From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Tom Date: Thu, 23 Sep 2021 08:56:42 -0500 Subject: [PATCH] Don't send fire packets if player has Fire Resistance Original code by Cryptite, licensed under MIT You can find the original code on https://github.com/Cryptite/Slice diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java index 0565cf824c2d623845239cb07c80f042732ff6be..4aae8f6dc6f06ca9bc30b86a4dac57f38560e395 100644 --- a/src/main/java/net/minecraft/world/entity/Entity.java +++ b/src/main/java/net/minecraft/world/entity/Entity.java @@ -878,7 +878,13 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource { this.checkOutOfWorld(); if (!this.level.isClientSide) { - this.setSharedFlagOnFire(this.remainingFireTicks > 0); + // Slice start + if (this instanceof net.minecraft.world.entity.LivingEntity livingEntity) { + this.setSharedFlagOnFire(this.remainingFireTicks > 0 && !livingEntity.hasEffect(net.minecraft.world.effect.MobEffects.FIRE_RESISTANCE)); + } else { + this.setSharedFlagOnFire(this.remainingFireTicks > 0); + } + // Slice end } this.firstTick = false;