From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: etil2jz <81570777+etil2jz@users.noreply.github.com> Date: Sat, 19 Mar 2022 16:27:30 +0100 Subject: [PATCH] PaperPR Add more collision code skipping logic Taken from https://github.com/PaperMC/Paper/pull/7581 diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java index d6f7fd9dc4804e7565c89a9cbb0948f256559f03..24484d985929c7860aa08dbfca6df113086d2ed0 100644 --- a/src/main/java/net/minecraft/world/entity/LivingEntity.java +++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java @@ -3470,6 +3470,10 @@ public abstract class LivingEntity extends Entity { protected void pushEntities() { // Paper start - don't run getEntities if we're not going to use its result + if (!isCollidable(level.paperConfig().collisions.fixClimbingBypassingCrammingRule)) return; + net.minecraft.world.scores.Team team = getTeam(); + if (team != null && team.getCollisionRule() == net.minecraft.world.scores.Team.CollisionRule.NEVER) return; + int i = this.level.getGameRules().getInt(GameRules.RULE_MAX_ENTITY_CRAMMING); if (i <= 0 && level.paperConfig().collisions.maxEntityCollisions <= 0) { return;