
||||
@@ -47,7 +45,7 @@ import net.minecraft.world.level.chunk.ChunkAccess;
|
||||
import net.minecraft.world.level.chunk.ImposterProtoChunk;
|
||||
import net.minecraft.world.level.chunk.LevelChunk;
|
||||
import net.minecraft.world.level.chunk.status.ChunkStatus;
|
||||
import net.minecraft.world.level.chunk.storage.ChunkSerializer;
|
||||
import net.minecraft.world.level.chunk.storage.SerializableChunkData;
|
||||
import org.slf4j.Logger;
|
||||
import org.slf4j.LoggerFactory;
|
||||
import java.lang.invoke.VarHandle;
|
||||
@@ -760,7 +758,6 @@ public final class NewChunkHolder {
|
||||
|
||||
void onUnload() {
|
||||
this.unloaded = true;
|
||||
((ChunkSystemServerLevel)this.world).moonrise$removeUnsyncedChunk(this.vanillaChunkHolder);
|
||||
((ChunkSystemLevel)this.world).moonrise$releaseChunkData(CoordinateUtils.getChunkKey(this.chunkX, this.chunkZ));
|
||||
}
|
||||
|
||||
@@ -863,7 +860,7 @@ public final class NewChunkHolder {
|
||||
|
||||
if (chunk != null) {
|
||||
final LazyRunnable toRun = new LazyRunnable();
|
||||
this.chunkDataUnload = new UnloadTask(new CallbackCompletable<>(), this.scheduler.loadExecutor.createTask(toRun), toRun);
|
||||
this.chunkDataUnload = new UnloadTask(new CallbackCompletable<>(), this.scheduler.saveExecutor.createTask(toRun), toRun);
|
||||
}
|
||||
if (poiChunk != null) {
|
||||
this.poiDataUnload = new UnloadTask(new CallbackCompletable<>(), null, null);
|
||||
@@ -898,7 +895,7 @@ public final class NewChunkHolder {
|
||||
final ChunkEntitySlices entityChunk = state.entityChunk();
|
||||
final PoiChunk poiChunk = state.poiChunk();
|
||||
|
||||
final boolean shouldLevelChunkNotSave = ChunkSystemFeatures.forceNoSave(chunk);
|
||||
final boolean shouldLevelChunkNotSave = PlatformHooks.get().forceNoSave(chunk);
|
||||
|
||||
// unload chunk data
|
||||
if (chunk != null) {
|
||||
@@ -1081,7 +1078,7 @@ public final class NewChunkHolder {
|
||||
}
|
||||
|
||||
// Don't really have a choice but to place this hook here
|
||||
PlatformHooks.get().onChunkHolderTicketChange(this.world, this, oldLevel, newLevel);
|
||||
PlatformHooks.get().onChunkHolderTicketChange(this.world, this.vanillaChunkHolder, oldLevel, newLevel);
|
||||
}
|
||||
|
||||
static final int NEIGHBOUR_RADIUS = 2;
|
||||
@@ -1713,7 +1710,7 @@ public final class NewChunkHolder {
|
||||
}
|
||||
}
|
||||
|
||||
final boolean forceNoSaveChunk = ChunkSystemFeatures.forceNoSave(chunk);
|
||||
final boolean forceNoSaveChunk = PlatformHooks.get().forceNoSave(chunk);
|
||||
|
||||
// can only synchronously save worldgen chunks during shutdown
|
||||
boolean canSaveChunk = !forceNoSaveChunk && (chunk != null && ((shutdown || chunk instanceof LevelChunk) && chunk.isUnsaved()));
|
||||
@@ -1743,56 +1740,6 @@ public final class NewChunkHolder {
|
||||
: null;
|
||||
}
|
||||
|
||||
static final class AsyncChunkSerializeTask implements Runnable {
|
||||
|
||||
private final ServerLevel world;
|
||||
private final ChunkAccess chunk;
|
||||
private final AsyncChunkSaveData asyncSaveData;
|
||||
private final NewChunkHolder toComplete;
|
||||
|
||||
public AsyncChunkSerializeTask(final ServerLevel world, final ChunkAccess chunk, final AsyncChunkSaveData asyncSaveData,
|
||||
final NewChunkHolder toComplete) {
|
||||
this.world = world;
|
||||
this.chunk = chunk;
|
||||
this.asyncSaveData = asyncSaveData;
|
||||
this.toComplete = toComplete;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
final CompoundTag toSerialize;
|
||||
try {
|
||||
toSerialize = ChunkSystemFeatures.saveChunkAsync(this.world, this.chunk, this.asyncSaveData);
|
||||
} catch (final Throwable throwable) {
|
||||
LOGGER.error("Failed to asynchronously save chunk " + this.chunk.getPos() + " for world '" + WorldUtil.getWorldName(this.world) + "', falling back to synchronous save", throwable);
|
||||
final ChunkPos pos = this.chunk.getPos();
|
||||
((ChunkSystemServerLevel)this.world).moonrise$getChunkTaskScheduler().scheduleChunkTask(pos.x, pos.z, () -> {
|
||||
final CompoundTag synchronousSave;
|
||||
try {
|
||||
synchronousSave = ChunkSystemFeatures.saveChunkAsync(AsyncChunkSerializeTask.this.world, AsyncChunkSerializeTask.this.chunk, AsyncChunkSerializeTask.this.asyncSaveData);
|
||||
} catch (final Throwable throwable2) {
|
||||
LOGGER.error("Failed to synchronously save chunk " + AsyncChunkSerializeTask.this.chunk.getPos() + " for world '" + WorldUtil.getWorldName(AsyncChunkSerializeTask.this.world) + "', chunk data will be lost", throwable2);
|
||||
AsyncChunkSerializeTask.this.toComplete.completeAsyncUnloadDataSave(MoonriseRegionFileIO.RegionFileType.CHUNK_DATA, null);
|
||||
return;
|
||||
}
|
||||
|
||||
AsyncChunkSerializeTask.this.toComplete.completeAsyncUnloadDataSave(MoonriseRegionFileIO.RegionFileType.CHUNK_DATA, synchronousSave);
|
||||
LOGGER.info("Successfully serialized chunk " + AsyncChunkSerializeTask.this.chunk.getPos() + " for world '" + WorldUtil.getWorldName(AsyncChunkSerializeTask.this.world) + "' synchronously");
|
||||
|
||||
}, Priority.HIGHEST);
|
||||
return;
|
||||
}
|
||||
this.toComplete.completeAsyncUnloadDataSave(MoonriseRegionFileIO.RegionFileType.CHUNK_DATA, toSerialize);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return "AsyncChunkSerializeTask{" +
|
||||
"chunk={pos=" + this.chunk.getPos() + ",world=\"" + WorldUtil.getWorldName(this.world) + "\"}" +
|
||||
"}";
|
||||
}
|
||||
}
|
||||
|
||||
private boolean saveChunk(final ChunkAccess chunk, final boolean unloading) {
|
||||
if (!chunk.isUnsaved()) {
|
||||
if (unloading) {
|
||||
@@ -1800,45 +1747,39 @@ public final class NewChunkHolder {
|
||||
}
|
||||
return false;
|
||||
}
|
||||
boolean completing = false;
|
||||
boolean failedAsyncPrepare = false;
|
||||
try {
|
||||
if (unloading && ChunkSystemFeatures.supportsAsyncChunkSave()) {
|
||||
try {
|
||||
final AsyncChunkSaveData asyncSaveData = ChunkSystemFeatures.getAsyncSaveData(this.world, chunk);
|
||||
final SerializableChunkData chunkData = SerializableChunkData.copyOf(this.world, chunk);
|
||||
PlatformHooks.get().chunkSyncSave(this.world, chunk, chunkData);
|
||||
|
||||
this.chunkDataUnload.toRun().setRunnable(new AsyncChunkSerializeTask(this.world, chunk, asyncSaveData, this));
|
||||
chunk.tryMarkSaved();
|
||||
|
||||
chunk.setUnsaved(false);
|
||||
final CallbackCompletable<CompoundTag> completable = new CallbackCompletable<>();
|
||||
|
||||
this.chunkDataUnload.task().queue();
|
||||
final Runnable run = () -> {
|
||||
final CompoundTag data = chunkData.write();
|
||||
|
||||
return true;
|
||||
} catch (final Throwable thr) {
|
||||
LOGGER.error("Failed to prepare async chunk data (" + this.chunkX + "," + this.chunkZ + ") in world '" + WorldUtil.getWorldName(this.world) + "', falling back to synchronous save", thr);
|
||||
failedAsyncPrepare = true;
|
||||
// fall through to synchronous save
|
||||
completable.complete(data);
|
||||
|
||||
if (unloading) {
|
||||
NewChunkHolder.this.completeAsyncUnloadDataSave(MoonriseRegionFileIO.RegionFileType.CHUNK_DATA, data);
|
||||
}
|
||||
}
|
||||
|
||||
final CompoundTag save = ChunkSerializer.write(this.world, chunk);
|
||||
PlatformHooks.get().chunkSyncSave(this.world, chunk, save);
|
||||
};
|
||||
|
||||
final PrioritisedExecutor.PrioritisedTask task;
|
||||
if (unloading) {
|
||||
completing = true;
|
||||
this.completeAsyncUnloadDataSave(MoonriseRegionFileIO.RegionFileType.CHUNK_DATA, save);
|
||||
if (failedAsyncPrepare) {
|
||||
LOGGER.info("Successfully serialized chunk data (" + this.chunkX + "," + this.chunkZ + ") in world '" + WorldUtil.getWorldName(this.world) + "' synchronously");
|
||||
}
|
||||
this.chunkDataUnload.toRun().setRunnable(run);
|
||||
task = this.chunkDataUnload.task();
|
||||
} else {
|
||||
MoonriseRegionFileIO.scheduleSave(this.world, this.chunkX, this.chunkZ, save, MoonriseRegionFileIO.RegionFileType.CHUNK_DATA);
|
||||
task = this.scheduler.saveExecutor.createTask(run);
|
||||
}
|
||||
chunk.setUnsaved(false);
|
||||
|
||||
task.queue();
|
||||
|
||||
MoonriseRegionFileIO.scheduleSave(
|
||||
this.world, this.chunkX, this.chunkZ, completable, task, MoonriseRegionFileIO.RegionFileType.CHUNK_DATA, Priority.NORMAL
|
||||
);
|
||||
} catch (final Throwable thr) {
|
||||
