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LuminolMC/luminol-server/minecraft-patches/features/0058-Leaves-Fix-SculkCatalyst-exp-skip.patch
2025-05-19 23:46:05 +08:00

82 lines
5.2 KiB
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Helvetica Volubi <suisuroru@blue-millennium.fun>
Date: Mon, 28 Apr 2025 22:51:32 +0800
Subject: [PATCH] Leaves: Fix SculkCatalyst exp skip
Co-authored by: violetc <58360096+s-yh-china@users.noreply.github.com>
As part of: Leaves (https://github.com/LeavesMC/Leaves/blob/f553c53e4230aa032e54a69b6479f1959ed24a60/leaves-server/paper-patches/features/0016-Fix-SculkCatalyst-exp-skip.patch)
Licensed under: GPL-3.0 (https://www.gnu.org/licenses/gpl-3.0.html)
diff --git a/net/minecraft/server/level/ServerPlayer.java b/net/minecraft/server/level/ServerPlayer.java
index ca67950e35c7f420846337e885d95b8eabca3f37..d9ea3db817878ff56a2772ce983ff95431e1326c 100644
--- a/net/minecraft/server/level/ServerPlayer.java
+++ b/net/minecraft/server/level/ServerPlayer.java
@@ -1358,7 +1358,7 @@ public class ServerPlayer extends Player implements ca.spottedleaf.moonrise.patc
}
// SPIGOT-5478 must be called manually now
- if (event.shouldDropExperience()) this.dropExperience(this.serverLevel(), cause.getEntity()); // Paper - tie to event
+ if (shouldDropExperience(event.shouldDropExperience(), event.forceUseEventDropStatus())) this.dropExperience(this.serverLevel(), cause.getEntity()); // Paper - tie to event // Leaves - exp fix
// we clean the player's inventory after the EntityDeathEvent is called so plugins can get the exact state of the inventory.
if (!event.getKeepInventory()) {
// Paper start - PlayerDeathEvent#getItemsToKeep
@@ -1392,6 +1392,15 @@ public class ServerPlayer extends Player implements ca.spottedleaf.moonrise.patc
this.setClientLoaded(false);
}
+ // Leaves start - exp fix
+ private boolean shouldDropExperience(boolean eventResult, boolean forceUseEvent) {
+ if (forceUseEvent) {
+ return eventResult;
+ }
+ return wasExperienceConsumed() ? false : eventResult;
+ }
+ // Leaves end - exp fix
+
private void tellNeutralMobsThatIDied() {
AABB aabb = new AABB(this.blockPosition()).inflate(32.0, 10.0, 32.0);
this.level()
diff --git a/net/minecraft/world/entity/LivingEntity.java b/net/minecraft/world/entity/LivingEntity.java
index 2293c3db45e9ecce4e0d4b2f87b8e90228e44d94..658aa09aecf8d64145feedb82dc9be2a55201450 100644
--- a/net/minecraft/world/entity/LivingEntity.java
+++ b/net/minecraft/world/entity/LivingEntity.java
@@ -293,6 +293,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
protected float appliedScale = 1.0F;
// CraftBukkit start
public int expToDrop;
+ public int expToReward; // Leaves - exp fix
public ArrayList<DefaultDrop> drops = new ArrayList<>(); // Paper - Restore vanilla drops behavior
public final org.bukkit.craftbukkit.attribute.CraftAttributeMap craftAttributes;
public boolean collides = true;
@@ -1761,6 +1762,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
entity.killedEntity((ServerLevel) this.level(), this);
}
this.gameEvent(GameEvent.ENTITY_DIE);
+ if (!this.wasExperienceConsumed()) this.dropExperience((ServerLevel) this.level(), damageSource.getEntity()); // Leaves - exp fix
} else {
this.dead = false;
this.setHealth((float) deathEvent.getReviveHealth());
@@ -1835,7 +1837,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
this.drops = new ArrayList<>();
// this.dropEquipment(level); // CraftBukkit - moved up
// CraftBukkit end
- this.dropExperience(level, damageSource.getEntity());
+ // this.dropExperience(level, damageSource.getEntity()); // Leaves - exp fix
return deathEvent; // Paper
}
diff --git a/net/minecraft/world/level/block/entity/SculkCatalystBlockEntity.java b/net/minecraft/world/level/block/entity/SculkCatalystBlockEntity.java
index bd6693af6412fb08a28ca9a71d5c70d54f72c6e6..8c2e35d087150fb0fc67c7457a4af9298f4b41e1 100644
--- a/net/minecraft/world/level/block/entity/SculkCatalystBlockEntity.java
+++ b/net/minecraft/world/level/block/entity/SculkCatalystBlockEntity.java
@@ -96,8 +96,7 @@ public class SculkCatalystBlockEntity extends BlockEntity implements GameEventLi
public boolean handleGameEvent(ServerLevel level, Holder<GameEvent> gameEvent, GameEvent.Context context, Vec3 pos) {
if (gameEvent.is(GameEvent.ENTITY_DIE) && context.sourceEntity() instanceof LivingEntity livingEntity) {
if (!livingEntity.wasExperienceConsumed()) {
- DamageSource lastDamageSource = livingEntity.getLastDamageSource();
- int experienceReward = livingEntity.getExperienceReward(level, Optionull.map(lastDamageSource, DamageSource::getEntity));
+ int experienceReward = livingEntity.expToReward; // Leaves - exp fix
if (livingEntity.shouldDropExperience() && experienceReward > 0) {
this.sculkSpreader.addCursors(BlockPos.containing(pos.relative(Direction.UP, 0.5)), experienceReward);
this.tryAwardItSpreadsAdvancement(level, livingEntity);