Raise priority of occlusion task
Having this at a higher priority than section render tasks seems to give better results anecdotally
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@@ -50,7 +50,7 @@ abstract class SectionOcclusionGraphMixin {
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} catch (final Throwable throwable) {
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future.completeExceptionally(throwable);
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}
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}, Priority.NORMAL);
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}, Priority.HIGH); // Higher than SectionRenderDispatcherMixin#changeExecutor
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return future;
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}
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}
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