LOGGER.error("Failed to save chunk data (" + this.chunkX + "," + this.chunkZ + ") in world '" + WorldUtil.getWorldName(this.world) + "'", thr);
|
||||
if (unloading && !completing) {
|
||||
this.completeAsyncUnloadDataSave(MoonriseRegionFileIO.RegionFileType.CHUNK_DATA, null);
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
|
||||
@@ -65,7 +65,7 @@ public final class ChunkFullTask extends ChunkProgressionTask implements Runnabl
|
||||
final ServerLevel world = this.world;
|
||||
final ProtoChunk protoChunk = (ProtoChunk)this.fromChunk;
|
||||
chunk = new LevelChunk(this.world, protoChunk, (final LevelChunk unused) -> {
|
||||
ChunkStatusTasks.postLoadProtoChunk(world, protoChunk.getEntities());
|
||||
PlatformHooks.get().postLoadProtoChunk(world, protoChunk);
|
||||
});
|
||||
this.chunkHolder.replaceProtoChunk(new ImposterProtoChunk(chunk, false));
|
||||
}
|
||||
@@ -82,16 +82,10 @@ public final class ChunkFullTask extends ChunkProgressionTask implements Runnabl
|
||||
// This brings entity addition back in line with older versions of the game
|
||||
// Since we load the NBT in the empty status, this will never block for I/O
|
||||
((ChunkSystemServerLevel)this.world).moonrise$getChunkTaskScheduler().chunkHolderManager.getOrCreateEntityChunk(this.chunkX, this.chunkZ, false);
|
||||
} finally {
|
||||
platformHooks.setCurrentlyLoading(this.chunkHolder.vanillaChunkHolder, null);
|
||||
}
|
||||
|
||||
// we don't need the entitiesInLevel, not sure why it's there
|
||||
chunk.setLoaded(true);
|
||||
try {
|
||||
platformHooks.setCurrentlyLoading(this.chunkHolder.vanillaChunkHolder, chunk);
|
||||
chunk.setLoaded(true);
|
||||
chunk.registerAllBlockEntitiesAfterLevelLoad();
|
||||
chunk.registerTickContainerInLevel(this.world);
|
||||
chunk.setUnsavedListener(this.world.getChunkSource().chunkMap.worldGenContext.unsavedListener());
|
||||
platformHooks.chunkFullStatusComplete(chunk, (ProtoChunk)this.fromChunk);
|
||||
} finally {
|
||||
platformHooks.setCurrentlyLoading(this.chunkHolder.vanillaChunkHolder, null);
|
||||
|
||||
@@ -5,8 +5,8 @@ import ca.spottedleaf.concurrentutil.executor.PrioritisedExecutor;
|
||||
import ca.spottedleaf.concurrentutil.lock.ReentrantAreaLock;
|
||||
import ca.spottedleaf.concurrentutil.util.ConcurrentUtil;
|
||||
import ca.spottedleaf.concurrentutil.util.Priority;
|
||||
import ca.spottedleaf.moonrise.common.PlatformHooks;
|
||||
import ca.spottedleaf.moonrise.patches.chunk_system.ChunkSystemConverters;
|
||||
import ca.spottedleaf.moonrise.patches.chunk_system.ChunkSystemFeatures;
|
||||
import ca.spottedleaf.moonrise.patches.chunk_system.io.MoonriseRegionFileIO;
|
||||
import ca.spottedleaf.moonrise.patches.chunk_system.level.poi.PoiChunk;
|
||||
import ca.spottedleaf.moonrise.patches.chunk_system.scheduling.ChunkTaskScheduler;
|
||||
@@ -19,7 +19,7 @@ import net.minecraft.world.level.chunk.ChunkAccess;
|
||||
import net.minecraft.world.level.chunk.ProtoChunk;
|
||||
import net.minecraft.world.level.chunk.UpgradeData;
|
||||
import net.minecraft.world.level.chunk.status.ChunkStatus;
|
||||
import net.minecraft.world.level.chunk.storage.ChunkSerializer;
|
||||
import net.minecraft.world.level.chunk.storage.SerializableChunkData;
|
||||
import net.minecraft.world.level.levelgen.blending.BlendingData;
|
||||
import org.slf4j.Logger;
|
||||
import org.slf4j.LoggerFactory;
|
||||
@@ -273,9 +273,12 @@ public final class ChunkLoadTask extends ChunkProgressionTask {
|
||||
}
|
||||
}
|
||||
|
||||
private static final class ChunkDataLoadTask extends CallbackDataLoadTask<CompoundTag, ChunkAccess> {
|
||||
|
||||
private static record ReadChunk(ProtoChunk protoChunk, SerializableChunkData chunkData) {}
|
||||
|
||||
private static final class ChunkDataLoadTask extends CallbackDataLoadTask<ReadChunk, ChunkAccess> {
|
||||
private ChunkDataLoadTask(final ChunkTaskScheduler scheduler, final ServerLevel world, final int chunkX,
|
||||
final int chunkZ, final Priority priority) {
|
||||
final int chunkZ, final Priority priority) {
|
||||
super(scheduler, world, chunkX, chunkZ, MoonriseRegionFileIO.RegionFileType.CHUNK_DATA, priority);
|
||||
}
|
||||
|
||||
@@ -300,30 +303,32 @@ public final class ChunkLoadTask extends ChunkProgressionTask {
|
||||
}
|
||||
|
||||
@Override
|
||||
protected TaskResult<ChunkAccess, Throwable> completeOnMainOffMain(final CompoundTag data, final Throwable throwable) {
|
||||
protected TaskResult<ChunkAccess, Throwable> completeOnMainOffMain(final ReadChunk data, final Throwable throwable) {
|
||||
if (throwable != null) {
|
||||
return new TaskResult<>(null, throwable);
|
||||
}
|
||||
if (data == null) {
|
||||
|
||||
if (data == null || data.protoChunk() == null) {
|
||||
return new TaskResult<>(this.getEmptyChunk(), null);
|
||||
}
|
||||
|
||||
if (ChunkSystemFeatures.supportsAsyncChunkDeserialization()) {
|
||||
return this.deserialize(data);
|
||||
if (!PlatformHooks.get().hasMainChunkLoadHook()) {
|
||||
return new TaskResult<>(data.protoChunk(), null);
|
||||
}
|
||||
// need to deserialize on main thread
|
||||
|
||||
// need to invoke the callback for loading on the main thread
|
||||
return null;
|
||||
}
|
||||
|
||||
private ProtoChunk getEmptyChunk() {
|
||||
return new ProtoChunk(
|
||||
new ChunkPos(this.chunkX, this.chunkZ), UpgradeData.EMPTY, this.world,
|
||||
this.world.registryAccess().registryOrThrow(Registries.BIOME), (BlendingData)null
|
||||
this.world.registryAccess().lookupOrThrow(Registries.BIOME), (BlendingData)null
|
||||
);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected TaskResult<CompoundTag, Throwable> runOffMain(final CompoundTag data, final Throwable throwable) {
|
||||
protected TaskResult<ReadChunk, Throwable> runOffMain(final CompoundTag data, final Throwable throwable) {
|
||||
if (throwable != null) {
|
||||
LOGGER.error("Failed to load chunk data for task: " + this.toString() + ", chunk data will be lost", throwable);
|
||||
return new TaskResult<>(null, null);
|
||||
@@ -337,32 +342,33 @@ public final class ChunkLoadTask extends ChunkProgressionTask {
|
||||
// run converters
|
||||
final CompoundTag converted = this.world.getChunkSource().chunkMap.upgradeChunkTag(data);
|
||||
|
||||
return new TaskResult<>(converted, null);
|
||||
// unpack the data
|
||||
final SerializableChunkData chunkData = SerializableChunkData.parse(
|
||||
this.world, this.world.registryAccess(), converted
|
||||
);
|
||||
|
||||
if (chunkData == null) {
|
||||
LOGGER.error("Deserialized chunk for task: " + this.toString() + " produced null, chunk data will be lost?");
|
||||
}
|
||||
|
||||
// read into ProtoChunk
|
||||
final ProtoChunk chunk = chunkData == null ? null : chunkData.read(
|
||||
this.world, this.world.getPoiManager(), this.world.getChunkSource().chunkMap.storageInfo(),
|
||||
new ChunkPos(this.chunkX, this.chunkZ)
|
||||
);
|
||||
|
||||
return new TaskResult<>(new ReadChunk(chunk, chunkData), null);
|
||||
} catch (final Throwable thr2) {
|
||||
LOGGER.error("Failed to parse chunk data for task: " + this.toString() + ", chunk data will be lost", thr2);
|
||||
return new TaskResult<>(null, null);
|
||||
}
|
||||
}
|
||||
|
||||
private TaskResult<ChunkAccess, Throwable> deserialize(final CompoundTag data) {
|
||||
try {
|
||||
final ChunkAccess deserialized = ChunkSerializer.read(
|
||||
this.world, this.world.getPoiManager(), this.world.getChunkSource().chunkMap.storageInfo(), new ChunkPos(this.chunkX, this.chunkZ), data
|
||||
);
|
||||
return new TaskResult<>(deserialized, null);
|
||||
} catch (final Throwable thr2) {
|
||||
LOGGER.error("Failed to parse chunk data for task: " + this.toString() + ", chunk data will be lost", thr2);
|
||||
return new TaskResult<>(this.getEmptyChunk(), null);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected TaskResult<ChunkAccess, Throwable> runOnMain(final CompoundTag data, final Throwable throwable) {
|
||||
// data != null && throwable == null
|
||||
if (ChunkSystemFeatures.supportsAsyncChunkDeserialization()) {
|
||||
throw new UnsupportedOperationException();
|
||||
}
|
||||
return this.deserialize(data);
|
||||
protected TaskResult<ChunkAccess, Throwable> runOnMain(final ReadChunk data, final Throwable throwable) {
|
||||
PlatformHooks.get().mainChunkLoad(data.protoChunk(), data.chunkData());
|
||||
|
||||
