Fix an annoying bug

This commit is contained in:
etil2jz
2022-09-07 20:59:03 +02:00
parent 81adb12adc
commit 80b257ad56
72 changed files with 0 additions and 21 deletions

View File

@@ -1,21 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Tom <cryptite@gmail.com>
Date: Thu, 23 Sep 2021 08:56:42 -0500
Subject: [PATCH] Don't send equipment updates if only durability changed
Original code by Cryptite, licensed under MIT
You can find the original code on https://github.com/Cryptite/Slice
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index 2cb4cbbfd6c043d489ac8122a26e711a850b8c23..8bd01874edb9654887ec2f7570a9b962b5d82ae1 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -3087,7 +3087,7 @@ public abstract class LivingEntity extends Entity {
ItemStack itemstack1 = this.getItemBySlot(enumitemslot);
- if (!ItemStack.matches(itemstack1, itemstack)) {
+ if (!ItemStack.isSameIgnoreDurability(itemstack1, itemstack)) { // Slice
// Paper start - PlayerArmorChangeEvent
if (this instanceof ServerPlayer && enumitemslot.getType() == EquipmentSlot.Type.ARMOR) {
final org.bukkit.inventory.ItemStack oldItem = CraftItemStack.asBukkitCopy(itemstack);