Files
MiraiMC/patches/server/0074-vmp-use-linked-map-for-entity-trackers-for-faster-it.patch
2022-10-20 18:32:19 +02:00

32 lines
1.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: ishland <ishlandmc@yeah.net>
Date: Sat, 12 Mar 2022 16:03:35 +0100
Subject: [PATCH] vmp: use linked map for entity trackers for faster iteration
Copyright (c) 2021-2022 ishland
Original code by RelativityMC, licensed under MIT
You can find the original code on https://github.com/RelativityMC/VMP-fabric (Yarn mappings)
diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
index 9976630fad886392057f642e84f919f0b95cc040..c01c22b6fda9e36a2336a992c760b813b71469ce 100644
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
@@ -111,6 +111,7 @@ import org.bukkit.entity.Player;
// CraftBukkit end
import it.unimi.dsi.fastutil.objects.ReferenceOpenHashSet; // Paper
+import it.unimi.dsi.fastutil.ints.Int2ObjectLinkedOpenHashMap; // Mirai - vmp: use linked map for entity trackers for faster iteration
public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider {
@@ -291,7 +292,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
// Paper - rewrite chunk system
this.tickingGenerated = new AtomicInteger();
this.playerMap = new PlayerMap();
- this.entityMap = new Int2ObjectOpenHashMap();
+ this.entityMap = new Int2ObjectLinkedOpenHashMap<>(); // Mirai - vmp: use linked map for entity trackers for faster iteration
this.chunkTypeCache = new Long2ByteOpenHashMap();
this.chunkSaveCooldowns = new Long2LongOpenHashMap();
this.unloadQueue = Queues.newConcurrentLinkedQueue();