return new TaskResult<>(data.protoChunk(), null);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1231,7 +1231,7 @@ public final class CollisionUtil {
|
||||
((CollisionVoxelShape)second).moonrise$rootCoordinatesX(), ((CollisionVoxelShape)second).moonrise$offsetX(),
|
||||
ft, tf
|
||||
);
|
||||
if (mergedX == MergedVoxelCoordinateList.EMPTY) {
|
||||
if (mergedX == null) {
|
||||
return Shapes.empty();
|
||||
}
|
||||
final MergedVoxelCoordinateList mergedY = MergedVoxelCoordinateList.merge(
|
||||
@@ -1239,7 +1239,7 @@ public final class CollisionUtil {
|
||||
((CollisionVoxelShape)second).moonrise$rootCoordinatesY(), ((CollisionVoxelShape)second).moonrise$offsetY(),
|
||||
ft, tf
|
||||
);
|
||||
if (mergedY == MergedVoxelCoordinateList.EMPTY) {
|
||||
if (mergedY == null) {
|
||||
return Shapes.empty();
|
||||
}
|
||||
final MergedVoxelCoordinateList mergedZ = MergedVoxelCoordinateList.merge(
|
||||
@@ -1247,7 +1247,7 @@ public final class CollisionUtil {
|
||||
((CollisionVoxelShape)second).moonrise$rootCoordinatesZ(), ((CollisionVoxelShape)second).moonrise$offsetZ(),
|
||||
ft, tf
|
||||
);
|
||||
if (mergedZ == MergedVoxelCoordinateList.EMPTY) {
|
||||
if (mergedZ == null) {
|
||||
return Shapes.empty();
|
||||
}
|
||||
|
||||
@@ -1329,7 +1329,7 @@ public final class CollisionUtil {
|
||||
((CollisionVoxelShape)second).moonrise$rootCoordinatesX(), ((CollisionVoxelShape)second).moonrise$offsetX(),
|
||||
ft, tf
|
||||
);
|
||||
if (mergedX == MergedVoxelCoordinateList.EMPTY) {
|
||||
if (mergedX == null) {
|
||||
return false;
|
||||
}
|
||||
final MergedVoxelCoordinateList mergedY = MergedVoxelCoordinateList.merge(
|
||||
@@ -1337,7 +1337,7 @@ public final class CollisionUtil {
|
||||
((CollisionVoxelShape)second).moonrise$rootCoordinatesY(), ((CollisionVoxelShape)second).moonrise$offsetY(),
|
||||
ft, tf
|
||||
);
|
||||
if (mergedY == MergedVoxelCoordinateList.EMPTY) {
|
||||
if (mergedY == null) {
|
||||
return false;
|
||||
}
|
||||
final MergedVoxelCoordinateList mergedZ = MergedVoxelCoordinateList.merge(
|
||||
@@ -1345,7 +1345,7 @@ public final class CollisionUtil {
|
||||
((CollisionVoxelShape)second).moonrise$rootCoordinatesZ(), ((CollisionVoxelShape)second).moonrise$offsetZ(),
|
||||
ft, tf
|
||||
);
|
||||
if (mergedZ == MergedVoxelCoordinateList.EMPTY) {
|
||||
if (mergedZ == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -1368,10 +1368,6 @@ public final class CollisionUtil {
|
||||
}
|
||||
}
|
||||
|
||||
private static final MergedVoxelCoordinateList EMPTY = new MergedVoxelCoordinateList(
|
||||
new double[] { 0.0 }, 0.0, new int[0], new int[0], 0
|
||||
);
|
||||
|
||||
private static int[] getIndices(final int length) {
|
||||
final int[] ret = new int[length];
|
||||
|
||||
@@ -1506,7 +1502,7 @@ public final class CollisionUtil {
|
||||
}
|
||||
}
|
||||
|
||||
return resultSize <= 1 ? EMPTY : new MergedVoxelCoordinateList(coordinates, 0.0, firstIndices, secondIndices, resultSize - 1);
|
||||
return resultSize <= 1 ? null : new MergedVoxelCoordinateList(coordinates, 0.0, firstIndices, secondIndices, resultSize - 1);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,246 +0,0 @@
|
||||
package ca.spottedleaf.moonrise.patches.collisions.util;
|
||||
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import java.util.Comparator;
|
||||
import java.util.Iterator;
|
||||
import java.util.Optional;
|
||||
import java.util.Spliterator;
|
||||
import java.util.function.BiConsumer;
|
||||
import java.util.function.BiFunction;
|
||||
import java.util.function.BinaryOperator;
|
||||
import java.util.function.Consumer;
|
||||
import java.util.function.Function;
|
||||
import java.util.function.IntFunction;
|
||||
import java.util.function.Predicate;
|
||||
import java.util.function.Supplier;
|
||||
import java.util.function.ToDoubleFunction;
|
||||
import java.util.function.ToIntFunction;
|
||||
import java.util.function.ToLongFunction;
|
||||
import java.util.stream.Collector;
|
||||
import java.util.stream.DoubleStream;
|
||||
import java.util.stream.IntStream;
|
||||
import java.util.stream.LongStream;
|
||||
import java.util.stream.Stream;
|
||||
|
||||
public final class NoneMatchStream<T> implements Stream<T> {
|
||||
|
||||
private final boolean value;
|
||||
|
||||
public NoneMatchStream(final boolean value) {
|
||||
this.value = value;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean noneMatch(Predicate<? super T> predicate) {
|
||||
return this.value;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Stream<T> filter(Predicate<? super T> predicate) {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public <R> Stream<R> map(Function<? super T, ? extends R> mapper) {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public IntStream mapToInt(ToIntFunction<? super T> mapper) {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public LongStream mapToLong(ToLongFunction<? super T> mapper) {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public DoubleStream mapToDouble(ToDoubleFunction<? super T> mapper) {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public <R> Stream<R> flatMap(Function<? super T, ? extends Stream<? extends R>> mapper) {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public IntStream flatMapToInt(Function<? super T, ? extends IntStream> mapper) {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public LongStream flatMapToLong(Function<? super T, ? extends LongStream> mapper) {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public DoubleStream flatMapToDouble(Function<? super T, ? extends DoubleStream> mapper) {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Stream<T> distinct() {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Stream<T> sorted() {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Stream<T> sorted(Comparator<? super T> comparator) {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Stream<T> peek(Consumer<? super T> action) {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Stream<T> limit(long maxSize) {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Stream<T> skip(long n) {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void forEach(Consumer<? super T> action) {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void forEachOrdered(Consumer<? super T> action) {
|
||||
|
||||
}
|
||||
|
||||
@NotNull
|
||||
@Override
|
||||
public Object[] toArray() {
|
||||
return new Object[0];
|
||||
}
|
||||
|
||||
@NotNull
|
||||
@Override
|
||||
public <A> A[] toArray(IntFunction<A[]> generator) {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public T reduce(T identity, BinaryOperator<T> accumulator) {
|
||||
return null;
|
||||
}
|
||||
|
||||
@NotNull
|
||||
@Override
|
||||
public Optional<T> reduce(BinaryOperator<T> accumulator) {
|
||||
return Optional.empty();
|
||||
}
|
||||
|
||||
@Override
|
||||
public <U> U reduce(U identity, BiFunction<U, ? super T, U> accumulator, BinaryOperator<U> combiner) {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public <R> R collect(Supplier<R> supplier, BiConsumer<R, ? super T> accumulator, BiConsumer<R, R> combiner) {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public <R, A> R collect(Collector<? super T, A, R> collector) {
|
||||
return null;
|
||||
}
|
||||
|
||||
@NotNull
|
||||
@Override
|
||||
public Optional<T> min(Comparator<? super T> comparator) {
|
||||
return Optional.empty();
|
||||
}
|
||||
|
||||
@NotNull
|
||||
@Override
|
||||
public Optional<T> max(Comparator<? super T> comparator) {
|
||||
return Optional.empty();
|
||||
}
|
||||
|
||||
@Override
|
||||
public long count() {
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean anyMatch(Predicate<? super T> predicate) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean allMatch(Predicate<? super T> predicate) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@NotNull
|
||||
@Override
|
||||
public Optional<T> findFirst() {
|
||||
return Optional.empty();
|
||||
}
|
||||
|
||||
@NotNull
|
||||
@Override
|
||||
public Optional<T> findAny() {
|
||||
return Optional.empty();
|
||||
}
|
||||
|
||||
|
||||
@NotNull
|
||||
@Override
|
||||
public Iterator<T> iterator() {
|
||||
return null;
|
||||
}
|
||||
|
||||
@NotNull
|
||||
@Override
|
||||
public Spliterator<T> spliterator() {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isParallel() {
