Fix an annoying bug
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@@ -1,21 +0,0 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Tom <cryptite@gmail.com>
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Date: Thu, 23 Sep 2021 08:56:42 -0500
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Subject: [PATCH] Don't send equipment updates if only durability changed
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Original code by Cryptite, licensed under MIT
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You can find the original code on https://github.com/Cryptite/Slice
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index 2cb4cbbfd6c043d489ac8122a26e711a850b8c23..8bd01874edb9654887ec2f7570a9b962b5d82ae1 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -3087,7 +3087,7 @@ public abstract class LivingEntity extends Entity {
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ItemStack itemstack1 = this.getItemBySlot(enumitemslot);
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- if (!ItemStack.matches(itemstack1, itemstack)) {
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+ if (!ItemStack.isSameIgnoreDurability(itemstack1, itemstack)) { // Slice
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// Paper start - PlayerArmorChangeEvent
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if (this instanceof ServerPlayer && enumitemslot.getType() == EquipmentSlot.Type.ARMOR) {
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final org.bukkit.inventory.ItemStack oldItem = CraftItemStack.asBukkitCopy(itemstack);
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