From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: etil2jz <81570777+etil2jz@users.noreply.github.com> Date: Sat, 19 Mar 2022 16:27:30 +0100 Subject: [PATCH] PaperPR Add more collision code skipping logic Taken from https://github.com/PaperMC/Paper/pull/7581 diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java index 4c3d4155ee3f95331221d2fde97003e9456430c9..de10d051561bd7897a5a0e9ad52537f53ab7ad07 100644 --- a/src/main/java/net/minecraft/world/entity/LivingEntity.java +++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java @@ -3442,6 +3442,10 @@ public abstract class LivingEntity extends Entity { protected void pushEntities() { // Paper start - don't run getEntities if we're not going to use its result + if (!isCollidable(level.paperConfig().collisions.fixClimbingBypassingCrammingRule)) return; + net.minecraft.world.scores.Team team = getTeam(); + if (team != null && team.getCollisionRule() == net.minecraft.world.scores.Team.CollisionRule.NEVER) return; + int i = this.level.getGameRules().getInt(GameRules.RULE_MAX_ENTITY_CRAMMING); if (i <= 0 && level.paperConfig().collisions.maxEntityCollisions <= 0) { return;