|
||||
return false;
|
||||
}
|
||||
|
||||
@NotNull
|
||||
@Override
|
||||
public Stream<T> sequential() {
|
||||
return null;
|
||||
}
|
||||
|
||||
@NotNull
|
||||
@Override
|
||||
public Stream<T> parallel() {
|
||||
return null;
|
||||
}
|
||||
|
||||
@NotNull
|
||||
@Override
|
||||
public Stream<T> unordered() {
|
||||
return null;
|
||||
}
|
||||
|
||||
@NotNull
|
||||
@Override
|
||||
public Stream<T> onClose(Runnable closeHandler) {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void close() {
|
||||
|
||||
}
|
||||
}
|
||||
@@ -93,7 +93,7 @@ public final class BlockStarLightEngine extends StarLightEngine {
|
||||
|
||||
final int currentLevel = this.getLightLevel(worldX, worldY, worldZ);
|
||||
final BlockState blockState = this.getBlockState(worldX, worldY, worldZ);
|
||||
final int emittedLevel = (PlatformHooks.get().getLightEmission(blockState, lightAccess.getLevel(), this.mutablePos1.set(worldX, worldY, worldZ))) & emittedMask;
|
||||
final int emittedLevel = (PlatformHooks.get().getLightEmission(blockState, lightAccess.getLevel(), this.lightEmissionPos.set(worldX, worldY, worldZ))) & emittedMask;
|
||||
|
||||
this.setLightLevel(worldX, worldY, worldZ, emittedLevel);
|
||||
// this accounts for change in emitted light that would cause an increase
|
||||
@@ -121,7 +121,6 @@ public final class BlockStarLightEngine extends StarLightEngine {
|
||||
}
|
||||
|
||||
protected final BlockPos.MutableBlockPos recalcCenterPos = new BlockPos.MutableBlockPos();
|
||||
protected final BlockPos.MutableBlockPos recalcNeighbourPos = new BlockPos.MutableBlockPos();
|
||||
|
||||
@Override
|
||||
protected int calculateLightValue(final LightChunkGetter lightAccess, final int worldX, final int worldY, final int worldZ,
|
||||
@@ -136,7 +135,7 @@ public final class BlockStarLightEngine extends StarLightEngine {
|
||||
return level;
|
||||
}
|
||||
|
||||
final int opacity = Math.max(1, centerState.getLightBlock(world, this.recalcCenterPos));
|
||||
final int opacity = Math.max(1, centerState.getLightBlock());
|
||||
if (opacity >= 15) {
|
||||
return level;
|
||||
}
|
||||
@@ -167,9 +166,8 @@ public final class BlockStarLightEngine extends StarLightEngine {
|
||||
// here the block can be conditionally opaque (i.e light cannot propagate from it), so we need to test that
|
||||
// we don't read the blockstate because most of the time this is false, so using the faster
|
||||
// known transparency lookup results in a net win
|
||||
this.recalcNeighbourPos.set(offX, offY, offZ);
|
||||
final VoxelShape neighbourFace = neighbourState.getFaceOcclusionShape(lightAccess.getLevel(), this.recalcNeighbourPos, direction.opposite.nms);
|
||||
final VoxelShape thisFace = conditionallyOpaqueState == null ? Shapes.empty() : conditionallyOpaqueState.getFaceOcclusionShape(lightAccess.getLevel(), this.recalcCenterPos, direction.nms);
|
||||
final VoxelShape neighbourFace = neighbourState.getFaceOcclusionShape(direction.opposite.nms);
|
||||
final VoxelShape thisFace = conditionallyOpaqueState == null ? Shapes.empty() : conditionallyOpaqueState.getFaceOcclusionShape(direction.nms);
|
||||
if (Shapes.faceShapeOccludes(thisFace, neighbourFace)) {
|
||||
// not allowed to propagate
|
||||
continue;
|
||||
@@ -220,7 +218,7 @@ public final class BlockStarLightEngine extends StarLightEngine {
|
||||
final PalettedContainer<BlockState> states = section.states;
|
||||
final int offY = sectionY << 4;
|
||||
|
||||
final BlockPos.MutableBlockPos mutablePos = this.mutablePos1;
|
||||
final BlockPos.MutableBlockPos mutablePos = this.lightEmissionPos;
|
||||
for (int index = 0; index < (16 * 16 * 16); ++index) {
|
||||
final BlockState state = states.get(index);
|
||||
mutablePos.set(offX | (index & 15), offY | (index >>> 8), offZ | ((index >>> 4) & 15));
|
||||
|
||||
@@ -290,9 +290,6 @@ public final class SkyStarLightEngine extends StarLightEngine {
|
||||
);
|
||||
}
|
||||
|
||||
protected final BlockPos.MutableBlockPos recalcCenterPos = new BlockPos.MutableBlockPos();
|
||||
protected final BlockPos.MutableBlockPos recalcNeighbourPos = new BlockPos.MutableBlockPos();
|
||||
|
||||
@Override
|
||||
protected int calculateLightValue(final LightChunkGetter lightAccess, final int worldX, final int worldY, final int worldZ,
|
||||
final int expect) {
|
||||
@@ -304,8 +301,7 @@ public final class SkyStarLightEngine extends StarLightEngine {
|
||||
final BlockState centerState = this.getBlockState(worldX, worldY, worldZ);
|
||||
|
||||
final BlockState conditionallyOpaqueState;
|
||||
this.recalcCenterPos.set(worldX, worldY, worldZ);
|
||||
final int opacity = Math.max(1, centerState.getLightBlock(lightAccess.getLevel(), this.recalcCenterPos));
|
||||
final int opacity = Math.max(1, centerState.getLightBlock());
|
||||
if (((StarlightAbstractBlockState)centerState).starlight$isConditionallyFullOpaque()) {
|
||||
conditionallyOpaqueState = centerState;
|
||||
} else {
|
||||
@@ -334,9 +330,8 @@ public final class SkyStarLightEngine extends StarLightEngine {
|
||||
// here the block can be conditionally opaque (i.e light cannot propagate from it), so we need to test that
|
||||
// we don't read the blockstate because most of the time this is false, so using the faster
|
||||
// known transparency lookup results in a net win
|
||||
this.recalcNeighbourPos.set(offX, offY, offZ);
|
||||
final VoxelShape neighbourFace = neighbourState.getFaceOcclusionShape(lightAccess.getLevel(), this.recalcNeighbourPos, direction.opposite.nms);
|
||||
final VoxelShape thisFace = conditionallyOpaqueState == null ? Shapes.empty() : conditionallyOpaqueState.getFaceOcclusionShape(lightAccess.getLevel(), this.recalcCenterPos, direction.nms);
|
||||
final VoxelShape neighbourFace = neighbourState.getFaceOcclusionShape(direction.opposite.nms);
|
||||
final VoxelShape thisFace = conditionallyOpaqueState == null ? Shapes.empty() : conditionallyOpaqueState.getFaceOcclusionShape(direction.nms);
|
||||
if (Shapes.faceShapeOccludes(thisFace, neighbourFace)) {
|
||||
// not allowed to propagate
|
||||
continue;
|
||||
@@ -604,7 +599,6 @@ public final class SkyStarLightEngine extends StarLightEngine {
|
||||
// clobbering the light values will result in broken propagation)
|
||||
protected final int tryPropagateSkylight(final BlockGetter world, final int worldX, int startY, final int worldZ,
|
||||
final boolean extrudeInitialised, final boolean delayLightSet) {
|
||||
final BlockPos.MutableBlockPos mutablePos = this.mutablePos3;
|
||||
final int encodeOffset = this.coordinateOffset;
|
||||
final long propagateDirection = AxisDirection.POSITIVE_Y.everythingButThisDirection; // just don't check upwards.
|
||||
|
||||
@@ -626,8 +620,7 @@ public final class SkyStarLightEngine extends StarLightEngine {
|
||||
|
||||
final VoxelShape fromShape;
|
||||
if (((StarlightAbstractBlockState)above).starlight$isConditionallyFullOpaque()) {
|
||||
this.mutablePos2.set(worldX, startY + 1, worldZ);
|
||||
fromShape = above.getFaceOcclusionShape(world, this.mutablePos2, AxisDirection.NEGATIVE_Y.nms);
|
||||
fromShape = above.getFaceOcclusionShape(AxisDirection.NEGATIVE_Y.nms);
|
||||
if (Shapes.faceShapeOccludes(Shapes.empty(), fromShape)) {
|
||||
// above wont let us propagate
|
||||
break;
|
||||
@@ -637,10 +630,9 @@ public final class SkyStarLightEngine extends StarLightEngine {
|
||||
}
|
||||
|
||||
// does light propagate from the top down?
|
||||
mutablePos.set(worldX, startY, worldZ);
|
||||
long flags = 0L;
|
||||
if (((StarlightAbstractBlockState)current).starlight$isConditionallyFullOpaque()) {
|
||||
final VoxelShape cullingFace = current.getFaceOcclusionShape(world, mutablePos, AxisDirection.POSITIVE_Y.nms);
|
||||
final VoxelShape cullingFace = current.getFaceOcclusionShape(AxisDirection.POSITIVE_Y.nms);
|
||||
|
||||
if (Shapes.faceShapeOccludes(fromShape, cullingFace)) {
|
||||
// can't propagate here, we're done on this column.
|
||||
@@ -649,7 +641,7 @@ public final class SkyStarLightEngine extends StarLightEngine {
|
||||
flags |= FLAG_HAS_SIDED_TRANSPARENT_BLOCKS;
|
||||
}
|
||||
|
||||
final int opacity = current.getLightBlock(world, mutablePos);
|
||||
final int opacity = current.getLightBlock();
|
||||
if (opacity > 0) {
|
||||
// let the queued value (if any) handle it from here.
