46 lines
2.3 KiB
Diff
46 lines
2.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: MrHua269 <novau233@163.com>
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Date: Wed, 7 Feb 2024 02:33:00 +0000
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Subject: [PATCH] Add config for vanilla random
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diff --git a/src/main/java/me/earthme/luminol/config/modules/fixes/VanillaRandomSourceConfig.java b/src/main/java/me/earthme/luminol/config/modules/fixes/VanillaRandomSourceConfig.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..0e6bfc03be660415c333024b56ac6565e3b61ab1
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--- /dev/null
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+++ b/src/main/java/me/earthme/luminol/config/modules/fixes/VanillaRandomSourceConfig.java
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@@ -0,0 +1,20 @@
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+package me.earthme.luminol.config.modules.fixes;
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+
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+import me.earthme.luminol.config.ConfigInfo;
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+import me.earthme.luminol.config.EnumConfigCategory;
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+import me.earthme.luminol.config.IConfigModule;
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+
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+public class VanillaRandomSourceConfig implements IConfigModule {
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+ @ConfigInfo(baseName = "enable_for_player_entity",comments = "Related with RNG cracks")
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+ public static boolean useLegacyRandomSourceForPlayers = false;
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+
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+ @Override
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+ public EnumConfigCategory getCategory() {
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+ return EnumConfigCategory.FIXES;
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+ }
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+
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+ @Override
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+ public String getBaseName() {
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+ return "use_vanilla_random_source";
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+ }
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+}
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index 6463a55477b61f8cb3d17159792e5d3f1a87f7b7..8ad21bf69fe2ebbda7295c16971c31a55cd23108 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -567,7 +567,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, S
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this.bb = Entity.INITIAL_AABB;
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this.stuckSpeedMultiplier = Vec3.ZERO;
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this.nextStep = 1.0F;
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- this.random = SHARED_RANDOM; // Paper - Share random for entities to make them more random
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+ this.random = me.earthme.luminol.config.modules.fixes.VanillaRandomSourceConfig.useLegacyRandomSourceForPlayers ? RandomSource.create() : SHARED_RANDOM;//Luminol - Add config for vanilla random SHARED_RANDOM // Paper - Share random for entities to make them more random
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this.remainingFireTicks = -this.getFireImmuneTicks();
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this.fluidHeight = new Object2DoubleArrayMap(2);
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this.fluidOnEyes = new HashSet();
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