|
||||
break;
|
||||
|
||||
@@ -44,9 +44,9 @@ public abstract class StarLightEngine {
|
||||
protected static enum AxisDirection {
|
||||
|
||||
// Declaration order is important and relied upon. Do not change without modifying propagation code.
|
||||
POSITIVE_X(1, 0, 0), NEGATIVE_X(-1, 0, 0),
|
||||
POSITIVE_Z(0, 0, 1), NEGATIVE_Z(0, 0, -1),
|
||||
POSITIVE_Y(0, 1, 0), NEGATIVE_Y(0, -1, 0);
|
||||
POSITIVE_X(1, 0, 0, Direction.EAST) , NEGATIVE_X(-1, 0, 0, Direction.WEST),
|
||||
POSITIVE_Z(0, 0, 1, Direction.SOUTH), NEGATIVE_Z(0, 0, -1, Direction.NORTH),
|
||||
POSITIVE_Y(0, 1, 0, Direction.UP) , NEGATIVE_Y(0, -1, 0, Direction.DOWN);
|
||||
|
||||
static {
|
||||
POSITIVE_X.opposite = NEGATIVE_X; NEGATIVE_X.opposite = POSITIVE_X;
|
||||
@@ -63,11 +63,11 @@ public abstract class StarLightEngine {
|
||||
public final long everythingButThisDirection;
|
||||
public final long everythingButTheOppositeDirection;
|
||||
|
||||
AxisDirection(final int x, final int y, final int z) {
|
||||
AxisDirection(final int x, final int y, final int z, final Direction nms) {
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
this.z = z;
|
||||
this.nms = Direction.fromDelta(x, y, z);
|
||||
this.nms = nms;
|
||||
this.everythingButThisDirection = (long)(ALL_DIRECTIONS_BITSET ^ (1 << this.ordinal()));
|
||||
// positive is always even, negative is always odd. Flip the 1 bit to get the negative direction.
|
||||
this.everythingButTheOppositeDirection = (long)(ALL_DIRECTIONS_BITSET ^ (1 << (this.ordinal() ^ 1)));
|
||||
@@ -107,9 +107,7 @@ public abstract class StarLightEngine {
|
||||
// index = x + (z * 5)
|
||||
protected final boolean[][] emptinessMapCache = new boolean[5 * 5][];
|
||||
|
||||
protected final BlockPos.MutableBlockPos mutablePos1 = new BlockPos.MutableBlockPos();
|
||||
protected final BlockPos.MutableBlockPos mutablePos2 = new BlockPos.MutableBlockPos();
|
||||
protected final BlockPos.MutableBlockPos mutablePos3 = new BlockPos.MutableBlockPos();
|
||||
protected final BlockPos.MutableBlockPos lightEmissionPos = new BlockPos.MutableBlockPos();
|
||||
|
||||
protected int encodeOffsetX;
|
||||
protected int encodeOffsetY;
|
||||
@@ -1151,10 +1149,9 @@ public abstract class StarLightEngine {
|
||||
if (blockState == null) {
|
||||
continue;
|
||||
}
|
||||
this.mutablePos1.set(offX, offY, offZ);
|
||||
long flags = 0;
|
||||
if (((StarlightAbstractBlockState)blockState).starlight$isConditionallyFullOpaque()) {
|
||||
final VoxelShape cullingFace = blockState.getFaceOcclusionShape(world, this.mutablePos1, propagate.getOpposite().nms);
|
||||
final VoxelShape cullingFace = blockState.getFaceOcclusionShape(propagate.getOpposite().nms);
|
||||
|
||||
if (Shapes.faceShapeOccludes(Shapes.empty(), cullingFace)) {
|
||||
continue;
|
||||
@@ -1162,7 +1159,7 @@ public abstract class StarLightEngine {
|
||||
flags |= FLAG_HAS_SIDED_TRANSPARENT_BLOCKS;
|
||||
}
|
||||
|
||||
final int opacity = blockState.getLightBlock(world, this.mutablePos1);
|
||||
final int opacity = blockState.getLightBlock();
|
||||
final int targetLevel = propagatedLightLevel - Math.max(1, opacity);
|
||||
if (targetLevel <= currentLevel) {
|
||||
continue;
|
||||
@@ -1186,13 +1183,12 @@ public abstract class StarLightEngine {
|
||||
} else {
|
||||
// we actually need to worry about our state here
|
||||
final BlockState fromBlock = this.getBlockState(posX, posY, posZ);
|
||||
this.mutablePos2.set(posX, posY, posZ);
|
||||
for (final AxisDirection propagate : checkDirections) {
|
||||
final int offX = posX + propagate.x;
|
||||
final int offY = posY + propagate.y;
|
||||
final int offZ = posZ + propagate.z;
|
||||
|
||||
final VoxelShape fromShape = (((StarlightAbstractBlockState)fromBlock).starlight$isConditionallyFullOpaque()) ? fromBlock.getFaceOcclusionShape(world, this.mutablePos2, propagate.nms) : Shapes.empty();
|
||||
final VoxelShape fromShape = (((StarlightAbstractBlockState)fromBlock).starlight$isConditionallyFullOpaque()) ? fromBlock.getFaceOcclusionShape(propagate.nms) : Shapes.empty();
|
||||
|
||||
if (fromShape != Shapes.empty() && Shapes.faceShapeOccludes(Shapes.empty(), fromShape)) {
|
||||
continue;
|
||||
@@ -1212,10 +1208,9 @@ public abstract class StarLightEngine {
|
||||
if (blockState == null) {
|
||||
continue;
|
||||
}
|
||||
this.mutablePos1.set(offX, offY, offZ);
|
||||
long flags = 0;
|
||||
if (((StarlightAbstractBlockState)blockState).starlight$isConditionallyFullOpaque()) {
|
||||
final VoxelShape cullingFace = blockState.getFaceOcclusionShape(world, this.mutablePos1, propagate.getOpposite().nms);
|
||||
final VoxelShape cullingFace = blockState.getFaceOcclusionShape(propagate.getOpposite().nms);
|
||||
|
||||
if (Shapes.faceShapeOccludes(fromShape, cullingFace)) {
|
||||
continue;
|
||||
@@ -1223,7 +1218,7 @@ public abstract class StarLightEngine {
|
||||
flags |= FLAG_HAS_SIDED_TRANSPARENT_BLOCKS;
|
||||
}
|
||||
|
||||
final int opacity = blockState.getLightBlock(world, this.mutablePos1);
|
||||
final int opacity = blockState.getLightBlock();
|
||||
final int targetLevel = propagatedLightLevel - Math.max(1, opacity);
|
||||
if (targetLevel <= currentLevel) {
|
||||
continue;
|
||||
@@ -1296,10 +1291,10 @@ public abstract class StarLightEngine {
|
||||
if (blockState == null) {
|
||||
continue;
|
||||
}
|
||||
this.mutablePos1.set(offX, offY, offZ);
|
||||
this.lightEmissionPos.set(offX, offY, offZ);
|
||||
long flags = 0;
|
||||
if (((StarlightAbstractBlockState)blockState).starlight$isConditionallyFullOpaque()) {
|
||||
final VoxelShape cullingFace = blockState.getFaceOcclusionShape(world, this.mutablePos1, propagate.getOpposite().nms);
|
||||
final VoxelShape cullingFace = blockState.getFaceOcclusionShape(propagate.getOpposite().nms);
|
||||
|
||||
if (Shapes.faceShapeOccludes(Shapes.empty(), cullingFace)) {
|
||||
continue;
|
||||
@@ -1307,7 +1302,7 @@ public abstract class StarLightEngine {
|
||||
flags |= FLAG_HAS_SIDED_TRANSPARENT_BLOCKS;
|
||||
}
|
||||
|
||||
final int opacity = blockState.getLightBlock(world, this.mutablePos1);
|
||||
final int opacity = blockState.getLightBlock();
|
||||
final int targetLevel = Math.max(0, propagatedLightLevel - Math.max(1, opacity));
|
||||
if (lightLevel > targetLevel) {
|
||||
// it looks like another source propagated here, so re-propagate it
|
||||
@@ -1321,7 +1316,7 @@ public abstract class StarLightEngine {
|
||||
| (FLAG_RECHECK_LEVEL | flags);
|
||||
continue;
|
||||
}
|
||||
final int emittedLight = (platformHooks.getLightEmission(blockState, world, this.mutablePos1)) & emittedMask;
|
||||
final int emittedLight = (platformHooks.getLightEmission(blockState, world, this.lightEmissionPos)) & emittedMask;
|
||||
if (emittedLight != 0) {
|
||||
// re-propagate source
|
||||
// note: do not set recheck level, or else the propagation will fail
|
||||
@@ -1353,7 +1348,6 @@ public abstract class StarLightEngine {
|
||||
} else {
|
||||
// we actually need to worry about our state here
|
||||
final BlockState fromBlock = this.getBlockState(posX, posY, posZ);
|
||||
this.mutablePos2.set(posX, posY, posZ);
|
||||
for (final AxisDirection propagate : checkDirections) {
|
||||
final int offX = posX + propagate.x;
|
||||
final int offY = posY + propagate.y;
|
||||
@@ -1362,7 +1356,7 @@ public abstract class StarLightEngine {
|
||||
final int sectionIndex = (offX >> 4) + 5 * (offZ >> 4) + (5 * 5) * (offY >> 4) + sectionOffset;
|
||||
final int localIndex = (offX & 15) | ((offZ & 15) << 4) | ((offY & 15) << 8);
|
||||
|
||||
final VoxelShape fromShape = (((StarlightAbstractBlockState)fromBlock).starlight$isConditionallyFullOpaque()) ? fromBlock.getFaceOcclusionShape(world, this.mutablePos2, propagate.nms) : Shapes.empty();
|
||||
final VoxelShape fromShape = (((StarlightAbstractBlockState)fromBlock).starlight$isConditionallyFullOpaque()) ? fromBlock.getFaceOcclusionShape(propagate.nms) : Shapes.empty();
|
||||
|
||||
if (fromShape != Shapes.empty() && Shapes.faceShapeOccludes(Shapes.empty(), fromShape)) {
|
||||
continue;
|
||||
@@ -1380,10 +1374,10 @@ public abstract class StarLightEngine {
|
||||
if (blockState == null) {
|
||||
continue;
|
||||
}
|
||||
this.mutablePos1.set(offX, offY, offZ);
|
||||
this.lightEmissionPos.set(offX, offY, offZ);
|
||||
long flags = 0;
|
||||
if (((StarlightAbstractBlockState)blockState).starlight$isConditionallyFullOpaque()) {
|
||||
final VoxelShape cullingFace = blockState.getFaceOcclusionShape(world, this.mutablePos1, propagate.getOpposite().nms);
|
||||
final VoxelShape cullingFace = blockState.getFaceOcclusionShape(propagate.getOpposite().nms);
|
||||
|
||||
if (Shapes.faceShapeOccludes(fromShape, cullingFace)) {
|
||||
continue;
|
||||
@@ -1391,7 +1385,7 @@ public abstract class StarLightEngine {
|
||||
flags |= FLAG_HAS_SIDED_TRANSPARENT_BLOCKS;
|
||||
}
|
||||
|
||||
final int opacity = blockState.getLightBlock(world, this.mutablePos1);
|
||||
final int opacity = blockState.getLightBlock();
|
||||
final int targetLevel = Math.max(0, propagatedLightLevel - Math.max(1, opacity));
|
||||
if (lightLevel > targetLevel) {
|
||||
// it looks like another source propagated here, so re-propagate it
|
||||
@@ -1405,7 +1399,7 @@ public abstract class StarLightEngine {
|
||||
| (FLAG_RECHECK_LEVEL | flags);
|
||||
continue;
|
||||
}
|
||||
final int emittedLight = (platformHooks.getLightEmission(blockState, world, this.mutablePos1)) & emittedMask;
|
||||
final int emittedLight = (platformHooks.getLightEmission(blockState, world, this.lightEmissionPos)) & emittedMask;
|
||||
if (emittedLight != 0) {
|
||||
// re-propagate source
|
||||
// note: do not set recheck level, or else the propagation will fail
|
||||
|
||||
@@ -0,0 +1,13 @@
|
||||
package ca.spottedleaf.moonrise.patches.starlight.storage;
|
||||
|
||||
public interface StarlightSectionData {
|
||||
|
||||
public int starlight$getBlockLightState();
|
||||
|
||||
public void starlight$setBlockLightState(final int state);
|
||||
|
||||
public int starlight$getSkyLightState();
|
||||
|
||||
public void starlight$setSkyLightState(final int state);
|
||||
|
||||
}
|
||||
@@ -14,19 +14,20 @@ import net.minecraft.world.level.chunk.ChunkAccess;
|
||||
import net.minecraft.world.level.chunk.status.ChunkStatus;
|
||||
import org.slf4j.Logger;
|
||||
|
||||
// note: keep in-sync with SerializableChunkDataMixin
|
||||
public final class SaveUtil {
|
||||
|
||||
private static final Logger LOGGER = LogUtils.getLogger();
|
||||
|
||||
private static final int STARLIGHT_LIGHT_VERSION = 9;
|
||||
public static final int STARLIGHT_LIGHT_VERSION = 9;
|
||||
|
||||
public static int getLightVersion() {
|
||||
return STARLIGHT_LIGHT_VERSION;
|
||||
}
|
||||
|
||||
private static final String BLOCKLIGHT_STATE_TAG = "starlight.blocklight_state";
|
||||
private static final String SKYLIGHT_STATE_TAG = "starlight.skylight_state";
|
||||
private static final String STARLIGHT_VERSION_TAG = "starlight.light_version";
|
||||
public static final String BLOCKLIGHT_STATE_TAG = "starlight.blocklight_state";
|
||||
public static final String SKYLIGHT_STATE_TAG = "starlight.skylight_state";
|
||||
public static final String STARLIGHT_VERSION_TAG = "starlight.light_version";
|
||||
|
||||
public static void saveLightHook(final Level world, final ChunkAccess chunk, final CompoundTag nbt) {
|
||||
try {
|
||||
|
||||
@@ -1,10 +1,15 @@
|
||||
accessWidener v1 named
|
||||
|
||||
# BlockStateBase
|
||||
accessible field net/minecraft/world/level/block/state/BlockBehaviour$BlockStateBase lightBlock I
|
||||
accessible field net/minecraft/world/level/block/state/BlockBehaviour$BlockStateBase occlusionShape Lnet/minecraft/world/phys/shapes/VoxelShape;
|
||||
accessible field net/minecraft/world/level/block/state/BlockBehaviour$BlockStateBase occlusionShapesByFace [Lnet/minecraft/world/phys/shapes/VoxelShape;
|
||||
|
||||
|
||||
# BlockStateBase.ShapeCache
|
||||
accessible class net/minecraft/world/level/block/state/BlockBehaviour$BlockStateBase$Cache
|
||||
accessible field net/minecraft/world/level/block/state/BlockBehaviour$BlockStateBase$Cache lightBlock I
|
||||
accessible field net/minecraft/world/level/block/state/BlockBehaviour$BlockStateBase$Cache collisionShape Lnet/minecraft/world/phys/shapes/VoxelShape;
|
||||
accessible field net/minecraft/world/level/block/state/BlockBehaviour$BlockStateBase$Cache occlusionShapes [Lnet/minecraft/world/phys/shapes/VoxelShape;
|
||||
|
||||
|
||||
# LevelChunkSection
|
||||
accessible field net/minecraft/world/level/chunk/LevelChunkSection states Lnet/minecraft/world/level/chunk/PalettedContainer;
|
||||
@@ -17,8 +22,6 @@ accessible field net/minecraft/world/level/chunk/PalettedContainer data Lnet/min
|
||||
|
||||
# PalettedContainer.Data
|
||||
accessible class net/minecraft/world/level/chunk/PalettedContainer$Data
|
||||
accessible field net/minecraft/world/level/chunk/PalettedContainer$Data storage Lnet/minecraft/util/BitStorage;
|
||||
accessible field net/minecraft/world/level/chunk/PalettedContainer$Data palette Lnet/minecraft/world/level/chunk/Palette;
|
||||
|
||||
|
||||
# PaletteResize
|
||||
@@ -36,15 +39,17 @@ mutable field net/minecraft/server/level/ChunkMap updatingChunkMap Lit/unimi/dsi
|
||||
mutable field net/minecraft/server/level/ChunkMap pendingUnloads Lit/unimi/dsi/fastutil/longs/Long2ObjectLinkedOpenHashMap;
|
||||
mutable field net/minecraft/server/level/ChunkMap pendingGenerationTasks Ljava/util/List;
|
||||
mutable field net/minecraft/server/level/ChunkMap unloadQueue Ljava/util/Queue;
|
||||
mutable field net/minecraft/server/level/ChunkMap queueSorter Lnet/minecraft/server/level/ChunkTaskPriorityQueueSorter;
|
||||
mutable field net/minecraft/server/level/ChunkMap worldgenMailbox Lnet/minecraft/util/thread/ProcessorHandle;
|
||||
mutable field net/minecraft/server/level/ChunkMap mainThreadMailbox Lnet/minecraft/util/thread/ProcessorHandle;
|
||||
mutable field net/minecraft/server/level/ChunkMap worldgenTaskDispatcher Lnet/minecraft/server/level/ChunkTaskDispatcher;
|
||||
mutable field net/minecraft/server/level/ChunkMap lightTaskDispatcher Lnet/minecraft/server/level/ChunkTaskDispatcher;
|
||||
accessible method net/minecraft/server/level/ChunkMap setServerViewDistance (I)V
|
||||
accessible method net/minecraft/server/level/ChunkMap upgradeChunkTag (Lnet/minecraft/nbt/CompoundTag;)Lnet/minecraft/nbt/CompoundTag;
|
||||
accessible field net/minecraft/server/level/ChunkMap worldGenContext Lnet/minecraft/world/level/chunk/status/WorldGenContext;
|
||||
accessible field net/minecraft/server/level/ChunkMap tickingGenerated Ljava/util/concurrent/atomic/AtomicInteger;
|
||||
accessible field net/minecraft/server/level/ChunkMap progressListener Lnet/minecraft/server/level/progress/ChunkProgressListener;
|
||||
accessible method net/minecraft/server/level/ChunkMap playerIsCloseEnoughForSpawning (Lnet/minecraft/server/level/ServerPlayer;Lnet/minecraft/world/level/ChunkPos;)Z
|
||||
mutable field net/minecraft/server/level/ChunkMap chunksToEagerlySave Lit/unimi/dsi/fastutil/longs/LongSet;
|
||||
mutable field net/minecraft/server/level/ChunkMap activeChunkWrites Ljava/util/concurrent/atomic/AtomicInteger;
|
||||
|
||||
|
||||
# ChunkLevel
|
||||
accessible field net/minecraft/server/level/ChunkLevel FULL_CHUNK_LEVEL I
|
||||
@@ -59,8 +64,8 @@ mutable field net/minecraft/world/level/lighting/LevelLightEngine skyEngine Lnet
|
||||
|
||||
# ThreadedLevelLightEngine
|
||||
accessible class net/minecraft/server/level/ThreadedLevelLightEngine$TaskType
|
||||
mutable field net/minecraft/server/level/ThreadedLevelLightEngine sorterMailbox Lnet/minecraft/util/thread/ProcessorHandle;
|
||||
mutable field net/minecraft/server/level/ThreadedLevelLightEngine taskMailbox Lnet/minecraft/util/thread/ProcessorMailbox;
|
||||
mutable field net/minecraft/server/level/ThreadedLevelLightEngine consecutiveExecutor Lnet/minecraft/util/thread/ConsecutiveExecutor;
|
||||
mutable field net/minecraft/server/level/ThreadedLevelLightEngine taskDispatcher Lnet/minecraft/server/level/ChunkTaskDispatcher;
|
||||
|
||||
# SectionStorage
|
||||
accessible field net/minecraft/world/level/chunk/storage/SectionStorage levelHeightAccessor Lnet/minecraft/world/level/LevelHeightAccessor;
|
||||
@@ -187,9 +192,7 @@ mutable field net/minecraft/server/level/DistanceManager ticketTracker Lnet/mine
|
||||
mutable field net/minecraft/server/level/DistanceManager tickingTicketsTracker Lnet/minecraft/server/level/TickingTracker;
|
||||
mutable field net/minecraft/server/level/DistanceManager playerTicketManager Lnet/minecraft/server/level/DistanceManager$PlayerTicketTracker;
|
||||
mutable field net/minecraft/server/level/DistanceManager chunksToUpdateFutures Ljava/util/Set;
|
||||
mutable field net/minecraft/server/level/DistanceManager ticketThrottler Lnet/minecraft/server/level/ChunkTaskPriorityQueueSorter;
|
||||
mutable field net/minecraft/server/level/DistanceManager ticketThrottlerInput Lnet/minecraft/util/thread/ProcessorHandle;
|
||||
mutable field net/minecraft/server/level/DistanceManager ticketThrottlerReleaser Lnet/minecraft/util/thread/ProcessorHandle;
|
||||
mutable field net/minecraft/server/level/DistanceManager ticketDispatcher Lnet/minecraft/server/level/ThrottlingChunkTaskDispatcher;
|
||||
mutable field net/minecraft/server/level/DistanceManager ticketsToRelease Lit/unimi/dsi/fastutil/longs/LongSet;
|
||||
mutable field net/minecraft/server/level/DistanceManager mainThreadExecutor Ljava/util/concurrent/Executor;
|
||||
mutable field net/minecraft/server/level/DistanceManager naturalSpawnChunkCounter Lnet/minecraft/server/level/DistanceManager$FixedPlayerDistanceChunkTracker;
|
||||
@@ -298,3 +301,7 @@ accessible class net/minecraft/world/level/levelgen/DensityFunctions$EndIslandDe
|
||||
|
||||
# LocalMobCapCalculator$MobCounts
|
||||
accessible class net/minecraft/world/level/LocalMobCapCalculator$MobCounts
|
||||
|
||||
|
||||
# SectionStorage$PackedChunk
|
||||
accessible class net/minecraft/world/level/chunk/storage/SectionStorage$PackedChunk
|
||||
|
||||
@@ -1,143 +1,143 @@
|
||||
{
|
||||
"required": true,
|
||||
"minVersion": "0.8",
|
||||
"package": "ca.spottedleaf.moonrise.mixin",
|
||||
"compatibilityLevel": "JAVA_21",
|
||||
"mixins": [
|
||||
"bitstorage.SimpleBitStorageMixin",
|
||||
"bitstorage.ZeroBitStorageMixin",
|
||||
"block_counting.BitStorageMixin",
|
||||
"block_counting.LevelChunkSectionMixin",
|
||||
"block_counting.SimpleBitStorageMixin",
|
||||
"block_counting.ZeroBitStorageMixin",
|
||||
"block_entity_remove.LevelMixin",
|
||||
"blockstate_propertyaccess.BooleanPropertyMixin",
|
||||
"blockstate_propertyaccess.EnumPropertyMixin",
|
||||
"blockstate_propertyaccess.IntegerPropertyMixin",
|
||||
"blockstate_propertyaccess.PropertyMixin",
|
||||
"blockstate_propertyaccess.StateHolderMixin",
|
||||
"getblock.ChunkAccessMixin",
|
||||
"getblock.LevelChunkMixin",
|
||||
"getblock.LevelMixin",
|
||||
"chunk_system.ChunkBufferMixin",
|
||||
"chunk_system.ChunkGeneratorMixin",
|
||||
"chunk_system.ChunkHolderMixin",
|
||||
"chunk_system.ChunkMap$DistanceManagerMixin",
|
||||
"chunk_system.ChunkMapMixin",
|
||||
"chunk_system.ChunkPyramidMixin",
|
||||
"chunk_system.ChunkSerializerMixin",
|
||||
"chunk_system.ChunkStatusMixin",
|
||||
"chunk_system.ChunkStepMixin",
|
||||
"chunk_system.ChunkStorageMixin",
|
||||
"chunk_system.DistanceManagerMixin",
|
||||
"chunk_system.EntityGetterMixin",
|
||||
"chunk_system.EntityMixin",
|
||||
"chunk_system.EntityTickListMixin",
|
||||
"chunk_system.GenerationChunkHolderMixin",
|
||||
"chunk_system.LevelChunkMixin",
|
||||
"chunk_system.LevelChunkTicksMixin",
|
||||
"chunk_system.LevelMixin",
|
||||
"chunk_system.LevelReaderMixin",
|
||||
"chunk_system.MinecraftServerMixin",
|
||||
"chunk_system.NoiseBasedChunkGeneratorMixin",
|
||||
"chunk_system.PlayerListMixin",
|
||||
"chunk_system.PoiManagerMixin",
|
||||
"chunk_system.PoiSectionMixin",
|
||||
"chunk_system.RegionFileMixin",
|
||||
"chunk_system.RegionFileStorageMixin",
|
||||
"chunk_system.SectionStorageMixin",
|
||||
"chunk_system.ServerChunkCache$MainThreadExecutorMixin",
|
||||
"chunk_system.ServerChunkCacheMixin",
|
||||
"chunk_system.ServerLevelMixin",
|
||||
"chunk_system.ServerPlayerMixin",
|
||||
"chunk_system.SortedArraySetMixin",
|
||||
"chunk_system.StructureCheckMixin",
|
||||
"chunk_system.StructureTemplate$PaletteMixin",
|
||||
"chunk_system.TicketMixin",
|
||||
"chunk_tick_iteration.ChunkMapMixin",
|
||||
"chunk_tick_iteration.DistanceManagerMixin",
|
||||
"chunk_tick_iteration.ServerChunkCacheMixin",
|
||||
"chunk_tick_iteration.ServerLevelMixin",
|
||||
"collisions.ArmorStandMixin",
|
||||
"collisions.ArrayVoxelShapeMixin",
|
||||
"collisions.BitSetDiscreteVoxelShapeMixin",
|
||||
"collisions.BlockMixin",
|
||||
"collisions.BlockPosMixin",
|
||||
"collisions.BlockStateBaseMixin",
|
||||
"collisions.CubeVoxelShapeMixin",
|
||||
"collisions.DirectionMixin",
|
||||
"collisions.DiscreteVoxelShapeMixin",
|
||||
"collisions.EntityGetterMixin",
|
||||
"collisions.EntityMixin",
|
||||
"collisions.ExplosionMixin",
|
||||
"collisions.LevelMixin",
|
||||
"collisions.LivingEntityMixin",
|
||||
"collisions.ServerEntityMixin",
|
||||
"collisions.ShapesMixin",
|
||||
"collisions.SliceShapeMixin",
|
||||
"collisions.VoxelShapeMixin",
|
||||
"command.CommandsMixin",
|
||||
"config.MinecraftServerMixin",
|
||||
"end_island.DensityFunctions$EndIslandDensityFunctionMixin",
|
||||
"entity_tracker.ChunkMapMixin",
|
||||
"entity_tracker.EntityMixin",
|
||||
"entity_tracker.TrackedEntityMixin",
|
||||
"fast_palette.CrudeIncrementalIntIdentityHashBiMapMixin",
|
||||
"fast_palette.HashMapPaletteMixin",
|
||||
"fast_palette.LinearPaletteMixin",
|
||||
"fast_palette.PalettedContainer$DataMixin",
|
||||
"fast_palette.PalettedContainerMixin",
|
||||
"fast_palette.PaletteMixin",
|
||||
"fast_palette.SingleValuePaletteMixin",
|
||||
"fluid.FlowingFluidMixin",
|
||||
"fluid.FluidStateMixin",
|
||||
"fluid.MappedRegistryMixin",
|
||||
"keep_alive_client.ServerGamePacketListenerImplMixin",
|
||||
"mob_spawning.EntityTypeMixin",
|
||||
"mob_spawning.LocalMobCapCalculator$MobCountsMixin",
|
||||
"mob_spawning.MobSpawnSettingsMixin",
|
||||
"mob_spawning.NaturalSpawnerMixin",
|
||||
"poi_lookup.AcquirePoiMixin",
|
||||
"poi_lookup.PoiManagerMixin",
|
||||
"poi_lookup.PortalForcerMixin",
|
||||
"random_ticking.BiomeManagerMixin",
|
||||
"random_ticking.BiomeMixin",
|
||||
"random_ticking.LevelMixin",
|
||||
"random_ticking.ServerLevelMixin",
|
||||
"serverlist.ConnectionMixin",
|
||||
"starlight.blockstate.BlockStateBaseMixin",
|
||||
"starlight.chunk.ChunkAccessMixin",
|
||||
"starlight.chunk.EmptyLevelChunkMixin",
|
||||
"starlight.chunk.ImposterProtoChunkMixin",
|
||||
"starlight.chunk.LevelChunkMixin",
|
||||
"starlight.chunk.ProtoChunkMixin",
|
||||
"starlight.lightengine.LevelLightEngineMixin",
|
||||
"starlight.lightengine.ThreadedLevelLightEngineMixin",
|
||||
"starlight.world.ChunkSerializerMixin",
|
||||
"starlight.world.WorldGenRegionMixin",
|
||||
"util_thread_counts.UtilMixin",
|
||||
"util_threading_detector.PalettedContainerMixin",
|
||||
"util_threading_detector.ThreadingDetectorMixin",
|
||||
"util_time_source.UtilMixin"
|
||||
],
|
||||
"client": [
|
||||
"chunk_system.ClientLevelMixin",
|
||||
"chunk_system.OptionsMixin",
|
||||
"collisions.LiquidBlockRendererMixin",
|
||||
"collisions.ParticleMixin",
|
||||
"config.MinecraftMixin",
|
||||
"loading_screen.LevelLoadStatusManagerMixin",
|
||||
"profiler.MinecraftMixin",
|
||||
"render.SectionRenderDispatcherMixin",
|
||||
"serverlist.ClientConnectionMixin",
|
||||
"serverlist.ServerAddressResolverMixin",
|
||||
"serverlist.ServerSelectionListMixin",
|
||||
"starlight.multiplayer.ClientPacketListenerMixin"
|
||||
],
|
||||
"injectors": {
|
||||
"defaultRequire": 1
|
||||
},
|
||||
"overwrites": {
|
||||
"conformVisibility": true
|
||||
}
|
||||
"required": true,
|
||||
"minVersion": "0.8",
|
||||
"package": "ca.spottedleaf.moonrise.mixin",
|
||||
"compatibilityLevel": "JAVA_21",
|
||||
"mixins": [
|
||||
"bitstorage.SimpleBitStorageMixin",
|
||||
"bitstorage.ZeroBitStorageMixin",
|
||||
"block_counting.BitStorageMixin",
|
||||
"block_counting.LevelChunkSectionMixin",
|
||||
"block_counting.SimpleBitStorageMixin",
|
||||
"block_counting.ZeroBitStorageMixin",
|
||||
"block_entity_remove.LevelMixin",
|
||||
"blockstate_propertyaccess.BooleanPropertyMixin",
|
||||
"blockstate_propertyaccess.EnumPropertyMixin",
|
||||
"blockstate_propertyaccess.IntegerPropertyMixin",
|
||||
"blockstate_propertyaccess.PropertyMixin",
|
||||
"blockstate_propertyaccess.StateHolderMixin",
|
||||
"chunk_system.ChunkBufferMixin",
|
||||
"chunk_system.ChunkGeneratorMixin",
|
||||
"chunk_system.ChunkHolderMixin",
|
||||
"chunk_system.ChunkMap$DistanceManagerMixin",
|
||||
"chunk_system.ChunkMapMixin",
|
||||
"chunk_system.ChunkPyramidMixin",
|
||||
"chunk_system.ChunkStatusMixin",
|
||||
"chunk_system.ChunkStepMixin",
|
||||
"chunk_system.ChunkStorageMixin",
|
||||
"chunk_system.DistanceManagerMixin",
|
||||
"chunk_system.EntityGetterMixin",
|
||||
"chunk_system.EntityMixin",
|
||||
"chunk_system.EntityTickListMixin",
|
||||
"chunk_system.GenerationChunkHolderMixin",
|
||||
"chunk_system.LevelChunkMixin",
|
||||
"chunk_system.LevelChunkTicksMixin",
|
||||
"chunk_system.LevelMixin",
|
||||
"chunk_system.LevelReaderMixin",
|
||||
"chunk_system.MinecraftServerMixin",
|
||||
"chunk_system.NoiseBasedChunkGeneratorMixin",
|
||||
"chunk_system.PlayerListMixin",
|
||||
"chunk_system.PoiManagerMixin",
|
||||
"chunk_system.PoiSectionMixin",
|
||||
"chunk_system.RegionFileMixin",
|
||||
"chunk_system.RegionFileStorageMixin",
|
||||
"chunk_system.SectionStorageMixin",
|
||||
"chunk_system.SerializableChunkDataMixin",
|
||||
"chunk_system.ServerChunkCache$MainThreadExecutorMixin",
|
||||
"chunk_system.ServerChunkCacheMixin",
|
||||
"chunk_system.ServerLevelMixin",
|
||||
"chunk_system.ServerPlayerMixin",
|
||||
"chunk_system.SortedArraySetMixin",
|
||||
"chunk_system.StructureCheckMixin",
|
||||
"chunk_system.StructureTemplate$PaletteMixin",
|
||||
"chunk_system.TicketMixin",
|
||||
"chunk_tick_iteration.ChunkMapMixin",
|
||||
"chunk_tick_iteration.DistanceManagerMixin",
|
||||
"chunk_tick_iteration.ServerChunkCacheMixin",
|
||||
"chunk_tick_iteration.ServerLevelMixin",
|
||||
"collisions.ArmorStandMixin",
|
||||
"collisions.ArrayVoxelShapeMixin",
|
||||
"collisions.BitSetDiscreteVoxelShapeMixin",
|
||||
"collisions.BlockMixin",
|
||||
"collisions.BlockPosMixin",
|
||||
"collisions.BlockStateBaseMixin",
|
||||
"collisions.CubeVoxelShapeMixin",
|
||||
"collisions.DirectionMixin",
|
||||
"collisions.DiscreteVoxelShapeMixin",
|
||||
"collisions.EntityGetterMixin",
|
||||
"collisions.EntityMixin",
|
||||
"collisions.LevelMixin",
|
||||
"collisions.ServerEntityMixin",
|
||||
"collisions.ServerExplosionMixin",
|
||||
"collisions.ShapesMixin",
|
||||
"collisions.SliceShapeMixin",
|
||||
"collisions.VoxelShapeMixin",
|
||||
"command.CommandsMixin",
|
||||
"config.MinecraftServerMixin",
|
||||
"end_island.DensityFunctions$EndIslandDensityFunctionMixin",
|
||||
"entity_tracker.ChunkMapMixin",
|
||||
"entity_tracker.EntityMixin",
|
||||
"entity_tracker.TrackedEntityMixin",
|
||||
"fast_palette.CrudeIncrementalIntIdentityHashBiMapMixin",
|
||||
"fast_palette.HashMapPaletteMixin",
|
||||
"fast_palette.LinearPaletteMixin",
|
||||
"fast_palette.PalettedContainer$DataMixin",
|
||||
"fast_palette.PalettedContainerMixin",
|
||||
"fast_palette.PaletteMixin",
|
||||
"fast_palette.SingleValuePaletteMixin",
|
||||
"fluid.FlowingFluidMixin",
|
||||
"fluid.FluidStateMixin",
|
||||
"fluid.MappedRegistryMixin",
|
||||
"getblock.ChunkAccessMixin",
|
||||
"getblock.LevelChunkMixin",
|
||||
"getblock.LevelMixin",
|
||||
"keep_alive_client.ServerGamePacketListenerImplMixin",
|
||||
"mob_spawning.EntityTypeMixin",
|
||||
"mob_spawning.LocalMobCapCalculator$MobCountsMixin",
|
||||
"mob_spawning.MobSpawnSettingsMixin",
|
||||
"mob_spawning.NaturalSpawnerMixin",
|
||||
"poi_lookup.AcquirePoiMixin",
|
||||
"poi_lookup.PoiManagerMixin",
|
||||
"poi_lookup.PortalForcerMixin",
|
||||
"random_ticking.BiomeManagerMixin",
|
||||
"random_ticking.BiomeMixin",
|
||||
"random_ticking.LevelMixin",
|
||||
"random_ticking.ServerLevelMixin",
|
||||
"serverlist.ConnectionMixin",
|
||||
"starlight.blockstate.BlockStateBaseMixin",
|
||||
"starlight.chunk.ChunkAccessMixin",
|
||||
"starlight.chunk.EmptyLevelChunkMixin",
|
||||
"starlight.chunk.ImposterProtoChunkMixin",
|
||||
"starlight.chunk.LevelChunkMixin",
|
||||
"starlight.chunk.ProtoChunkMixin",
|
||||
"starlight.lightengine.LevelLightEngineMixin",
|
||||
"starlight.lightengine.ThreadedLevelLightEngineMixin",
|
||||
"starlight.world.SerializableChunkData$SectionData",
|
||||
"starlight.world.SerializableChunkDataMixin",
|
||||
"starlight.world.WorldGenRegionMixin",
|
||||
"util_thread_counts.UtilMixin",
|
||||
"util_threading_detector.PalettedContainerMixin",
|
||||
"util_threading_detector.ThreadingDetectorMixin",
|
||||
"util_time_source.UtilMixin"
|
||||
],
|
||||
"client": [
|
||||
"chunk_system.ClientLevelMixin",
|
||||
"chunk_system.OptionsMixin",
|
||||
"collisions.LiquidBlockRendererMixin",
|
||||
"collisions.ParticleMixin",
|
||||
"config.MinecraftMixin",
|
||||
"loading_screen.LevelLoadStatusManagerMixin",
|
||||
"profiler.MinecraftMixin",
|
||||
"render.SectionRenderDispatcherMixin",
|
||||
"serverlist.ClientConnectionMixin",
|
||||
"serverlist.ServerAddressResolverMixin",
|
||||
"serverlist.ServerSelectionListMixin",
|
||||
"starlight.multiplayer.ClientPacketListenerMixin"
|
||||
],
|
||||
"injectors": {
|
||||
"defaultRequire": 1
|
||||
},
|
||||
"overwrites": {
|
||||
"conformVisibility": true
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user